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    Remove Ship Scanning On planets

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    visibility3168file_download61persondeapond
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    this removes ship scanning on planets to encourage exploration, scanner still works but it wont reveal points of interests on planets while in the ship, icons in space still get revealed, they have to, other wise you will never find space stations or anomalies

    August 7, 2017
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    Carbon Shield - Making carbon great again.

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    visibility1967file_download214personbybb
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    This is my very first mod for NMS. I created this because of survival mode and not having enough caves to stay in. Instead of just playing on Normal, I decided to add carbon to the list of resources legible to refuel Hazard Protection and Life Suppport. This mod modifies METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN

    July 25, 2017
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    Toned Down Lens Flare

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    visibility2745file_download507personultroman
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    "Toned Down Lens Flare" by Ultroman the Tacoman Version 1.2.1 WORKS IN 1.3 "ATLAS RISES"! Installation: Copy one (1) of the included .pak files into your MODS folder. As with all other mods, make sure you delete the DISABLEMODS.TXT file from the PCBANKS directory. Also, delete your SHADERCACHE directory (if you want to save time while testing several versions, simply delete the files in SHADERCACHE folder named something with "FLARE"). Version 1.2.1 readme: The fix for the insane brightness, which…

    August 11, 2017
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    Lost Roads - Custom Quest (Proof-of-Concept)

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    visibility4666file_download85personWinderTP
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    Began as an integrated hidden quest in Eucli-ea, this standalone version offers the proof-of-concept questline "Lost Roads" into the game. Begin the quest by talking to NPCs after you have help them once, there is a certain low percentage that you will find the right  dialogue.   Incompatible with all mods that add new buildable objects, products, and interactions.   Notes: There are issues that are related to the mechanics which this mod uses, you are advised to do the…

    July 11, 2017
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    Alien Structures Mod

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    visibility6113file_download957personmodding_account
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    --ABOUT-- This is a custom structures mod that adds  different custom models to the game. --CREDITS-- This was made by using the model importer tool made by monkeyman192 and gregkwaste, without which this would not have been possible. the following people along with others in the discord modding team have also helped me in making this mod (their discord chat names) : 1)monkeyman192 , gregkwaste and eegandj - helped with a lot of stuff 2)nadalee - made the ufo, the…

    July 11, 2017
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    **Disclosure Credit**  I just want to make a quick note here that I don't play with HBAO on. This effect added by Hello Games has some really odd side effects when it comes to grass by adding far too much shadow everywhere on the ground and this is for vanilla game not just with the shader. So some of my screenshots where I'm "not" using the in-game photo mode to take, is with HBAO off. HBAO is automatically applied when…

    July 17, 2017
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    Creature and Planet Information Moved

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    visibility3568file_download343personpabs235
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    Atlas Rises Update   This mod now only moves and restyles the Planet Information, as the Creature Information is now incorporated into the binoculars interface. I have kept the original name for now as renaming the mod removes the kind mod comments below, but if it ends up causing confusion then I'll create a new mod page for it.   Many thanks to the MBIN Compiler team, in particular Monkeyman192 without whom many mods (if not all) would not be…

    August 26, 2017
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    Black Notifications Background

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    visibility3028file_download282personpabs235
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    This mod has retired and put its feet up, but fear not, ActionOfLost has an Atlas Rises compatible mod for you to use here Have fun :)     This mod changes the blue background of the notifications that appear at the bottom-right of the screen to a transparent black background, and the background of the resources notification when building something. It also removes the dropshadow/outline from the notification text, the background padding around the text is slightly larger, and the…

    August 25, 2017
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    Ancient Alien Structures

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    visibility4346file_download469personGamerGirl89
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    This mod adds 119 new ancient alien structures of all kinds. some you can enter and some you cant , but i will be releasing a 1.1 version later on with animated stuff ? i hope you all enjoy . I also included a Patch Mod that makes my mod compatible with the Constructs mod just dont change the name of the patch,  and remove the Patch if you remove one of the two mods =Ancients and constructs  but if…

    July 11, 2017
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    Clean Pickup Icons

