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    Cheat Fleet

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    visibility 4083 file_download 936 personmece
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    Mod features: Expeditions complete instantly Frigates always S-class and 100% purchasable Frigates always have max legit base stats including "lower is better" fuel cost. Frigates always have all 4 and optimal traits: +35 to main stat (e.g. Combat for Combat Specialist). Fixed possible bugs in traits' bonus stat type: "Interstellar Signal Array", "Tractor Beam", "Automatic Investment Engine". Modded files: GCFLEETGLOBALS.GLOBAL.MBIN METADATA REALITY TABLES FRIGATETRAITTABLE.MBIN

    June 1, 2019
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    Brighter Sunlight (more vibrant planets)

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    visibility 1587 file_download 444 persondegraaff
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    This mod increases the intensity of sunlight, making all landscapes (and even spacescapes) look more vibrant. Snow can be searingly bright at high noon times, desert and beach sand will look more vibrant, planets in space will look more luminous and so on. Aside from making sunlight brighter, it also improves the colour of lightshafts to be not so orange, and does away with the dark vignette in the upper corners of the screen.

    May 19, 2019
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    Better Landings

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    visibility 3248 file_download 1037 persondegraaff
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    Spaceship landings in No Man's Sky have always look a bit silly, just dropping to the ground at 10+ feet. This mod aims to make landings look and feel more careful by reducing the "drop height" to about 2 feet. Aside from that, the spaceship will not tilt its nose up so much during the landing descent.

    December 31, 2019
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    Beautiful Sentinels - Thomas and Friends Go on a Rampage

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    visibility 762 file_download 74 personWinderTP
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    No gods, no kings, only... TRAINS Beautiful Sentinels - Thomas and Friends Go on a Rampage does the following: Replace Roaming Sentinel Drones to Bulgy the Bus Replace Attack Sentinel Drones to Harold the Helicopter Replace Sentinel Quadruped to Thomas the Tank Engine Replace Sentinel Walker to Cranky the Crane (but with legs) Replace Sentinel Starships to procedurally generated Trains and Bus including: Thomas the Tank Engine; Gordon the Big Engine; James the Red Engine; Percy the Small Engine; Spencer…

    May 28, 2019
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    Mechabiomes

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    visibility 1110 file_download 117 personvirakotxa
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    Based on the artwork of the deceased surrealist Hans Ruedi Giger, by Virakotxa.  Retexture of the planetary assets of three (out of eleven) Visions' exotic biomes: Contours, Mstructures and Bonespires, into a gigeresque biomechanical theme. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Fiends

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    visibility 1067 file_download 95 personvirakotxa
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    MOAR TEETH!! As ordered...  Special thanks to @Argh! who helped me immensely to figure out the new texture formats! Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Atlas Stations

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    visibility 910 file_download 44 personvirakotxa
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    Visual mod, only. A dark, surrealist take on the Atlas stations for added atmosphere and extra cosmic dread... Vanilla sized. No FPS loss. Inspired by H. R. Giger's artwork. Light effects, and the Atlas Iteration itself were left untouched. Compatible with Atlas effect recolors. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Legit Max Technology Upgrades

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    visibility 3188 file_download 1156 personmece
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    This mod gives max possible stats to all of your exosuit/ship/multitool/exocraft upgrades. This affects already installed upgrades. Original idea of this mod belongs to vampirecosmonaut from nexusmods, but that version has a bug with "less is better" stats, so I decided to fix it. This mod edits METADATA / REALITY / TABLES / NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN

    June 1, 2019
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    Tesseraction - Angled Basic Wall and Floor Snapping

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    visibility 1072 file_download 250 personWinderTP
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    This mod is a part of Eucli-ea. This mod allows: Any building objects that uses Basic Floor snappoints to be snapped onto Basic Floors at an angle of 15, 30, 45 and 60 degrees in either upwards or downwards direction in the horizontal axis; Basic Floors to be "stacked" vertically; Any building objects that uses Basic Wall snappoints to be snapped onto Basic Walls and Basic Half Walls at an angle of 15, 30 and 45 degrees in either leftwards and rightwards direction in…

    May 1, 2019
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    Rifts Smaller Rockets

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    visibility 531 file_download 22 personRiftRevan
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    Makes the extreme big Rockets way smaller

    April 25, 2019
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    Grass Correction (Vulkan Compatible)

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    visibility 1860 file_download 667 personExosolar
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    This mod corrects the issue where grass fails to spawn on slight inclines, leaving huge areas as a patchy, craggy, terrible-looking mess. This mod changes no colors on its own. It Helps both lush grass types fill in correctly (both the taller grass types and the newer short type) and carries over the same grass fix to the megaexotics as well. Works with experimental Vulkan update! The mod alters ten files: METADATASIMULATIONSOLARSYSTEMBIOMESLUSH... ...LUSHHQOBJECTSFULL ...LUSHOBJECTSFULL ...LUSHOBJECTSMID ...LUSHOBJECTSLOW METADATASIMULATIONSOLARSYSTEMBIOMESHUGEPROPS... ...HUGELUSHHUGELUSHOBJECTSFULL ...HUGERINGHUGERINGOBJECTSFULL ...HUGEROCKHUGEROCKOBJECTSFULL…

