Latest Within All Time

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    C.S.S. for Atlas Rising

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    visibility 12772 file_download 3801 personKremit
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    C.R.I.S.P.I.E - Cost Reduction & Inventory, Stat & Probability Improved Enhancments v1.1 S.I.D.E - Ship Inventory, Default Enhancements v1.1 S.M.I.L.E - Ship & Multitool Inventory & Ludicrous Enhancements v1.3 (Atlas Rising Compatible) This mod unlocks 48 slot inventory capabilities on all FIVE ship types, all Freighters (including Capital Freighters), and changes all guns (including pistols) to 24 max. This includes both general inventory slots as well as technology slots. Each technology slot range is set to the same values as…

    August 22, 2017
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    HoloPak for Atlas Rising

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    visibility 3932 file_download 172 personKremit
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    HoloPak for Atlas Rising This mod uses holo doors to replace all mechanical doors except those created via construction. This includes Habitable base pods, freighter bases, freighter stairways and freighter hangar doors. NOTE! Your Freighter Hangar and your Freighter Base are drawn on a toggle from one another. This means if you go past the first airlock door, the game will load your freighter base and unload the hangar. This is why the airlock prevents you from going backwards if…

    August 12, 2017
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    ATI Radeon HD 6XXX Crash fix

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    visibility 2993 file_download 630 personMjjstral
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    -> ACTUALLY THIS MOD WORKS FOR ALL GRAPHIC CARDS WHERE THE GAME DIDN'T CRASH BEFORE 1.3!!! -> You can aso try this fix: https://www.reddit.com/r/NoMansSkyTheGame/comments/6t5bys/atlas_rises_helpbugsqa_feedback_no_mans_sky/dli77zp/ Ati Radeon HD 6XXX Compatibility fix Prevents the game from crashing during loading screen. It's a temporary glitchy fix until Hello Games takes action. It may also help for other graphic cards. Feel free to test and report. This mod uses the 1.24 pipelines and shaders. Tested on overclocked Ati 6770m.

    August 31, 2017
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    Lush Grass Distance

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    visibility 7463 file_download 2331 personivXtreme2
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    PURPOSE:  This will increase lush grass distance from 2x, 3x, to 4x depending on what you want and what your pc can handle. PERFORMANCE:  There is only 2-3 FPS drop, however there are graphical glitches that will occur from time to time that are worse on some planets compared to others.  Try using the medium version of the mod instead of the high version if experiencing issues. COMPATIBILITY:  This mod changes LUSHHQOBJECTSFULL.MBIN and  LUSHOBJECTSFULL.MBIN so it doesn't work with any other…

    August 29, 2017
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    Old Binocular Background for Atlas Rises

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    visibility 1622 file_download 120 personZiulits
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    This small mod restores back the old purple background to the Binocular in Atlas Rises. I'll add more funny stuff to it.

    August 12, 2017
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    Splash Screen Mod

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    visibility 1167 file_download 86 personKremit
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    No Man's Sky Splash Screen Mod (Atlas Rising Compatible) This mod replaces the solid black backgrounds with artistic in-game screenshots. Includes logos and disclaimer overlays. Notes: In-Game screenshots were shot in 1920x1080. Using other resolutions may, or may not, cause undesired/unintended effects.

    August 12, 2017
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    Multiplayer Astronaut Player Model

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    visibility 4440 file_download 117 personMjjstral
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    Now fixed and working ! First proof of concept ! Combines the multiplayer player orb with an astronaut player model (with laser sword and shield). It's a static model without animations, but still cool. This is actually a model made by Hello Games that was hidden in the game files since version 1.0. It doesn't look overwhelming and is more to be considered as a Hello Games mascot ;)

    August 12, 2017
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    Spacestation Portal

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    visibility 2747 file_download 450 personMjjstral
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    Adds a portal to each spacestation. Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.

