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    No scanlines HUD

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    visibility 774 file_download 352 personDrago
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    We already have CHROMATIC ABERRATION, SCANLINE AND VIGNETTE REMOVAL FOR NEXT, but unfortunately I´ve just wanted to get rid off those scanlines in HUD, nothing else. There you have, No scanlines in HUD mod. (Chromatic aberration and vignette are still there). Don´t forget, choose only my mod or the other.

    July 28, 2018
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    Ian's Jetpack

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    visibility 1301 file_download 271 personianm32
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    Since the default jetpack exhaust seemed a little bland, I made it be more like a jet engine exhaust: blue-white at the nozzle, turning to orange at the tip of the flame. Known issues: occasionally when I warp to a new system, the texture will revert to its original.  I'm not sure why this happens, and I'll keep investigating, but all things considered it's not exactly game-breaking.

    July 28, 2018
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    No Edge Non-green scanner

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    visibility 1169 file_download 688 personseekker3
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    This mod simply makes the green edges and overlay from the scanner go away. Made for those that simply want the scanner to only have data.  I hope you enjoy! NOTE: if you want also want to remove the scanlines and vignette effect with the scanner you have to download a mod that already exist from another user and that mod is also compatible with this mod and NEXT. There are 2 versions now Kanes version is the old one…

    July 30, 2018
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    Shortcut Photo Mode for keyboard and controller

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    visibility 279 file_download 66 personNightwings
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    Enter in photo mode with your favorite shortcut on keyboard or controller ( Right click on the script change hotkeys on your hotkeys and have fun )

    July 27, 2018
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    [NEXT]Exosuit Voice Replacer Updated

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    visibility 1661 file_download 657 personjerycho007
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    This mod --> https://nomansskymods.com/mods/support-intelligence-system-exosuit-voice-replacer/ But... Features: Updated to make it working with NEXT version of the game. Remastered to make it a bit more louder. Mod package compressed further with no loss on quality. [-] New lines, if any were added in NEXT update, not included. Like it, hate it, I don't care I made this mod for myself and have a half mind to share it so here you go.

    July 30, 2018
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    Clean Space for NEXT 1.52

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    visibility 4244 file_download 2676 personPaletizma
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    This mod removes all speed lines and dust/plazma from space and from the game.  The space feels now more deep and vast, without visual disturbances. *** Compatible with NEXT version 1.52*** Files affected by this mod:  MODELSEFFECTSLINESSPEEDLINEMATERIAL.MBIN, SPEEDLINE2MATERIAL.MBIN, SPEEDLINE3MATERIAL.MBIN. MODELSEFFECTSSPACEANIMATEDDUSTANIMATEDDUST.MATERIAL.MBIN MODELSEFFECTSSPACEPLASMAPLASMA.MATERIAL.MBIN

    July 27, 2018
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    Default filter swap

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    visibility 1656 file_download 718 personmodding_account
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    NO BIOME SPECIFIC FILTERS MOD ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ABOUT: This mod does what the name implies. starting with NEXT aka 1.5 version of No man's sky, biomes seem to have specific filters tied to them.while the effect is nice and adds realism, a few people ,including me might not like certain filters, so this mod replaces the biome specific filters with default (no filter) . that way, most of the biomes should have only the default filter. a few biomes still have…

    July 28, 2018
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    RANDOM MIXED BIOMES BY GAMER

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    visibility 1972 file_download 936 personmodding_account
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    RANDOM MIXED BIOMES BY GAMER: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ABOUT: This mod mixes up the biomes that spawn in each star class and randomizes them so that each star class has a equal probability of finding any of the biomes in the vanilla game. The biomes will no longer be limited to specific star types. All biomes have equal probability of spawning on all systems. this provides for some incredile new biome combinations not possible in vanilla.This mod does not add any new…

    July 26, 2018
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    Waterjoyv2 aquatic enhancement

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    visibility 1480 file_download 535 personAustin12509
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    This mod expands upon underwater life by adding more sharks to oceanic planets aswell as increasing their max size   Incompatible with any mods changing CREATUREDATATABLES aswell as UNDERWATERTABLECOMMON

    July 31, 2018
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    Creature Clutter Cleaner

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    visibility 1471 file_download 490 personJames Daw
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    First of all let me say THIS IS NOT MY MOD   I downloaded this way back in the days of No Man's Sky launch and have used it ever since. It changes the red dot on creatures to be scanned to a red triangle with an exclamtion mark and so making it easier to find those that you have missed.

