Showing 148-168 of 557
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    Product Cost Rebalance

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    visibility 4364 file_download 579 personJakeInDC
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    This is meant to balance the buy/sell values of some items to bring a wider market of items that can be sold to¬† help the player make $$ by trading and farming. In addition, the margin for higher/lower prices is wider. The most I usually see without the mod is 4 to 5 %. This should provide more options than just mining or running around the space station gathering dynamic resonators. The mod also makes a few buildables more player…

    May 8, 2017
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    E3 SHIP HUD (Original E3 Trailer Ship HUD)

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    visibility 7674 file_download 894 personwoozypictureshd
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    Welcome to my FIRST MOD EVER! I am new to the NMS Modding section, but a veteran in the NMS community ūüėÄ I really wanted to contribute, so I decided to start learning the modding ways, and started small with updating a mod that was created by DeckyDooles. Changes the Font to match the E3 Demo Changes Ship HUD to match the E3 Demo None as of yet. Please leave any issues/concerns/suggestions¬†in the comment section below. RaYRoD: Tester and advice…

    August 13, 2017
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    Welcome to my FIRST MOD EVER! I am new to the NMS Modding section, but a veteran in the NMS community ūüėÄ I really wanted to contribute, so I decided to start learning the modding ways, and started small with updating a mod that was created by DeckyDooles. Changes the Mining Laser Crosshair to match the E3 Demo. Changes the Boltcaster Crosshair to match the E3 Demo. Changes the Ship Crosshair to match the E3 Demo. None as of yet.…

    August 13, 2017
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    Buildable Custom Trees

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    visibility 1879 file_download 176 personmodding_account
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    --ABOUT-- this is ¬†a mod that adds custom trees that can be build using the build menu , its under the section called CUSTOMPLANTS in the buildmenu.   --FEATURES-- build several types of trees to create your own custom garden for your base and create the perfect shot --COMPATIBILITY-- this mod wont work with any other mod that changes the build menu - SIMCITY MOD, DARC TECH MOD etc... for example   be sure to save the game before exiting…

    April 17, 2017
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    Lower Size of Inventory Boxes

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    visibility 5258 file_download 728 personAllcoast
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    Here is a quick mod I put together to reduce the size of the icons that show in the inventory screens. I have always thought they were a little to big when you get larger size inventories.    

    April 9, 2017
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    Only fighter ship

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    visibility 5230 file_download 458 personAlex Marquis
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    As the title suggest this mod aims to make the game spawn fighter ship.. I made two version, one that will ONLY spawn fighter class ship, and another that will spawn more of it but you'll get to see some other type from time to time. This mod doesn't change the number of ships spawned in a solar system, you'll still have the same count but everyone will be a fighter, so it won't impact FPS in any ways... I…

    April 6, 2017
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    No glowing light around planet

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    visibility 5476 file_download 1368 personAlex Marquis
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    Well i always hated that big rainbow kind glowing light coming from nowhere in the dark space... I made three version, less, even less, and no glow at all. Pick what suits your taste . Incompatible with anything that plays with "ATMOSPHEREFRAGMENT.SHADER.H.BIN".

    April 6, 2017
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    ExocraftX3000

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    visibility 5591 file_download 488 personmonkeyfritz
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    Today's final part for the X3000 series balance mods. (More to come, eventually. Don't quote me on that.)¬† I've played around with other exocraft mods, and ultimately didn't find one I liked. The goal of this mod is to stay close to the apparent intended design for the three craft, but make it better. (Why is the Colossus so sloooooow!???) Nomad Changes: Slightly increased top speed. Increased jump height. (It's a hovercraft, afterall.) Increased¬†boost time to 2 seconds. 4 with…

    April 4, 2017
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    Difficulty X3000

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    visibility 3414 file_download 155 personmonkeyfritz
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    Part 2 of the X3000 series balance mods. This mod focuses on two areas of difficulty, and affects Normal and Hard modes in different ways. Adjusts hazard protection falloff rates in Normal mode to match those of Survival and Permadeath. It does NOT modify galaxy generation in any way. You will still find carefree and safe planets, as the ranges are much lower in Normal than on Hard modes, but extreme planets and hazards will be an actual challenge and…

    April 4, 2017
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    DeGrindifier X3000

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    visibility 8207 file_download 919 personmonkeyfritz
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    A simple mod to adjust the three things I feel add the most unnecessary grind to the game. Part one of the X3000 series of balance mods I am working on. Voltaic Cells: Reduced crafting cost from 50 to 10. Copper Wire: Reduced Crafting cost from 20 to 5. Space Station Terminals¬†will now sell from 50 to 250 of any resources, and from 4 to 10 of any components. Regular market terminals will sell from 50 to 100 resources. The…

