SMILE – Ship & Multitool Inventory & Ludicrous Enhancments

  • description Description

    C.R.I.S.P.I.E - Cost Reduction & Inventory, Stat & Probability Improved Enhancments v1.0
    S.M.I.L.E - Ship & Multitool Inventory & Ludicrous Enhancements v1.2
    S.I.D.E - Ship Inventory, Default Enhancements v1.0

    This mod unlocks 48 slot inventory capabilities on all four ship types, as well as Capital Freighters, and changes all guns (including pistols) to 24 max.

    The SMILE mod also changes the probabilities of each class type's encounter; S class now has 51% chance of appearing, A Class has 25%, B class has 15% and C class has a 5% chance of appearing. In addition to increasing slot sizes and changing the occurrence probabilities, ship & multitool classes have also been overhauled to give larger bonuses.

    The SIDE mod ONLY expands the potential for larger inventory, maxing out at 48 slots for ships and freighters and 24 slots for multitools.

    The CRISPIE mod sets ALL freighters, all ships and all multitools to their largest possible inventories. Since price is based on the number of slots, price has been reduced so ships can be purchased reasonably and regularly (no 100m per ship); you will also now receive 100% trade-in value for your ship. Stat bonuses are still the same as SMILE mod, but the class probabilities have been adjusted so S class has a 94% chance, 3% for A class, 2% for B Class and C class gets 1% so they're not left out.

    (None of these mods affect Storage Containers, Exocrafts or recent or current ships/freighters/multitools)

  • speaker_notes Installation

    (Steam Path)/SteamApps/common/No Man's Sky/GAMEDATA/PCBANKS/MODS
    - Please make sure you have created a "MODS" folder in your PCBANKS folder (MODS folder is CaSe SeNsItIvE).
    - Delete (or at least renamed/relocated) the .txt file in the PCBANKS folder (if it exists).
    - Select the mod you wish to use and copy only that .pak to your MODS folder. Do NOT copy more than one .pak from this mod; they will conflict.

    ·· SMILE = Ship & Multitool Inventory & Ludicrous Enhancements (this is the high probability of s-class, class bonuses enhanced, lower prices).
    ·· SIDE = Ship Inventory Default Enhancements (this is default probabilities, stat bonuses and prices; just the ability to enhance inventories).
    ·· CRISPIE = Cost Reduction & Inventory, Stat & Probability Improved Enhancements (highest probability of s-class, SMILE stat bonuses, lowest prices, all ship inventories max 48).

  • event_note Changelog

    Files edited:
    METADATA/REALITY/TABLES/INVENTORYTABLE.MBIN

     

    ·Version 0.8 Revision Notes:
    Version 0.8 was a Beta.

    ·Version 1.0 Revision Notes:
    After confirming freighter inventory in 0.8 beta was actually nerfed compared to default, I made some adjustments to force the inventories to work.
    Prices have also been adjusted. Ships are still cheaper than default, but comparable now instead of ridiculously cheap.

    ·Version 1.1 Revision Notes:
    It was brought to my attention (via Marzipan) that the cost of the shuttle was significantly high. Adjusted and should now pricing structure should be as follows:
    Science Explorer < Fighter < Shuttle < Hauler < Freighter (however, you may see some differences as prices are based on slot size and class type)

    ·Version 1.2 Revision Notes:
    Due to the fact certain ships would be stubborn and favor one particular inventory type over any other, I changed all inventory types to max out at 48 slots for ships and freighters and 24 slots for multitools. This should result in more gradual improvements as well as bigger, longer, hunts for "that" ship..
    Added S.I.D.E. mod, a more realist version of the S.M.I.L.E. mod.

    ·Version 1.3 Revision Notes:
    - Added C.R.I.S.P.I.E. mod. After a number of users have reported making, or having issues making, similar adjustments or otherwise expecting the mod to behave as CRISPIE does.

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