Ship Launch Cost reducer
!NOTE! The "Branches" section shows you the current release build id's under:
This mod reduces the energy/fuel costs at the launch of your ship.
The normal cost of a start is 25%.
There are several variants
The energy/fuel costs are zero percent at each start.
The energy/fuel costs are 1 percent at each start.
The energy/fuel costs are 2 percent at each start.
The energy/fuel costs are 5 percent at each start.
The energy/fuel costs are 10 percent at each start.
The energy/fuel costs are 20 percent at each start.
For survivalists in "NORMAL"-Mode:
The energy/fuel costs are 50 percent at each start.
Place !ONE! of the downloaded '_MOD.*.pak's (inside the zip file) in the No Man's Sky/GAMEDATA/PCBANKS/MODS folder. If the "MODS" folder don't exist create it. An then delete the "DISABLEMODS.TXT" in the PCBANKS folder or move it to another folder. Otherwise no mods will be loaded!
Remove the selected '_MOD.*.pak' from the No Man's Sky/GAMEDATA/PCBANKS/MODS folder
Compatibility Info for Modders
This mod is for other mods that change the following files are also not compatible:
09-05-2018 NEXT Release BUILD 3091926
-- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN has been updated
-- HG has changed some icons? / now the icons have new different names:
--- old = hyperdrive.red / new = cadmium.drive
--- old = hyperdrive.green / new = emeril.drive
---old = hyperdrive.blue / new = indium.drive
--- change? freighterhd icon / new name freighter.tau / freighter.sigma / freighter.theta
08-24-2018 NEXT Release BUILD 3060855
-- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN has been updated in release build 3060855. The last MOD release works fine, but the original file has just been updated and added to the MOD release.
08-15-2018 NEXT Release BUILD 3034427
-- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN has been updated in release build 3034427. The last MOD release works fine, but the original file has just been updated and added to the MOD release.
08-10-2018 NEXT Release BUILD 3020240
-- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN has been updated in release build 3020240. The last MOD release works fine, but the original file has just been updated and added to the MOD release.
08-01-2018 NEXT Release BUILD 2996116
-- NMS_REALITY_GCTECHNOLOGYTABLE.MBIN has been updated with the latest patch
07-28-2018 NEXT Release BUILD 2983990
-- add _MOD.20Percent.Ship.LaunchCost.pak
-- Testballoons removed
--- why a new mbincompiler is released (GitHub).
--- Good news for all NMS players. This allows everyone to make your own mod now.
--- I limit the mod from now on the ship launch cost reducer function.
07-27-2018 NEXT Release BUILD 2983990
-- only build id changed, no other changes since 2979024, <- this one is still working
-- add _MOD.5Percent.Ship.LaunchCost_bonus2.pak -> see Description
07-26-2018 V1.5 Release BUILD 2979024
-- add _MOD.50Percent.Ship.LaunchCost.pak for survivalists
-- add _MOD.5Percent.Ship.LaunchCost_bonus.pak -> see Description
07-25-2018 V1.5 First NEXT Release BUILD 2973996
10-03-2017 V1.38 Atlas Rises Update
--- remove V1.37 Atlas Rises
10-02-2017 V1.37 Atlas Rises Update
--- build cleanup > add build *2158880
---- *new in _bonus Weapon_Laser_Mining_Speed > 20 Percent higher
---- *new in _bonus Weapon_Laser_HeatTime < 66 Percent slower
---- *new in _bonus Weapon_Laser_Mining_Damage > 50 Percent higher
---- *new in _bonus Weapon_Laser_ReloadTime > 25 Percent faster
---- *new in _bonus Weapon_Laser_Damage > 50 Percent higher
--- additional files
---- my personal game settings, it is an additional goodie,
---- who wants to use them or not, they fit well to the _bonus files
09-21-2017 V1.37 Atlas Rises Update
--- add build 2136652
09-02-2017 V1.35 Atlas Rises Update
--- add Bonus Combinate Packs
08-31-2017 V1.34 Atlas Rises Update
--- add EXPERIMENTAL BUILD 2082834
--- Many value's in NMS_REALITY_GCTECHNOLOGYTABLE.MBIN have been changed in this Build
08-23-2017 V1.33 Atlas Rises Update
--- add EXPERIMENTAL BUILD 2061905
---- A value in NMS_REALITY_GCTECHNOLOGYTABLE.MBIN is changed in this Build
---- <Property value="GcTechnologyRequirement.xml">
----<Property name="ID" value="TECHFRAG" />
----<Property name="InventoryType" value="GcInventoryType.xml">
----<Property name="InventoryType" value="Substance" />
----<Property name="Amount" value="1" /> to name="Amount" value="16"
08-19-2017 V1.32 Atlas Rises Update
--- add EXPERIMENTAL BUILD 2050414
08-18-2017 V1.32 Atlas Rises Update
The old version will still work, but an update is recommended because Hello Games has updated the NMS_REALITY_GCTECHNOLOGYTABLE.MBIN file in the latest update V1.32.
08-12-2017 V1.3 Atlas Rises Update
Update by jaszhix
Koori254 updated the mod for Pathfinder.
03-09-2017 V1.2 Pathfinder Update
- Stamina enhancement upgrades (Sigma/Tau/Theta/Omega) in the bonus combinate packs
-- still a little more strengthened
- add Bonus Combinate Packs (see description)
12-07-2016 Update only the install instructions, because Hello Games changes the integration of mods
12-06-2016 V1.011 - small correction in *10percent* .pak / *2percent*.pak
- add install guide for future updates from NMS
12-02-2016 V1.01 - Add two Variants for survivalists
- Add Info abouts Lex Original Release
11-29-2016 V1.00 Initial Release