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    WinderTP's Ships of Moar - Custom-Modeled Ships

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    visibility 4221 file_download 1498 personWinderTP
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    WinderTP's Ships of Moar A spiritual remake of Kremit's MoarShips. Same idea, different execution, lower effort.  Replaces the Shuttles spaceship type with 40 different custom ships. Some Sci-fi, some historical, some non-space ships. Lists of ships can be seen in the credits below. Credits: X-wing from Video Copilot https://www.videocopilot.net/blog/2016/05/free-star-wars-model-pack/ A-wing by André Müller https://sketchfab.com/3d-models/a-wing-b13126de57c44f5388e80b411f47078e Y-wing by Silvia Nanni https://sketchfab.com/3d-models/y-wing-by-silvia-nanni-67b9ec62b6724eaf8442b4b2334a96ab Millennium Falcon by Stym https://sketchfab.com/3d-models/millennium-falcon-6a27ba566af142708743ccb8b4668d4b TIE Fighter by Mickael Boitte  https://sketchfab.com/3d-models/3d-tie-fighter-star-wars-model-5375de94c2484ab0b2a2bd75aa63c2b4 TIE Interceptor by Tommaso Incecchi https://sketchfab.com/3d-models/tie-interceptor-by-tommaso-incecchi-1baec82df8ca4a108547828463d7f2d2 TIE Bomber by Antonio…

    July 18, 2019
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    Galactic Trade Stocked for NEXT

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    visibility 3315 file_download 1053 personDivinaUmbra
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    Galactic Trade Stocked for NEXT Traveler detected - message terminal initiating "There I was, standing at the center of the universe. Despite the races of the galaxies having large trade federations, freighters, and skilled traders, the trade was depressingly short. I veered off the course to change that. If I am to save other travelers, I must make it easier for them to get the resources they need." Okay, in all seriousness, I was pretty irked by the fact that…

    June 28, 2019
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    Difficulty Plus

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    visibility 1471 file_download 121 personAnzuray
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    NMS is a great game, with a poor choice of difficulty and balance. This mod is increasing difficulty in different ways. Damage All damage to player is increased, but in reasonable amount. Creatures hit harder, pirates are more dangerous, sentinels damage improved. Even if this mod is just a change of some numbers, with it battles feel much more dangerous, and in combination with “Sentinels improvements” it gives impressive results. - low lvl one pirate ship is still not a threat, but higher lvl especially high threat levels — now is impossible to…

    June 5, 2019
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    Instant Actions

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    visibility 4601 file_download 2502 personmece
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    Mod features: Clicking menus and swithcing between inventory types now instant. All interactions ("E" by default) now instant, including crop harvesting. Starting refining process from keyboard ("E" by default) now instant (no circular progress bar). Almost instant getting min/max amount items to buy/sell. Unfortunately it's hard to get precise amount. Modded files: GCUIGLOBALS.GLOBAL.EXML <Property name="RefinerPadStartTime" value="0" /> <Property name="FrontendConfirmTimeFast" value="0" /> <Property name="FrontendConfirmTime" value="0" /> <Property name="FrontendConfirmTimeSlow" value="0" />

    November 12, 2020
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    Freighter Building

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    visibility 4421 file_download 1264 personmece
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    Mod features: Save Point, Signal Booster, Blueprint Analyser are now buildable and fully functional on freighter base. Teleporter is buildable on freighter base allowing teleporting to other bases and spacestations. I did not find a way teleporting back to freighter - the teleport endpoint is not showing in the list. Modded files: METADATA REALITY TABLES BASEBUILDINGTABLE.MBIN

    June 1, 2019
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    Reshade Photomantic

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    visibility 1158 file_download 67 personmaxall4
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    installation _________________ 1.download Reshade 2.run Reshade on no mans sky(install all shaders and textures when asked) 3.copy all .ini files to Binaries 4.use Reshade to load setting files    a Reshade settings pack for no mans sky in alpha                            

    May 30, 2019
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    No Man's Science for 1.7 (Chemistry Fixes)

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    visibility 1835 file_download 366 personpetrikm
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    Does the plethora of chemical inaccuracies in No Man's Sky bug the hell out of you? If you've taken basic chemistry class and even paid the least bit of attention, it probably bugs you that you can't just lap some hydrogen and nitrogen together to get ammonia, or the fact dioxite is notated as CO2, yet it's a different "element" and you can't react some oxygen with carbon to get some of that sweet blue drank. Well, do I have…