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    visibility4232file_download700personpabs235
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      Icon replacement for the pickup icons in the game. I wasn't too keen on the originals so made these and wanted to share - I'm just a beginner so please be gentle :)   The icons in the image above correspond to (taken from original image filenames):   Carbon, Chrysonite, Iron, Platinum, Plutonium, Titanium Heridium, Zinc, Thamium9, Crates, Tech Debris, Relics Minerals, Exotics, Trade, Tech, Health, Lifesupport Protection, Signal, Fuel, Rareprop, Shield   (replaces all icons in TEXTURES/UI/HUD/ICONS/PICKUPS)  …

    June 30, 2017
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    Sell Nanites

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    visibility6007file_download792personGnarly Tango
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    Has it gotten to the point where you've already bought all the blueprints you want, and now you just have these pesky nanites hogging inventory space? Perhaps you just discard them to free up that space? Well why discard them when you can sell them! This very simple mod keeps vanilla trading in NMS with the exception that you can now sell nanites! The prices are completely unaltered and determined by the vanilla game itself! You are most welcome. :)…

    August 22, 2017
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    Weather God

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    visibility8479file_download708personTreavan
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    Weather God is a complex mod that allows you to control five different dimensions of weather and sky coloring. Options include: default time, always daytime, always nighttime default weather environments, always clear weather Hint: if you want to avoid hazard weather and weather that drains hazard protection, choose the clear option. default sky coloring, always blue skies default clouds, no clouds default storms, infrequent storms ( every 40-60 minutes ) or no storms at all Every single combination is within…

    June 10, 2017
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    Time Lord

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    visibility6900file_download175personTreavan
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    About Time Lord is a simple mod that will produce an "always daytime" or "always nighttime" effect. This does not stop time. The sun will still rise and set ( even with the nighttime mod ) but the sky colors will not change. The daytime mod will still produce dawn and dusk colors. The nighttime mod will produce nighttime graphics all hours of the day. The sun will still rise and set but it will have no effect on coloring,…

    June 10, 2017
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    Terrain Shadow Removal Mod

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    visibility5063file_download1079personrahulp
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    Terrain Shadow Removal  This mod is pretty simple. All it does is remove all terrain shadows.  So the game may not look as beautiful as before, but will give a boost in fps. This mod is aimed at the people with not-so-beefy PCs.

    May 28, 2017
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    Star Wars Intro Logo

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    visibility2687file_download287personIgnacio
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    Replaces the title screen with a Star Wars logo.

    May 25, 2017
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    No Reflection MOD

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    visibility5894file_download1307personwoodymontana
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    This is a very simple performance mod that totally deactivates reflections when set to "Low" in your graphics settings. Reflections look great when set to "High" or even "Medium", but tend to blur the image when set to "Low", while staying quite demanding on some systems. This mod is aimed at people with low-end machines or that need the extra fps.

    May 21, 2017
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    Tech Shop Rebalance

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    visibility4726file_download572personJakeInDC
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    Please help test, leave feedback. I never see theta level blueprints in the tech shop, 5 blueprints is too few. I wanted to simply add a second tab of blueprints to choose from, but i don't think it is possible. Instead I changed how rare higher level blueprints are. By default there are 5 VeryRare and 53 Rare.  Changes for Blueprint types per version in zip file:     Common  -  VeryRare and Rare -> Common (normal level hardest to find?)…

    May 7, 2017
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    REMAINS (Bones From the Past and Present)

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    visibility6317file_download792personGamerGirl89
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    This is a mod that adds 119 bones across all the planets in No mans Sky at random except for the frozen worlds and complete Barren planets. There are even Bones in Caves and Underwater,  and if a few kind of bones keep repeating im sorry its just the game , for some reason the game likes certain bones when choosing from the random list some times lol but it should change up as you play . FYI there are…

    May 20, 2017
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    Fighters or Haulers or Science Ships Oh My This tiny mod will make your game spawn only the type of ship that you're looking for.  This mod is based on work that was originally done by Alex Marquis for his 'Only fighter ship' mod with a minor correction so that the freighters would still spawn correctly.  There are three mods included in this zip, one for each type of ship you might desire. (Shuttles are not in this mod, and…

    May 2, 2017
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    Product Cost Rebalance

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    visibility4993file_download611personJakeInDC
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    This is meant to balance the buy/sell values of some items to bring a wider market of items that can be sold to  help the player make $$ by trading and farming. In addition, the margin for higher/lower prices is wider. The most I usually see without the mod is 4 to 5 %. This should provide more options than just mining or running around the space station gathering dynamic resonators. The mod also makes a few buildables more player…

    May 8, 2017
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