    April 22, 2019
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    Rifts Better Clouds (Way less blurry)

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    visibility 2611 file_download 1211 personRiftRevan
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    This Mod reduces the blurriness of the Clouds (and more)  The screenshots speak for themself 😀    WIP    if you find Bugs, pls feel free to report 🙂    Short clip of the Mod:  https://xboxclips.com/Rift%20Revan/757a5729-dc88-4b7b-ad36-200e50197b21  

    April 16, 2019
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    Survival/Permadeath Tedium Helper

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    visibility 1045 file_download 129 personshroomshade
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    Do you wish you could play Permadeath for the challenge but remove some of the grind that the game forces on Survival/Permadeath mode? This might be the mod for you. This mod aims to reduce some of the tedium in Survival/Permadeath while still keeping them challenging. This mod modifies the following multipliers to be equal to Normal mode: Exocraft fuel cost and fuel boost cost Terrain manipulator cost Launch thruster cost Jetpack fill rate Discharge rate of life support/hazard protection…

    March 31, 2019
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    Retrospections - Back to Atlas Rises: Color Palettes

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    visibility 1527 file_download 442 personbombobux
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    This mod aims to restore the Atlas Rises era color palettes/combinations back into Visions/NEXT versions. Mod adds: Multi color grass: Planets can now have 2 primary colors of grass, often resulting in beautiful gradients. Old color palettes for all planets This mod doesn't change: Terrain generation Water colors Planetary objects (trees, plants, etc) For the best experience i strongly recommend to use the Back to Foundation mod with it's terrain and asset modules along with this mod. Enjoy!  

    May 4, 2019
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    Clear Skies - Visions

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    visibility 1518 file_download 438 personbombobux
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    A simple mod that removes/hides the volumetric clouds and the top cloud layer. I made this mod mainly to take some screenshots, but it turned out to look preety good, especially combined with Chromatic Skies and Crescent Worlds. So i decided to share it.   This mod obviously won't be compatible with any other mods that alter clouds.

    March 30, 2019
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    Dr. Kaii's OMG Less Storms

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    visibility 1350 file_download 318 personDr. Kaii
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    Update to work with Beyond. Only one version available atm: 1hr day/night, 1hr between storms.   Mods available in combinations: Either... -Normal Days (i.e. 15 minutes day, 15 minutes night) for files ending with "..._NormalDays.pak" -30 Minute Days (and 30 minute nights) for files ending with "..._30MinDays.pak" -1 Hour Days (and 1 hour nights) for files ending with "..._1HrDays.pak" ...combined with: All storms appearing no more often than every 30 minutes or less often than 45 minutes  for files starting…

    September 26, 2019
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    Fleet Mod pack

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    visibility 2636 file_download 761 personJoozBrorg
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    About this Mod: This is a Mod pack for my current fleet mods Mods within this pack: Purchase all frigates “Fleet ships” Complete Fleet Missions instantly Increased Fleet Purchase Distance Game Vision: 1.7+ Warning: If you would like to use more than one of my fleet mods you will need to download this mod pack

    March 28, 2019
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    Increased Fleet Purchase Distance

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    visibility 1013 file_download 194 personJoozBrorg
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    About this Mod: This mod is made to increase the purchase Distance for frigates “Fleet ships”   Default settings for purchase Distance: 1000 Modded settings for purchase Distance: 4000   Game Vision: 1.7+   Warning: If you would like to use more than one of my fleet mods you will need to download my Fleet mod pack Here  

    March 28, 2019
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    Purchase all frigates "Fleet ships"

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    visibility 2197 file_download 678 personJoozBrorg
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    About this Mod: Time to time you will warp into a system and find frigates "Fleet ships" that you cannot purchase, with this Mod all frigates can be purchased by going up-to them. Default settings for purchase rate: 60% Modded settings for purchase rate: 100% Game Vision: 1.7+ Video: https://youtu.be/lKQPjpmmiTw Warning: If you would like to use more than one of my fleet mods you will need to download my Fleet mod pack Here  

    March 28, 2019
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    Complete Fleet Missions instantly

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    visibility 1563 file_download 607 personJoozBrorg
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    About this Mod: This Mod is made to instantly complete all "Fleet Missions" Game Vision: 2.0+ Video: https://youtu.be/3W7QPS62ncY  Warning: This Mod will only instantly complete missions that you have started after downloading this mod, this mod will not instantly complete  missions that you have started before adding this Mod to your collection. Warning: If you would like to use more than one of my fleet mods you will need to download my Fleet mod pack Here

    December 24, 2019
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