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    NEXT: Common Creatures

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    visibility 2035 file_download 631 personzorn192
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    Makes every creature more common and in larger groups. All creatures are active in day and night. Takes me about 5 mins to get a planet full scan with this mod. You still have to find the biomes though. AIR/WATER/CAVES/GROUND. 2 in the air, 2 in the water, rest mostly ground, might be 1 in a cave. Enjoy! Not compatible with other mods that modify creatures.

    August 9, 2018
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    ship price increase

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    visibility 695 file_download 76 personhellrock66613
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    I always found that the ships of the game was too easy to buy so I made this mod this mod increases the price of ships by 2X ,3X ,4X ,5X ,10X , 20X for frigates there is more variant: 2X, 3X 4X, 5X, 10X, 15X, 20X, 25X, 50X, 75X, 100X 150X  if you want other variant of this mod said me I intend to do other ship_price_increase: edit file: INVENTORY TABLE.MBIN price_increase_for_Frigates: edit file: GCFLEETGLOBALS.GLOBAL.MBIN ps: I'm currently working…

    August 12, 2018
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    NO INFO BOX for NEXT

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    visibility 1019 file_download 277 persondarconizer
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    Completely disables the Help-Info-Box

    August 9, 2018
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    DIVERSE CAVES for NEXT

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    visibility 1852 file_download 608 persondarconizer
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    DIVERSE CAVES  for NEXT more interessting and diverse caves: different types of caves, not all are filled with stalagtites find more different plants and rocks in caves way better cavegrass

    August 9, 2018
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    Frigate Rewards Rebalance (F.R.R)

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    visibility 3576 file_download 1642 personTheWrath
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    I love how Hello Games implemented our own fleet of frigates that go out on real time missions. It's a great way to make you feel like you are an active part of this large universe. However, with frigates ranging from 1-10 million units, as well as repair costs, and the fact that it operates on real life time and not in game time; the rewards just felt underwhelming. This mod aims to make them more worth while, as well…

    September 17, 2018
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    Tesselation Fix

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    visibility 2380 file_download 646 personbentusi
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    This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have activated Tesselation. You may need to have full screen mode for this option to appear. I have effectively doubled all the values in Terrain Quality settings. Medium is…

    August 9, 2018
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    increased damage and mining and reduced overheating

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    visibility 3365 file_download 1858 personhellrock66613
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    this mod increase the speed of mining and laser damage and decrease overheating there is more than one variant damage_and_mining_increases_1.25X_overheating_2X damage_and_mining_increases_1.25X_overheating_3X damage_and_mining_increases_1.25X_overheating_4X damage_and_mining_increases_1.25X_overheating_5X damage_and_mining_increases_1.5X_overheating_2X damage_and_mining_increases_1.5X_overheating_3X damage_and_mining_increases_1.5X_overheating_4X damage_and_mining_increases_1.5X_overheating_5X damage_and_mining_increases_2X_overheating_2X damage_and_mining_increases_2X_overheating_3X damage_and_mining_increases_2X_overheating_4X damage_and_mining_increases_2X_overheating_5X damage_and_mining_increases_3X_overheating_10X this mod edit the file: NMS_REALITY_GCTECHNOLOGYTABLE

    August 10, 2018
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    Unlimited Harvesters and other Deployables

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    visibility 1630 file_download 470 personadmmickelntek
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    A small mod that removes the limit of how many Harvesters and Beacons you can have per planet.  you can now have as many as you like just don't blame me if you over do it and your game crashes.

    August 11, 2018
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    E3 Beacon zoom out effect (NEXT)

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    visibility 1257 file_download 302 person3Rwan10
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    I'm the guy who made this mod for Atlas Rises, now working on NEXT! This MAY not work for some people, try it to know if it works! This mod replaces the "zoom out" effect like we saw at the E3 The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m12s Important note: this modifies the animation for the beacon pole (the big one), it does NOT modifies the animation for the portable beacon. ->Please let me know if the mod doesn't works or…

    August 16, 2018
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    Quiet Please

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    visibility 1852 file_download 424 personchembros
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    Don't bother me unless it's important. Silences these 18 classic songs from their debut album! Hits like: Shield Protection Falling Technology Repaired Radiation Protection Falling Additional Resources Required No Free Slots In Ship Inventory Thermal Protection Falling Units Received Inventory Full Item Received Insufficient Resources No Free Slots In Ship Inventory (Remix) Technology Recharged Toxic Protection Falling Life Support Power Low Weapon Charge Depleted Insufficient Units Product Received Product Constructed Everything else is untouched! And now... --> New 'Lite' version…

    August 27, 2018
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    Faster Farming

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    visibility 2323 file_download 1095 personEarlyAngel
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    This mod increases growing speed of your plants by 25, 50, 100 or makes them grow instantly(0.1 sec for each growth stage). I put instructions how to make your own in the readme file.

