Space Adventures Update : REDMAS’ ATLAS RISES MODULAR OVERHAUL

  • description Description
      

    Space Adventures Update  adds new vehicles, around 200 new BIOMES, NEW Creatures generation, new spaceships models, new buildings, more base objects interaction, new icons & reshade.

    AND NOW CONTAINS A TOTAL GRAPHIC OVERHAUL BY LO2K ( and more stuff from him )

     

    MIRROR DOWNLOAD LINKS 

     

    ALL THE FOLLOWING ASPECTS ARE OPTIONAL, CUSTOMIZABLE,

    AND ALSO MEANT TO BE COMPATIBLE WITH MODS FROM OTHER MODDERS.

    LO2K's GRAPHIC OVERHAUL ( also modular)

     

     BIOMES DEMO VIDEOS

     

      

     

     CREATURES DEMO VIDEO

     

    TRADING POST DEMO VIDEO

    RUINS DEMO VIDEO

     PLAYER's BASE OBJECTS DEMO

     

    VEHICLES DEMO VIDEOS

     

    SPACESHIPS ALTERNATIVE PROCEDURAL GENERATION  DEMO VIDEOS

      

     

    (OPTIONAL) HARDCORE MODE DEMO VIDEO

     

    RE-SHADE VISUAL IMPROVEMENTS DEMO VIDEO 

    CEL-SHADING / COMICS STYLE

    SCI-FI MOVIES

    REALISTIC / OLD MOVIE

     

     

    GAMEPLAY VIDEOS

    PRE- ALIEN WORLDS 2 BIOMES

     

     

    MODS DESCRIPTION

    ______________________________________________________________________________________
    --------------------------------------------------------------------------------------------
    RAYROD s OVERHAUL PATCH VERSION
    --------------------------------------------------------------------------------------------

    THIS MOD WAS THOUGHT TO BE USED WITH RAYROD OVERHAUL, IN ORDER TO MAKE IT FIT MORE MY PLEASURE OF PLAYING NMS.
    NOTE THAT IT CAN BE USED WITHOUT RAYROD OVERHAUL OR WITH ANY OTHER MOD.

    IT CONTAINS MOST OF THE SPACE ADVENTURES MODS MERGED IN ONE FILE. IT ALSO BRINGS SOME MODIFICATIONS TO THE RAYROD's OVERHAUL.

    - MAKE IT COMPATIBLE WITH VANILLA SAVES

    - IMPROVES THE HUD ( MORE SKINNY )

    - GET ALL THE CHEATS OFF ( bonus start content / Starships swapper / CHEATED BUILDING MENU )

    - ADDS SUPER VEHICLES MOD HANDLINGs ( AND MODELS ).

    - CHANGED SUMMON VEHICLES ICONS

    - REDUCED WEATHER EFFECTS

    - STABILITY FIX

    ____________________________________________________________________________________________

    ______________________________________________________________________________________
    --------------------------------------------------------------------------------------------
    ALIEN WORLDS
    --------------------------------------------------------------------------------------------
    This adds 184 new Biomes Rules. ( This number might increase in future updates. )

    This mod is part of My "Space Adventures Update" Mods pack https://www.nexusmods.com/nomanssky/mods/442?

    And will be featured in "Rayrod's Overhaull" v10

    VERSION
    v1.1 COMPATIBILITY UPDATE WITH diverse ENVIRONMENT and SHAIDAK's Generation.

    v1.2
    - improved performances on Bubbled Planets
    - Added rare floating metal structures to find on shard floored planets.

    v1.21
    fix for big rocks poping too much on some planets

     

    V2:
    Added 6 new biomes type :
    - Rings
    - Monster plants
    - Ruins
    - Statues
    - Ships
    - ICE
    Added NPCs on the surface of some planets
    Added Walking Sentinels patroling on some planets
    Interaction with rare objects like statues will mine special rare substances and also give instant wanted level 5
    Change the size of some Rocks, and improved their spawn distance. Vehicles cant smash enormous rocks anymore.

    V2.01
    IMPROVED Walking sentinels spawn on some planets (RUINS / SHIPS / WOODLAND / SAND ) (+ fixed a FPS issue on sand planets)

    V2.02 Stability Fix

    -----------------------------------------
    v 1.3
    v1 biomes + various improvements on rocks.

