Tag Archives: lod

Level of Detail

This will change the Level of Detail (LOD) of the voxelgeneration. The standard one is set at 3 and 4. I have changed it to 0,1, 50, 150 and 255. As pointed out by some commenters higher levels may smooth out terrain and lower values should actually give more details.   (Just so that nobody gets […]

NMS – BetterGrain&Ultra High Mod

This Mod include:   Reflections (on High setting) now is equal to Ultra detail Shadows (Ultra setting) now is  equal to Ultra High detail Terrain LOD settings adjusted (wip) Grain fade shadow adjusted and reduced (is a intermediate compromise “grain>>now<<pop in”)