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    Escape Sentinel Ships

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    Allows you to escape sentinels ships in space by pulse jumping away. You can't jump immediately, however. It takes roughly ten seconds of boosting away from the sentinel ships before it will let you start a pulse jump. You will still be "wanted" until you land on a planet/station/freighter, but at least you can get there now. This mod uses the GCGAMEPLAYGLOBALS.GLOBAL file, so it may conflict with a bunch of other stuff. It will NOT, however, conflict with Infrequent Storms…

    August 3, 2018
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    Infrequent Storms

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    Changes the amount of time between storms. This is my first attempt at a mod and while it seems to be working so far, I'm not guaranteeing anything, so good luck. This is compatible with NEXT. This mod is probably not compatible with anything that modifies the GCSKYGLOBALS.GLOBALS.MBIN file.  Thanks for everyone's suggestions and critiques. Update 4.0: Last update. I made some more variations of this with the Longer Days mod (https://www.nexusmods.com/nomanssky/mods/629) merged in. It contains x2/x4/x10/24 hours versions. These differ…

    August 3, 2018