monkeyman192 – Uploader Profile

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    Functional Portals

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    This modifies the portals so that they are now functional. There was  mod before the update that did something similar, but this gives them functionality much more like they probably should have. There are a bunch of extra files in the pak from testing, most files aren't necessary, but shouldn't clash with anything, so it will be fine. If you find a portal it will already be activated (sorry, had a lot of trouble with the ActionTriggers, they just wouldn't…

    December 7, 2016
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    Buildable Bases

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    This mod adds a new buildable object; bases. With this you can build a base pretty much wherever you want (provided there is room!) To get the blueprint for it you will need to kill a sentinal and search their loot. You have a chance of getting the blueprint from this. This mod has a problem that you don't seem to be able to build stuff off the base except for another round room above it which you can then…

    March 9, 2017
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    NMS Model Importer

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    NMS Custom Model Importer - alpha v0.7 coded by monkeyman192 and gregkwaste Custom blender addon to export models from blender into a format that is compatible with No Man's Sky. For a full guide on how to prepare models in blender for exporting read 'Blender Model Setup Guide.txt' For a full guide on how to add the exported model into No Man's Sky, read 'Adding Model to Mod Guide.txt' Any issues please check the Issues page on github (https://github.com/monkeyman192/NMSModelImporter) and…

    November 26, 2016
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    New Technology Enhancements

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    This mod adds a few things:  - 3 new technologies that will reduce the fuel required to take off from a planets surface. These are in the standard format of tiered technologies in the game (ie. sigma, tau and theta), and each one will reduce 5% of the fuel required (to a minimum of 10%). - 1 new product - steel. The technologies do not replace any other technology in the game, they are completely new, and can be obtained…

    November 29, 2016