Latest Within All Time For No Man's Sky: NEXT



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    Random mixed biomes for Visions by Gamer

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    visibility 2859 file_download 1132 personmodding_account
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                 -------------------------------------RANDOM MIXED BIOMES BY GAMER----------------------------------------------                                      ------------------------------------- ABOUT ---------------------------------------------- This mod mixes up the biomes that spawn in each star class and randomizes them so that each star class has a equal probability of finding any of the biomes in the vanilla game. The biomes will no longer be limited to specific star types. All biomes have…

    December 18, 2018
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    Waterjoyv2 aquatic enhancement

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    visibility 1779 file_download 574 personAustin12509
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    This mod expands upon underwater life by adding more sharks to oceanic planets aswell as increasing their max size   Incompatible with any mods changing CREATUREDATATABLES aswell as UNDERWATERTABLECOMMON

    July 31, 2018
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    Creature Clutter Cleaner

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    visibility 1869 file_download 554 personJames Daw
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    First of all let me say THIS IS NOT MY MOD   I downloaded this way back in the days of No Man's Sky launch and have used it ever since. It changes the red dot on creatures to be scanned to a red triangle with an exclamtion mark and so making it easier to find those that you have missed.

    July 26, 2018
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    Extended FOV Changer (UPDATE: Support v1.55 STEAM)

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    visibility 2404 file_download 719 personsusahamat
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    This Trainer Removed Limit Value 100 FOV on foot/ship (FP View and TP View) and this tool to helping fixable for multi monitor.  GOG Patch 1.55 is delayed 

    August 10, 2018
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    Chromatic Aberration, Scanline and Vignette Removal for NEXT

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    visibility 12479 file_download 8203 personcelestaux
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    Simple mod to remove the Scanlines, Chromatic Aberration and the Vignette has branched out into all of these variants. Please select only one and Enjoy. [_NoScanlinesNoChromaNoVignette.pak] No Chromatic aberration, No Scanlines and No darkening at the top of the screen [_NoScanlinesNoVignette.pak] No Scanlines and No darkening at the top of the screen, Chromatic aberration still there. [_JustVignetteGone.pak] Scanlines are still there but no darkening at the top of the screen. -for TheMercsAssassin [_EverythingGoneButVignette.pak] No scanlines, No chroma, only a slight…

    July 28, 2018
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    NEXT Faster Walk

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    visibility 9354 file_download 6991 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ _MOD.Faster_Walk.pak -> moderat _MOD.Faster_Walk_fast.pak -> faster _MOD.Faster_Walk_max.pak -> fastest This mod allows you to run moderately faster and your jetpack will charge faster after landing.

    December 14, 2018
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    NEXT Faster Scan

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    visibility 8472 file_download 5835 personQuantus
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    _MOD.Faster_Scan.pak This mod makes the scanner recharge faster after a scan. _MOD.Faster_Scan_plus_binoc.pak This mod makes the scanner recharge faster after a scan and lets you use the binocular to identify plants, creatures and other objects more quickly. _MOD.Faster_Scan_plus_binoc_TempAllRunes.pak The same as _MOD.Faster_Scan_plus_binoc.pak, but Temporarily reveals all glyphs. As long as this mod file is active, you have all glyphs. If you delete this mod file, the previous state is restored. If you had no or only one or more glyphs,…

    November 22, 2018
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    Legit Max Ships and Multitools-NEXT

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    visibility 12257 file_download 7895 persondvkkha
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    This Mod removes the RNG for ship and multitool classes, slots and stats. Each ship and multitool you encounter ingame will have the best class, maximum stats and slots. If its possible to encounter a ship in S class it will spawn as S class. If you're in a poor system it will spawn as A class. (you can choose the second mod file if you want always S class instead) Because there seems to be a little misunderstanding what…

    August 5, 2018
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector

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    visibility 4072 file_download 1131 personron71
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector and ModManager [edit/compare/merge] The program compares the contents of the PAK files and merges them into a single pak-file. MOD's that use the same files are filtered out and can be edited. The program unpacks the mods into a temporary directory and compares the contents if duplicate files are present. The PSARCTool is used internally to unpack the PAK files. The MBIN files are unpacked with the MBINCompiler. Many thanks…

    February 3, 2019
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    Quieter Freighter Warp Sound

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    visibility 1941 file_download 539 personsxl2
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    I don't know why freighters warping in/out have to sound like armageddon.  Aside from the fact that it would actually be silent in space, I don't know what the devs were thinking layering 2-5 explosion sounds on top of each other....OW, my ears!. This mod replaces the warp sound with a 'woosh' sound that is considerably quieter and does not sound like the world exploded.  (Unfortunately it can sometimes be a bit loud when several ships warp in simultaneously since…

    September 21, 2018
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    Reduced Voice-Over (English Only)

