Showing 361-384 of 782
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    ATI Radeon HD 6XXX Crash fix

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    -> ACTUALLY THIS MOD WORKS FOR ALL GRAPHIC CARDS WHERE THE GAME DIDN'T CRASH BEFORE 1.3!!! -> You can aso try this fix: https://www.reddit.com/r/NoMansSkyTheGame/comments/6t5bys/atlas_rises_helpbugsqa_feedback_no_mans_sky/dli77zp/ Ati Radeon HD 6XXX Compatibility fix Prevents the game from crashing during loading screen. It's a temporary glitchy fix until Hello Games takes action. It may also help for other graphic cards. Feel free to test and report. This mod uses the 1.24 pipelines and shaders. Tested on overclocked Ati 6770m.

    August 31, 2017
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    Old Binocular Background for Atlas Rises

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    visibility2528file_download154personZiulits
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    This small mod restores back the old purple background to the Binocular in Atlas Rises. I'll add more funny stuff to it.

    August 12, 2017
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    Multiplayer Astronaut Player Model

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    Now fixed and working ! First proof of concept ! Combines the multiplayer player orb with an astronaut player model (with laser sword and shield). It's a static model without animations, but still cool. This is actually a model made by Hello Games that was hidden in the game files since version 1.0. It doesn't look overwhelming and is more to be considered as a Hello Games mascot ;)

    August 12, 2017
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    Spacestation Portal

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    Adds a portal to each spacestation. Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.

    August 12, 2017
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    Community Emblems

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    Replaces 5 decoration decals with the following emblems: Variant1: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. GEKNIP Gang Community 5. French No Man's Sky Community Variant2: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. New Aquarius 5. The Wardens All credits go to the respective creators of these badges. Thank you very much ! If you want a logo/emblem included, just write below with a…

    August 10, 2017
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    DARCONIA - AIO - EDITOR'S CHOICE

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    visibility5794file_download668persondarconizer
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    DARCONIA AIO for NMS 1.24 PATHFINDER !  Update for 1.3 Atlas Rising will come ! Darconizer proudly presents a game changing mod ! FULL ALL-IN-ONE RELEASE 1.43   This is the AIO Editor´s Choice Version of Darconia. Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia. The only…

    August 13, 2017
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    Remove Sentinels

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    Remove Sentinels From Following you Everywhere On Planets

    August 7, 2017
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    Remove Space Pirates

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    Remove All Space Pirates In The Game For A Safe And Chilling Travel

    August 7, 2017
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    Remove All Npc Ships

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    Removes All Npc Ships in the game

    August 7, 2017
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    Longer Days For Atlas Rises

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    This mod increases the length of the day-night cycle to 3600(x2) or 7200(x4) seconds (Your choosing), from a default of 1800 seconds.   Incompatible with ThiccFogLongDays.

    August 26, 2017
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    Remove All Creatures

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    Removes All Creatures in the game

    August 7, 2017
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    Remove All Structures On Planets

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    visibility2416file_download83persondeapond
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    this mod removes every single structure on every single planet, there is two versions, second version leaves bases only, use one only

    August 7, 2017
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    Diverse Environments for Visions

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    ============================================================================================================================================================================     CLASSIC DIVERSE ENVIRONMENTS FOR VISIONS ============================================================================================================================================================================ GAME VERSION SUPPORTED: NO MANS SKY VISIONS 1.75 AND ABOVE ============================================================================================================================================================================ ABOUT: This is a mod that is made to address the lack of variety and remove the "samey" feeling in the vanilla no mans sky game. intially this mod was made by hand till atlas rises. Now after ABYSS released, this mod is now completely overhauled and remade to create variety on a scale never before seen . This entire…

    December 23, 2018
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    Remove Ship Scanning On planets

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    this removes ship scanning on planets to encourage exploration, scanner still works but it wont reveal points of interests on planets while in the ship, icons in space still get revealed, they have to, other wise you will never find space stations or anomalies

    August 7, 2017
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    Carbon Shield - Making carbon great again.

