Latest Within All Time

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    Stonehenge's for NMS (Glossy version)

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    visibility 2923 file_download 266 personGamerGirl89
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    This adds Random Stonehendge's to nms, this version has a glossy texture on the model, better one coming soon!! Could not have done this with out my friend eegandj on discordapp.com he does the moding and i do the models

    December 1, 2016
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    CC's Flat Periodic Table

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    visibility 4250 file_download 369 personClearanceClarence
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    CC's Flat Periodic Table _______________________________________ This is a simple redesign of the periodic table to make it look more simplistic and flat. Made with v1.10 update in mind. 

    August 13, 2017
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    Faster Environmental Recharge

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    visibility 4165 file_download 1198 personBen
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    Increases the rate of regeneration of environmental protection while inside caves. Helps reduce long downtime in survival while you're already safe, sitting in a cave, doing nothing. Note: On normal mode your environmental protection will charge absurdly fast while in caves.

    November 30, 2016
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    Ship Summon in the Wilderness

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    visibility 10800 file_download 2733 personQuantus
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    If you create a savepoint via the build menu, a ship summon beacon is automatically created next to it. _MOD.ship.summon.in.the.wilderness.savepoint.pak -> If you create a savepoint via the build menu, a Ship Summon Beacon is automatically created next to it. To unlock 1x Bypass Chip required. _MOD.ship.summon.in.the.wilderness.savepoint.nc.pak -> If you create a savepoint via the build menu, a Ship Summon Beacon is automatically created next to it. No Bypass Chip required. * new * _MOD.free.roamer.summon.pak -> With this mod you…

    October 18, 2017
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    Movement Speed and Instant Lift-Off

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    visibility 6580 file_download 1964 personPOiZiE
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    Darkm1 originally released these mods, but as they're not working anymore and I wasn't able to reach him through discord, I decided to release this one. Couldn't stand walking at turtle speed after installing the new update ;) Description: Increases your movement speed by a decent (not OP) amount and lets your ship instantly take off when pressing W instead of having to hold it down. This mod modifies GCPLAYERGLOBALS.GLOBAL.MBIN so it is incompatible with any mods that do so…

    November 29, 2016
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    Ship Launch Cost reducer

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    visibility 25443 file_download 12780 personQuantus
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    This mod reduces the energy/fuel costs at the launch of your ship. The normal cost of a start is 25%. There are 7 variants _MOD.Zero.Ship.LaunchCost.pak The energy/fuel costs are zero percent at each start. _MOD.1Percent.Ship.LaunchCost.pak The energy/fuel costs are 1 percent at each start. _MOD.2Percent.Ship.LaunchCost.pak The energy/fuel costs are 2 percent at each start. _MOD.5Percent.Ship.LaunchCost.pak The energy/fuel costs are 5 percent at each start. _MOD.10Percent.Ship.LaunchCost.pak The energy/fuel costs are 10 percent at each start. _MOD.20Percent.Ship.LaunchCost.pak The energy/fuel costs are 20…

    October 3, 2017
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    Instant Button Reaction

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    visibility 27388 file_download 13785 personQuantus
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    This mod removes the waiting time after a mouse click / key press, so the respective action is executed almost immediately. I have made a small change. Therefore there are now two versions. Who does not like the change can use the *_n version. actual = _MOD.Instant.Button.Reaction.pak _n = _MOD.Instant.Button.Reaction_n.pak The difference between actual <> _n version actual. Discovery message after savegame loading without black bars actual. and display time of discovery message shortened Concerns fresh game start: actual. "e"…

    October 3, 2017
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    More Colour Palette Combinations (Final Update) Pathfinder

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    visibility 10348 file_download 3755 personGameslinx
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      THIS IS THE LAST UPDATE I SHALL EVER MAKE TO THIS MOD. Hello, mod user! It's been an awful long time since the last release for this mod. In order to avoid confusion, the version for the No Man's Sky FOUNDATION Release is here. The older version is HERE. This mod is aimed at players of the game who want a more diverse colour palette. In short - More colour combinations! This does not change how the game generates…

    March 11, 2017
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    This is the updated Fling Trainer for Pathfinder Update 1.2 Support 1.0-1.2 as the name states. No Mans Sky v1.0-v1.2 Plus 25 Trainer. All cheats working on 1.2 Pathfinder Update.

