Showing 1-21 of 557
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    Project Toaster

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    visibility 191 file_download 103 personGmr Leon
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    With the permission of Ahad, original creator of Project Potato, and Yendorion, original creator of Removed Texture Filters FPS Boost Park I have dug through their work and compared it against the Atlas Rises versions of the respective files, restoring both mods to the best of my ability. Some elements of their previous work appear no longer to be as possible with the current version of the game, unfortunately, so they may not match completely, but in my testing, each…

    February 11, 2018
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    I brought to you a Low Graphic mod for Atlas Rises v1.38. The difference is that, I don't lower the player UI resolution, so it doesn't look as crap, since Atlas Rises quest uses almost all of it. I haven't seen someone made this so I decided just to create one myself (by messing with numbers). This is optimized for Low-End PC, so I don't know how well it will perform if you have higher in-game settings than mine. Because…

    February 10, 2018
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    Customizable Colorful Cuboid Rooms

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    visibility 156 file_download 37 persondeceptivepastry
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    Latest game version supported: Atlas Rises 1.38 --- Description --- Customizable Colorful Cuboid Rooms is a simple mod that will turn the entire wall and some other parts of a Cuboid Room the primary color of whatever you paint it in the Base Building color menu. I was getting tired of only the seams being colored when painted, leaving you stuck with boring gray walls. There are also alternate versions that will dim the room's lighting, as well as changing…

    February 5, 2018
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector

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    visibility 1633 file_download 294 personron71
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    Wer viele Mods verwendet kennt das Problem. Sind in den unterschiedlichen Mods doppelte Dateien vorhanden? Wie finde ich diese? Dieses kleine Programm ist die vorläufige Antwort auf die Fragen. Neu hinzugekommen ist eine sehr, sehr, sehr einfache Methode zum editieren, vergleichen und zusammenführen der exml-Dateien. Für das Entpacken der PAK-Dateien wird das PSARCTool benötigt. Die MBIN-Dateien benötigen den MBINCompiler zum entpacken. Vielen Dank an die Entwickler für die grossartige Leistung. Ich versuche das Programm aktuell zu halten, kann aber nichts…

    February 15, 2018
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    Dismantle Core Components [continued]

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    visibility 1539 file_download 292 personNodus Cursorius
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    Dismantle Core Components - Version 1.5 for No Man's Sky 1.38 This project is continued with permission from Koori254 - original: NMS Dismantle Core Components – Atlas Rises Update This modification allows you to dismantle various Core Components, such as Life Support and Launch Thruster, with the exception of the Deflector Shield on the ship due to crash issues. Why is that useful? Reorganize core components in your suit, ship, or multi-tool so that they are not disrupting upgrade adjacencies.…

    December 17, 2017
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    Terrain From Space & Smaller Planets Mod.

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    visibility 3266 file_download 694 persongmod2000
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    This mod is a continuation of my previous work. This mod makes terrain visible from space, so no more drastic pop-in (For example the island that wasn't there before). Due to how the rendering engine works, to achieve this effect, I had to make the planets smaller. To accomodate for smaller planets, solar system scale has also been reduced.   Known Issues: Visible squares of higher resolution terrain. Weird atmosphere effects as you enter a planet. Atmospheres are not as…

    December 11, 2017
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    MorShips for Atlas Rising

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    visibility 5904 file_download 2450 personKremit
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    Due to the fact the download link results in a blank exit page, and this mod is over 100megs in size, please download this mod from Nexus Mods: https://rd.nexusmods.com/nomanssky/mods/561 MorShips v2.0 (for Atlas Rising) MorShips is (essentially) my Atlas Rising compatible version of MoarShips. However, whereas MoarShips replaced the shuttle proc scene and descriptor all together, thus removing shuttles from the game, MorShips only adds to the existing proc list by using custom proc scenes added into the AISPACESHIPMANAGER.MBIN. This…

    February 5, 2018
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    Higher Class Probabilities

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    visibility 3633 file_download 1061 personDjaevelOplyse
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    Tweaks probabilities of ship, freighter, and multitool classes making it possible to find an S class in a poor system, a bit more likely to find A's and S's in average systems, and significantly more likely in rich systems. Economy Type Class: Original Probability > New Probability Poor C: 60% > 60% B: 30% > 30% A: 10% > 9% S: 0% > 1% Average C: 49% > 35% B: 35% > 40% A: 15% > 20% S: 1% >…

    December 6, 2017
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    Nyxara's Vendor & Captain Dialogue Fix! (ENG)

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    visibility 1323 file_download 159 personnyxara
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    Has it ever bugged you that you have all the words in No Man's Sky, yet the Freighter Captains and Nanite Vendors still had missing words? Well not any more with this mod! It adds new words to the races that allows you to learn the words required to finish the dialogues! Shoutout to Ket for finding the missing piece of the puzzle I needed to finish this mod! This file modifies the following .mbin files; NMS_DIALOG_GCALIENSPEECHTABLE.mbin NMS_UPDATE3_ENGLISH.mbin NMS_LOC1_ENGLISH.mbin  

    December 3, 2017
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    Cheap Broken Ship Inventory Slots

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    visibility 2509 file_download 657 personaladouche
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    This mod changes the cost to repair broken ship slots to their minimum amount of units.  All ship inventory slots should be 1000 units each, while technology slots should be 2000 units each. Early on in the game, you're able to discover crashed ships, but it's fairly pointless because you need as much money to repair the broken slots as you would to just buy a new ship.  This mod makes it worthwhile to search for crashed ships right from…

    December 1, 2017
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    SPACE WHALES and other Oddities

