Latest Within All Time For No Man's Sky: NEXT



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    Geek's Creature Distance & Eco

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    visibility 1553 file_download 369 personGeek
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    This mod is my Creature Distance + Eco's DO NOT USE MORE THAN ONE! Check out Geek's Eco's for mod Description on that mod. Either use Eco's or Creature Distance or this one! They all conflict that's why there are 3 versions!

    March 28, 2019
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    Geek's Creature Distance

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    visibility 1686 file_download 368 personGeek
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    This is a simple mod that renders Creatures further away. I wrote this on request of the Community!

    March 28, 2019
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    NO MAN’S SKY TRAINER [FLING]

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    visibility 10430 file_download 6192 personloadsec
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    Note: This will be a unique topic to download the FLING's cheats, whenever possible I will be updating to the new versions of the game.   All the options in the screenshot.

    November 25, 2018
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    Visions Boot Logo

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    visibility 960 file_download 241 personIgnacio
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    Replaces the NMS logo with an HD recreation of the Visions logo.

    November 22, 2018
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    Unlimited Ship Hyperdrive Range

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    visibility 4131 file_download 2173 personRalkeon
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    This mod set to unlimited range to ships hyperdrive. File edited:  METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN (line 2198)

    November 24, 2018
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    INCREASED DAMAGE AND MINING REDUCED OVERHEATING Suta

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    visibility 3381 file_download 1755 personsutax
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    I had trouble with the mining times, which is the purchase of material, unnecessary pastime in the game. Unfortunately, I did not find an update to the game so I made my own version. This Mod makes: damage_and_mining_increases_5X_times faster_overheating_10X  times slower ! Compatibility :  - Compatible with NEXT 1.70

    November 2, 2018
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    Ignacio's Biomes (VISIONS Update)

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    visibility 4081 file_download 1705 personIgnacio
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    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
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    Always Day Mod

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    visibility 1104 file_download 369 personMjjstral
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    IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

    December 19, 2018
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    Hover Dragonfly

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    visibility 1511 file_download 204 personAleksandr009
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    He is hidden in the game. I added it. In order for it to appear, it must be investigated.

    October 10, 2018
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    Project Atlas Colors Overhaul for visions

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    visibility 2710 file_download 1098 personmodding_account
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    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    May 23, 2019
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    Not Tell Anybody Freighter Captains Secret

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    visibility 2714 file_download 435 personQuantus
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    No Man's Sky MOD * Not tell anybody freighter captains secret * NEXT Release build 3387908 !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ Info: The freighter captain told me a secret: "Captain, we have a save point at the bridge terminal, left side, first monitor, but please do not tell anybody, I like to let the beginners run all the way to the hangar. Oh, a beginner, quiet!" _MOD_not.tell.anybody.freighter.captains.secret.pak The left monitor on the…

    December 14, 2018
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    Night Time Discovery Next - Ships with lights

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    visibility 1232 file_download 346 personsixsocket69er
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    Adds lights to ships   Mirror link - "https://www.nexusmods.com/nomanssky/mods/865"

    September 17, 2018
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    Busy Space

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    visibility 1992 file_download 485 personBruce-Cambel
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    Space feels lonely, this hopefully changes that a little. Squadrons now warp in randomly and will help with pirate attacks. Increased the number of traders that may spawn in space and on planets. Ships now fly very close to you in space.

    September 15, 2018
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    Ian's Portal Warp

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    visibility 1761 file_download 195 personianm32
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    I don't like the incongruity between the turquoise portal membrane and a magenta tunnel, so this simple mod overhauls the warp tunnel effect when using the large alien portals. To see an animated capture of the effect (and possibly stare into the void for looping eternity), click here. This modifies the following files and will conflict with anything else that alters them. MODELSEFFECTSWARPWARPLARGEPORTALWARPCLOUD.MATERIAL.MBIN TEXTURESEFFECTSWARPWARPLARGEPORTAL.DDS

    October 14, 2018
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    Getting Head - Unlock Special Helmets for All Races

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    visibility 2333 file_download 656 personWinderTP
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    Getting Head Getting Head is a mod that lets the player access the Special Helmets with all races (including the X.O. Helmet), other than just the Anomaly. How to Use Using the Character Customiser, choose your race of choice, and select from the Presets to choose a helmet. All your previous suit customisations will be overwritten, but that's a sacrifice I'm willing to make. If you wish to use the vanilla heads once more, simply choose the last Preset of any race…

    December 22, 2018
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    Realistic Lighting Overhaul Reshade for NMS Next

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    visibility 2357 file_download 618 personSydney666
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    Realistic Lighting Overhaul Reshade NMS Next So what does RLOr for NMS Next do? It continues the work done by TheMercsAssassin which tones down the cartoony look of NMS Next and aims to bring realistic lighting and colour to the game.  It adds a number of lighting and colour corrections not only to NMS but also Project V - creating a personal preset which now thanks to TheMercsAssasin has been allowed to be uploaded as it's own standalone mod for…

    September 10, 2018
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    Just Hover

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    visibility 2831 file_download 888 personBruce-Cambel
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    This is a simple no-frills hover mod. It doesn't add anything extra like pulse speed or steering, just hovering. I was constantly updating my edit after updates and thought someone else may benefit and enjoy it, so here it is.

    September 10, 2018
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    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
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    Asteroid Debris Mod

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    visibility 1026 file_download 142 personHennesy
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    Here's a video demonstrating the mod     -This mod simply makes the debris from the common asteriods not despawn, also slowing down how much the debris spins. -This is my first mod and was kinda accidently as I've working on making all asteriods not be stactic, but this is a good start.  -If you have any questions feel free to add me on discord (Hennesy #5284) -Thanks for downloading   --KNOWNBUGS-- -When you destory an asteriod and leave that…

    September 9, 2018
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    Chromatic Skies

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    visibility 1498 file_download 327 persongtdcarthage
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    Chromatic Skies attempts to restore the Atlas Rises era sky color palettes as well as a few other fixes. As of NEXT, only the first 5 colors of the sky color palettes are used. FEATURES and DEPENDENCIES ChromaticSkies.DayPalette - Contains the Atlas Rises sky palettes with updated cloud tintage colors. (clouds don't always need to be pure fluffy white) - Modifies METADATA/SIMULATION/SOLARSYSTEM/WEATHER/SKYSETTINGS/DAYSKYCOLOURS.MBIN ChromasticSkies.DuskPalette - Re-uses the Atlas Rises day sky palettes as dusk sky palettes, allowing for strange multi-color sunsets.…

    September 9, 2018

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