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    visibility 1253 file_download 203 personsxl2
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    I hate constantly being talked at while playing, especially when almost all voiced notifications already double an on-screen message.   This mod replaces MOST (but not all) of the voice-over notifications in English (the most frequent ones) with a brief, innocuous 'blip' sound. (The blip is useful when, for instance, you are scanning materials, just so you know it worked.) Otherwise you are left in blissful silence. Compatible with NEXT v 1.60 This mod affects the following files: /AUDIO/WINDOWS/ENGLISH(US)/1032826641.WEM /AUDIO/WINDOWS/ENGLISH(US)/105331281.WEM /AUDIO/WINDOWS/ENGLISH(US)/117536789.WEM…

    September 21, 2018
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    Ian's Rain

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    visibility 5641 file_download 948 personianm32
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    This mod is an attempt to make rain more visually convincing.  It reduces the effect of raindrops falling together in clumps.  (It looks a bit better in motion than in the screenshots.)  I also attempted to reduce the effect of the smoke/fog clouds rolling around without eliminating it entirely. UPDATE: The mod appears to work the same in NEXT without any further modifications.  Unless I get reports of any problems, I'm declaring it compatible.

    October 14, 2018
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    Solid Stacks

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    visibility 6373 file_download 1809 personmojow
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    Ever been annoyed by the amount you can stack? Well i have and that is the reason i made this mod. This is another example of what can be done with my NMS injector. There are 3 versions of this mod choose only one of them. - Solid Stacks: All products can now stack up to 10 over all your inventorys! Elements will stack 500 high in your exosuit inventory, 1000 high in your spaceship and 2000 in your freighter…

    July 29, 2018
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    Directional Standing Lights - Next

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    visibility 2019 file_download 236 personsixsocket69er
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    Modifies Standing Lights. Increases Light Intensity and makes 2 of the lights more directional instead of lighting around the light stand. And one of the stands has been left as default but has intensity increased.

    August 27, 2018
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    No Whip Vines in Abandoned Buildings

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    visibility 1861 file_download 421 personianm32
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    I never really thought it was exactly fair to have those whip vines hanging from the ceiling in abandoned buildings since you can't use your multi-tool to destroy them.  This mod removes the tentacles from abandoned buildings.  The whip vines will still appear out in the wild. This modifies the following files: .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDTRADER.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\ABANDONDEDWARRIOR.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDSCIENTIFIC.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDTRADER.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\ABANDONED\UNDERWATER_ABANDONDEDWARRIOR.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\FACTORY\FACTORYSCIENTIFIC_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\FACTORY\FACTORYTRADER_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\HARVESTER\HARVESTERSCIENTIFIC_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\HARVESTER\HARVESTERTRADER_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\OBSERVATORYSCIENTIFIC_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\OBSERVATORY\OBSERVATORYTRADER_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\RADIOTOWER\RADIOTOWERSCIENTIFIC_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\RADIOTOWER\RADIOTOWERTRADER_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHOP\SHOPTRADER_ABANDONDED.LSYSTEM.MBIN .\MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\SHOP\SHOPWARRIOR_ABANDONDED.LSYSTEM.MBIN Compatible with NEXT.

    December 15, 2018
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    Trade and Economy Mod NEXT

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    visibility 12874 file_download 4070 personRockydo
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    So Hello Games added a new trading system in 1.3 which is very cool but unfortunately only limited to specific 35 trade goods. In 1.5 for some reason they removed trade goods entirely from the space stations and other sales places so I added them back in. I decided to make every product and substance in the game also be affected by this new trade system. Basically, every item in the game now belongs to a certain class of items…

    August 11, 2018
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    Ian's Analysis Visor

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    visibility 7448 file_download 1260 personianm32
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    With NEXT came a whole new analysis visor view, and like many others I found things about it to be ugly and annoying. Ian's Analysis Visor has been almost totally reworked and reimagined for NEXT.  I wanted to keep the things that I like about the new visor, and discard anything I didn't.  I think the layout looks better this way, is easier to read, and the visor can now cut through storms and haze when visibility drops.

    November 29, 2018
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    No Charge Portals 1.58

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    visibility 5161 file_download 1650 personseekker3
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    Due to people not able to respect my request I have moved this mod to be on nexus only where I can moderate users.  I will regularly clear this pages chat from now on so if you want to leave me a comment please do so in nexus. Follow this link to go to the Nexus page if you want this mod No Charge Portals on Nexus   NOTE: download link will only give you a zip file with a…

    September 12, 2018
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    Dark Enviroment Scanner

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    visibility 3072 file_download 734 personseekker3
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    Another super simple mod from me!  This one simply make the blue from the scanner go away.  I figured binoculars in real life make things look darker not blue.  So I made this and I hope you enjoy.

    July 29, 2018
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    Exotic Ship Wings in Y shape

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    visibility 4604 file_download 804 personseekker3
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    This mod has now been updated for NEXT This is a very basic mod to change the shapes of the wings into a Y shape. the seed for the ship (white with gold accents) in the image is: 0x7A6CB15207ADB33E

    September 6, 2018

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