    August 12, 2017
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    Community Emblems

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    visibility 1169 file_download 79 personMjjstral
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    Replaces 5 decoration decals with the following emblems: Variant1: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. GEKNIP Gang Community 5. French No Man's Sky Community Variant2: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. New Aquarius 5. The Wardens All credits go to the respective creators of these badges. Thank you very much ! If you want a logo/emblem included, just write below with a…

    August 10, 2017
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    DARCONIA - AIO - EDITOR'S CHOICE

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    visibility 3579 file_download 432 persondarconizer
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    DARCONIA AIO for NMS 1.24 PATHFINDER !  Update for 1.3 Atlas Rising will come ! Darconizer proudly presents a game changing mod ! FULL ALL-IN-ONE RELEASE 1.43   This is the AIO Editor´s Choice Version of Darconia. Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia. The only…

    August 13, 2017
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    Remove Sentinels

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    visibility 1413 file_download 149 persondeapond
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    Remove Sentinels From Following you Everywhere On Planets

    August 7, 2017
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    Remove Space Pirates

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    visibility 871 file_download 99 persondeapond
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    Remove All Space Pirates In The Game For A Safe And Chilling Travel

    August 7, 2017
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    Remove All Npc Ships

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    visibility 704 file_download 35 persondeapond
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    Removes All Npc Ships in the game

    August 7, 2017
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    Longer Days For Atlas Rises

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    visibility 2420 file_download 546 persongmod2000
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    This mod increases the length of the day-night cycle to 3600(x2) or 7200(x4) seconds (Your choosing), from a default of 1800 seconds.   Incompatible with ThiccFogLongDays.

    August 26, 2017
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    Remove All Creatures

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    visibility 632 file_download 48 persondeapond
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    Removes All Creatures in the game

    August 7, 2017
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    Remove All Structures On Planets

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    visibility 1389 file_download 52 persondeapond
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    this mod removes every single structure on every single planet, there is two versions, second version leaves bases only, use one only

    August 7, 2017
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    RaYRoD's E3 Conversion Mod

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    visibility 6503 file_download 1169 personrayrod
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    This is the first version for No Man's Sky 1.3 *Atlas Rises*. One or two slight things aren't working the same... yet. But it's 96% identical to the 1.24 version of this mod.   Description: This is a mod that woozy pictures and I have worked on. He helped a lot with the custom textures... while I to studied the way the UI functions, and dig through the No Man's Sky executable's memory and create my own prototype, custom UI…

    August 22, 2017
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    Diverse Environments

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    visibility 8230 file_download 1500 personmodding_account
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    ---USAGE--- select one of the pak files and place it in the MODS folder. Not compatible with any mod that alters level one objects. ------------------------------------------------------------------------------------------------------------------------------------------------------ ---CONTENTS--- The mod includes three folders namely, TYPE1 , TYPE2, and EXTRAS OF TYPE1. TYPE 1 - This folder has mods that gives a prop combination possibility of approximately 12^10 to 12^15 . TYPE 2 - This folder has mods that gives a prop combination possibility of approximately 100^15.the most diverse combinations are possible with…

    September 8, 2017
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    No Man's Sky - RaYRoD's Overhaul

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    visibility 16382 file_download 3930 personrayrod
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    No Man's Sky: RaYRoD's Overhaul What is this, and why am I posting this? First of all... I want to say that this isn't a thing where I just grabbed a ton of people's mods and slammed them into a pack.  I made 99% of everything in here from scratch with the exception of a few shader mods by my friend Lo2k (with permission), and HG's original files which we wouldn't be able to mod without of course. Think of…

    September 22, 2017
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    Thicc Fog Long Days

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    visibility 5915 file_download 1502 persongtdcarthage
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    Thicc Fog is a mod that re-introduces a few fixes including one minor visual property that happens to greatly influence the game's aesthetics: heightfog! [Features] Increased the heightfog height level and intensity that can previously only be observed in vanilla during storms and extreme weather around sea level areas! Fixes the issue with extreme weather fog allowing distant objects to still be faintly visible because MaxFog was not set to 1.0 when it was set to that even on clear…

    August 21, 2017
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    Remove Ship Scanning On planets

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    visibility 2148 file_download 41 persondeapond
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    this removes ship scanning on planets to encourage exploration, scanner still works but it wont reveal points of interests on planets while in the ship, icons in space still get revealed, they have to, other wise you will never find space stations or anomalies

    August 7, 2017
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