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This mod makes the terrain look much better than the normal game. This mod doesn't make the whole world a mountain like other mods.WARNING YOUR BASE AND SPACE SHIP WILL GO AWAY IF YOU SPACESHIP IS ON PLANET. LAND SPACE SHIP ON A SPACE STATION. IF YOU HAVE A BASE IT WILL BE IN THE GROUND!!!
August 14, 2017 -
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This mod simply includes the hex value for the glyph icon. Using that you can convert your portal codes to signal booster codes and back again. You can use https://nmsportals.github.io to do the conversion and generate a link for sharing. OR you can be a nerd and keep reading on how to do the conversion yourself. See this page for more information on how to do the conversion Keep in mind that these are HEX values not binary values and if you don't…
August 14, 2017 -
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Common Traveler for Atlas Rises Author ActionOfLost aka Vectors85 Modding is current on hiatus on my side, as soon as thing get sorted out in my personal life, I will get back at it and update this mod. However, in the mean time if anyone has the knowledge and desired to update or maintain this mod, I can promote it to the official download and give the due credit (just PM me and I will give you the master file…
October 3, 2017 -
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FastMining-PhaseBeamMining-NoLaunchCost-UnlimitedJetpack-MoreHyperdriveRange-NoMiningBeamHeat
more_vertcloseWith This Mod You Can Have All Of These Cool "cheats". The Title Explains It All! I HAVE ADDED 25 COMBINATIONS OF THE DIFFERENT EFFECTS! ENJOY!!!!
August 14, 2017 -
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Ship Summoner for Portals This mod spawns a ship summoner next to every portal, unforunately not (yet) removing the limitation to call your ship when travelling to the other side of the portal. Many thanks to monkeyman192 and all the others for their huge efforts for the NMS modding community.. Mod made by Mjjstral aka MetaIdea Contact: [email protected]
August 20, 2017 -
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Removes the extreme speedlines.
August 14, 2017 -
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IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…
December 19, 2018 -
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With this you can limit planets to certain biomes. I have only done it to two biomes atm but I will add more as time progresses. YOU DONT NEED A NEW SAVE! JUST TESTED IT!!!!!!!!!!!!!!! You can limit the planets to a green planets with lush green grass, or the hexagon(weird) biome with all colors. Both of these remove the chance of abandoned planets.
August 14, 2017 -
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HIGHER BASE DENSITY & BASE ICONs What this MOD does: Increases number of generated bases. Do you know that problem, when you found a nice beautiful planet that you want as your home planet but you cannot find a base ? This mod increses the number of bases, so you can find a base on every planet in about 2 or 3 minutes. It provides a permanent and scanable icon for every base so you can easily find / see…
August 13, 2017 -
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A few versions, one that increases the amount of weird biomes one that makes all biomes weird and one that makes all biomes appear as either lush or weird.
August 13, 2017 -
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Since No Man's Sky first came out, there have been many notable game-breaking bugs as well as many parts of the game that seemed too grindy and not much fun. Some of the bugs had workarounds or later patches to fix them, but others simply stopped your progress. Either way, I just want to enjoy the game! After many tedious searches trying to find a solution, I came across a save editor that allowed me to make a change to…
July 19, 2020 -
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-> ACTUALLY THIS MOD WORKS FOR ALL GRAPHIC CARDS WHERE THE GAME DIDN'T CRASH BEFORE 1.3!!! -> You can aso try this fix: https://www.reddit.com/r/NoMansSkyTheGame/comments/6t5bys/atlas_rises_helpbugsqa_feedback_no_mans_sky/dli77zp/ Ati Radeon HD 6XXX Compatibility fix Prevents the game from crashing during loading screen. It's a temporary glitchy fix until Hello Games takes action. It may also help for other graphic cards. Feel free to test and report. This mod uses the 1.24 pipelines and shaders. Tested on overclocked Ati 6770m.
August 31, 2017 -
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This small mod restores back the old purple background to the Binocular in Atlas Rises. I'll add more funny stuff to it.
August 12, 2017 -
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Now fixed and working ! First proof of concept ! Combines the multiplayer player orb with an astronaut player model (with laser sword and shield). It's a static model without animations, but still cool. This is actually a model made by Hello Games that was hidden in the game files since version 1.0. It doesn't look overwhelming and is more to be considered as a Hello Games mascot ;)
August 12, 2017 -
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Adds a portal to each spacestation. Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.
August 12, 2017 -
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Replaces 5 decoration decals with the following emblems: Variant1: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. GEKNIP Gang Community 5. French No Man's Sky Community Variant2: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. New Aquarius 5. The Wardens All credits go to the respective creators of these badges. Thank you very much ! If you want a logo/emblem included, just write below with a…
August 10, 2017 -
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DARCONIA AIO for NMS 1.24 PATHFINDER ! Update for 1.3 Atlas Rising will come ! Darconizer proudly presents a game changing mod ! FULL ALL-IN-ONE RELEASE 1.43 This is the AIO Editor´s Choice Version of Darconia. Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia. The only…
August 13, 2017 -
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Remove Sentinels From Following you Everywhere On Planets
August 7, 2017 -
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Remove All Space Pirates In The Game For A Safe And Chilling Travel
August 7, 2017 -
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Removes All Npc Ships in the game
August 7, 2017 -
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This mod increases the length of the day-night cycle to 3600(x2) or 7200(x4) seconds (Your choosing), from a default of 1800 seconds. Incompatible with ThiccFogLongDays.
August 26, 2017 -
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Removes All Creatures in the game
August 7, 2017 -
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this mod removes every single structure on every single planet, there is two versions, second version leaves bases only, use one only
August 7, 2017 -
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============================================================================================================================================================================ CLASSIC DIVERSE ENVIRONMENTS FOR VISIONS ============================================================================================================================================================================ GAME VERSION SUPPORTED: NO MANS SKY VISIONS 1.75 AND ABOVE ============================================================================================================================================================================ ABOUT: This is a mod that is made to address the lack of variety and remove the "samey" feeling in the vanilla no mans sky game. intially this mod was made by hand till atlas rises. Now after ABYSS released, this mod is now completely overhauled and remade to create variety on a scale never before seen . This entire…
December 23, 2018