    June 30, 2019
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    UP close ENHANCED CHARACTER NORMALS

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    visibility 2243 file_download 764 personvirakotxa
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    Renewed version Vulkan - Visions +1.5/1.77 compatible. Improving all four current races, special characters and Robotic entities. Enhancing close detail at no processing expense. Enhanced, vanilla sized resolution normal-map textures for all NPC humanoids, Players and Sentinels. Their skin and clothing will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the normals. Sometimes I did manual edits, more could be done! Screenshots and feedback appreciated...  The mod overwrites the normal-maps of…

    May 28, 2019
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    IMPORTANT This mod changes GCDEBUGOPTIONS.GLOBAL and anything that modifies that file will be incompatible with this modification. Description This tweak allows you to spawn your freighter in a system with other player freighters in the system. This tweak has been tested with two freighters but I do believe it should work on more than that. FAQ My friend doesn't have this mod, can I still warp multiple freighters in the system? Yes! To do this through your friend must load…

    May 27, 2019
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    Hobo Town - Roaming, Walking NPCs

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    visibility 2271 file_download 490 personWinderTP
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    Hobo Town Hobo Town does the following: Adds walking, roaming "NPCs" that you can possibly interact with and kill https://www.youtube.com/watch?v=-Si5jnEaCa8 The NPCs will also have a chance to attack the player: https://youtu.be/3s-yDtVJxZM   Difference between the two versions Talker NPCs can be conversed with: Note: The game is coded so that you cannot shoot at a conversable NPC directly so you may have trouble murdering them with your guns. https://youtu.be/VDrpo7FVrcM Shitter NPCs can be fed and will defecate: https://youtu.be/tSo3nbpOIjo Note:…

    May 25, 2019
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    Nostalgic Scanner - E3 Alike Scanner Pulse effect

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    visibility 1300 file_download 216 personbombobux
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    This is my attempt at re-creating E3 2015 scan pulse effect for current day NMS. Changed color to yellow Effect is now slower Most of you should be familiar with the E3 2015 gameplay trailers, like "I've Seen Things" trailer, and others. The scanner pulse was yellow and slower  back in the day. But for some reason, it was changed on game's release. This mod aims to bring that effect back, but keep in mind, that this is not exactly the…

    May 19, 2019
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    Passive Sentinels

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    visibility 3720 file_download 1579 persondegraaff
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    Had enough of constantly being stalked by environmentalist sentinels during your routine grind for resources? Well, weep no more, because this mod will make those pesky hovering mini robocops things totally oblivious to whatever you're doing with that beamy mining laser thingy of yours. Finally you can destroy the environment in peace, woohoo!   Compatibility: This mod is incompatible with any other mods that modify GCROBOTGLOBALS.MBIN

    November 14, 2020
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    Cheat Fleet

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    visibility 5116 file_download 1249 personmece
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    Mod features: Expeditions complete instantly Frigates always S-class and 100% purchasable Frigates always have max legit base stats including "lower is better" fuel cost. Frigates always have all 4 and optimal traits: +35 to main stat (e.g. Combat for Combat Specialist). Fixed possible bugs in traits' bonus stat type: "Interstellar Signal Array", "Tractor Beam", "Automatic Investment Engine". Modded files: GCFLEETGLOBALS.GLOBAL.MBIN METADATA REALITY TABLES FRIGATETRAITTABLE.MBIN

    June 1, 2019
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    Brighter Sunlight (more vibrant planets)

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    visibility 2252 file_download 699 persondegraaff
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    This mod increases the intensity of sunlight, making all landscapes (and even spacescapes) look more vibrant. Snow can be searingly bright at high noon times, desert and beach sand will look more vibrant, planets in space will look more luminous and so on.

    November 14, 2020
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    Better Landings

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    visibility 4776 file_download 1853 persondegraaff
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    Spaceship landings in No Man's Sky have always looked a bit silly, just dropping to the ground at 10+ feet. This mod aims to make landings look and feel more careful by reducing the "drop height" to about 2 feet. Aside from that, the spaceship will not tilt its nose up so much during the landing descent.

