Latest Within All Time For No Man's Sky: NEXT

Showing 201-210 of 210
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    Constructs

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    visibility 43634 file_download 10045 persongtdcarthage
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    CONSTRUCTS is a mod that attempts to introduce various fully custom sci-fi objects into the game, adding mysterious, artificial structures spread across different planets. This mod is also a tech demonstrator of NMSDK, the specialized Blender plugin and toolset for creating custom No Man's Sky content! ===[ FEATURES ]=== Adds a variety of objects, sometimes massive, into the game that spawn as part of the world! Completely new models and textures created by yours truly! Structures with procedural elements as demonstrated in the…

    September 26, 2018
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    Find the Blackbox

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    visibility 9647 file_download 1959 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ This mod brings you 3 things! 1. Blackboxes have an icon and are now destructible 2. This icon appears when your ship is in range automatically. Also obtained a short Audio Info! 3. After you have carried out the interaction with the blackbox, you can destroy them and thus remove the Signal / Icon. But you must not, if you want to keep the Signal / Icon.…

    January 19, 2019
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    NEXT Reverse Flight

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    visibility 4300 file_download 1540 personQuantus
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    Simple your Ship can short reverse Flight on Planets.

    November 22, 2018
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    No Pirates + No Random Sentinels (all optional)

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    visibility 10788 file_download 4757 personMjjstral
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    IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

    December 19, 2018
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    Ship Launch Cost reducer

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    visibility 36244 file_download 21726 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ Description: This mod reduces the energy/fuel costs at the launch of your ship. The normal cost of a start is 25%. There are several variants _MOD.Zero.Ship.LaunchCost.pak _MOD.Zero.Ship.LaunchCost_plusjet.pak* The energy/fuel costs are zero percent at each start. _MOD.1Percent.Ship.LaunchCost.pak _MOD.1Percent.Ship.LaunchCost_plusjet.pak* The energy/fuel costs are 1 percent at each start. _MOD.2Percent.Ship.LaunchCost.pak _MOD.2Percent.Ship.LaunchCost_plusjet.pak* The energy/fuel costs are 2 percent at each start. _MOD.5Percent.Ship.LaunchCost.pak _MOD.5Percent.Ship.LaunchCost_plusjet.pak* The energy/fuel costs are 5 percent at…

    November 22, 2018
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    Instant Button Reaction

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    visibility 36096 file_download 20097 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ Description: This mod removes the waiting time after a mouse click / key press, so the respective action is executed almost immediately. Credits: Thanks to Shadwar. First idea and implementation of this mod.

    November 22, 2018
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    Draw Distance Changer

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    visibility 28511 file_download 4391 personVictorSysov
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    Important! Grass, like everything else, can not be traced further than the architecture of the engine allows. Therefore, at the maximum settings there is almost no difference, the difference is noticeable only for grass. (Google translator) DDC (Draw Distance Changer) – a tool dedicated to the configuration of the draw distance of objects. DistanceSettings.ini configuration description: FadeMaxRegionRadius: Don’t know exactly what this does, but it seems like it is the radius of some sort of a volume in which Objects…

    August 1, 2018
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    Colorful Titles

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    visibility 1494 file_download 190 personanonyms
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    Colorized default titles and NEXT titles.

    July 26, 2018
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    BigThings

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    visibility 72246 file_download 29637 personBruce-Cambel
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    Updated for 1.75 "VISIONS" ----------------------------------------------------------------------------------------------------------------- Updated for 1.57 Revised scale of plants and increased them accordingly. Now you can get a little lost in the trees and plants. Changed the scale of some Trees, mainly Frost biomes. Tweaked various objects. New screenshots will highlight some of the flowers and plants ----------------------------------------------------------------------------------------------------------------- Updated for "NEXT" Revised the scale of objects and vegitation and changed spawn density. Removed the wind effect for the time being as issues with flickering shadows was accuring.…

    December 2, 2018
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    NMS - Star Trek Font replacer

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    visibility 10695 file_download 1639 personEnlaceDice
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    ---What this mod does: It replace the "GAMEFONT2.TTF" with a Star Trek like Font. The mod works for Foundation Update, Pathfinder Updat, Atlas Rises  and NEXT   !!!!You may have problems, with languages that have non-latin-characters!!! - - - - - - - - - - - - - - - - - - -  "Sehr geil! Hab' ich auch schon unendlich-lange drinn." - Elca     For any feedback, questions or bug-reports contact: [email protected]

    July 24, 2018
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