    July 26, 2018
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    Extended FOV Changer (UPDATE: Support v1.55 STEAM)

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    visibility 1970 file_download 693 personsusahamat
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    This Trainer Removed Limit Value 100 FOV on foot/ship (FP View and TP View) and this tool to helping fixable for multi monitor.  GOG Patch 1.55 is delayed 

    August 10, 2018
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    NEXT Splash Screen Logo

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    visibility 1230 file_download 547 personClearanceClarence
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    This changes the logo at startup to better suit the game now that NEXT has been released.   This mod edits the file TEXTURES\UI\LOADING\NMSTITLE.DDS

    August 3, 2018
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    Chromatic Aberration, Scanline and Vignette Removal for NEXT

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    visibility 9323 file_download 6853 personcelestaux
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    Simple mod to remove the Scanlines, Chromatic Aberration and the Vignette has branched out into all of these variants. Please select only one and Enjoy. [_NoScanlinesNoChromaNoVignette.pak] No Chromatic aberration, No Scanlines and No darkening at the top of the screen [_NoScanlinesNoVignette.pak] No Scanlines and No darkening at the top of the screen, Chromatic aberration still there. [_JustVignetteGone.pak] Scanlines are still there but no darkening at the top of the screen. -for TheMercsAssassin [_EverythingGoneButVignette.pak] No scanlines, No chroma, only a slight…

    July 28, 2018
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    NoMorShips for NEXT

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    visibility 2164 file_download 155 personKremit
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    NoMorShips - MorShips v3.0 Temporary Patch Fix for NEXT (This mod is backwards compatible to address similar issues created from MorShips v1 or v2 as well) As expected, NEXT has broken MorShips and made it difficult for players to enjoy their previous saves. This patch is a quick fix to revert all MorShips custom models back to Vanilla ships for the time being. Hopefully if/when the NMSDK is updated for NEXT, I will be able to revive MorShips. Thank you…

    July 25, 2018
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    NEXT Faster Walk

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    visibility 5802 file_download 5019 personQuantus
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    _MOD.Faster_Walk.pak -> moderat _MOD.Faster_Walk_alternate.pak -> faster This mod allows you to run moderately faster and your jetpack will charge faster after landing.

    August 9, 2018
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    NEXT Faster Scan

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    visibility 5121 file_download 4132 personQuantus
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    _MOD.Faster_Scan.pak This mod makes the scanner recharge faster after a scan. _MOD.Faster_Scan_plus_binoc.pak This mod makes the scanner recharge faster after a scan and lets you use the binocular to identify plants, creatures and other objects more quickly. _MOD.Faster_Scan_plus_binoc_TempAllRunes.pak The same as _MOD.Faster_Scan_plus_binoc.pak, but Temporarily reveals all glyphs. As long as this mod file is active, you have all glyphs. If you delete this mod file, the previous state is restored. If you had no or only one or more glyphs,…

    August 15, 2018
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    E3 Crystal Models

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    visibility 1245 file_download 284 personIgnacio
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    This mod adds back in the pre-release models for crystals but changes their colors to match the vanilla crystals. There are two versions of this mod: one replaces all crystals while the other adds the models as procedural variants. Every crystal type and size will have a 50/50 chance of being vanilla/E3 models. Adds variety to planets but doesn't necessarily adhere to one style.

    July 15, 2018
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    Legit Max Ships and Multitools-NEXT

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    visibility 8609 file_download 6292 persondvkkha
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    This Mod removes the RNG for ship and multitool classes, slots and stats. Each ship and multitool you encounter ingame will have the best class, maximum stats and slots. If its possible to encounter a ship in S class it will spawn as S class. If you're in a poor system it will spawn as A class. (you can choose the second mod file if you want always S class instead) Because there seems to be a little misunderstanding what…

    August 5, 2018
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    E3 Beacon Zoom out

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    visibility 571 file_download 81 person3Rwan10
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    My first mod, Yeah! This mod will Make the beacon zoom out effect more like E3 (much greater distance) The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m10s The actual effect i replicated: https://youtu.be/uRzryEZ_e4Q This mod may not work on ceratin planets/Beacons! Now you may ask "What does this mod does?": Beacons now spawn 10x more! There's a waypoint on every beacon, because why not Zoom out distance is now 20000 (original 2000) (10x more distance!) (this looks best on moons and small planets) Enjoy!…

    July 11, 2018
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    Different Sentinel Debris Icon (Atlas Rises)

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    visibility 483 file_download 125 personBladefuryDev
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    The sentinel debris drop shows up as Chrysonite on the icon, this mod fixes that by replacing it with an entirely new icon. Hooray!!   Also, this is my first mod!  :D

    July 26, 2018
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    Expanded Color Palettes

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    visibility 1485 file_download 581 personIgnacio
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    Vanilla No Man's Sky has a predefined color palette for each biome. This mod creates a few crossovers between color palettes and biomes that look pretty great. For example, a Scorched palette on a Lush biome makes it look like an autumn planet (see screenshot). Changes include: Lush planets: can now spawn with Frozen, Scorched, Toxic, Radioactive, Barren and Dead color palettes. Toxic planets: can now spawn with Radioactive and Scorched palettes Scorched planets: can now spawn with Barren and…

    July 16, 2018
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