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    Ship Slots Overhaul

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    visibility 6940 file_download 2498 persongebnar
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    Overview I made this mod because I was disappointed that there's basically 1 fighter design and 3 explorer designs that are worth buying, shuttles are garbage, and in general I feel extremely limited in my ship-purchasing diversity. My goal was to make any ship I find a potentially viable purchase, regardless of type or body parts. I want to choose my starship for it's looks, and still have the perks of finding a nice one. After installing this mod, you'll…

    August 24, 2018
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    THIS IS NOT MY TRAINER, I ONLY POST UPDATES REGARDING THE CHEAT! Features Inf Health One Hit Kills Inf Sprint Inf Jetpack Jetpack Power Working Rocket Boots Inf Scanner Inf Life Support Inf Ammo Inf Grenades Inf Mining Beam Inf Blaze Javelin Inf Terrain Mapper Inf Hazard Protection No Overheat No Ship Overheat No Rocket Launcher Overheat Inf Hyperdrive Inf Launch Thrusters Inf Pulse Engine Inf Deflector Shield Exocraft Moon Jump Inf Exocraft Boost Inf Fusion Engine Inf Exocraft Mining…

    August 21, 2018
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    Terrain Manipulator longer use (x5)

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    visibility 1734 file_download 457 persondeogo
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    Increases terrain manipulator use time before charging (x5), but charging requires equally more resources

    August 21, 2018
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    Lush planets - Grass Draw Distance

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    visibility 2831 file_download 868 personsixsocket69er
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    This Mod increases the "Draw Distance" of the grass with reduced Density on lush planets only. I have balance between distance and density for performance. You can find other version of my mod here - https://www.nexusmods.com/nomanssky/mods/799

    November 10, 2018
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    Exotic Ship Size Reduction

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    visibility 2536 file_download 360 personseekker3
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    Makes exotic ships a bit smaller to fit in the freighter hangar and just overall look proportionally better. Even squids are a bit smaller. INHERITED ISSUE (will if/fix when I can): The map in first person view is larger than before. For now I suggest flying third person I simply recreated it for NEXT...this was for the benefit of others and nothing more. Credits for the Atlas Rise version of this mod goes to DjaevelOplyse.  Should he return to modding NMS…

    August 20, 2018
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    Geek's Eco WIP

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    visibility 1945 file_download 299 personGeek
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    This adds more Air, Land & Water Creatures to every Planet with Varied Sizes! WARNING - Can cause performance issues, with current state of game optimization, and increasing amount of AI This mod is my Baby and will be Expanding :P

    March 28, 2019
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    Disable planter refill and button - NEXT

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    visibility 1428 file_download 299 personttshark
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    Since it bothered me that I repeatedly pressed the planter button while farming, I deactivated it and increased the consumption time enormously. Very helpful with the Instant Button Mod. Please report any Bugs or Problems you may encounter with this mod. Disclaimer: You are free to change, enhance and distribute this mod.

    August 19, 2018
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    Tessellation Fix For 1.57

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    visibility 2611 file_download 664 personKNIGHTMARE077
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    File Fixes Tessellation Issues With Current Version of NMS (1.57) Two Versions (Pick Only ONE) 1. Standard Fix For Tessellation 2. Standard Fix For Tessellation Plus Super Sampling (WARNING: EXTREME PERFORMANCE COST, YOU MOST LIKELY WONT BE ABLE TO RUN THIS VERSION AT ANY RESPECTABLE FRAME RATE IF AT ALL) You need to enable Tessellation No Man's Sky Binaries SETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Will be Incompatible with…

    August 28, 2018
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    No Man's Sky NEXT (Steam) - Cheat Engine Trainer (1.57)

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    visibility 3327 file_download 1444 personGamePal
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    THIS IS NOT MY TRAINER, I ONLY POST UPDATES REGARDING THE CHEAT! Features Inf Health One Hit Kills Inf Sprint Inf Jetpack Jetpack Power Working Rocket Boots Inf Scanner Inf Life Support Inf Ammo Inf Grenades Inf Mining Beam Inf Blaze Javelin Inf Terrain Mapper Inf Hazard Protection No Overheat No Ship Overheat No Rocket Launcher Overheat Inf Hyperdrive Inf Launch Thrusters Inf Pulse Engine Inf Deflector Shield Exocraft Moon Jump Inf Exocraft Boost Inf Fusion Engine Inf Exocraft Mining…

    August 27, 2018
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    Fix Farming Times to Pre-1.55

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    visibility 1320 file_download 291 personNoirSoldats
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    This mod reverts the changes to growth times of all farmed crops to the Pre-1.55 times.  No other 1.55 changes are reverted. Compatibility This mod changes the following files and is incompatible with other mods that change them: MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMALBUMEN\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMBARREN\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMDEADCREATURE\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMGRAVITINO\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMLUSH\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMNIP\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMPOOP\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMRADIOACTIVE\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMSCORCHED\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMSNOW\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMTOXIC\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN MODELS\\PLANETS\\BIOMES\\COMMON\\INTERACTIVEFLORA\\FARMVENOMSAC\\ENTITIES\\PLANTINTERACTION.ENTITY.MBIN

