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    Instant Button Reaction

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    visibility 36309 file_download 20188 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ Description: This mod removes the waiting time after a mouse click / key press, so the respective action is executed almost immediately. Credits: Thanks to Shadwar. First idea and implementation of this mod.

    November 22, 2018
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    More Colour Palette Combinations (Final Update) Pathfinder

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    visibility 10816 file_download 3856 personGameslinx
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      THIS IS THE LAST UPDATE I SHALL EVER MAKE TO THIS MOD. Hello, mod user! It's been an awful long time since the last release for this mod. In order to avoid confusion, the version for the No Man's Sky FOUNDATION Release is here. The older version is HERE. This mod is aimed at players of the game who want a more diverse colour palette. In short - More colour combinations! This does not change how the game generates…

    March 11, 2017
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    This is the updated Fling Trainer for Pathfinder Update 1.2 Support 1.0-1.2 as the name states. No Mans Sky v1.0-v1.2 Plus 25 Trainer. All cheats working on 1.2 Pathfinder Update.

    March 11, 2017
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    Land Vehicle Test

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    visibility 12864 file_download 79 personeegandj
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    This will replace all of the Word Stones with the buggy model, it is purely used for demonstration purposes. Do not download this expecting anything other an a collisionless test model. Once you've finished with it just delete the .pak file. Just look for a wordstone and it will be in its place.

    November 28, 2016
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    NMS Model Importer

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    visibility 5086 file_download 344 personmonkeyman192
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    NMS Custom Model Importer - alpha v0.7 coded by monkeyman192 and gregkwaste Custom blender addon to export models from blender into a format that is compatible with No Man's Sky. For a full guide on how to prepare models in blender for exporting read 'Blender Model Setup Guide.txt' For a full guide on how to add the exported model into No Man's Sky, read 'Adding Model to Mod Guide.txt' Any issues please check the Issues page on github (https://github.com/monkeyman192/NMSModelImporter) and…

    November 26, 2016
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    LARGEPLANT HD Enhanced Normal Maps

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    visibility 7429 file_download 1160 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the large plants and trees that are named as such, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.  Note that this doesn't mean that every tree, and only that, is covered by the mod. Some small plants get…

    October 23, 2016
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    ANTELOPERIG HD Enhanced Normal Maps

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    visibility 3807 file_download 450 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the antelope-like creatures, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.

    October 15, 2016
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    "https://www.youtube.com/watch?v=NyQiHC99muw&feature=youtu.be"  ...

    October 26, 2016
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    Salt and Vinegar

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    visibility 13158 file_download 346 personGuzaboo
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    Slightly improve the look of shuttle type ships by removing the rust!

    October 2, 2016
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    No Man's Model Viewer

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    visibility 13211 file_download 1709 persongregkwaste
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    No Man's Model Viewer is a model viewer created to preview No Man's Sky 3D Models. It also supports animation playback and also a custom Procedural Generation procedure which tries to emulate the game's behavior during the creation process. You can find the source code of the project in my repo : https://bitbucket.org/gregkwaste/nms-viewer/overview For basic functionality, usage, features, issues and stuff please refer to the repo wiki page: https://bitbucket.org/gregkwaste/nms-viewer/wiki/Home Email me for any issues or suggestions: [email protected]

    October 2, 2016
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    Actual Blackhole

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    visibility 8263 file_download 740 persondamanique
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    [DESCRIPTION] Removes the flare from the blackhole tunnel, so it's, you know... an actual blackhole [KNOWN BUGS] Changes the shape of the tunnel to a circle instead of an oval. [COMPATIBILITY] This mod is not compatible with any other graphical blackhole tunnel mod. It should work fine with speed mods, but let me know if it doesn't!

    October 1, 2016
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    SPIDERRIG HD Enhanced Normal Maps

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    visibility 3640 file_download 474 personvirakotxa
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    Enhanced normal maps, twice or triple the size of the original textures. Their skin and parts will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the doubled-up normals.

    October 1, 2016
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    E3 2015 Scan Pulse Effect

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    visibility 14809 file_download 2891 personlawnreality
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    This mod alters "OUTPUTPOSTPROCESS.SHADER.H.BIN", taking advantage of some old code they left in the file to (mostly) bring back the scan pulse effect that was shown off at E3 2015 and the "I've Seen Things" trailer.

    August 15, 2017
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    All Lush Planets

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    visibility 9464 file_download 1054 personRepti
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    This mod is a bit of a simple one, but I like exploring lush planets. I do agree this can kinda take away from the reward of finding a lush planet, but this could bring your mood up or something when you're on a bad luck streak. But yes nothing too great or anything, just thought it'd be nice.   Note: This should also go for moons

    September 30, 2016
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    Flat Planets

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    visibility 5877 file_download 245 personroycewegner
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    this mod makes the terrain noise levels to basically zero. this means all planets will have a flat surface instead of using hills and mountains. this mod could be good for really low end systems that need to save every bit of cpu power. with the regular terrain in the screenshots shown i was using %67 cpu on a quad core just standing around and with the flat plains i was hitting around %52 to %55 cpu usage

    September 29, 2016
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    Atmospheric Weather Mod

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    visibility 18807 file_download 4352 personpannonian
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    I watched the early video trailers of No Man's Sky, and noticed, that there is dust and rain effects while the spaceship is flying, but the final product doesn't have it. While it's raining or snowing or having a dust storm upon exiting the space ship, but it's clear weather, while flying over the surface. I added the effect of dust and rain (depending which planet and its climate).   It's still first version, so it may look ridiculously foggy…

    September 29, 2016
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    Spawn Less v1.1

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    visibility 5026 file_download 258 personroycewegner
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    This mod basically ceases the spawning of rocks,grass,trees,cacti. this does not necessarily mean you will not find certain minerals  or wild life. this just means things such as grass,rocks,tree,cacti,natural crystal forms will not spawn this should help speed up your game a bit for lower end systems. however, i did still notice my quadcore at 2.7ghz per core was still spiking to %100 due to the voxel quadrant generation and LOD 1,2,3 levels that stream in for terrain these settings were…

    September 28, 2016
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    Render Distance Mod 1.0

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    visibility 11235 file_download 1052 personroycewegner
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    found a important file NMSARC.25E773B8.pak and this file GCGRAPHICSGLOBALS.GLOBAL.MBIN was inside of it which contains: <Property name="EngineRenderDistance" value="5000000" /> i have increased the value to <Property name="EngineRenderDistance" value="9999999" /> i wanted to point out that adding a number to the values and trying to recompile with mbincompiler creates a bizarre output for the file that reads <Property name="EngineRenderDistance" value="5E+08" /> i assume this is a limit or a bug and if you know what this means please tell me and maybe there…

    October 4, 2016
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    No Intro Music Mod

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    visibility 1359 file_download 82 personroycewegner
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    Disables the intro music

    September 28, 2016
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    Retro Flight Controls

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    visibility 4681 file_download 171 persondamanique
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    DESCRIPTION Replaces the hexagonal flight controls texture to a more retro look with red, yellow and green bars. KNOWN BUGS None COMPATIBILITY This mod is not compatible with any other texture mod that replaces the flight controls.

    September 27, 2016
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