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    visibility 4768 file_download 716 personGamerGirl89
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    Due to the fact the download link results in a blank exit page, and this mod is over 100megs in size, please download this mod from Nexus Mods:    https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=2514&game_id=1634&source=FileExpander     I'm glad to present to you my Alpha V 1.0 of my space whales and creatures!  A few things you must know:  There are no animations yet, they still need to be fixed but there are whales and creatures with tentacles and if you find a creature with tentacles…

    February 8, 2018
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    Smaller Exotics

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    visibility 2241 file_download 144 personDjaevelOplyse
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    Resized the Exotic ships to be about 2/3rd size overall. They're actually still pretty big, but they're in similar scale to the other ship types. I also increased the engine size*, as those ended up looking very small after the resize, and I dramatically shortened the big rotating wings and the vertical wing so they would not stick through the freighter's ceiling. I recommend using this mod with Steady_Handz Horizontal Wings for Exotic Ships: https://nomansskymods.com/mods/horizontal-wings-for-exotic-ships/ My opinion is the ships…

    December 6, 2017
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    HoloHUD Cockpit Mod

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    visibility 4253 file_download 181 personKremit
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    HoloHUD Cockpit Mod v1.2 for Atlas Rising (A modular mod by Kremit DeFrog)   This mod simulates a holographic like HUD instead of the first person cockpit view. This mod is modular, so you can pick/choose which ship cockpits you replace; you don't have to replace them all if you don't want to. Screens have been made transparent so they are visible, but do not obstruct vision as much as vanilla screens. Due to the -/+ zoom effect when the…

    December 30, 2017
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    Giant Creatures

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    visibility 3894 file_download 494 personivXtreme2
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    PURPOSE:  This mod will create giant creatures, mostly land/sea based, that can reach into the clouds! COMPATIBILITY:  This mod is incompatible with any mods that alter animals.  It is based on  "Fantastic Beasts", so that mod is incompatible with this one.  It specifically alters the files under  "METADATA-SIMULATION-ECOSYSTEM".  This mod works with the latest NMS v 1.38 ISSUES:  When using the version of the mod with the biggest creatures, they will often spawn on top of you and kick you…

    November 23, 2017
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    Planet Resource Hints

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    visibility 4178 file_download 1028 personKetil
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    This mod adds resource hints on scanning planets for all rare resources: Radnox Calium Omegon Murrine Vortex Cube Gravitron Ball Albumen Pearl Sac Venom AquaSphere is currently not listed as it tends to show up multiple times in the list whenever there is a water world The Omegon variant of the mod enables omegon spawn on lush and barren planets at the same chance as the non-extreme rare resources(12.5%)   Not compatible with any mods that changes BIOMEFILENAMES.MBIN

    December 5, 2017
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    Freighter Base Biodome and Glass Base Parts

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    visibility 1864 file_download 98 personsxl2
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    Changes 2 things: - Allows building glass objects in Freighters (Biodomes, glass cube, glass corridors, viewing sphere) - Allows building the small checkpoint tech object inside buildings. You will notice that the graphics are a bit funky when you look out a window over your freighter, as the game swaps out some graphics when you enter your freighter base - but other than a bit of odd visuals when looking out windows, I have found no issues when building glass…

    November 6, 2017
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    Quieter Freighter Warp Sound

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    visibility 1150 file_download 222 personsxl2
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    I don't know why freighters warping in/out have to sound like armageddon.  Aside from the fact that it would actually be silent in space, I don't know what the devs were thinking layering 2-5 explosion sounds on top of each other....OW, my ears!. This mod replaces the warp sound with a 'woosh' sound that is considerably quieter and does not sound like the world exploded.  (Unfortunately it can sometimes be a bit loud when several ships warp in simultaneously since…

    November 6, 2017
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    No Voice (English Only)

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    visibility 568 file_download 44 personsxl2
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    I hate constantly being talked at while playing, especially when almost all voiced notifications already double an on-screen message.   This mod replaces ALL voice-over notifications in English (every single one) with a brief, innocuous 'blip' sound. (The blip is useful when, for instance, you are scanning materials, just so you know it worked.) Otherwise you are left in blissful silence. NOTE:  This includes all the voice-over when starting a new game/galaxy, some of which you may have found useful if…

    November 6, 2017
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    No Man's Sky V1.37 Trainer +25 FLING

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    visibility 4568 file_download 2070 personloadsec
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    THIS TRAINER WORKS FINE WITH VERSION 1.38!!!! Trainer options Numpad 1 - Infinite Health Numpad 2 - Infinite Shield Numpad 3 - Infinite Stamina Numpad 4 - Jetpack Infinite Energy Numpad 5 - Multi-Tool No Overheat Numpad 6 - No Reload Numpad 7 - Infinite Grenades Numpad 8 - Infinite Items Numpad 9 - No Crafting Requirements Numpad 0 - Super Damage / One Hit Destroy Ctrl + Numpad 1 - Starship Infinite Health Ctrl + Numpad 2 - Starship…

    February 3, 2018
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    MoarExotics

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    visibility 5814 file_download 1187 personKremit
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    Moar Exotic Ships (Atlas Rising Compatible) Atlas Rising introduced a new type of ship which is highly coveted yet rarely seen. This mod changes the ship spawning generations to favor exotic ships over any other. With this mod, you're 10 times more likely to see an exotic than any other ship type! Credit and thanks is owed to Ket for finding the global file that specifies the probability of ships spawned. Additional thanks to MonkeyMan192 for the mbincompiler and tub0crisco…

    October 23, 2017
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    Leave More Messages!

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    visibility 1028 file_download 14 personsixsocket69er
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    Increases the Planet limit for Message Modules from 5 to 20. Mod is incompatible with any other mod that modifies BASEBUILDINGTABLE.MBIN. You can install the mod build the message modules and then remove the mod and the modules will still remain.

    October 19, 2017
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