    -------------------------------------------

    v2.03
    Scorched meteo fix
    Changed repartition of the biomes
    Radioactive Giant rocks spawn improved

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    MORE BASE INTERACTION V.3
    --------------------------------------------------------------------------------------------

    This adds functionnality to unused decoration objects. (Watch DEMO video)

    Update: Servers have now a longer cooldown for gameplay balancing.

    v3
    - Wallmonitor ( that can be placed on desktops) are now loading missions list.
    - Roof Monitors Are now used to upgrade the suit inventory ( same as drop pod with instant re-use)
    - Servers will give you Nanites (this action can be done again after a cooldown)
    - Drawers now open containers num 0
    - Freighters Bridges are now equiped with Station Teleporter

    v2
    - Small technologic Desk are now usable to research for new tech. It will cost 100 nanites (this action can be done again after a cooldown)
    - Large technologic Desk are now usable as signal Booster
    - Weapon wall decoration are now weapon terminal. This will allow you to exchange / store your multi tool (this action can be done again )
    - Fans will give you carbon (this action can be done again after a cooldown)
    - Some decoration plant will give you thamium9 (this action can be done again after a cooldown)
    - Some decoration plant will give you platinum (this action can be done again after a cooldown)
    - Some decoration plant will give you Zinc (this action can be done again after a cooldown)
    - Chairs ( every where in the game ) are save points
    - Beds are save points

    Warning
    Save are not working in the Freighters privates room area ( because they are not generated when you spawn so you will be drop under the map --- If you are stuck behind the map, go just under the bottom of the main first room of the freighter, then jump into the hangar bay )
    TUTORIAL VIDEO TO UNGLICTCH : https://www.youtube.com/watch?v=sIO-rs_ixH8

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    --------------------------------------------------------------------------------------------
    CIVILIZATION v1.1
    --------------------------------------------------------------------------------------------
    This mod Transforms Tradding posts into bases that can be linked to your own base thanks to the teleporter.

    UPDATE 1.1 ---------------------------------------------------
    Change log:
    - Splited in several parts (Ruins and Monoliths put apart)
    - Added More objects interactions in the pack
    - Improved Ruins Generation
    - Improved NPC's Spawn in Trading posts ( to prevent objects collision)
    - Improved Smoke and Sparks Effects on Debris
    - Improved Crashed ships Scenes
    -------------------------------------------------------------------

    Tradding Posts moddification:
    - Huge towers é Satelites Antenna.
    - Geo Boxes
    - Teleporters
    - Missions Terminals
    - Multitool Shops
    - A lot of NPCs
    - Cryo Chambers for suit upgrade
    - Extended numbers of landing pads
    - Extended numbers of galactic market terminals

    DEPOTS are now Towers easily shootable on ships

    Crashed Ships have now huge Smoke easily noticable.
    Bigger Smoke for Debrits

    Contains HUGE Ruins Mod
    Contains HUGE MONOLITH ( No flying stones version )

    Note for Ruins and MONOLITHS mods:
    you re supposed to find the one that is operational. I ve enable only 1 which is a x1 scale ruin. Biggers are disabled. Scale x1 ruins can be found at the center of the city structure.
    Also for Monoliths, i dig them in the ground so that people can play archeologist with the terrain editor of the multi tool ( i have burried also some other suprises) ( it applys also for ruins which have a lot of burried wordstones to find)

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    --------------------------------------------------------------------------------------------
    MASSIVE FLEET V1.1 modular version
    --------------------------------------------------------------------------------------------
    This creates massive fleet in a compatible way with others mods involving more ships in space.

    v1.1 (modular version )
    This version is made to help u adapt the spawn to your Computer performances,
    Motherships being the most fps-eater.
    - Splited in several paks (Motherships file / Fleet density files)
    - Motherships have procedural spawn ( 3 pak options; rare, uncommon, common )
    - Fleet have 3 spawn options ( L, XL, XXl)

    effects :
    - More tiny freighters
    - Freighters from E3 2014 Trailer
    - Sentinels Freighters
    - Upscaled Sentinels fighters.
    - Adds Massive Explosions .
    - Add Giants Motherships.
    ____________________________________________________________________________________________

    ____

    ____________________________________________________________________________________________
    Super Vehicles 2.5 (v1.1)
    --------------------------------------------------------------------------------------------
    Replace the Exocraft models / color / Handling

    ************************************************************************************************************************************************
    V 2.5 Updates

    1.1 UPDATE NOTE:
    - Compatibility fix for the nomad with the Rayrod's Overhaull
    - Improved jet effect on Nomad hovercar model
    - Added the floating nomad handling option for Arcade And Simu Mods.

