DUD’S SKY

Mods chevron_right chevron_right DUD’S SKY
  • description Description

    Compatible with NMS v1.24
     
    DUD'S SKY
    v1.24.08

    THANKS TO ALL MODDERS FOR YOUR WORK AND INSPIRATION.
    Special thanks to monkeyman192 and theFisher86 and many others for hard work helping modders and making tools work like MBINCompiler!

    All mods in this pack can be used together or independently.

     

    _MOD_DUD_SpaceshipFlight_v12408.pak
     -Changes ship flight characteristics to a more "natural" flight model.
     -Maintains default speed values.
     -Braking is reduced and is balanced with acceleration.
     -"Turn braking" balanced with acceleration and braking.
     -"Over-speed brake" minimally reduced.
    -Minimal speed while on planet set to 20Ks.
     -Ship can go much lower to terrain (as low as game allows), but still uses terrain avoidance.
     -Ship downward pitch ability increased.
     -Increased ship "drift".
    -Changes to atmospheric effect on flight controls.
    -Overspeed brake set very low in space. (Boost in space will retain speed with very minimal drop)

     

    _MOD_DUD_SpaceshipFlightUnleashed_v12408.pak
    -Same as _MOD_DUD_SpaceshipFlight_v12408.pak except:
    -There is no terrain avoidance.
     -Ship will be able to go to "zero" speed. (Hover)
    -Overspeed brake set very low in space. (Boost in space will retain speed with very minimal drop)

     

    _MOD_DUD_FlightAtmosphere_v12001.pak
     -Adds atmospheric effects during flight.
     -Effects balanced to match ground conditions as close as possible.

     

    _MOD_DUD_HigherPackPrices_v12404.pak
     -Increased exo-suit inventory slot upgrade cost.
    -Serious effort put into balancing with all other gameplay.

     

    _MOD_DUD_CreatureDistance_v12408.pak
    -Creature draw distance doubled while keeping current max creature draw distance.
    -Double view distance for most creatures while having very low impact on FPS.

     

    _MOD_DUD_LessCreatureIcons_v12001.pak
     -Removes creature icons for "happy/fed", "scared", and "pooping". (Happy face icon, sad face icon, and magnifying glass icon)

     

    _MOD_DUD_LessCreatureIconsHard_v12001.pak
    -Same as _MOD_DUD_LessCreatureIcons_v12001.pak except:
    -Red dots and pulsing white rings around dots are also removed for an added challenge!
     

    _MOD_DUD_MilestoneHard_v12404.pak
     -Increased difficulty of obtaining discovery milestones. You will have to actually earn them!
    -Alien race relationship ranks harder to establish.
    -Serious effort put into balancing with all other gameplay.

     

    _MOD_DUD_SentinelHard_v12002.pak
    -Shooting a sentinel while alerted causes alert level 2.
    -Destroying a sentinel causes alert level 2.
    -If (and only if) Sentinel shoots first, it can be destroyed before going to alert level 2.
    -Sentinel attack range increased.
    -Sentinel firing range increased.
    -Sentinel attack movement speed increased.
    -Sentinel search movement speed increased.
    -Harder to run away from trouble.

     

    _MOD_DUD_Asteroid_v12404.pak
    -Asteroid view distance increased.
    -Asteroid fields more rare.
    -Asteroid distance from planets, space stations, anomolies, etc. doubled.
    -Slight change to small asteroid size variance.
    -Asteroid distribution and spacing slightly changed.
    -Retains default chance of asteroid types and drops.
    -Asteroids now drop about twice as much & drops are more varied.

     

    _MOD_DUD_AsteroidEffects_v12407.pak
    -Spaceship weapon impact particle effects adjusted.
    -Changed camera shake to happen only when asteroid explodes, not during weapon impact.
    -Several changes to the way asteroids break up and move after an explosion.

     

    _MOD_DUD_ExocraftMechanics_v12406.pak
    -Many changes to exo-craft driving characteristics to make a more "natural" driving model.
    -All exo-craft acceleration reduced.
    -All exo-craft engines fuel consumption rates lowered to match vehicle speed.
    -Suspension adjustments.
    -Tire traction adjustments.
    -Increased boost recovery time.
    -Other slight boost adjustments for vehicle balancing.
    -Slight adjustments to wheel particle effects.
    -Adjusted exo-craft underwater driving mechanics.
    -Exo-craft are tuned to have "more casual"/"less cartoony" driving mechanics.
    -Adjusted exo-craft cameras.
    -Removed brown dust particle effects for Nomad.
    -Improved grass blowing effect for Nomad hover thrusters.
    -Creates more of a driving challenge.
    -No more press accelerator and go straight over anything.
    -For those that want a fast, cartoony, easy driving experience, this is not for you.

  • speaker_notes Installation
    1. Add any "combination of" the .pak files inside DUD'SSKY.zip file to:
       C:/(NMS installation folder)/No Man's Sky/GAMEDATA/PCBANKS/MODS folder
    2. Rename or delete C:/(NMS installation folder)/No Man's Sky/GAMEDATA/PCBANKS/DISABLEMODS.txt
    3. Delete C:/(NMS installation folder)/No Man's Sky/GAMEDATA/SHADERCACHE folder
    4. Enjoy
    * USE ONLY ONE SPACESHIP MOD
    * USE ONLY ONE CREATURE ICONS MOD
  • event_note Changelog

