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    Only Certain Biomes

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    visibility 2869 file_download 217 personGummy_Eater
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    With this you can limit planets to certain biomes. I have only done it to two biomes atm but I will add more as time progresses. YOU DONT NEED A NEW SAVE! JUST TESTED IT!!!!!!!!!!!!!!! You can limit the planets to a green planets with lush green grass, or the hexagon(weird) biome with all colors. Both of these remove the chance of abandoned planets.

    August 14, 2017
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    HIGHER BASE DENSITY + BASE ICONs

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    visibility 3917 file_download 576 persondarconizer
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    HIGHER BASE DENSITY & BASE ICONs What this MOD does: Increases number of generated bases. Do you know that problem, when you found a nice beautiful planet that you want as your home planet but you cannot find a base ? This mod increses the number of bases, so you can find a base on every planet in about 2 or 3 minutes. It provides a permanent and scanable icon for every base so you can easily find / see…

    August 13, 2017
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    More Weird Biomes

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    visibility 5587 file_download 146 persontheFisher86
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    A few versions, one that increases the amount of weird biomes one that makes all biomes weird and one that makes all biomes appear as either lush or weird.

    August 13, 2017
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    No Mans Sky Save Editor

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    visibility 110326 file_download 92755 persongoatfungus
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    Since No Man's Sky first came out, there have been many notable game-breaking bugs as well as many parts of the game that seemed too grindy and not much fun. Some of the bugs had workarounds or later patches to fix them, but others simply stopped your progress. Either way, I just want to enjoy the game! After many tedious searches trying to find a solution, I came across a save editor that allowed me to make a change to…

    November 24, 2018
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    ATI Radeon HD 6XXX Crash fix

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    visibility 7209 file_download 2524 personMjjstral
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    -> ACTUALLY THIS MOD WORKS FOR ALL GRAPHIC CARDS WHERE THE GAME DIDN'T CRASH BEFORE 1.3!!! -> You can aso try this fix: https://www.reddit.com/r/NoMansSkyTheGame/comments/6t5bys/atlas_rises_helpbugsqa_feedback_no_mans_sky/dli77zp/ Ati Radeon HD 6XXX Compatibility fix Prevents the game from crashing during loading screen. It's a temporary glitchy fix until Hello Games takes action. It may also help for other graphic cards. Feel free to test and report. This mod uses the 1.24 pipelines and shaders. Tested on overclocked Ati 6770m.

    August 31, 2017
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    Old Binocular Background for Atlas Rises

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    visibility 2241 file_download 152 personZiulits
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    This small mod restores back the old purple background to the Binocular in Atlas Rises. I'll add more funny stuff to it.

    August 12, 2017
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    Multiplayer Astronaut Player Model

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    visibility 5847 file_download 149 personMjjstral
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    Now fixed and working ! First proof of concept ! Combines the multiplayer player orb with an astronaut player model (with laser sword and shield). It's a static model without animations, but still cool. This is actually a model made by Hello Games that was hidden in the game files since version 1.0. It doesn't look overwhelming and is more to be considered as a Hello Games mascot ;)

    August 12, 2017
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    Spacestation Portal

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    visibility 3983 file_download 638 personMjjstral
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    Adds a portal to each spacestation. Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.

    August 12, 2017
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    Community Emblems

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    visibility 1790 file_download 141 personMjjstral
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    Replaces 5 decoration decals with the following emblems: Variant1: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. GEKNIP Gang Community 5. French No Man's Sky Community Variant2: 1. United Federation of Travellers 2. Alliance of Galactic Travellers 3. Galactic Hub Project 4. New Aquarius 5. The Wardens All credits go to the respective creators of these badges. Thank you very much ! If you want a logo/emblem included, just write below with a…

    August 10, 2017
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    DARCONIA - AIO - EDITOR'S CHOICE

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    visibility 5117 file_download 604 persondarconizer
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    DARCONIA AIO for NMS 1.24 PATHFINDER !  Update for 1.3 Atlas Rising will come ! Darconizer proudly presents a game changing mod ! FULL ALL-IN-ONE RELEASE 1.43   This is the AIO Editor´s Choice Version of Darconia. Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia. The only…

    August 13, 2017
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    Remove Sentinels

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    visibility 2858 file_download 500 persondeapond
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    Remove Sentinels From Following you Everywhere On Planets

    August 7, 2017
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    Remove Space Pirates

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    visibility 1556 file_download 201 persondeapond
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    Remove All Space Pirates In The Game For A Safe And Chilling Travel

    August 7, 2017
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    Remove All Npc Ships

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    visibility 1258 file_download 67 persondeapond
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    Removes All Npc Ships in the game

    August 7, 2017
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    Longer Days For Atlas Rises

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    visibility 3739 file_download 958 persongmod2000
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    This mod increases the length of the day-night cycle to 3600(x2) or 7200(x4) seconds (Your choosing), from a default of 1800 seconds.   Incompatible with ThiccFogLongDays.

    August 26, 2017
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    Remove All Creatures

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    visibility 1077 file_download 92 persondeapond
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    Removes All Creatures in the game

    August 7, 2017
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    Remove All Structures On Planets

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    visibility 2072 file_download 79 persondeapond
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    this mod removes every single structure on every single planet, there is two versions, second version leaves bases only, use one only

    August 7, 2017
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    Diverse Environments for Visions

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    visibility 19497 file_download 5149 personmodding_account
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    ============================================================================================================================================================================     CLASSIC DIVERSE ENVIRONMENTS FOR VISIONS ============================================================================================================================================================================ GAME VERSION SUPPORTED: NO MANS SKY VISIONS 1.75 AND ABOVE ============================================================================================================================================================================ ABOUT: This is a mod that is made to address the lack of variety and remove the "samey" feeling in the vanilla no mans sky game. intially this mod was made by hand till atlas rises. Now after ABYSS released, this mod is now completely overhauled and remade to create variety on a scale never before seen . This entire…

    December 23, 2018
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    Remove Ship Scanning On planets

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    visibility 2941 file_download 58 persondeapond
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    this removes ship scanning on planets to encourage exploration, scanner still works but it wont reveal points of interests on planets while in the ship, icons in space still get revealed, they have to, other wise you will never find space stations or anomalies

    August 7, 2017
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    Carbon Shield - Making carbon great again.

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    visibility 1802 file_download 210 personbybb
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    This is my very first mod for NMS. I created this because of survival mode and not having enough caves to stay in. Instead of just playing on Normal, I decided to add carbon to the list of resources legible to refuel Hazard Protection and Life Suppport. This mod modifies METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN

    July 25, 2017
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    Toned Down Lens Flare

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    visibility 2512 file_download 495 personultroman
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    "Toned Down Lens Flare" by Ultroman the Tacoman Version 1.2.1 WORKS IN 1.3 "ATLAS RISES"! Installation: Copy one (1) of the included .pak files into your MODS folder. As with all other mods, make sure you delete the DISABLEMODS.TXT file from the PCBANKS directory. Also, delete your SHADERCACHE directory (if you want to save time while testing several versions, simply delete the files in SHADERCACHE folder named something with "FLARE"). Version 1.2.1 readme: The fix for the insane brightness, which…

    August 11, 2017

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