    1.0 UPDATE NOTE:
    Added 2 New Alternative models For The Colossus.
    Added 8 New Paints.
    Fixed the yellow color on added parts.
    Resized the Scorpion Gun
    Resized The Hovercar Boost Effect
    Added Thumbnails in the Customise your mod folder.
    **************************************************************************************************************************************************

    (This mod is fully moddular and also compatible with another handling mods).

    13 colors for exo craft

    2 handling options : SImu / Arcade. This handlings turn the nomad into a speeder/submarine , the roamer and collossus are now more heavy and drifty.
    Underwater rocks collision is fixed.

    7 Alt Models to choose for the Roamer : ( big/Thin buggy with 2x4 or 4x4 wheels & 3 exocycle ( bat pod like bike) options

    4 Alt Models to Choose for the Nomad : ( hovercar / hoverbike / landspeeder ( based from the sentinels spacecraft))

    3 Alt Model for the Colossus that turns it into a TANK.

    All models are equiped with more powerfull headlights than vanilla version.

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    ____________________________________________________________________________________________
    Alternate Spaceships Models V4 ( with S-CLaSS and more proc options)
    --------------------------------------------------------------------------------------------

    This replace The spaceships models proc generation by a more exotic one. the default new game spacecraft is replaced by the E3 2014 Trailer's one.
    4.1 update : fixes the top fin proc gen ( because it gave top fin to the default spaceship ( which should be the E3 2014 trailer ship)
    V4 :
    - added the S-class :
    .New squid ship design
    .New Royal engines shape
    .Procedural Wings positions ( Vertical / Horizontal / Y star wars like)
    - Added the fighters Top Fin variations to the procedural generation.

    V3 : I did some fixes on the previous classes and added Freighters.

    V2 : I did some fixes on the previous classes and added the hauler class alternate models ( who needs some more work). All class are in seperates .pak now.
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    --------------------------------------------------------------------------------------------
    Fantastic Beasts 1.2 (HUNT) (3 Behaviors options)
    --------------------------------------------------------------------------------------------
    Changes all aspects of Creatures:
    -size
    -spawn distances
    -numbers
    -behavior
    -move speed
    -T-rex models generation rules ( to be more good looking)
    ...

    version 1.21: Hunt option ( will require exploration time to find them)

    version 1.2 :
    3 behavior options:
    - Predators ( Intensives predators. like in 1.1)
    - Balanced
    - Peacefull ( very few predators )
    ____________________________________________________________________________________________

    ____________________________________________________________________________________________
    --------------------------------------------------------------------------------------------
    NMS ACTION PACKED
    --------------------------------------------------------------------------------------------
    This aims to improve all combat aspects.
    - Analogic and precise control of speed with thrusters till boost speed.
    - Ia spaceships get to close combat ( AI changes and speed )
    - Smarter Sentinels with new weapons
    - Fast wanted level gain
    - Improved loot

    ( This is the Atlas rises version of an old mod I did for Path Finders with some improvements )

    - Breaking Vy keen Factory doors gain instant wanted level5.
    - Shooting Tiny Freighters get instant wanted level 5
    - Destroying Drones gets wanted level 4
    - Walkers appear at wanted Level 3
    - Quadripeds appear at wanted level 4
    - Quadriped act as snipers ( new weapon system ( and IA )
    - Drones Have machine guns, new dodge AI and fast speed to follow players on Vehicles.
    - Walkers Are stronger, and move faster and more far.
    - Quadriped can be oneshoted with grenades
    - Drones can scan you for far above
    - Wanted zone is bigger.
    - AI ships fligth faster
    - Precise speed controls ( holding thrusters key will get u to your boost speed - Using breaks will precisily ccontrol the speed)
    - Improved loot for drones : Less crap more zinc ( to help you repair your shield in combat )
    - Improved Atmospheric fight with sentinels ships and pirates.

    v1.1

    Fixed Walker and Quadruped destroyed animation

    Improved Sentinels A.I.