    August 6, 2018
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    Beam Me Up, Scotty

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    visibility 2409 file_download 364 personianm32
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    This alters the corona of light that appears as a teleport effect when a player enters or exits a vehicle or ship.  The visual was inspired by the transporters in Star Trek.  Includes both golden yellow and blue variants. If you'd like to see what it looks like in action, watch this.

    August 6, 2018
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    Exotic Ship Horizontal Wing

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    visibility 2028 file_download 652 personseekker3
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    This is a very basic NEXT mod to make the folding wings horizontal. now there are 2 version (only use one at a time): a fix wing horizontal version and the original horizontal animated version seed for the ship in the picture is: 0x13EC384FCD0128EA   credit to Steady_Handz for the original idea

    August 11, 2018
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    Exocraft Fuel Efficiency

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    visibility 1664 file_download 767 personshroomshade
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    This mod reduces exocraft fuel usage by 90%. Vanilla No Man's Sky exocraft fuel cost is higher in Survival and Permadeath than in Normal--this mod retains this difference, so Survival/Permadeath still have a higher cost than Normal, but for all modes the cost is only 10% of what it originally was. Note that the mod does not modify refuel cost (i.e. it still takes 300 carbon to recharge the tank), but a full tank will essentially last 10 times as long…

    August 5, 2018
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    Fast Refiners And Economy Mod

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    visibility 2810 file_download 849 persongorre9090
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    Someone requested that Fast Refiners be merged with Economy Mod for Next so I did that! Fast Refiners: Refiners 10 times faster Refiner Recipes Fixed 3 recipes (I think it's a bug of the game itself) (Destablised Sodium)x1 = (Sodium Nitrate)x50 + (Sodium Nitrate)x50 + (Destablised Sodium)x50 replaced by (Destablised Sodium)x1 = (Sodium Nitrate)x50 + (Sodium Nitrate)x50 + (Sodium Nitrate)x50 (Superoxide Crystal)x1 = (Oxygen)x50 + (Oxygen)x50 + (Superoxide Crystal)x50 replaced by (Superoxide Crystal)x1 = (Oxygen)x50 + (Oxygen)x50 + (Oxygen)x50 (Chloride…

    August 5, 2018
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    Fast Refiners, Economy Mod, 10X stack

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    visibility 4643 file_download 2419 persongorre9090
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    Someone requested that Fast Refiners be merged with Economy Mod for Next so I did that and merged it with the 10x stack mod as well! Fast Refiners: Refiners 10 times faster Refiner Recipes Fixed 3 recipes (I think it's a bug of the game itself) (Destablised Sodium)x1 = (Sodium Nitrate)x50 + (Sodium Nitrate)x50 + (Destablised Sodium)x50 replaced by (Destablised Sodium)x1 = (Sodium Nitrate)x50 + (Sodium Nitrate)x50 + (Sodium Nitrate)x50 (Superoxide Crystal)x1 = (Oxygen)x50 + (Oxygen)x50 + (Superoxide Crystal)x50 replaced…

    August 12, 2018
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    More Varied Terrain

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    visibility 4583 file_download 2566 personGameslinx
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    This mod adjusts the voxel generation settings to achieve more varied planetary terrain. Such changes improve: Higher and larger mountains Lakes Low points in the terrain which either appear as crevasses or craters Greater overall contrast in terrain between planets and on the surface of a particular planet More flat areas and more bumpy areas Please note that this mod has the potential to clip bases into the ground.

    August 9, 2018
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    UPDATED FOR NMS 1.55!!! Stay tuned! More versions of the DECEARING EGG mod may be coming soon! Multiple versions to choose only the options you want to use! As long as I can get everything coded correctly.   This is the DECEARING EGG mod. It modifies many different things in the game, all of which may not be in the description (because I'm a ToweL and forgot what I modified). I created this mod because my friends and I were…

    August 12, 2018
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    Quick Geobays for THE ABYSS

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    visibility 2219 file_download 666 personSilver70
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    This mod allows to build Geobays for 1 Ferrite Dust, which is the minimum cost allowed by the game. For those who want to summon vehicles (almost) as fast as in Creator Mode! Compatibility: Compatible with THE ABYSS 1.71 Warning: This mod might not be compatible with other modifications to the base building elements, more precisely, any other mod that modifies: METADATAREALITYTABLESNMS_REALITY_GCPRODUCTTABLE.MBIN How to add Quick Geobays to your own NMS_REALITY_GCPRODUCTTABLE.MBIN file: Please see the instructions in the README file.

    November 4, 2018
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    Quick Save Points for THE ABYSS

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    visibility 1203 file_download 374 personSilver70
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    This mod allows to build Save Points for 1 Ferrite Dust, which is the minimum cost allowed by the game. Useful for any emergency situation that requires you to save the game (baby call, diner call, end of the world)! Only works on planets. Compatibility: Compatible with THE ABYSS 1.71 Warning: This mod might not be compatible with other modifications to the base building elements, more precisely, any other mod that modifies: METADATAREALITYTABLESNMS_REALITY_GCPRODUCTTABLE.MBIN How to add Quick Save Points to…

    November 4, 2018
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