    August 17, 2018
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    Better Indoor Camera

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    visibility 2122 file_download 296 personAffectionateSeeker
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    For some reason when entering structures, the camera sensitivity drops dramatically, especially if you have low frame rates. In 3rd person this is a nightmare. This mod simply makes it so the camera sensitivity is almost the same both inside and outside structures. It also increases camera sensitivity while sprinting and melee-boosting, but not as much. This mod edits GCCAMERAGLOBALS.GLOBAL.MBIN and will likely not work with other mods that edit the same file, such as Rayrod's camera overhaul. I happen…

    August 16, 2018
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    Crystal clear water

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    visibility 2738 file_download 1045 personDieuDeGlace
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    This basically makes the water a bit more clear, I don't currently have a before and after picture but trust me you will notice a difference.

    August 19, 2018
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    XurloK's Filter Swap Plus Sharpening

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    visibility 1353 file_download 315 personXurModz
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    I Introduce XurloK's Filter Swap Plus Sharpening. this mod basically swaps out the default filter with one of the filters in this mod plus you have sharpening addition to the collection without the need of Reshade mods also just made a InjFX_settings.h file incuded with download. Filters in this pack are the following: "FILMIC" "HYPERREAL" "IDENTITY" "VINTAGE" "WEIRD2" "WEIRD4" "WEIRD5" That will be all I'll be adding but won't need to update cause how I made the mod cheers! Caution…

    August 27, 2018
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    No Camera Shake 1.55 [experimental]

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    visibility 571 file_download 72 personvulcantourist
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    No Camera Shake version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) [EXPERIMENTAL] Purpose: This is an attempt to bring forward to NEXT 1.55 the Custom Camera Shake mod made by @nelis1846.  I had wanted to start using it around the day that 1.55 was released, but I couldn't get it merged with another mod that also edited the same file, and I noticed people were observing problems using it after 1.55.  After several failures, I have…

    August 15, 2018
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    multi-tool and ship price increase

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    visibility 1071 file_download 73 personhellrock66613
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    this mod is the fusion of my two mod which increases the prices of the ship and the multi tools which is here ships: https://nomansskymods.com/mods/ship-price-increase/ multi tools: https://nomansskymods.com/mods/multi-tool-price-increase/ WARNING there is a lot of different variant there are 81 all the possibilities of my two mods there are her this mod edit the file: INVENTORY TABLE.MBIN

    August 15, 2018
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    Truly Efficient Efficient Thrusters

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    visibility 2057 file_download 509 personvulcantourist
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    Truly Efficient Efficient Thrusters version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) Purpose: This mod radically changes the ship launch system, especially the value of the Efficient Thrusters technology upgrade for ships. First, it reduces the base launch cost in fuel by 20% (50 to 40). Second, it DOUBLES the capacity of the launch fuel tank (400) and DOUBLES the fuel value of Starship Launch Fuel (400). Third, it reduces the minimum fuel required to summon…

    August 15, 2018
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    No Upgrade RNG No Bounce

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    visibility 1166 file_download 180 personvulcantourist
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    No Upgrade RNG No Bounce version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) Purpose: This mod radically changes the technology upgrade system, removing all the "procedural" randomness from the process, in the process also erasing all differences between the different "quality" upgrades: every class C upgrade is now identical to not only every other class C upgrade but every other class upgrade as well. This applies to all equipment upgrade types. Once you have any three…

    August 15, 2018
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    No Suit Tech Recharge

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    visibility 1334 file_download 311 personvulcantourist
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    No Suit Tech Recharge version 1.55.01 a mod for No Man's Sky version 1.55 (build 3020240) Purpose: This mod eliminates the recharge requirements of all the exosuit environmental hazard upgrades. "Upgrades" should result in less, not more, micromanagement during gameplay, don't you think? Beta: I have tested this enough to confirm the absence of recharge requirements, but am uncertain if the full benefit of the combined upgrades remains. Please share your experiences with it. Multiplayer impact: untested, but in hostile…

    August 19, 2018
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    Better Sparks

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    visibility 969 file_download 164 persontrevix
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    This is version 1.1 of a mod that will change how Laser and Gun hits and sparks looks in game. It's called better, but it's only different, not better at all. Known bugs: Replaced Creature bloodspat with sparks. This mod changes the following files: /METADATA/PROJECTILES/PROJECTILETABLE.MBIN /MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/SMOKEMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/FLASHEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/SPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/TRAILEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/FLASHMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/SMOKEMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/SPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/FLASHEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/FLASHMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACT/SMOKEMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/SMOKEMAT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN /MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/SMOKEMAT.MATERIAL.MBIN It means it will conflict with any other…

    August 19, 2018
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    Atlas Rises Sunsets for NEXT

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    visibility 2694 file_download 787 personIgnacio
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    This mod updates the more vibrant/stylistic sunsets from Atlas Rises to work with NEXT for those of you that miss the colors. This mod only edits one file (DUSKSKYCOLOURS) and should be compatible with just about anything that doesn't change sky colors.

    August 14, 2018

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