    March 11, 2017
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    Land Vehicle Test

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    visibility 12718 file_download 76 personeegandj
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    This will replace all of the Word Stones with the buggy model, it is purely used for demonstration purposes. Do not download this expecting anything other an a collisionless test model. Once you've finished with it just delete the .pak file. Just look for a wordstone and it will be in its place.

    November 28, 2016
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    NMS Model Importer

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    visibility 4736 file_download 282 personmonkeyman192
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    NMS Custom Model Importer - alpha v0.7 coded by monkeyman192 and gregkwaste Custom blender addon to export models from blender into a format that is compatible with No Man's Sky. For a full guide on how to prepare models in blender for exporting read 'Blender Model Setup Guide.txt' For a full guide on how to add the exported model into No Man's Sky, read 'Adding Model to Mod Guide.txt' Any issues please check the Issues page on github (https://github.com/monkeyman192/NMSModelImporter) and…

    November 26, 2016
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    Tall Procedural Diplos

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    visibility 13116 file_download 3008 personlawnreality
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    In No Man's Sky, there is some kind of engine restriction on the maximum size a creature can be (updated information on this below, in bold). This means that the game cannot generate a creature the size of the "Daplokarus" as seen in the E3 2014 trailer. And while the models for the Daplokarus exist in the files, they are not procedural and are missing animations. The goal of this mod is to trick the game into spawning procedural Diplos…

    March 11, 2017
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    New Red Crystal Design

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    visibility 7282 file_download 1852 personQuantus
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    No Man's Sky MOD * New Crystal Design Variants * Atlas Rises Edition [email protected] I've adapted the mod for the Atlas Rises release. There is, however, only one version, in contrast to the selection of earlier releases. My great thanks @djehmli for his motivation and testing the mod! This mod adds an additional Red / Yellow and Blue Crystal Design into the Game. _MOD.New.Crystal.Design_Atlas_Rises_Edition Features of this Version: -> Each crystal color has its own shape. --> Red crystals have…

    September 23, 2017
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    LARGEPLANT HD Enhanced Normal Maps

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    visibility 7234 file_download 1132 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the large plants and trees that are named as such, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.  Note that this doesn't mean that every tree, and only that, is covered by the mod. Some small plants get…

    October 23, 2016
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    More Lush Tree Types

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    visibility 14820 file_download 3628 personlawnreality
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    This mod uses tree assets that are nearly 100% complete, and yet never loaded into the game. With this mod, fully lush planets will have four tree species, three of which use the new/previously unused models and textures. Problems this mod currently has: The most of the new tree assets have no collision. This is done intentionally, as some of them have messed up collision boxes that exist in the sky above them, making it hard to fly over them without…

    April 18, 2017
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    ANTELOPERIG HD Enhanced Normal Maps

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    visibility 3681 file_download 446 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the antelope-like creatures, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.

    October 15, 2016
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    "https://www.youtube.com/watch?v=NyQiHC99muw&feature=youtu.be"  ...

    October 26, 2016
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    Salt and Vinegar

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    visibility 12836 file_download 335 personGuzaboo
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    Slightly improve the look of shuttle type ships by removing the rust!

    October 2, 2016
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    No Man's Model Viewer

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    visibility 12184 file_download 1241 persongregkwaste
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    No Man's Model Viewer is a model viewer created to preview No Man's Sky 3D Models. It also supports animation playback and also a custom Procedural Generation procedure which tries to emulate the game's behavior during the creation process. You can find the source code of the project in my repo : https://bitbucket.org/gregkwaste/nms-viewer/overview For basic functionality, usage, features, issues and stuff please refer to the repo wiki page: https://bitbucket.org/gregkwaste/nms-viewer/wiki/Home Email me for any issues or suggestions: [email protected]

    October 2, 2016
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    Actual Blackhole

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    visibility 7983 file_download 715 persondamanique
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    [DESCRIPTION] Removes the flare from the blackhole tunnel, so it's, you know... an actual blackhole [KNOWN BUGS] Changes the shape of the tunnel to a circle instead of an oval. [COMPATIBILITY] This mod is not compatible with any other graphical blackhole tunnel mod. It should work fine with speed mods, but let me know if it doesn't!

    October 1, 2016
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    SPIDERRIG HD Enhanced Normal Maps

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    visibility 3504 file_download 471 personvirakotxa
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    Enhanced normal maps, twice or triple the size of the original textures. Their skin and parts will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the doubled-up normals.

    October 1, 2016
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