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    Sparse Buildings

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    visibility 2912 file_download 304 personrobdood
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    Simple mod which alters the distance buildings are allowed to spawn next to each other.  There are two versions, one which doubles, the other triples, the distance between things.  Makes for a more arduous adventure!  I personally prefer the triple distance version. In theory it should reduce the total number of buildings per planet too, but I haven't tested that. 

    September 1, 2016
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    HQ Water - Effects

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    visibility 21008 file_download 11110 personMautz
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    With this mod all water effects have been revised. I have created new textures for a better atmosphere.   No FPS problems.   Check my other Mods: HQ Smoke - Fog - StormCloud - Rain - Effects HQ Ruins - Monolith

    September 8, 2016
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    No Man's Sky GER Sprachkorrektur

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    visibility 2107 file_download 427 personQuantus
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    No Man's Sky GER Sprachkorrektur * Atlas Rises Edition * Info: Ich habe ein paar Samples für das aktuelle Atlas Rises Release angepasst. Dabei wird es aber auch bleiben. An die "NMS_LOC1_GERMAN.MBIN" mit seinen Übersetzungsfehlern werde ich nicht mehr rangehen. Zu aufwendig, zu wenig Interesse und zu viele Update Zyklen im Augenblick. Von daher wird es bei den kleinen Änderungen der Sprachaudiosamples bleiben. Diese kleine Mini-MOD korrigiert bzw. ändert ein paar Samples der deutschen Sprachausgabe. Original <> Korrektur/Änderung 01. Wärmeschutz…

    September 23, 2017
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    No Boldcaster Hit Marker (clearer aim)

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    visibility 1460 file_download 122 personSatchelite
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    As the marker appears with no distinction between targeted enemies and environment, and with the purpose to clear the aim, I removed the boldcaster hit marker. Could be used with the "No Scanning Eyes or Orange Warnings Drone Sign" mod to clear combat scenes.  

    September 1, 2016
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    More Starship Map Colors

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    visibility 3318 file_download 343 personagathoarn
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    --EDIT: TAKING REQUESTS FOR MORE COLORS--   I decided to make more colors for the starship map/radar. Current colors:  green light blue purple violet yellow I am currently researching ways to use NMSE to allow the color of map (or rather  the texture used) to change based on the ship's seed. Unfortunately I do not have a lot of free time. I am familiar with C++ and can make a .dll, however progress is slow as there is not a lot…

    September 10, 2016
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    Scanner Retexture

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    visibility 2881 file_download 404 personhammyg
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    Retexture of the scanner/binocular UI. Three files to choose from: Simple, Simple with more transparency, and Complex. Only the simple texture has very visible lines the other two are more subtle. P.S. sorry no screenshots of the complex texture as of yet :P

    September 3, 2016
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    Better Game | Better Life

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    visibility 6507 file_download 232 personAlzu
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    Its a simple Mod. I just changed some little things ingame. These Things are annoying in the Vanilla Game.    

    August 31, 2016
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    Closer Structures Mod

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    visibility 3984 file_download 784 personfrognik
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    This mod makes it so all the structures generate close to each other.   (So I guess there was a site rollback because the latest version is not there after checking back after a couple of days...) _Mod.CloserStructures250c.pak: New update does 2 things Structure scenes generate a distance of 250 away from each other. (stops ground textures bug and improves general terrain gen) All structure scenes are now classed as "cluster" scenes and have the maximum chance for extra features…

    September 1, 2016
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    Colorful Titles

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    visibility 985 file_download 89 personanonyms
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    Colorized titles with a bit of drop shadow. Screenshot is old and doesn't show the added drop shadow.

    March 12, 2017
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    No Critical Hit Icon

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    visibility 997 file_download 51 personhammyg
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    Get's rid of the annoying x2 that pops up during space combat. Pretty simple, I think it's more immersive.

    August 31, 2016
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    Instant Mining - Just Mining Speed Tweaked

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    visibility 4927 file_download 1534 personbecause_bot_fed
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    Faster mining

    August 31, 2016
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    GiantSpaceBattles

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    visibility 14043 file_download 3011 personkorlag
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    This mod affects "Distress Call" events. It does not increase the frequency at which they occur - you will still have to wait for one to trigger. It increases the number of freighters in a group to between 10 and 20 & increases the number of pirate attack ships to between 50 and 100. Make sure you stock up on resources before looking for a fight! Note that this version includes all changes from "Busier Space" including increased pirate attacks.…

    September 1, 2016
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    HD Scratched Backpack

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    visibility 4350 file_download 864 persondamanique
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    I didn't like the plastic-y clean look of the backpack in the inventory, so I changed it to a darker, scratchier look with this retexture. It's also in 4K, though you won't really notice until I figure out how to get the model to not look so dumb low res in the inventory screen  >:| Following security concerns I am moving my mods to Nexus Mods. Please follow this link to download: http://www.nexusmods.com/nomanssky/mods/141

    September 13, 2016
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    Use the Binoculars (less icons)

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    visibility 3355 file_download 469 personSatchelite
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      For a better immersion, clear your view from most of the icons, reveal them only using the Analysis Visor.  Based on LATTYHO's mods, ie "Remove Intrusive Building Icons / Remove Discovered Buildings Icons / Undiscovered Building Icon Remover" this will remove most of icons from the plain view. They will appear only with use of Analysis Visor, so on foot. While flying tho, the text appears on destination while hoovering. Sadly future technology has no clue on how to project those info…

    September 7, 2016
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    No Scanning Eyes or Orange Warnings Drone Sign

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    visibility 2226 file_download 350 personSatchelite
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    That mod that removes the red sign one from the attacking creatures, the blue eye from the drones scanning you, and the orange warning sign above there "hum" head. The arrows on the side give you the direction of the threat.

    August 30, 2016
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    LandPads Retext

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    visibility 8648 file_download 4084 personScavangeR
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    A simple mod retexturing landpad in higher definition sticking with vanilla feeling AND my other mods. For MOAR textures pack, check my other mods: Vy'Keen Buildings Korvax Buildings Gek Buildings SpaceStation MainHall

    September 1, 2016
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    lighter top bar

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    visibility 2489 file_download 97 personBeasty
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    A lighter top bar !

    August 30, 2016
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    MINIHUD Original Positions

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    visibility 2876 file_download 454 persontoffler
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    HUD redesign, same as MINIHUD but the elements are at the corners of the screen as in the original layout. For the elements grouped around the middle of the screen see http://nomansskymods.com/mods/minihud/

    August 31, 2016
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    Lcars Ship HUD

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    visibility 7192 file_download 1328 personBeasty
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    Ship HUD in style of Star Trek Lcars. I hope you like it. :)

    August 30, 2016
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    Pak File Descriptions (Not a mod)

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    visibility 2333 file_download 441 personpxrx0xdxixgxy
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    So you can see general contents of the .pak files without having to open each one. 

    August 30, 2016
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    Flying Whales as Loading screen music

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    visibility 3484 file_download 184 personAdri
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    Quick mod only to change the loading screen music to Gojira's Flying Whales. Modifies MUS_LOADING(01 to 20).BNK files, if you have a mod changing any of the loading screen musics they will obviously bump. Sorry no preview video due to copyrights bc i'm not the owner of the music used in this mod. Any feedback welcome! Modders: You can add my mod in any pack for compatibility issues if you want to

    August 29, 2016
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