    Improved Spaceships Speed control ( more brakes )
    ____________________________________________________________________________________________

    ____________________________________________________________________________________________
    HUGE BUILDINGS No.2 - RUINS
    --------------------------------------------------------------------------------------------
    This mod creates procedural city like ruins instead of the usual ruins.

    ____________________________________________________________________________________________

    ____________________________________________________________________________________________
    HUGE BUILDINGS No.1 - MONOLITHS
    --------------------------------------------------------------------------------------------
    This mod transfoms the Vanilla buildings in Huge Structures.

    1.1 Alternate version with no flying stones, and buried wordstones to find.

    V1: The Monoliths: Monoliths are now huge, with new textures and placed deep in the ground. You ll sometimes have to climb or to dig to find the interface ( Archeologist fun) :)

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    --------------------------------------------------------------------------------------------
    Far Cam For Exocrafts and for 3rd person flight
    --------------------------------------------------------------------------------------------
    This places the cam far behind and above the vehicles.
    It works also for Rayrod's 3rd person flight mod https://www.nexusmods.com/nomanssky/mods/513/?
    ____________________________________________________________________________________________

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    --------------------------------------------------------------------------------------------
    Pre-release Like Re-shade
    --------------------------------------------------------------------------------------------
    A reshade preset that brings more colors, bloom and dynamic Depth of Field.
    ____________________________________________________________________________________________
    --------------------------------------------------------------------------------------------
    SCI FI MOVIES RESHADE
    --------------------------------------------------------------------------------------------
    This Should make your game look like a Alien Movie. It s a reshade i did for Space Whales' trailer. The zip contains all reshade i did as a bonus.

    INSTALL
    Place
    *.INI files in your NMS Binaries Folder (No Man's SkyBinaries)
    NOTE: This mod looks better with:
    - the Black Map Mod : https://www.nexusmods.com/nomanssky/mods/495/?
    - Transparent UI Background Mod: https://www.nexusmods.com/nomanssky/mods/359/?
    - Space Dream - Black & Nebula By lo2k https://www.nexusmods.com/nomanssky/mods/451/?
    Launch ReShade_Setup_3.0.8.exe (https://reshade.me/)
    add No Man's Sky game ("No Man's SkyBinariesNMS.exe") by clicking the "select game" button.
    select Direct 3D 10+ radio button.
    Click Yes to the download prompt window.
    Once In Game, Access the Re-shade menu by pressing shift+F2
    Select wished preset in the dropdown list
    done.

    UNINSTALL
    DELETE dxgi.ini and dxgi.dll in BINARIES FOLDER

    MOD RECOMANDATIONS
    SPACE ADVENTURES UPDATE (WITHOUT VINTAGE FILTER MOD)
    SPACE DREAM by LO2k https://www.nexusmods.com/nomanssky/mods/451/
    SPACE WHALES by NADALEE https://www.nexusmods.com/nomanssky/mods/558

    ____________________________________________________________________________________________
    ______

    ____________________________________________________________________________________________
    Realistic Reshade
    --------------------------------------------------------------------------------------------
    Realistic Reshade make NMS look more realistic.( with HDR effects )

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    ____________________________________________________________________________________________
    Cel-Shading ReShade Preset
    --------------------------------------------------------------------------------------------
    Turns the graphics into comics book like render.

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    ____________________________________________________________________________________________
    Full ExoSuit 3D Model
    --------------------------------------------------------------------------------------------

    This replace the backpack model in the inventory by a Full 3D Model for the exosuit

    I added 5 races options

    - Explorers
    - HUMAN
    - Korvax
    - GEK
    - Vy'KEEN
    ____________________________________________________________________________________________

    _____________________________________________________________________________

    ____________________________________________________________________________________________
    NEW HUD LESS ICONS
    --------------------------------------------------------------------------------------------
    NEW PICK UP ICONS SET. LESS SPAMY.

