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      THIS IS THE LAST UPDATE I SHALL EVER MAKE TO THIS MOD. Hello, mod user! It's been an awful long time since the last release for this mod. In order to avoid confusion, the version for the No Man's Sky FOUNDATION Release is here. The older version is HERE. This mod is aimed at players of the game who want a more diverse colour palette. In short - More colour combinations! This does not change how the game generates…

    March 11, 2017
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    This is the updated Fling Trainer for Pathfinder Update 1.2 Support 1.0-1.2 as the name states. No Mans Sky v1.0-v1.2 Plus 25 Trainer. All cheats working on 1.2 Pathfinder Update.

    March 11, 2017
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    Land Vehicle Test

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    visibility13214file_download79personeegandj
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    This will replace all of the Word Stones with the buggy model, it is purely used for demonstration purposes. Do not download this expecting anything other an a collisionless test model. Once you've finished with it just delete the .pak file. Just look for a wordstone and it will be in its place.

    November 28, 2016
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    NMS Model Importer

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    visibility5651file_download396personmonkeyman192
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    NMS Custom Model Importer - alpha v0.7 coded by monkeyman192 and gregkwaste Custom blender addon to export models from blender into a format that is compatible with No Man's Sky. For a full guide on how to prepare models in blender for exporting read 'Blender Model Setup Guide.txt' For a full guide on how to add the exported model into No Man's Sky, read 'Adding Model to Mod Guide.txt' Any issues please check the Issues page on github (https://github.com/monkeyman192/NMSModelImporter) and…

    November 26, 2016
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    New Red Crystal Design (EOL)

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    visibility8174file_download2178personQuantus
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    !Caution! This mod no longer receives updates! Support for this has been discontinued. Thanks to everyone who was interested in this mod project as long as it was active. Unfortunately I cannot remove the mod because the site operator / administration has blocked the function for deleting mods. That's why this note. greetings quantus --- No Man's Sky MOD * New Crystal Design Variants *  SYNTHESIS Release Edition [email protected] The mod was ported by me as far as possible to…

    May 30, 2020
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    "https://www.youtube.com/watch?v=NyQiHC99muw&feature=youtu.be"  ...

    October 26, 2016
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    Salt and Vinegar

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    visibility13506file_download347personGuzaboo
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    Slightly improve the look of shuttle type ships by removing the rust!

    October 2, 2016
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    No Man's Model Viewer

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    visibility14361file_download2030persongregkwaste
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    No Man's Model Viewer is a model viewer created to preview No Man's Sky 3D Models. It also supports animation playback and also a custom Procedural Generation procedure which tries to emulate the game's behavior during the creation process. You can find the source code of the project in my repo : https://bitbucket.org/gregkwaste/nms-viewer/overview For basic functionality, usage, features, issues and stuff please refer to the repo wiki page: https://bitbucket.org/gregkwaste/nms-viewer/wiki/Home Email me for any issues or suggestions: [email protected]

    October 2, 2016
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    Actual Blackhole

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    visibility8667file_download754persondamanique
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    [DESCRIPTION] Removes the flare from the blackhole tunnel, so it's, you know... an actual blackhole [KNOWN BUGS] Changes the shape of the tunnel to a circle instead of an oval. [COMPATIBILITY] This mod is not compatible with any other graphical blackhole tunnel mod. It should work fine with speed mods, but let me know if it doesn't!

    October 1, 2016
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    All Lush Planets

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    visibility9910file_download1096personRepti
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    This mod is a bit of a simple one, but I like exploring lush planets. I do agree this can kinda take away from the reward of finding a lush planet, but this could bring your mood up or something when you're on a bad luck streak. But yes nothing too great or anything, just thought it'd be nice.   Note: This should also go for moons

    September 30, 2016
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    Flat Planets

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    visibility6220file_download255personroycewegner
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    this mod makes the terrain noise levels to basically zero. this means all planets will have a flat surface instead of using hills and mountains. this mod could be good for really low end systems that need to save every bit of cpu power. with the regular terrain in the screenshots shown i was using %67 cpu on a quad core just standing around and with the flat plains i was hitting around %52 to %55 cpu usage

    September 29, 2016
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    Atmospheric Weather Mod

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    visibility19661file_download4471personpannonian
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    I watched the early video trailers of No Man's Sky, and noticed, that there is dust and rain effects while the spaceship is flying, but the final product doesn't have it. While it's raining or snowing or having a dust storm upon exiting the space ship, but it's clear weather, while flying over the surface. I added the effect of dust and rain (depending which planet and its climate).   It's still first version, so it may look ridiculously foggy…

    September 29, 2016
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    Spawn Less v1.1

