Showing 253-273 of 557
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    New Red Crystal Design

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    visibility 7139 file_download 1803 personQuantus
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    No Man's Sky MOD * New Crystal Design Variants * Atlas Rises Edition [email protected] I've adapted the mod for the Atlas Rises release. There is, however, only one version, in contrast to the selection of earlier releases. My great thanks @djehmli for his motivation and testing the mod! This mod adds an additional Red / Yellow and Blue Crystal Design into the Game. _MOD.New.Crystal.Design_Atlas_Rises_Edition Features of this Version: -> Each crystal color has its own shape. --> Red crystals have…

    September 23, 2017
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    LARGEPLANT HD Enhanced Normal Maps

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    visibility 7167 file_download 1128 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the large plants and trees that are named as such, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.  Note that this doesn't mean that every tree, and only that, is covered by the mod. Some small plants get…

    October 23, 2016
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    More Lush Tree Types

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    visibility 14684 file_download 3586 personlawnreality
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    This mod uses tree assets that are nearly 100% complete, and yet never loaded into the game. With this mod, fully lush planets will have four tree species, three of which use the new/previously unused models and textures. Problems this mod currently has: The most of the new tree assets have no collision. This is done intentionally, as some of them have messed up collision boxes that exist in the sky above them, making it hard to fly over them without…

    April 18, 2017
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    ANTELOPERIG HD Enhanced Normal Maps

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    visibility 3631 file_download 446 personvirakotxa
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     Enhanced normal maps, twice or triple the size of the original textures.  The mod overwrites the normal-maps of the antelope-like creatures, their actual colour, variations and any fancy code related to them is not touched by this mod. This is just a retexture... of the fake geometry that gets applied over the real geometry.

    October 15, 2016
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    "https://www.youtube.com/watch?v=NyQiHC99muw&feature=youtu.be"  ...

    October 26, 2016
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    Salt and Vinegar

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    visibility 12769 file_download 334 personGuzaboo
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    Slightly improve the look of shuttle type ships by removing the rust!

    October 2, 2016
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    No Man's Model Viewer

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    visibility 12057 file_download 1172 persongregkwaste
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    No Man's Model Viewer is a model viewer created to preview No Man's Sky 3D Models. It also supports animation playback and also a custom Procedural Generation procedure which tries to emulate the game's behavior during the creation process. You can find the source code of the project in my repo : https://bitbucket.org/gregkwaste/nms-viewer/overview For basic functionality, usage, features, issues and stuff please refer to the repo wiki page: https://bitbucket.org/gregkwaste/nms-viewer/wiki/Home Email me for any issues or suggestions: [email protected]

    October 2, 2016
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    Actual Blackhole

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    visibility 7907 file_download 709 persondamanique
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    [DESCRIPTION] Removes the flare from the blackhole tunnel, so it's, you know... an actual blackhole [KNOWN BUGS] Changes the shape of the tunnel to a circle instead of an oval. [COMPATIBILITY] This mod is not compatible with any other graphical blackhole tunnel mod. It should work fine with speed mods, but let me know if it doesn't!

    October 1, 2016
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    SPIDERRIG HD Enhanced Normal Maps

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    visibility 3455 file_download 470 personvirakotxa
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    Enhanced normal maps, twice or triple the size of the original textures. Their skin and parts will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the doubled-up normals.

    October 1, 2016
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    E3 2015 Scan Pulse Effect

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    visibility 14116 file_download 2674 personlawnreality
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    This mod alters "OUTPUTPOSTPROCESS.SHADER.H.BIN", taking advantage of some old code they left in the file to (mostly) bring back the scan pulse effect that was shown off at E3 2015 and the "I've Seen Things" trailer.

