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    Thicker or No Traderoute Lines

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    visibility 5508 file_download 1236 personPOiZiE
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    Simple mod to either make the traderoute lines thicker or to make them invisible. Feel free to post any questions/suggestions into the comments below.

    September 3, 2016
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    E3 Monoliths

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    visibility 7140 file_download 916 personRepti
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    This mods lets you choose from 2 different types now, one with only E3Monoliths and 0 current ones and also meaning they're uncommon. Or can have a Mixed file while removes Plaques but has variety of current monoliths and E3 ones, and makes E3 ones a bit more common.  WARNING: the 3 knowledge stones that are usually around the Monolith are no longer there (only for All version). I'm ok with this as I think it was too easy to…

    September 7, 2016
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    Hyperdrive Sound Remaster (ALPHA)

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    visibility 4313 file_download 756 personryzehr
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    ALPHA EDITION - THIS MOD IS NOT COMPLETE. THERE IS STILL A FEW THINGS THAT NEED TWEAKING. So, just like my Pulse Drive mod, I made a Hyperdrive one too ^.^ THIS MOD IS IN ALPHA STAGE! It's another simple mod, changes some of the Hyperdrive SFX. They are not too great rn and they're kinda hard to hear, but I am working on it! COMPATIBILITY  I haven't come across any problems, only the slightly quiet noises. This will be compatible…

    September 4, 2016
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    Pulse Drive Sound Remaster

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    visibility 5183 file_download 1366 personryzehr
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    Hey guys! Quick mod! The old pulse drive sounded like a car engine being dragged along a old dirt track filled with rubble. I don't have a YouTube video as my internet is waaaaaaaay to slow for that. It's an awesome mod, just try it out! WHY NOT SHAKE THINGS UP? This mod simply changes the Countdown timer and the Pulse Drive sound effect. If any other mods change these two files, they will be incompatible and may cause your…

    September 4, 2016
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    No Man's Sky Mod Manager

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    visibility 11059 file_download 2645 personMajora
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    This is a simple mod manager I created. If needed, all you need to do is locate the No Man's Sky folder (for example C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky). It should work with both the Steam version and the GOG version but has only been tested with the Steam version.

    August 26, 2017
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    Ship HUD Matrix style

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    visibility 7208 file_download 400 personScavangeR
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    Here is a mod requested to me on Discord Introducing Matrix style hud for your ship. This mod was made using the amazing template of E3 space HUD by DeckyDoodles (with his courtesy)

    September 3, 2016
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    Less Creatures

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    visibility 3689 file_download 312 personpamehabai6
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    As requested (Yes people actually requested this) this mod reduces creature spawns. This affects ALL creatures. You can choose between the 1.25 times less and the 1.5 times less. If requested I could add an even less version (but why would someone want that?) Reducing it even more would be unwise. There already are too little creatures. Good Luck Finding them ? For questions, problems, requests etc. add me on discord: pamehabai6 #5480.

    September 3, 2016
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    Games? Hello!

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    visibility 5142 file_download 38 personGalenmacil
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    Games? Hello! is my small contribution to the No Man's Sky "phenomena". A modest, slightly funny mod that change the initial loading screen of the game. Warning: The "Sarcasm" skill was used during the creation of this mod. My level 39 character just reached 78.7 in that skill. So, yes! I am quite proud...

    September 2, 2016
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    Mountains of 701

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    visibility 7404 file_download 1112 personScoochyDC
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    This mod attempts to increase the size of the mountains and peaks in NMS. They should be quite a bit higher in the atmosphere and at times popping through the clouds.   ************************DO NOT INSTALL ON THE PLANET SURFACE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!**************************************

    September 3, 2016
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    Crashed Ship Flag - Albania

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    visibility 2143 file_download 29 personzerone
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    Crashed ship flags replaced with Albanian flag 

    September 2, 2016
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    TemplarGFX's Wild Life

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    visibility 9097 file_download 1857 persontemplargfxnms
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      Wild Life for No Mans Sky takes the current system for spawning and controlling creatures in the game, and pushes it to the max! There are almost three times the creature type definitions to ensure behavioural differences between small and large versions of any base genus. Further to that, each possible Fauna abundance has been reworked to allow these new creature types to be used to maximum effect from miniscule to gigantic. Behavior and movement styles have been changed…

    September 11, 2016
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    Crashed Ship Flag Overhaul

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    visibility 3146 file_download 252 personryzehr
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    Hey ^.^ This is my first mod! If you come across any problems or want some requests, be sure to let me know :) Ever wanted your country to be in NMS?  Well, it's quite simple really! Here it is! The flags that are included are: UK, USA, Australia, Russia, China, Germany, North Korea, Brazil, Japan, Canada and South Africa. COMPATIBILITY  I haven't come across anything that edits the flag files, but if there is any problems please let me…

