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This mod simplifies naming lists on galaxy map and intended to make your search for suitable economics a bit easier. Each list now presented by only one name, and all names have different letters at start, to eliminate any confusion then you searching fast. Of course this is not the only one mod of such kind, but most of others are for english only, or covers only levels (not types). This one is for russian language, so rejoice! :) Conflict…
November 23, 2018 -
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this mod increase the stacks of most games object I know there is a kind of mod that was created but I found that there was not enough variation that was always 5 times or 10 times so I made my own stack mod it increases the stack of 2X 3X, 4X, 5X, 10X, 15X, 20X, 25X, 50X, 100X, file edit: NMS_REALITY_GCPRODUCTTABLE.MBIN NMS_REALITY_GCSUBSTANCETABLE.MBIN
August 13, 2018 -
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SwimLikeDaFish version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) Purpose: This mod triples the player swim speed and braking while underwater. Multiplayer impact: untested, but the only effect on other players might be your unnatural ability to escape your pursuers in water. Compatibility details: This mod alters the following file: .\\GCPLAYERGLOBALS.GLOBAL.MBIN and changes three properties: <Property name="UnderwaterMaxSpeed" value="12" /> <Property name="UnderwaterForce" value="45" /> <Property name="UnderwaterBrake" value="9" /> Any other mod that also alters that file will…
August 15, 2018 -
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This mod allows hovering at 0u/s in the atmosphere and also brings quality-of-life adjustments to pulse engine speed. Updated for NMS Patch 1.75 Fully compatible with current NMS Patch Welcome everybody looking for a combined mod for atmosphere hover and pulse speed adjustment. Options are... ■ AtmoHover_Only (default pulse speed) ■ AtmoHover-PulseSpeed(x0.5) ■ AtmoHover-PulseSpeed(x1.5) ■ AtmoHover-PulseSpeed(x2.0) ■ AtmoHover-PulseSpeed(x4.0) ■ AtmoHover-PulseSpeed(x6.0) ■ AtmoHover-PulseSpeed(x8.0) ■ AtmoHover-PulseSpeed(x10) Please remember to choose only ONE .pak file inside the downloaded .zip …
November 30, 2018 -
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No More Bullet Bounce version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) Purpose: This mod entirely removes the "bounce" effect from purchased (procedural) multitool upgrades for its Boltcaster, Scatter Blaster, and Plasma Grenade Launcher modes. Normally when such upgrades are purchased and applied, there is a probability that one of the effects will be this bounce effect, causing bullets to ricochet and plasma grenades to bounce one or more times. This mod removes that probability, and…
August 15, 2018 -
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This mod decreases the usage of launch thrusters when taking off from default 25% to just 10%. Note: This mod modifies NMS_REALITY_GCTECHNOLOGYTABLE.MBIN so the mod is not compatible with other mods modifying, so pay attention with mod load order when using conflicting mods.
August 12, 2018 -
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Ever been on a planet and realized just how damn dusty the place was? Seemingly endless clouds of dust blowing all over the place. This mod takes a Swiffer Duster to the problem and kills the damn dust on most biomes. The only biomes that the dust clouds still billow in are the ones that I thought made sense: Toxic, Scorched, and Radioactive. This mode modifies various .HEAVYAIR MBIN files in /MODELS/EFFECTS/HEAVYAIR. It won't work with mods that do the…
August 12, 2018 -
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This mod changes the warp effect when warping with your ship to the black hole warp effect. If you're like me and dislike that green warp tunnel, this mod is for you. Update: Added a blue warp lines option since the original was a bit too.. colorful for me. Screenshots updated. This won't work with any mod that modifies GCSIMULATIONGLOBALS or any mod that modifies the TEXTURES/EFFECTS/WARP/LINES texture.
August 12, 2018 -
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I started messing around with modding NMS while waiting for some authors to catch up with the 1.55 update and therefore I could continue playing. After extensive self-tests (for about 4 days) I found what I feel to the best for me. Myself personally, I love No Man's Sky, but I believe the solar system's to be too small. I love ship combat as well for this game, so I felt the systems need more space (and less asteroids to…
August 13, 2018 -
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Changes the refill rate of your jetpack to 5x the vanilla rate Nothing more to say. If you want more variations just give the word and I try to upload them. Does not work with mods that modify GCPLAYERGLOBALS.GLOBAL !!!
