Latest Within All Time
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This is a recreation of the beloved SpinFusor, Disc Launcher, Storm Hammer from the Tribes Series. This mod makes the Base Grenade launcher projectile a linear projectile (Removes Arc).
July 29, 2018 -
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Simple mod that allows you to start the game with a random Ship and Multi-Tool than the original boring ones. The Stats and Slots are the same, just the appearance of them are changed. THIS MOD IS INCOMPATIBLE WITH ANY MOD THAT MODIFIES GCDEBUGOPTIONS.GLOBAL.MBIN
July 29, 2018 -
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Moderately Reduces Chance of Biomes having Storms or check this mod out : https://nomansskymods.com/mods/infrequent-storms/
July 30, 2018 -
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IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…
December 19, 2018 -
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Doubles the Combat Scope range.
August 11, 2018 -
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I've spent 20 years playing FPS+Z games mostly the Starsiege: Tribes series and other games like it. NMS really faltered on the jetpack mechanic in comparison to other games that feature jetpacks so i decided to try and make it a more enjoyable part of the game. This mod makes the jetpack feature in NMS a more viable transportation method and overall improves how it functions. I've adjusted the values to make jetting more flowy and fun, It's a rocket…
August 11, 2018 -
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Unlimited Hyper Drive Distance + Unlimited JetPack (optional) + Zero Launch Cost (optional)
more_vertcloseIMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…
December 19, 2018 -
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All credit goes to Squall8 of fearlessrevolution . com - the table was created by him. I am just reposting it here since i have not seen it posted. Will take the post down if instructed by creator. Link to thread below: Working Table for No Man's Sky (Next Update) Features Inf Health Inf Sprint Inf Jetpack Jetpack Power Surge Inf Scanner Inf Life Support Inf Ammo Inf Grenades Inf Mining Beam Inf Blaze Javelin Inf Terrain Mapper Inf Hazard Protection No…
August 30, 2018 -
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We already have CHROMATIC ABERRATION, SCANLINE AND VIGNETTE REMOVAL FOR NEXT, but unfortunately I´ve just wanted to get rid off those scanlines in HUD, nothing else. There you have, No scanlines in HUD mod. (Chromatic aberration and vignette are still there). Don´t forget, choose only my mod or the other.
July 28, 2018 -
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This mod simply makes the green edges and overlay from the scanner go away. Made for those that simply want the scanner to only have data. I hope you enjoy! NOTE: if you want also want to remove the scanlines and vignette effect with the scanner you have to download a mod that already exist from another user and that mod is also compatible with this mod and NEXT. There are 2 versions now Kanes version is the old one…
July 30, 2018 -
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Enter in photo mode with your favorite shortcut on keyboard or controller ( Right click on the script change hotkeys on your hotkeys and have fun )
July 27, 2018 -
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This mod --> https://nomansskymods.com/mods/support-intelligence-system-exosuit-voice-replacer/ But... Features: Updated to make it working with NEXT version of the game. Remastered to make it a bit more louder. Mod package compressed further with no loss on quality. [-] New lines, if any were added in NEXT update, not included. Like it, hate it, I don't care I made this mod for myself and have a half mind to share it so here you go.
