Tag Archives: Shader

Fast Shader

This is a mod that reduces the processing of the shader and raises the frame rate per second of the NMS. This is especially effective for low-spec GPUs. Enjoy a comfortable NMS! Fast Shader does not support VR. Enjoy VR with beautiful vanilla graphics. MIN especially disables shadows that are said to be GPU-intensive. Since […]

Realistic ReShade – Visions Edition

Please READ EVERYTHING, INCLUDING FULL INSTALLATION NOTES, before downloading or asking questions.  CLICK HERE to open Flickr Album with 146 high resolution before and after screenshots. It’s really hard to see the difference in the tiny thumbnails on this site.  If the screenshots look REALLY dark to you, or if you install the ReShade and it’s […]

REALISTIC RESHADE – NEXT EDITION

Please READ EVERYTHING before downloading or asking questions.  CLICK HERE to open Flickr Album with many more large, high resolution before and after screenshots. It’s really hard to see the difference in the tiny thumbnails on this site.  If the screenshots look REALLY dark to you, or if you install the ReShade and it’s REALLY […]

Planet Atmosphere

Make far away planets become realistic with the touch of atmosphere. The effect only appear at day, at night still like the original. This is my first mod,  so i’m sorry if anything goes wrong.

Realistic ReShade (Atlas Rises Compatible)

NEXT VERSION AVAILABLE HERE:  https://nomansskymods.com/mods/realistic-reshade-next-edition/ PLEASE READ EVERYTHING BEFORE INSTALLING. I uploaded quite a few screenshots here, but looks like only two are showing up for some reason, so here’s a link to an album with 114 before and after shots: Flickr Album My primary goal with this ReShade was to make everything look more realistic […]

FXAA EXTREME PC SETTINGS

The FXAA.h file included in the game is based off of version 3.9 and only uses 6 total passes.  You’re also stuck with max subpixel aa even if you don’t like/want it. I used that file as a base, and added the changes present in the latest FXAA 3.11 version, set it to use the […]