    _____________________________________________________________________________

    ADDITIONNAL RECOMMANDED MODS ( NOT IN THE ARCHIVE FILE )

     

    KREMIT MOR SHIPS : https://nomansskymods.com/mods/morships-for-atlas-rising/ or https://www.nexusmods.com/nomanssky/mods/561

    MorShips adds new ships to the game; v1.0 introduces the first 16 ships:
    - "Evil Gravity" by SKConcepts of SketchFab.com.
    - "Falcon Flyer" by Link101 of models-resource.com.
    - "Feisar" by vertexus of CGTrader.com.
    - "Gryphn Warp Fighter" by Andrew Gillespie, GK Designs & more*.
    - "Kirshak's Hopper" by Kirshak of No Man's Sky & Discord.
    - "Krant Fighter" by Hangar.b.productions of Sketchfab.com.
    - "Luminaris Starship" by iggy-design of Sketchfab.com.
    - "Miku's Space Capsule" by codealdnoah of Sketchfab.com.
    - "Millennium Falcon" by albertomarun of Sketchfab.com.
    - "Nimbus 2000" by Inuciian of Sketchfab.com.
    - "Pod Racer" by UnSweet of Sketchfab.com.
    - "Reaper" by HelloGames & Kremit DeFrog*.
    - "Reaper FX" by HelloGames & Kremit DeFrog*.
    - "Tristan" by  of Sketchfab.com.
    - "U.F.O." by Kremit DeFrog*.
    - "Voot Cruiser" by tailsplayfun of Sketchfab.com.
    ____________________________________________________________________________________________

    Transparent UI Background
    https://www.nexusmods.com/nomanssky/mods/359/?

    Have you ever wanted to be able to see what was happening around you will you open your inventory? Have you ever wanted to browse through your discoveries page while having the beautiful scene you paused your game on? Have you ever wanted to have the UI they showed in the Balari V footage.. Well, you can't have that yet, but here's something pretty close, the Transparent UI Background mod!

    ____________________________________________________________________________________________

    Alternative Fonts for NMS
    https://www.nexusmods.com/nomanssky/mods/438/?

    In this mod there are the following fonts:

    Arkhip: http://www.fontfabric.com/arkhip-font/
    Audiowide: http://www.1001freefonts.com/audiowide.font
    Kelly Slab: https://fonts.google.com/specimen/Kelly+Slab
    Nova Square: https://fonts.google.com/specimen/Nova+Square

    ____________________________________________________________________________________________

    RaYRoD's 3rd Person Flight Mod (.dll Injection)

    https://www.nexusmods.com/nomanssky/mods/513/?

    u can combine this mod with "___________FAR-CAM-for_EXOcraft_and_3rdp_Flight_by_Redmas.pak" from the mods pack

    demo gameplay video: https://youtu.be/3VHYs8quOqI

    ____________________________________________________________________________________________

    True Water 1.5 for Atlas Rises
    https://www.nexusmods.com/nomanssky/mods/458/?

    This mod completely revisits the water shader with the following goals :
    - reduce foam coverage to avoid the white water effect, particulary in shallow water - new in 1.5 : fixed foam lighting and opacity at dusk and night
    - no fully transparent water (we can't see water content when flying but if at very low altitude)
    - more reflective water, mirroring sky tint but also showing its own tint
    - keep everything balanced

    ____________________________________________________________________________________________

    Thicker or No Traderoute Lines
    https://www.nexusmods.com/nomanssky/mods/173/?

    Simple mod to either make the traderoute lines thicker or to make them invisible.
    Thicker version is very useful to find trading posts.

     

    ______________________________________________________________________________________________

    SPACE WHALES and other oddities

     

    https://nomansskymods.com/mods/space-whales-and-other-oddities/ or https://www.nexusmods.com/nomanssky/mods/558

     

  • speaker_notes Installation

    INSTALL:

    If your game hasnot been modded yet :
    Delete or rename No Man's SkyGAMEDATAPCBANKSDISABLEMODS.TXT

    Launch SAU_INSTALLER.exe from the game root folder.

    [OPTIONAL]Delete SHADERCACHE content in No Man's SkyGAMEDATASHADERCACHE
    [OPTIONAL]launch the youtube playlist : https://www.youtube.com/playlist?list=PLS3pTvkpLpNv0Ho5kRx264yks5Q4xjbxj ;)
    [OPTIONAL]CUSTOMIZE Your MODS

    Enjoy.