    v1.0
        - Initial release.
    v1.01
        - Added _MOD_DUD_AsteroidFieldsLargeSpin.pak and _MOD_DUD_AsteroidFieldsNormalSpin.pak.
        - Removed DUD'S SKY mod picture file from .zip (reduced file size).
    v1.02
    - Updated mods to be compatible with NMS foundations update.
    - Removed: _MOD_DUD_CreatureAudio.pak, _MOD_DUD_FewerMinedDrops.pak, _MOD_DUD_LessBuildings.pak,
    _MOD_DUD_MoreDamage.pak, _MOD_DUD_NoScannerIcons.pak, & _MOD_DUD_PlantDistribution.pak - Foundations
    update changes to gameplay/balancing removed the need for these mods. (Good job HELLO GAMES!)
    - Removed: Spaceship flight mods, asteroid mods, and sentinel mods.
    v1.13.01
    - Updated mods to be compatible with NMS v1.13.
    v1.13.02
    - Removed _MOD_DUD_DropPodCost_v11301.pak and _MOD_DUD_ToolTechCost_v11301.pak.
    (MBINCompiler not compiling some files for these mods correctly)
    - Added _MOD_DUD_SpaceshipFlight_v11302.pak.
    - Added _MOD_DUD_LessCreatureIconsHard_v11302.pak.
    - Added _MOD_DUD_SpaceshipFlightNoAvoid_v11302.pak.
    - Added _MOD_DUD_SentinelHard_v11302.pak.
    v1.13.03
    - Added _MOD_DUD_Asteroid_v11303.pak.
    - _MOD_DUD_FlightAtmosphere_v11303.pak:
    Small changes to "Humid" and "Toxic" atmospheres to better match ground conditions.
    - _MOD_DUD_HigherPackPrices_v11303.pak:
    Small changes to pack upgrade costs for better game balancing.
    - _MOD_DUD_SentinelHard_v11303.pak:
    Added slight increase to sentinel attack movement.
    Small adjustment to alert attack distance.
    v1.13.04
    - _MOD_DUD_Asteroid_v11304.pak:
    Asteroids now drop about twice as much & drops are more varied.
    Small adjustments to fields and noise distribution.
    - Added _MOD_DUD_FewerRewardsLight_v11304.pak.
    v1.20.01
    - Removed _MOD_DUD_FewerRewards_v11303.pak and _MOD_DUD_FewerRewardsLight_v11304.pak,
    Due to changes in Pathfinder update. (Good job HELLO!)
    - Updated all other mods for NMS v1.20 (Pathfinder update).
    v1.20.02
    - _MOD_DUD_SentinelHard_v12002.pak:
    Sentinel attack range increased.
    Sentinel firing range increased.
    Sentinel attack movement speed increased.
    Sentinel search movement speed increased.
    - Added _MOD_DUD_VehicleMechanics_v12002.pak.
    v1.23.01
    - Added _MOD_DUD_ExocraftMechanics_v12301.pak.
    v1.24.01
    - Updated _MOD_DUD_ExocraftMechanics_v12301.pak to v12401:
    Many changes and new adjustments to exocraft behavior.
    Adjusted exocraft cameras.
    v1.24.02
    - Updated _MOD_DUD_ExocraftMechanics_v12401.pak to v12402:
    Adjustments to exocraft behavior while on land.
    Slightly adjusted exocraft cameras.
    Adjustments to exocraft behavior while underwater.
    v1.24.03
    - Updated _MOD_DUD_SpaceshipFlight_v12001.pak to v12403:
    Changes to atmospheric effects on flight controls.
    Set minimum planetary speed to 10Ks.
    - Updated _MOD_DUD_SpaceshipFlightNoAvoid_v12001.pak to _MOD_DUD_SpaceshipFlightUnleashed_v12403.pak:
    Changes to atmospheric effects on flight controls.
    - Updated _MOD_DUD_HigherPackPrices_v12001.pak to v12403:
    Lowered pack prices from previous versions to a more reasonable cost.
    Fixed compiling bug causing missing shield graphic in exo-suit UI.
    v1.24.04
    - Updated _MOD_DUD_HigherPackPrices_v12403.pak to v12404:
    Serious effort put into balancing prices.
    Prices now more reasonably scaled.
    - Updated _MOD_DUD_MilestoneHard_v12001.pak to v12404:
    Serious effort put into balancing.
    Added increased alien relationship rank difficulty.
    - Updated _MOD_DUD_Asteroid_v12001.pak to v12404:
    Slight changes/tweaks most people won't notice.
    Updated using better version of compiler.
    - Updated _MOD_DUD_ExocraftMechanics_v12402.pak to v12404:
    Various (too many to list) changes/tweaks to driving mechanics on all exo-craft.
    Slight improvement to Nomad camera.
    v1.24.05
    - Updated _MOD_DUD_ExocraftMechanics_v12404.pak to v12405:
    All exo-craft engines fuel consumption rates lowered to match vehicle speed.
    v1.24.06
    - Updated _MOD_DUD_ExocraftMechanics_v12405.pak to v12406:
    Improved exo-craft cameras.
    Removed brown dust particle effects for Nomad.
    Improved grass blowing effect for Nomad hover thrusters.
    v1.24.07
    - Added _MOD_DUD_AsteroidEffects_v12407.pak
    v1.24.08
    - Added _MOD_DUD_CreatureDistance_v12408.pak
    - Updated _MOD_DUD_SpaceshipFlightUnleashed_v12403.pak to v12408:
    Tweaked turn braking and various other flight characteristics for less speed loss during flight.
    Removed ability to reverse while in atmosphere.
    Overspeed brake set very low in space. (Boost in space will retain speed with very minimal drop)
    Altered ship tilt while turning.
    Changed "weight" of ship during turns.
    - Updated _MOD_DUD_SpaceshipFlight_v12403.pak to v12408:
    Tweaked turn braking and various other flight characteristics for less speed loss during flight.
    Overspeed brake set very low in space. (Boost in space will retain speed with very minimal drop)
    Altered ship tilt while turning.
    Changed "weight" of ship during turns.

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