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    This is my very first mod for NMS. I created this because of survival mode and not having enough caves to stay in. Instead of just playing on Normal, I decided to add carbon to the list of resources legible to refuel Hazard Protection and Life Suppport. This mod modifies METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN

    July 25, 2017
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    Toned Down Lens Flare

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    "Toned Down Lens Flare" by Ultroman the Tacoman Version 1.2.1 WORKS IN 1.3 "ATLAS RISES"! Installation: Copy one (1) of the included .pak files into your MODS folder. As with all other mods, make sure you delete the DISABLEMODS.TXT file from the PCBANKS directory. Also, delete your SHADERCACHE directory (if you want to save time while testing several versions, simply delete the files in SHADERCACHE folder named something with "FLARE"). Version 1.2.1 readme: The fix for the insane brightness, which…

    August 11, 2017
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    Lost Roads - Custom Quest (Proof-of-Concept)

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    Began as an integrated hidden quest in Eucli-ea, this standalone version offers the proof-of-concept questline "Lost Roads" into the game. Begin the quest by talking to NPCs after you have help them once, there is a certain low percentage that you will find the right  dialogue.   Incompatible with all mods that add new buildable objects, products, and interactions.   Notes: There are issues that are related to the mechanics which this mod uses, you are advised to do the…

    July 11, 2017
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    Alien Structures Mod

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    --ABOUT-- This is a custom structures mod that adds  different custom models to the game. --CREDITS-- This was made by using the model importer tool made by monkeyman192 and gregkwaste, without which this would not have been possible. the following people along with others in the discord modding team have also helped me in making this mod (their discord chat names) : 1)monkeyman192 , gregkwaste and eegandj - helped with a lot of stuff 2)nadalee - made the ufo, the…

    July 11, 2017
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    **Disclosure Credit**  I just want to make a quick note here that I don't play with HBAO on. This effect added by Hello Games has some really odd side effects when it comes to grass by adding far too much shadow everywhere on the ground and this is for vanilla game not just with the shader. So some of my screenshots where I'm "not" using the in-game photo mode to take, is with HBAO off. HBAO is automatically applied when…

    July 17, 2017
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    Creature and Planet Information Moved

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    Atlas Rises Update   This mod now only moves and restyles the Planet Information, as the Creature Information is now incorporated into the binoculars interface. I have kept the original name for now as renaming the mod removes the kind mod comments below, but if it ends up causing confusion then I'll create a new mod page for it.   Many thanks to the MBIN Compiler team, in particular Monkeyman192 without whom many mods (if not all) would not be…

    August 26, 2017
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    Black Notifications Background

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    This mod has retired and put its feet up, but fear not, ActionOfLost has an Atlas Rises compatible mod for you to use here Have fun :)     This mod changes the blue background of the notifications that appear at the bottom-right of the screen to a transparent black background, and the background of the resources notification when building something. It also removes the dropshadow/outline from the notification text, the background padding around the text is slightly larger, and the…

    August 25, 2017
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    Ancient Alien Structures

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    visibility4457file_download478personGamerGirl89
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    This mod adds 119 new ancient alien structures of all kinds. some you can enter and some you cant , but i will be releasing a 1.1 version later on with animated stuff ? i hope you all enjoy . I also included a Patch Mod that makes my mod compatible with the Constructs mod just dont change the name of the patch,  and remove the Patch if you remove one of the two mods =Ancients and constructs  but if…

    July 11, 2017
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    Clean Pickup Icons

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      Icon replacement for the pickup icons in the game. I wasn't too keen on the originals so made these and wanted to share - I'm just a beginner so please be gentle :)   The icons in the image above correspond to (taken from original image filenames):   Carbon, Chrysonite, Iron, Platinum, Plutonium, Titanium Heridium, Zinc, Thamium9, Crates, Tech Debris, Relics Minerals, Exotics, Trade, Tech, Health, Lifesupport Protection, Signal, Fuel, Rareprop, Shield   (replaces all icons in TEXTURES/UI/HUD/ICONS/PICKUPS)  …

    June 30, 2017
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    Sell Nanites

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    Has it gotten to the point where you've already bought all the blueprints you want, and now you just have these pesky nanites hogging inventory space? Perhaps you just discard them to free up that space? Well why discard them when you can sell them! This very simple mod keeps vanilla trading in NMS with the exception that you can now sell nanites! The prices are completely unaltered and determined by the vanilla game itself! You are most welcome. :)…

    August 22, 2017


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