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    visibility5306file_download267personroycewegner
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    This mod basically ceases the spawning of rocks,grass,trees,cacti. this does not necessarily mean you will not find certain minerals  or wild life. this just means things such as grass,rocks,tree,cacti,natural crystal forms will not spawn this should help speed up your game a bit for lower end systems. however, i did still notice my quadcore at 2.7ghz per core was still spiking to %100 due to the voxel quadrant generation and LOD 1,2,3 levels that stream in for terrain these settings were…

    September 28, 2016
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    Render Distance Mod 1.0

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    visibility11578file_download1073personroycewegner
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    found a important file NMSARC.25E773B8.pak and this file GCGRAPHICSGLOBALS.GLOBAL.MBIN was inside of it which contains: <Property name="EngineRenderDistance" value="5000000" /> i have increased the value to <Property name="EngineRenderDistance" value="9999999" /> i wanted to point out that adding a number to the values and trying to recompile with mbincompiler creates a bizarre output for the file that reads <Property name="EngineRenderDistance" value="5E+08" /> i assume this is a limit or a bug and if you know what this means please tell me and maybe there…

    October 4, 2016
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    No Intro Music Mod

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    visibility1621file_download84personroycewegner
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    Disables the intro music

    September 28, 2016
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    Retro Flight Controls

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    visibility4972file_download182persondamanique
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    DESCRIPTION Replaces the hexagonal flight controls texture to a more retro look with red, yellow and green bars. KNOWN BUGS None COMPATIBILITY This mod is not compatible with any other texture mod that replaces the flight controls.

    September 27, 2016
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    Metal Bug Drone

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    visibility3597file_download239personDr Himmelpimmel
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    this mod replaces the drone texture in a other, more metal bug like thing

    September 27, 2016
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    No Mans Sky .PAK master list proper labels

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    visibility3232file_download319personroycewegner
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    (updated and fixed some mislabeled folders/files) (updated .rar file with small extracted samples of interest and some interesting notes) there are 62 .pak files and this shows whats in them for the most part. I might be updating this frequently so check back daily or weekly! This is to help out the modding community by helping with the confusion of whats inside of all the .pak files. I have labeled whats inside of each .pak file so, if you are…

    September 27, 2016
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    E3 Backpack

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    visibility7208file_download456persondamanique
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    DESCRIPTION Replaces the default backpack texture with a brighter, cleaner-looking one with decals that resemble the game's title/concept art ('E3 version'). KNOWN BUGS: The backpack model in the inventory is rendered in a low resolution. This mod does not fix this problem. COMPATIBILITY: This mod is not compatible with any other backpack texture mod.

    September 26, 2016
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    FRENCHY'S ATOMIC LASER

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    visibility8246file_download772personFrenchyLaFleur
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    Old instant miner went AWOL so I updated to the latest template to fix the description bugs, increased the power, and built in a rework of the smaller debris mod, this one being 1/10th the size and all models shrunk now, vs the other mod missing some resources. This mod will cause many particles and debris to form instantly. The forced smaller debris helps cut down any lags I've encountered. I also found and forced a white colour for the…

    September 26, 2016
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    HD Clouds

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    visibility17407file_download6029personscooterbaga
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    Hello, I find the current HD cloud offerings... unsatisfactory... So I made some. One is the NASA cloud texture used on everything ever since the beginning of time... It should be flawless. The other is a mishmash of cloud formations I cobbled together in to a texture tile for a sphere... It's not flawless, but I think it's neat. I tried to touch up all the rough spots, but big textures are big. I know I missed things. If you…

    September 26, 2016
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    Chozo ReShade

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    visibility18667file_download3457personSlothability
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    Screenshots The above screenshots start with ReShade Off first, and then ReShade On in the next screen shot. Before & After style ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Chozo ReShade is a preset that aims to bring a darker, mature, and modern sci-fi look to No Man's Sky.  This is a WIP preset utilizing ReShade 3.0 beta  ReShade 3.0 allows in-game editing through a GUI. To toggle the GUI, hit Shift + F2. Under the Settings tab of the GUI, change the Performance setting to…

    September 26, 2016
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    Biomechanical Space-Anomaly

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    visibility5995file_download279personvirakotxa
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    HD Texture replacer in biomechanical style for the Space Anomalies. "Creator of simulation friend or foe? Paranoia imperative. Galaxy purely causal, individualism statistical anomaly - Nada is an error. Trust Nada? Trust you?"  Based on the artwork of the deceased great Swiss Surrealist Artist; Hans Ruedi Giger.

    September 18, 2016
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    Biomechanical Infestation

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    visibility5494file_download148personvirakotxa
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    HD Lore-friendly texture replacer of the alien infestation that plague some abandoned buildings. "It looked like a wound on the world. Crimson and ragged-edged, like something that once lived but was then torn asunder. I should have stayed away. Had I the senses to taste the air of this planet, I imagine it would have reeked with some kind of alien fetor, but nothing could stall my curiosity. Was it dead? Where I touched it, the surface was moist and…

    September 17, 2016


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