    Credits:

    SPACE ADVENTURES UPDATE CONTAINS LO2K's MODS & Rayrod's 3rd Person Flight
    Other mods are from me.

    Redmas

    Tools used:

    ModSpace
    MbinCompiler
    PSarcTool-19-1
    Paint.net
    WINRAR
    NMS SAVE EDITOR
    BLENDER
    RESHADE

    NOTE THAT THIS MODS ARE AS STABLE AS VANILIA  AND ARE ALSO OPTIMISED FOR LOWEST CONFIGS.

    WARNING : Save are not working in the Freighters privates room area ( because they are not generated when you spawn so you will be drop under the map --- If you are stuck behind the map, go just under the bottom of the main first room of the freighter, then jump into the hangar bay )
    TUTORIAL VIDEO TO UNGLICTCH : https://www.youtube.com/watch?v=sIO-rs_ixH8

  • event_note Changelog

    Change log:

    v1.6:

    • Easy install
    • Contains LO2K's Overhaul mods ( Improves graphics, gameplay and UI )
    • Alien Worlds 2.03 ( Scorched meteo fix / Changed repartition of the biomes / Radioactive Giant rocks spawn improved)
    • New Exocraft Model for the Roamer ( Seeker )

     

    v1.5.3 new freighter design / fix

    V1.5.2 ALIEN WORLDS 2 - STABILITY FIX

    v1.5.1 IMPROVED Walking sentinels spawn on some planets (RUINS / SHIPS / WOODLAND / SAND ) (+ fixed a FPS issue on sand planets)

    v1.5 : ALIEN WORLDS II : 
    Adds 6 new biomes type : 
    - Rings
    - Monster plants
    - Ruins
    - Statues
    - Ships
    - ICE
    Added NPCs on the surface of some planets
    Added Walking Sentinels patroling on some planets
    Interaction with rare objects like statues will mine special rare substances and also give instant wanted level 5
    Change the size of some Rocks, and improved their spawn distance. Vehicles cant smash enormous rocks anymore.

    v 1.4.6.1 : compatibility fix with Krem's morships for the patch version of "space adventures"

    v 1.4.6 : No Man's sky : Rayrod's overhaul patch version

    v 1.4.51 : Compatability  with Rayrod HUD fix + Improvement of the NEW HUD mod

    v 1.4.5 : 
    Fixed Walker and Quadruped destroyed animation
    Improved Sentinels A.I.
    Improved Spaceships Speed control ( more brakes )

    v 1.4.4 : fix for big rocks poping too much on some planets
    v 1.4.3 : 
    - improved performances on Bubbled Planets
    - Added rare floating metal structures to find on shard floored planets.

    v 1.4.2 : SCI-FI MOVIES RESHADE PRESETS.

    v 1.4.1 : Compatibility update with DIVERSE ENVIRONMENTS and SHAIDAK's GENERATION.

    v 1.4 : Adds 184 Biomes rules. and Vegetation Mod merged in the Alien Worlds Mod.

    v 1.383: Fantastic Beast : Hunt option ( will require exploration time to find them)

    V 1.382: 3 behaviors for Fantastic Beasts mod ( Predators, balanced, peacefull ) / No big smoke option for Civilization

    V 1.381:
    Fantastic Beasts 1.1 :
    Less crowed planets.
    Less agressives and Big creatures ( compared to previous version of the mod)
    Fantastic Beasts 1.0 is still in the "customize your mods" folder.

    V1.38
    aims to improve all combat aspects.- Analogic and precise control of speed with thrusters till boost speed.
    - Ia spaceships get to close combat ( AI changes and speed )
    - Smarter Sentinels with new weapons
    - Fast wanted level gain
    - Improved loot

    ( This is the Atlas rises version of an old mod I did for Path Finders with some improvements )

    - Breaking Vy keen Factory doors gain instant wanted level5.
    - Shooting Tiny Freighters get instant wanted level 5
    - Destroying Drones gets wanted level 4
    - Walkers appear at wanted Level 3
    - Quadripeds appear at wanted level 4
    - Quadriped act as snipers ( new weapon system ( and IA )
    - Drones Have machine guns, new dodge AI and fast speed to follow players on Vehicles.
    - Walkers Are stronger, and move faster and more far.
    - Quadriped can be oneshoted with grenades
    - Drones can scan you for far above
    - Wanted zone is bigger.
    - AI ships fligth faster
    - Precise speed controls ( holding thrusters key will get u to your boost speed - Using breaks will precisily ccontrol the speed)
    - Improved loot for drones : Less crap more zinc ( to help you repair your shield in combat )
    - Improved Atmospheric fight with sentinels ships and pirates.

