Tag Archives: TinFoilHatHead

Tesselation Fix

This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man’s SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name=”EnableTessellation” value=”False” /> And change this to True <Property name=”EnableTessellation” value=”True” /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have activated Tesselation. You […]

Distance-Asteroid

This is the mod if you hate the asteroid pop-in. All asteroids spawn further away and have more distance from each other and spawn further out from planets. higher loot rate to compensate the distance. Recommendation delete SHADERCACHE C:Program Files (x86)SteamsteamappsCommonNo Man’s SkyGAMEDATA Will be Incompatible with any mod that use GCSOLARGENERATIONGLOBALS.GLOBAL.

Persistence Distance Creatures

This will make creature persistence and spawn further away will have normal density. 1.2.2v Fixed incorrect number of required creatures when scanning. Will be Incompatible with any mod that use ROLEDESCRIPTIONTABLES folder. TEMP FIX if you crash on your save just remove the mod load the game and save on a station or on your freighter then […]