Showing 169-192 of 194
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    Waterjoyv2 aquatic enhancement

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    visibility2081file_download585personAustin12509
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    This mod expands upon underwater life by adding more sharks to oceanic planets aswell as increasing their max size   Incompatible with any mods changing CREATUREDATATABLES aswell as UNDERWATERTABLECOMMON

    July 31, 2018
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    Creature Clutter Cleaner

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    visibility2967file_download750personJames Daw
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    First of all let me say THIS IS NOT MY MOD   I downloaded this way back in the days of No Man's Sky launch and have used it ever since. It changes the red dot on creatures to be scanned to a red triangle with an exclamtion mark and so making it easier to find those that you have missed.   Works with Beyond Update.      

    August 19, 2019
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    This Trainer Removed Limit Value 100 FOV on foot/ship (FP View and TP View) and this tool to helping fixable for multi monitor.  GOG Patch 1.55 is delayed 

    August 10, 2018
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    Simple mod to remove the Scanlines, Chromatic Aberration and the Vignette has branched out into all of these variants. Please select only one and Enjoy. [_NoScanlinesNoChromaNoVignette.pak] No Chromatic aberration, No Scanlines and No darkening at the top of the screen [_NoScanlinesNoVignette.pak] No Scanlines and No darkening at the top of the screen, Chromatic aberration still there. [_JustVignetteGone.pak] Scanlines are still there but no darkening at the top of the screen. -for TheMercsAssassin [_EverythingGoneButVignette.pak] No scanlines, No chroma, only a slight…

    July 28, 2018
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    Legit Max Ships and Multitools-VISIONS

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    visibility15201file_download9405persondvkkha
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    This Mod removes the RNG for ship and multitool classes, slots and stats. Each ship and multitool you encounter ingame will have the best class, maximum stats and slots. If its possible to encounter a ship in S class it will spawn as S class. If you're in a poor system it will spawn as A class. (you can choose the second mod file if you want always S class instead) Because there seems to be a little misunderstanding what…

    May 31, 2019
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    Quieter Freighter Warp Sound

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    visibility2283file_download562personsxl2
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    I don't know why freighters warping in/out have to sound like armageddon.  Aside from the fact that it would actually be silent in space, I don't know what the devs were thinking layering 2-5 explosion sounds on top of each other....OW, my ears!. This mod replaces the warp sound with a 'woosh' sound that is considerably quieter and does not sound like the world exploded.  (Unfortunately it can sometimes be a bit loud when several ships warp in simultaneously since…

    September 21, 2018
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    Reduced Voice-Over (English Only)

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    visibility1512file_download226personsxl2
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    I hate constantly being talked at while playing, especially when almost all voiced notifications already double an on-screen message.   This mod replaces MOST (but not all) of the voice-over notifications in English (the most frequent ones) with a brief, innocuous 'blip' sound. (The blip is useful when, for instance, you are scanning materials, just so you know it worked.) Otherwise you are left in blissful silence. Compatible with NEXT v 1.60 This mod affects the following files: /AUDIO/WINDOWS/ENGLISH(US)/1032826641.WEM /AUDIO/WINDOWS/ENGLISH(US)/105331281.WEM /AUDIO/WINDOWS/ENGLISH(US)/117536789.WEM…

    September 21, 2018
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    Solid Stacks

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    visibility6986file_download1883personmojow
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    Ever been annoyed by the amount you can stack? Well i have and that is the reason i made this mod. This is another example of what can be done with my NMS injector. There are 3 versions of this mod choose only one of them. - Solid Stacks: All products can now stack up to 10 over all your inventorys! Elements will stack 500 high in your exosuit inventory, 1000 high in your spaceship and 2000 in your freighter…

    July 29, 2018
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    Directional Standing Lights - Next

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    visibility2303file_download255personsixsocket69er
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    Modifies Standing Lights. Increases Light Intensity and makes 2 of the lights more directional instead of lighting around the light stand. And one of the stands has been left as default but has intensity increased.

    August 27, 2018
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    Trade and Economy Mod NEXT

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    visibility13817file_download4234personRockydo
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    So Hello Games added a new trading system in 1.3 which is very cool but unfortunately only limited to specific 35 trade goods. In 1.5 for some reason they removed trade goods entirely from the space stations and other sales places so I added them back in. I decided to make every product and substance in the game also be affected by this new trade system. Basically, every item in the game now belongs to a certain class of items…

    August 11, 2018
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    No Charge Portals 1.58

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    visibility5530file_download1688personseekker3
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    Due to people not able to respect my request I have moved this mod to be on nexus only where I can moderate users.  I will regularly clear this pages chat from now on so if you want to leave me a comment please do so in nexus. Follow this link to go to the Nexus page if you want this mod No Charge Portals on Nexus   NOTE: download link will only give you a zip file with a…

    September 12, 2018
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    Dark Enviroment Scanner

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    visibility3379file_download762personseekker3
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    Another super simple mod from me!  This one simply make the blue from the scanner go away.  I figured binoculars in real life make things look darker not blue.  So I made this and I hope you enjoy.