    April 5, 2017
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    A little addon that I put together that incorporates a reduction in launch cost, increased mining speed and increased hyperdrive range, not crazy, but just a bit more than default. Also increased the mining heat up time a little.   Modifies¬†NMS_REALITY_GCTECHNOLOGYTABLE.MBIN   If you like it, please rate it at the top right and make a comment if you want.   __MOD_SURV.CoastMining_LC_HD1000 is the survival option. Everything else is the same except the launch cost is right at 18-20% usage…

    April 3, 2017
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    PersistenceDistanceCreatures

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    visibility 7797 file_download 1452 personbentusi
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    This will make creature persistence and spawn further away. Will be¬†Incompatible with any mod that use¬†ROLEDESCRIPTIONTABLES folder. TEMP FIX if you crash on your save just remove the mod load the game and save on a station or on your freighter then put the mod back. Engine limitations: it seems that the engine can't handle too many spawns especially when loading a save, this is something Hello Games need to fix. Choose one of the paks.¬† 1.2.5 high Creature Density…

    April 7, 2017
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    CarbonLife

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    visibility 3910 file_download 764 personkurzondax
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    This is a very simple mod I put together at the request of redditor Licoricemint. ¬†It gives you the ability to charge life support with Carbon, in addition to the normal fuels (Thamium9 and Power Gels).   Big thanks to the following for their awesome tools that make modding NMS much easier: Tub0Crisco - NMS Modding Station Monkeyman192 - MBIN Compiler

    March 29, 2017
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    Replace Metallic Plants

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    visibility 2889 file_download 375 personAndrusynth
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    This is a simple mod that replaces the plants for Thamium9, Zinc, and Platinum with minable rocks and crystals.¬† I always found it strange that these essential metals were found in plants, and even more odd that these exact same plants were found on almost every planet.¬† It also doesn't make much sense that a single plant could contain enough metallic material to craft an entire device.¬† So I replaced them with rock and crystal models which can be mined…

    March 28, 2017
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    No Man's Connect - Online Location Manager

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    visibility 22435 file_download 3863 personjaszhix
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    This is a location manager that syncs your current game's coordinates, uploads them to a server, and indexes a list of everyone's coordinates using the app. It also provides a map that plots your coordinates relative to the center of the galaxy. Please back up your save files! Windows users: If you have any issues, try running the app as an administrator before submitting a bug report. Features Works without an NMS installation. Works offline. PC players can teleport to…

    February 10, 2018
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    Faster Movement

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    visibility 11310 file_download 4258 personZanMiguel
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    -----Faster Movement---- This mod simply increases your movement speed making hiking and exploring no longer a chore pick ONE of the below levels and add the .pak file to your mod folder ¬†I recommend starting on Level 3 first. ¬†¬† ¬†Level 1 - Walk Speed¬†¬† ¬†¬† 5.4 - Sprint Speed ¬†¬† ¬†¬† 9 - Jet Pack Boost¬† NONE ¬†¬† ¬†Level 2 - Walk Speed¬†¬† ¬†¬† 6.4 - Sprint Speed ¬†¬† ¬†¬† 10 - Jet Pack Boost¬† NONE ¬†¬† ¬†Level 3…

    March 30, 2017
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    MORE GRASS MOD PATHFINDER

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    visibility 5615 file_download 1089 personmrmikeman
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    more grace placement and extended render distance 3-4 fps hit   check out my other mods https://nomansskymods.com/mods/e3-overhaul-mod/   i am working on a tool to be able to a just grass to your own liking   if you wish to use this mod in a mod pack please contact me and ask¬†

    March 24, 2017
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    Commoner Rare Creatures

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    visibility 7198 file_download 1867 persongtdcarthage
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    This is a mod that attempts to make¬†rare creature¬†roles of very infrequent distribution more common to make it easier to 100% discover a planet's species without changing the creature selection on a planet overall. Creatures now also spawn from much farther away and always exist at all times of day. Specifically, this mod makes it so that¬†ALL creature¬†roles that spawn¬†less than 20 groups per square kilometer now spawn at 20 groups per square kilometer. Creatures that spawn at greater densities…

    August 17, 2017
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    Easy Tech Series

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    visibility 8608 file_download 1441 personxenons
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      Updated now for Atlas Rises! Easy Waypoint Beacon You can now use a lot of beacons easily with reduced ressource requirements. The ressources needed will be the same as for Signal Boosters, that is: 50 Iron 25 Platinum I have changed the vanilla because it's a nuisance to gather Voltaic Cells (with Antrium) each time, also in Pathfinder and Atlas Rises ressources won't be refunded anymore if you delete items.   ***>> Updated now with Easy Save Point! <<***…

    September 9, 2017
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    Lazer² Crosshair

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    visibility 5008 file_download 259 personCybercyrus
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    This mod was made to be added on to my Atlascaster mod. It aims to replace the default round laser crosshair for a less intrusive and more squared and refined one, I hope you enjoy!

    March 21, 2017
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    Atlascaster Crosshair

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    visibility 3913 file_download 279 personCybercyrus
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    This mod changes the default giant boltcaster crosshair to a much more minimal¬†diamond looking one, hope you enjoy!  

    March 21, 2017
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