Mission Tech Rewards bugfix and no duplicates

  • description Description

    This mod fixes the bug where mission tech rewards only uses the last 20% out of the ~25 tech blueprints defined for each tier of rewards(5-6 for each of the 4 tiers).

    It will also give you a different tech from the same tier if you already have the blueprint once you turn in the mission, just like the operation center and manufacturing facilities do in version 1.37

    (If it is a duplicate you won't see the new tech you get until you turn in the mission)

     

    Not compatible with any mods that changes the REWARDTABLE.MBIN

  • speaker_notes Installation

    Place the .pak in the mods folder

  • event_note Changelog

    1.2: Updated for game version 1.38

    1.1: Replaced undefined life support module theta with tau for mega tier loot table

    1.0: Created for version 1.37


  • 6 Ratings

  • UploaderKetil
  • ModderKet
  • Version1.2
  • Views1887
  • Downloads590
  • Size20.63 kB
  • UpdatedOct 8, 2017
  • CategoryAtlas RisesFixesGameplay
  • Tags
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