    V1.37: Massive Fleet v1.1 (modular version )
    Note : This version is made to help u adapt the spawn to your Computer performances,
    Motherships being the most fps-eater.
    - Splited in several paks (Motherships file / Fleet density files)
    - Motherships have procedural spawn ( 3 pak options; rare, uncommon, common )
    - Fleet have 3 spawn options ( L, XL, XXl)

    v1.36 :
    - Contains Far cam for Exocrafts and for Rayrod's 3rd person flight
    This places the cam far behind and above the vehicles.

    It works also for Rayrod's 3rd person flight mod https://www.nexusmods.com/nomanssky/mods/513/?

    - Contains Massive Fleet Mod
    it creates massive fleet in a compatible way with others mods involving more ships in space.
    effects : 
    - More tiny freighters
    - Freighters from E3 2014 Trailer
    - Sentinels Freighters
    - Upscaled Sentinels fighters.
    - Adds Massive Explosions .
    - Add Giants Motherships.

    DEMO VIDEO : https://youtu.be/3VHYs8quOqI

    v1.35 : Alternate Spaceships v4
    - added the S-class : .New squid ship design
    .New Royal engines shape
    .Procedural Wings positions ( Vertical / Horizontal / Y star wars like)
    - Added the fighters Top Fin variations to the procedural generation.

    v1.34 : Contains "Fantastic beasts" mod ( as a creatures option)
    v1.33 : 
    - less color saturation on Pre release like reshade
    - Civilization v1.1: 
    - Splited in several parts (Ruins and Monoliths put apart)
    - Improved Ruins Generation
    - Improved NPC's Spawn in Trading posts ( to prevent objects collision)
    - Improved Smoke and Sparks Effects on Debris
    - Improved Crashed ships Scenes

    v1.32 : A new reshade preset that reminds pre-released shaders ( More bloom, colors and a dynamic depth of field)

    v1.31 : - Compatibility fix for the nomad with the Rayrod's Overhaull 
    - Improved jet effect on Nomad hovercar model
    - Added the floating nomad handling option for Arcade And Simu Mods.

    v1.3 : Super Vehicles 2.5  / Civilization / More base interactions update

    v1.22 : Cel-Shading Re-Shade / Realistic Reshade

    v1.21 : Huge Buildings n°2 : RUINS

    v1.2 : Huge Buildings  n°1 : Monoliths

    v1.15 : More Base interactions v3

    v1.14 : SUPERVEHICLES 2 MOD (This mod is fully moddular and also compatible with another handling mods).

    V1.13 :More spaceships variation. added new Freighters designs.

    V1.12 :More spaceships variation. added the Hauler class models variation.

    V1.11 : 5 variations of the Fighters' fin.

    V1.1 :  3rd Person View Flight.

    V1.09 :  Alternate Spaceships Models / Full 3D Model Char in inventory.

    V1.08 :  More Objects Interactions mod v2 / Pre-Release Like Shaders.

    V1.07 : Adds the More Objects Interactions mod.

    V1.06 : Fixes a bug in the NMS_font.pak that was causing the base building menu to be hidden.

    V1.05 : New handling for the Bike making it easier and more fun to use on Hard Terrain planets.

    v1.04 : 
    Put back the waypoints on vehicles and  on spaceship in the HUD mod.
    Split Font from the HUD MOD
    You can choose which version of predator mod you want to use. Personnally i prefer the BIG one cause it prevents from creatures to get stuck in  the wheels and make the planet more opressing.

    v1.03 Adds two new skins color for the vehicles: Blue and a new white version.
    Adds more tiny and small sized birds and ground creatures.

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