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This mod changes the various creature sizes in the game. Specifically: Big/Bigger/Huge: Big version has creatures from small to Huge (but less small than Vanilla NMS) so that bigger creatures are more common, Bigger version has creatures from Medium to Huge and Huge version has all huge Creatures. Unlocked Sizes (As requested): The Unlocked Sizes version tampers with maximum sizes so that tiny creatures are still possible (Same as Vanilla) but just gives the possibility for some to be Huge. (E.g. Butterflies, Fish, Rodents etc can…
September 13, 2016 -
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Show some love for your add-ons with this load screen replacement that adds the tagline "Custom Edition" signifying you are modded and ready. I mean it does what it says, don;t expect anything amazing. =) Honestly, it's just flavor stuff I made for myself but maybe some of you might like it! Leave a rating if you enjoy. It motivates me to keep making stuff. }--------------------------------------------------------------{ CHECK OUT MY OTHER MODS: Units Received = Fallout 4 Cash Register Holo…
August 26, 2016 -
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Just a simple water retexture that I've been working on. Inspired by Skyrim/Fallout water mods. Correct me if I'm wrong, but I believe this is the first water mod/retexture for No Man's Sky so far.' I guess the purpose of this mod is just to try to improve the way the vanilla water looks and basically make the water seem more "swimmable" This is the very first version and I plan to update it as frequently as I can while…
August 27, 2016 -
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This exchanges scenes from the RAINFOREST biome as seen in the E3 presentation with scenes from common and creatures in the game. Creatures, plants and rocks from the rainforest biome get added to the game. Diplosaurus, two headed triceratops, antilopes, flyinglizard and (possibly, not tested) the blue butterflies are findable. Also this models were used for the presentation so don't expect it to work that well (missing animations? and so on)...this is rather for demonstration purposes (and for making screenshots I guess). Below is…
August 28, 2016 -
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This mod removes (makes invisible) the strangely shaped particles (skinny rectangle, squiggly line, rock shape) found in the atmosphere of some planets (scorching, radioactive, toxic, jungle etc) I haven't been able to find the little common round particles and have given up , alot of people including myself like them anyway. I will also post more screenshots of different extreme planets and the particles removed. PS Please direct any questions to this mods No Man's Sky Nexus page. Sorry. I…
August 28, 2016 -
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This simple mod removes the rainbow lines when using boost and pulse in space. It also removes those fluffy little particles floating around up there when you aren't boosting or pulsing. You can choose one or both, all included in one .zip file. PS If you wish to ask a question it will have to be done through this mods No Man's Sky Nexus page. Sorry. I don't use social media.
August 26, 2016 -
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Replaces the Number Decals with Numbers from Predator. It has JUST the predator numbers, unlike my other version which has 2 other fonts too. I included 2 files, the "...AndSpace" file includes the numbers for Space Stations too. So you will see the Predatornumbers on the outside too.
August 25, 2016 -
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Quickflight v1.0 has 2 versions for varying planetary flight/acceleration speeds: -2x flight speed -4x flight speed Any faster and the game cannot render fast enough (you already start to notice this a little more with 4x speed) If you would like to use this mod in tandem with LowFlight, please download the latest update for LowFlight instead. This mod modifies GCSPACESHIPGLOBALS.GLOBAL.MBIN so it is incompatible with any mods that do so as well. If you would like to support…
August 26, 2016 -
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Updated for 1.75 "VISIONS" ----------------------------------------------------------------------------------------------------------------- Updated for 1.57 Revised scale of plants and increased them accordingly. Now you can get a little lost in the trees and plants. Changed the scale of some Trees, mainly Frost biomes. Tweaked various objects. New screenshots will highlight some of the flowers and plants ----------------------------------------------------------------------------------------------------------------- Updated for "NEXT" Revised the scale of objects and vegitation and changed spawn density. Removed the wind effect for the time being as issues with flickering shadows was accuring.…
December 2, 2018 -
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This tool allows you to extract or re-archive NMS's pak(psarc) files more easily. All credit for extraction and archivation goes to Atari for making Psarc decompile tool. This tool is basically a shortcut for extracting all files in a directory or multiple files. It takes about 3 minutes to extract all pak files in NMS on Intel Core i7-6700K processor and 5 minutes to archive them back. Usage: drag'n'drop files or directory you want to extract or archive
August 26, 2016 -
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A sneakpeak of my retexture for Vy'Keen building. This mod will also change textures in spacestation (if related to Vy'Keen) All feedbacks are welcome. Need them to get something fully enjoyable :D For more re-texturing, please check my others mods: SpaceStation MainHall Korvax Buildings Gek Buildings LandPads
September 1, 2016 -
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Replaced the default Grenade Explosion with the back half of the Halo Plasma Grenade explosion for a more satisfying boom. More Halo replacements to come soon. -Aruseus123 **THIS IS AUDIO NOT VISUAL
August 26, 2016 -
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This mod replaces the standard alarm sound with the Nostromo alarm from the movie Alien making it 500 times better. Look out Low Flight mod. Some of my other Mods: Simple Elements 3 - Icon Pack Simple Tech - Icon Pack Power Binoculars - Retro 80's Style Binoculars NMC - Crosshair Remover Overwatch Font Pack Simple Elements 2 - Icon Pack Wubba Lubba Dub Dub! - Units Received
August 25, 2016 -
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Needed to replace the name with "Nearly Invisible Traderoutes". Seems like you can still see them, even if its barely(and without mods you dont see them, at me atleast). Need to see if i can make them even more "Invisible". This mod replaces the Traderoute texture with a small one which shouldnt be seen in space. If you can see it write a comment please.