    November 14, 2020
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    Beautiful Sentinels - Thomas and Friends Go on a Rampage

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    visibility 1101 file_download 109 personWinderTP
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    No gods, no kings, only... TRAINS Beautiful Sentinels - Thomas and Friends Go on a Rampage does the following: Replace Roaming Sentinel Drones to Bulgy the Bus Replace Attack Sentinel Drones to Harold the Helicopter Replace Sentinel Quadruped to Thomas the Tank Engine Replace Sentinel Walker to Cranky the Crane (but with legs) Replace Sentinel Starships to procedurally generated Trains and Bus including: Thomas the Tank Engine; Gordon the Big Engine; James the Red Engine; Percy the Small Engine; Spencer…

    May 28, 2019
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    Mechabiomes

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    visibility 1490 file_download 152 personvirakotxa
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    Based on the artwork of the deceased surrealist Hans Ruedi Giger, by Virakotxa.  Retexture of the planetary assets of three (out of eleven) Visions' exotic biomes: Contours, Mstructures and Bonespires, into a gigeresque biomechanical theme. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Fiends

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    visibility 1453 file_download 135 personvirakotxa
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    MOAR TEETH!! As ordered...  Special thanks to @Argh! who helped me immensely to figure out the new texture formats! Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Atlas Stations

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    visibility 1173 file_download 59 personvirakotxa
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    Visual mod, only. A dark, surrealist take on the Atlas stations for added atmosphere and extra cosmic dread... Vanilla sized. No FPS loss. Inspired by H. R. Giger's artwork. Light effects, and the Atlas Iteration itself were left untouched. Compatible with Atlas effect recolors. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Legit Max Technology Upgrades

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    visibility 3991 file_download 1563 personmece
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    This mod gives max possible stats to all of your exosuit/ship/multitool/exocraft upgrades. This affects already installed upgrades. Original idea of this mod belongs to vampirecosmonaut from nexusmods, but that version has a bug with "less is better" stats, so I decided to fix it. This mod edits METADATA / REALITY / TABLES / NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN

    June 1, 2019
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    Tesseraction - Angled Basic Wall and Floor Snapping

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    visibility 1508 file_download 355 personWinderTP
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    This mod is a part of Eucli-ea. This mod allows: Any building objects that uses Basic Floor snappoints to be snapped onto Basic Floors at an angle of 15, 30, 45 and 60 degrees in either upwards or downwards direction in the horizontal axis; Basic Floors to be "stacked" vertically; Any building objects that uses Basic Wall snappoints to be snapped onto Basic Walls and Basic Half Walls at an angle of 15, 30 and 45 degrees in either leftwards and rightwards direction in…

    May 1, 2019
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    Rifts Smaller Rockets

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    visibility 706 file_download 25 personRiftRevan
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    Makes the extreme big Rockets way smaller

    April 25, 2019
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    Grass Correction (Vulkan Compatible)

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    visibility 2637 file_download 1030 personExosolar
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    This mod corrects the issue where grass fails to spawn on slight inclines, leaving huge areas as a patchy, craggy, terrible-looking mess. This mod changes no colors on its own. It Helps both lush grass types fill in correctly (both the taller grass types and the newer short type) and carries over the same grass fix to the megaexotics as well. Works with experimental Vulkan update! The mod alters ten files: METADATASIMULATIONSOLARSYSTEMBIOMESLUSH... ...LUSHHQOBJECTSFULL ...LUSHOBJECTSFULL ...LUSHOBJECTSMID ...LUSHOBJECTSLOW METADATASIMULATIONSOLARSYSTEMBIOMESHUGEPROPS... ...HUGELUSHHUGELUSHOBJECTSFULL ...HUGERINGHUGERINGOBJECTSFULL ...HUGEROCKHUGEROCKOBJECTSFULL…

    April 22, 2019
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    Rifts Better Clouds (Way less blurry)

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    visibility 3391 file_download 1665 personRiftRevan
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    This Mod reduces the blurriness of the Clouds (and more)  The screenshots speak for themself 😀    WIP    if you find Bugs, pls feel free to report 🙂    Short clip of the Mod:  https://xboxclips.com/Rift%20Revan/757a5729-dc88-4b7b-ad36-200e50197b21  

    April 16, 2019


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