August 12, 2018 -
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Based on the great mod https://nomansskymods.com/mods/improved-third-person-ship-camera/ from commanderklepto , i updated for last game version 1.55 (no news from commanderklepto ) Tested with xbox360 gamepad UPDATE 1.1 more angle sideways when watching on ship (now 180º) back/follow camera up/higher on ships (ship crossair never touch the ship aka goes in front of the ship, this way you never gonna break the line of sigh from the target, much better for combat) it uses GCCAMERAGLOBALS.GLOBAL.MBIN
August 12, 2018 -
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Very simple mod for 1.55. Makes refiner speeds 100x faster. There's already 10x faster mods, but I'll let those be updated on their own. In the meantime enjoy super fast refiners! *Edits DEFAULTREALITY.MBIN*
August 23, 2018 -
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Seriously this is more of a joke thing that I had a great time with. I decided to release it. seeds for ships in the image: 0x5B4600BF2B2BAF67 white exotic - long wings - small top fin 0x7D929F4F5D5EA426 red - exotic small wings credit for the idea goes to FelisImpurrator.
August 11, 2018 -
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Restores the farm timers to pre 1.55 values. NOTE: This mod edits line 65 and 69 in MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMALBUMEN/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMBARREN/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMDEADCREATURE/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMGRAVITINO/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMLUSH/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMNIP/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMPOOP/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMRADIOACTIVE/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMSCORCHED/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMSNOW/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMTOXIC/ENTITIESPLANTINTERACTION.ENTITY.MBIN MODELS/PLANETS/BIOMES/COMMON/INTERACTIVEFLORA/FARMVENOMSAC/ENTITIESPLANTINTERACTION.ENTITY.MBIN
August 17, 2018 -
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This mod adds back the 10x stack multiplier that was broken with the 1.55 patch. Feel free to integrate into any other mods.
August 10, 2018 -
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This mod makes farm plants grow x100 faster than post-nerf. (Essentially I just removed 2 0s from every plant.)
August 11, 2018 -
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this mod increases the price of multi tool There are several variants: 2X, 3X, 4X, 5X 10X, 15X, 20X, 50X, 100X this mod is incompatible with my other mod which increases the price of the ships https://nomansskymods.com/mods/ship-price-increase/ I am working on a merged version
August 10, 2018 -
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Sets the maximum search time for sentinels from 60 seconds to 5 seconds (easy) or 30 seconds (normal). Just get out of sight and they'll leave you alone. Easy version is 1 second per wanted level, normal version is 5, 10, 17, 23, 30 seconds per level. Now works with 1.55 with working flight controls. Only changes GCPLAYERGLOBALS.GLOBAL.MBIN
August 13, 2018 -
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can't upload for some reason get updated version here https://www.nexusmods.com/nomanssky/mods/766?tab=description For Visions. This mod basically allows you to fly. Made the jetpack more powerful and much faster in forward motion. Jetpack should use almost no fuel while moving forward. Also walk 2x and run 3x faster (multiple options) Includes versions with Quick Wanted Level Timeout / with quick shield recharge delay and no recoil. Only changes GCPLAYERGLOBALS.GLOBAL.MBIN NooBzPoWaH has kindly been updating the mod now with swim faster options
November 26, 2018 -
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Makes every creature more common and in larger groups. All creatures are active in day and night. Takes me about 5 mins to get a planet full scan with this mod. You still have to find the biomes though. AIR/WATER/CAVES/GROUND. 2 in the air, 2 in the water, rest mostly ground, might be 1 in a cave. Enjoy! Not compatible with other mods that modify creatures.
August 9, 2018 -
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I always found that the ships of the game was too easy to buy so I made this mod this mod increases the price of ships by 2X ,3X ,4X ,5X ,10X , 20X for frigates there is more variant: 2X, 3X 4X, 5X, 10X, 15X, 20X, 25X, 50X, 75X, 100X 150X if you want other variant of this mod said me I intend to do other ship_price_increase: edit file: INVENTORY TABLE.MBIN price_increase_for_Frigates: edit file: GCFLEETGLOBALS.GLOBAL.MBIN ps: I'm currently working…
August 12, 2018 -
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Completely disables the Help-Info-Box
August 9, 2018 -
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DIVERSE CAVES for NEXT more interessting and diverse caves: different types of caves, not all are filled with stalagtites find more different plants and rocks in caves way better cavegrass
August 9, 2018 -
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I love how Hello Games implemented our own fleet of frigates that go out on real time missions. It's a great way to make you feel like you are an active part of this large universe. However, with frigates ranging from 1-10 million units, as well as repair costs, and the fact that it operates on real life time and not in game time; the rewards just felt underwhelming. This mod aims to make them more worth while, as well…
September 17, 2018