    August 15, 2017
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    All Lush Planets

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    visibility 9137 file_download 998 personRepti
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    This mod is a bit of a simple one, but I like exploring lush planets. I do agree this can kinda take away from the reward of finding a lush planet, but this could bring your mood up or something when you're on a bad luck streak. But yes nothing too great or anything, just thought it'd be nice.   Note: This should also go for moons

    September 30, 2016
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    Flat Planets

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    visibility 5564 file_download 231 personroycewegner
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    this mod makes the terrain noise levels to basically zero. this means all planets will have a flat surface instead of using hills and mountains. this mod could be good for really low end systems that need to save every bit of cpu power. with the regular terrain in the screenshots shown i was using %67 cpu on a quad core just standing around and with the flat plains i was hitting around %52 to %55 cpu usage

    September 29, 2016
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    Atmospheric Weather Mod

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    visibility 17951 file_download 4191 personpannonian
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    I watched the early video trailers of No Man's Sky, and noticed, that there is dust and rain effects while the spaceship is flying, but the final product doesn't have it. While it's raining or snowing or having a dust storm upon exiting the space ship, but it's clear weather, while flying over the surface. I added the effect of dust and rain (depending which planet and its climate).   It's still first version, so it may look ridiculously foggy…

    September 29, 2016
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    Spawn Less v1.1

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    visibility 4772 file_download 229 personroycewegner
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    This mod basically ceases the spawning of rocks,grass,trees,cacti. this does not necessarily mean you will not find certain minerals  or wild life. this just means things such as grass,rocks,tree,cacti,natural crystal forms will not spawn this should help speed up your game a bit for lower end systems. however, i did still notice my quadcore at 2.7ghz per core was still spiking to %100 due to the voxel quadrant generation and LOD 1,2,3 levels that stream in for terrain these settings were…

    September 28, 2016
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    Render Distance Mod 1.0

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    visibility 10866 file_download 993 personroycewegner
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    found a important file NMSARC.25E773B8.pak and this file GCGRAPHICSGLOBALS.GLOBAL.MBIN was inside of it which contains: <Property name="EngineRenderDistance" value="5000000" /> i have increased the value to <Property name="EngineRenderDistance" value="9999999" /> i wanted to point out that adding a number to the values and trying to recompile with mbincompiler creates a bizarre output for the file that reads <Property name="EngineRenderDistance" value="5E+08" /> i assume this is a limit or a bug and if you know what this means please tell me and maybe there…

    October 4, 2016
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    CC's HD Clouds

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    visibility 7684 file_download 1960 personClearanceClarence
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    This is a simple retexture of the clouds the game uses. The textures are handmade by Digital Heavensand are used with their permission.  You may see a drop in quality just above the planets

    September 28, 2016
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    No Intro Music Mod

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    visibility 1188 file_download 74 personroycewegner
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    Disables the intro music

    September 28, 2016
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    Retro Flight Controls

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    visibility 4475 file_download 162 persondamanique
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    DESCRIPTION Replaces the hexagonal flight controls texture to a more retro look with red, yellow and green bars. KNOWN BUGS None COMPATIBILITY This mod is not compatible with any other texture mod that replaces the flight controls.

    September 27, 2016
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    Metal Bug Drone

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    visibility 3164 file_download 223 personDr Himmelpimmel
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    this mod replaces the drone texture in a other, more metal bug like thing

    September 27, 2016
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    No Mans Sky .PAK master list proper labels

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    visibility 2555 file_download 235 personroycewegner
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    (updated and fixed some mislabeled folders/files) (updated .rar file with small extracted samples of interest and some interesting notes) there are 62 .pak files and this shows whats in them for the most part. I might be updating this frequently so check back daily or weekly! This is to help out the modding community by helping with the confusion of whats inside of all the .pak files. I have labeled whats inside of each .pak file so, if you are…

    September 27, 2016
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    UPclose - NPC NORMALS

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    visibility 5305 file_download 1581 personvirakotxa
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    1.1 Compatible. Enhanced higher resolution normal-maps improving all three current races. 

    November 27, 2016
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