July 30, 2018 -
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This mod removes all speed lines and dust/plazma from space and from the game. The space feels now more deep and vast, without visual disturbances. *** Compatible with NEXT version 1.52*** Files affected by this mod: MODELSEFFECTSLINESSPEEDLINEMATERIAL.MBIN, SPEEDLINE2MATERIAL.MBIN, SPEEDLINE3MATERIAL.MBIN. MODELSEFFECTSSPACEANIMATEDDUSTANIMATEDDUST.MATERIAL.MBIN MODELSEFFECTSSPACEPLASMAPLASMA.MATERIAL.MBIN
July 27, 2018 -
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NO BIOME SPECIFIC FILTERS MOD ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ABOUT: This mod does what the name implies. starting with NEXT aka 1.5 version of No man's sky, biomes seem to have specific filters tied to them.while the effect is nice and adds realism, a few people ,including me might not like certain filters, so this mod replaces the biome specific filters with default (no filter) . that way, most of the biomes should have only the default filter. a few biomes still have…
July 28, 2018 -
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-------------------------------------RANDOM MIXED BIOMES BY GAMER---------------------------------------------- ------------------------------------- ABOUT ---------------------------------------------- This mod mixes up the biomes that spawn in each star class and randomizes them so that each star class has a equal probability of finding any of the biomes in the vanilla game. The biomes will no longer be limited to specific star types. All biomes have…
December 18, 2018 -
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This mod expands upon underwater life by adding more sharks to oceanic planets aswell as increasing their max size Incompatible with any mods changing CREATUREDATATABLES aswell as UNDERWATERTABLECOMMON
July 31, 2018 -
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First of all let me say THIS IS NOT MY MOD I downloaded this way back in the days of No Man's Sky launch and have used it ever since. It changes the red dot on creatures to be scanned to a red triangle with an exclamtion mark and so making it easier to find those that you have missed. Works with Beyond Update.
August 19, 2019 -
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This Trainer Removed Limit Value 100 FOV on foot/ship (FP View and TP View) and this tool to helping fixable for multi monitor. GOG Patch 1.55 is delayed
August 10, 2018 -
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Simple mod to remove the Scanlines, Chromatic Aberration and the Vignette has branched out into all of these variants. Please select only one and Enjoy. [_NoScanlinesNoChromaNoVignette.pak] No Chromatic aberration, No Scanlines and No darkening at the top of the screen [_NoScanlinesNoVignette.pak] No Scanlines and No darkening at the top of the screen, Chromatic aberration still there. [_JustVignetteGone.pak] Scanlines are still there but no darkening at the top of the screen. -for TheMercsAssassin [_EverythingGoneButVignette.pak] No scanlines, No chroma, only a slight…
July 28, 2018 -
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!Caution! Support for this is being discontinued. Thanks to everyone who was interested in this mod project as long as it was active. Unfortunately I cannot remove the mod because the site operator / administration has blocked the function for deleting mods. That's why this note. greetings quantus --- !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ _MOD.Faster_Walk.pak -> moderat* _MOD.Faster_Walk_fast.pak -> faster _MOD.Faster_Walk_max.pak -> fastest This mod allows you to run (*moderately) faster and…
October 30, 2020 -
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!Caution! Support for this has been discontinued. Thanks to everyone who was interested in this mod project as long as it was active. Unfortunately I cannot remove the mod because the site operator / administration has blocked the function for deleting mods. That's why this note. greetings quantus --- _MOD.Faster_Scan.pak This mod makes the scanner recharge faster after a scan. _MOD.Faster_Scan_plus_binoc.pak This mod makes the scanner recharge faster after a scan and lets you use the binocular to identify plants,…
October 30, 2020 -
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This Mod removes the RNG for ship and multitool classes, slots and stats. Each ship and multitool you encounter ingame will have the best class, maximum stats and slots. If its possible to encounter a ship in S class it will spawn as S class. If you're in a poor system it will spawn as A class. (you can choose the second mod file if you want always S class instead) Because there seems to be a little misunderstanding what…
May 31, 2019 -
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My first mod, Yeah! This mod will Make the beacon zoom out effect more like E3 (much greater distance) The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m10s The actual effect i replicated: https://youtu.be/uRzryEZ_e4Q This mod may not work on ceratin planets/Beacons! Now you may ask "What does this mod does?": Beacons now spawn 10x more! There's a waypoint on every beacon, because why not Zoom out distance is now 20000 (original 2000) (10x more distance!) (this looks best on moons and small planets) Enjoy!…
July 11, 2018 -
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The sentinel debris drop shows up as Chrysonite on the icon, this mod fixes that by replacing it with an entirely new icon. Hooray!! Also, this is my first mod! :D
July 26, 2018