    September 3, 2016
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    Gek Buildings retext

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    visibility 4615 file_download 1752 personScavangeR
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    My third and last part of Aliens building retext: Gek Buildings ! Since this race is the Tradding one, I make the choice to go for something really "pimp" and radically different of the vanilla. Hope you'll like it ! This mod "overlap" a part of my Landpad one but landpad is still mendatory to get full retext. Actually the game use the same textures for all landpads + Gek buildings wich kinda annoy me. 0.2 Added an optional version…

    September 4, 2016
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    21:9 / Surround / Eyefinity HUD Mod

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    visibility 13998 file_download 3444 personFurinex
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    This mod aims to fix the terrible support for 21:9 and Surround / Eyefinity Resolutions.  The HUD was completely stretched even though HG Claims they were supporting it.  This is a terribly bad port of the original HUD.  This mod has morphed from one mans project and another's desire, to a slightly community driven mod with many support angles and contributions.  The following is the accumulation of work put into this mod so far.  Changes that were made with this…

    September 3, 2016
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    MINIHUDs for 21:9

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    visibility 3688 file_download 361 persontoffler
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    Contains both versions of MINIHUD released before but for 21:9 displays. It should fix HUD stretching, won't affect your inventory and other stuff. For 21:9 displays only.

    September 1, 2016
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    Fewer AI Starships (Work in Progress)

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    visibility 2077 file_download 75 personrobdood
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    Simple mod which reduces the number of starships you'll see flying about on your adventures.  Work in progress, I'm still tinkering with the numbers to see the difference it makes.  Affects ships you'll see in space (freighters warping in, floating in space; and the trader ships similar to your own ship). Affects ships you'll see on planet (overhead flybys of AI ships) - reduced numbers and increased the distance at which they spawn, so hopefully you should see less (seems…

    September 1, 2016
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    Sparse Buildings

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    visibility 3805 file_download 324 personrobdood
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    Simple mod which alters the distance buildings are allowed to spawn next to each other.  There are two versions, one which doubles, the other triples, the distance between things.  Makes for a more arduous adventure!  I personally prefer the triple distance version. In theory it should reduce the total number of buildings per planet too, but I haven't tested that. 

    September 1, 2016
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    No Boldcaster Hit Marker (clearer aim)

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    visibility 2051 file_download 130 personSatchelite
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    As the marker appears with no distinction between targeted enemies and environment, and with the purpose to clear the aim, I removed the boldcaster hit marker. Could be used with the "No Scanning Eyes or Orange Warnings Drone Sign" mod to clear combat scenes.  

    September 1, 2016
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    More Starship Map Colors

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    visibility 4300 file_download 359 personagathoarn
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    --EDIT: TAKING REQUESTS FOR MORE COLORS--   I decided to make more colors for the starship map/radar. Current colors:  green light blue purple violet yellow I am currently researching ways to use NMSE to allow the color of map (or rather  the texture used) to change based on the ship's seed. Unfortunately I do not have a lot of free time. I am familiar with C++ and can make a .dll, however progress is slow as there is not a lot…

    September 10, 2016
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    Scanner Retexture

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    visibility 3656 file_download 419 personhammyg
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    Retexture of the scanner/binocular UI. Three files to choose from: Simple, Simple with more transparency, and Complex. Only the simple texture has very visible lines the other two are more subtle. P.S. sorry no screenshots of the complex texture as of yet :P

    September 3, 2016
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    Better Game | Better Life

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    visibility 7206 file_download 238 personAlzu
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    Its a simple Mod. I just changed some little things ingame. These Things are annoying in the Vanilla Game.    

    August 31, 2016
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    Closer Structures Mod

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    visibility 4863 file_download 808 personfrognik
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    This mod makes it so all the structures generate close to each other.   (So I guess there was a site rollback because the latest version is not there after checking back after a couple of days...) _Mod.CloserStructures250c.pak: New update does 2 things Structure scenes generate a distance of 250 away from each other. (stops ground textures bug and improves general terrain gen) All structure scenes are now classed as "cluster" scenes and have the maximum chance for extra features…

    September 1, 2016
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    Colorful Titles

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    visibility 1806 file_download 197 personanonyms
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    Colorized default titles and NEXT titles.

    July 26, 2018
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    No Critical Hit Icon

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    visibility 1514 file_download 56 personhammyg
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    Get's rid of the annoying x2 that pops up during space combat. Pretty simple, I think it's more immersive.

    August 31, 2016


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