    July 29, 2018
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    Exotic Ship Wings in Y shape

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    visibility5230file_download862personseekker3
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    This mod has now been updated for NEXT This is a very basic mod to change the shapes of the wings into a Y shape. the seed for the ship (white with gold accents) in the image is: 0x7A6CB15207ADB33E

    September 6, 2018
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    No UI Tip Chirp Sound

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    visibility2893file_download326personArchitect
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    This mod silences the very very annoying "tip" sound (blue tip at the bottom right corner of screen). The sound plays every time the tip changes, which is quite often. This will rid you of that.  Huge thank you to NMS Modding discord for all the help, tools, etc.  This mod will not work with any other mod that modifies NMS_AUDIO_PERSISTENT. Note that there is no way around the file size of this mod due to how the game packages up…

    August 11, 2018
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    IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

    December 19, 2018
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    Diverse Environments for Visions

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    visibility21576file_download6120personmodding_account
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    ============================================================================================================================================================================     CLASSIC DIVERSE ENVIRONMENTS FOR VISIONS ============================================================================================================================================================================ GAME VERSION SUPPORTED: NO MANS SKY VISIONS 1.75 AND ABOVE ============================================================================================================================================================================ ABOUT: This is a mod that is made to address the lack of variety and remove the "samey" feeling in the vanilla no mans sky game. intially this mod was made by hand till atlas rises. Now after ABYSS released, this mod is now completely overhauled and remade to create variety on a scale never before seen . This entire…

    December 23, 2018
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    E3 SHIP HUD (Original E3 Trailer Ship HUD)

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    visibility10103file_download1509personwoozypictureshd
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    Welcome to my FIRST MOD EVER! I am new to the NMS Modding section, but a veteran in the NMS community ? I really wanted to contribute, so I decided to start learning the modding ways, and started small with updating a mod that was created by DeckyDooles. Changes the Font to match the E3 Demo Changes Ship HUD to match the E3 Demo None as of yet. Please leave any issues/concerns/suggestions in the comment section below. RaYRoD: Tester and advice…

    July 25, 2018
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    Welcome to my FIRST MOD EVER! I am new to the NMS Modding section, but a veteran in the NMS community ? I really wanted to contribute, so I decided to start learning the modding ways, and started small with updating a mod that was created by DeckyDooles. Changes the Mining Laser Crosshair to match the E3 Demo. Changes the Boltcaster Crosshair to match the E3 Demo. Changes the Ship Crosshair to match the E3 Demo. None as of yet.…

    July 25, 2018
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    Persistence Distance Creatures

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    visibility10777file_download2547personbentusi
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    This will make creature persistence and spawn further away will have normal density. 1.2.2v Fixed incorrect number of required creatures when scanning. Will be Incompatible with any mod that use ROLEDESCRIPTIONTABLES folder. TEMP FIX if you crash on your save just remove the mod load the game and save on a station or on your freighter then put the mod back. The video had Ultra high density on creature spawns but was not stable that's why i uploaded new stable version with…

    August 3, 2018
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    Megaliths

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    visibility45313file_download11604persongtdcarthage
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    This is the first new release of Megaliths for No Man's Sky NEXT! Megaliths is a mod that reintroduces existing assets as immensely-sized objects, picked from a roulette, into the game to further diversify the visuals and distinguishability of existing biomes but without having to alter the biomes themselves. This new release for NEXT qualifies as the newest installment of the mod since Foundation! [HOW IT WORKS] Megaliths attempts to list as many vanilla procedural assets and picks two to…

    August 23, 2018
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    Constructs

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    visibility45750file_download10822persongtdcarthage
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    CONSTRUCTS is a mod that attempts to introduce various fully custom sci-fi objects into the game, adding mysterious, artificial structures spread across different planets. This mod is also a tech demonstrator of NMSDK, the specialized Blender plugin and toolset for creating custom No Man's Sky content! ===[ FEATURES ]=== Adds a variety of objects, sometimes massive, into the game that spawn as part of the world! Completely new models and textures created by yours truly! Structures with procedural elements as demonstrated in the…

    September 26, 2018
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    No Pirates + No Random Sentinels (all optional)

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    visibility11919file_download5288personMjjstral
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    IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

    December 19, 2018
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    Draw Distance Changer

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    visibility30366file_download4707personVictorSysov
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    Important! Grass, like everything else, can not be traced further than the architecture of the engine allows. Therefore, at the maximum settings there is almost no difference, the difference is noticeable only for grass. (Google translator) DDC (Draw Distance Changer) – a tool dedicated to the configuration of the draw distance of objects. DistanceSettings.ini configuration description: FadeMaxRegionRadius: Don’t know exactly what this does, but it seems like it is the radius of some sort of a volume in which Objects…

    August 1, 2018
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    Colorful Titles

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    visibility1744file_download197personanonyms
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    Colorized default titles and NEXT titles.

    July 26, 2018


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