August 26, 2016 -
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Replaces all the Decals(and Numbers) in DECALS folder with Stickers from Counter-Strike: Global Offensive. If you use a mod which makes use of this files it will interfere with it. All in all it should be around 50 different Stickers from CSGO + CS styled numbers. They get place randomly, so sadly some will be on its head or mirrored, same goes for the numbers. The archive has 2 files in it, one is for the Stickers and the second…
August 25, 2016 -
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Replaces the face texture from the Explorer Race with the "Eye" from HAL9000(Space Odyssey 2001). There are 3 states, when the Explorer gets angry he shows the red one. Happy is Blue und Green/Yellow Neutral.
August 25, 2016 -
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I made the Traderoute lines a bit finer and gave them the colour Blue. I like it more this way and thought why not share.
August 24, 2016 -
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This mod completely replaces the normal textures with cloud stocks taken from the real world. Resolution wise, this mod replaces the low-res old textures (1024x512) with complete overkill (8192x4096). And yes I am insane, but my insanity makes a prettier game, so... :P Before you say anything, the cloud texture looks bland (doesn't cover as much of planets), I know. I'm working on fixing this issue and will release an update soon!
August 25, 2016 -
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Just another quick mod for SpaceStation main Hall I did to educate myself with .dds and re-pak. Replace the plain boring 512*512 texture of SpaceStation main hall with a 1024*1024 scratched and more realistic one Now with up to 4096 resolution and red-ish version that suit the Damply RedLight mod ! Check my others ReTexture: Vy'keen buildings Korvax buildings Gek Buildings LandPads
September 1, 2016 -
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These textures are an improvement over the original textures, while still staying true to the art style of NMS. The textures are up-ressed from the original resolution (512), to 2x the size (1024). I haven't seen any noticeable performance degradations, however, keep in mind that I am using a GTX 970.
August 26, 2016 -
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This .pak replaces the Decal Numbertypes with the ones from Predator Movie and 2 other which look Alien/Marine like. It should be compatible with other Mods, i only included the numbers i modified. All other files are untouched. Added Screenshots which show some of them.
August 24, 2016 -
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Third iteration of my Simple Elements mod. This will replace your element icons with a set of your choosing. Check out the images above! Some of my other Mods: Simple Tech - Icon Pack Power Binoculars - Retro 80's Style Binoculars NMC - Crosshair Remover Overwatch Font Pack Simple Elements 2 Wubba Lubba Dub Dub! - Units Received
August 25, 2016 -
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Reduced Launch Cost (Now Foundations Compatible!) Lowers the plutonium cost for launching your ship from the ground. Options for 50% of original cost (12.5% of total plutonium per launch) , 25% of original cost (6.25% of total plutonium per launch) 0% of original cost (free!) Nexus link Thanks Thanks to emoose! His MBINEdit tool made this dead easy to do. https://github.com/emoose/MBINEdit
August 12, 2017 -
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This is just a quick little mod I made before going to bed. I made it for my own use (when I can get my pc to launch it that is) so it isn't the best for everyone. Any suggestions are appreciated Made by Pottymouth222
August 24, 2016