DARCONIA – for Atlas Rises – MODULAR VERSION

  • description Description

    DARCONIA

    for

    ATLAS RISES 1.38

    This is a complete overhaul mod, that offers:

    NEW PRODUCTS !

    NEW SUBSTANCES !

    NEW BUILDABLE PARTS !

    NEW RECIPES !

    MORE TRADING OPTIONS !

    specify on special products - food, illegal stuff, weapons, ship parts, machines...

    5 TYPES OF PROCEDURAL GENERATED CITIES !

    SILO STORAGES

    for common substances like iron, copper, plutonium, nickel...

    PORTABLE MEDIPACK AND SHIELD GENERATOR

    Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere !

    FIND NEW STUFF IN CRATES !

    BIGGER EXPLORATION REWARDS

    FAST MINING 

    10% LAUNCHCOST

    GROW SPECIAL PLANTS FOR FARMING

    REALISTIC SUBSTANCES, ITEMS AND CHEMISTRY

    ALL NEW ICONS FOR SUBSTANCES, PRODUCTS AND TECHNOLOGY

    BETTER STAMINA AND JETPACK UPGRADES

    NEW FLIGHT MODEL WITH LOW, REVERSE AND UNDERWATER FLIGHT

    PLANET TO FREIGHTER BEAMER

    INTERESSTING CAVES WITH HOSTILE CREATURES

    BIG DRAGONS & RHINOS

    DARK SPACE, RINGED PLANETS, BINARY SYSTEMS

    SNIPER ZOOM SCOPE

    FAST WALKING AND RUNNING

    HIGHER BASE, RUIN AND PORTAL FREQUENZY

    BUILD YOUR BASE WHEREEVER YOU LIKE

    NEW BIOMES

    BETTER PLANETS WITH PALMS, LOTS OF DIFFERENT TREES, LAKES, MOUNTAINS, CAVES...

    MANY SMALL FIXES AND IMPROVEMENTS

    LONGER MINING-LASER RANGE

    LONGER SCAN RANGE

    FAST SCANNER RELOAD

    HIGHER SCAN ZOOM

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    Includes and/or features paks from the following modders:

    RaYRoD, WinderTP, LO2K, Fling, JovianStone, TheFisher86, Nadalee/Gamergirl, Redmas, Dud, GrmLeon, KremitDeFrog, BruceCambel, Lentalis, NYOK0, IanM32, JJhookah, ModdingAccount, JakeBurchdev

    Mods taken from other modders start with an A and have the author´s name within.

    CREDITS for included stuff inside Darconia.pak:

    WINDERTP: Buildable Globes, Beam2Freighter Model, Lots of findings of spawnable objects like trees, vehicle parts, crates, etc

    THEFISHER86: Snappoints for factories and observatories, parts from simcity5300

    KREMIT: Grow Plants for Farming

    RaYRoD: Terrain & Rhino

    Everything else by Darconizer / FFSWC

    My biggest respect and many thanks to all modders (especially to the ones who´s mods are in here) and to monkeyman who continously updates the MBINCompiler to make all this possible.

     

    ________

     

    Make sure to read installation notes !!!

     

    ________

     

    PLANNED FEATURES:

    • custom ships buyable at space stations
    • buildable Darconia objects from the Pathfinder 1.24 version.
    • what ever else comes to my mind... :)

    Known bugs:

    • Mistakes and strange sentences in the English and German text versions might appear when aliens are talking to you. I did not adjust all new products to that yet.
    • sandworms not behaving correctly
    • Dragons sometimes don´t move

     

  • speaker_notes Installation

    REMOVE ALL OTHER MODS !!!

    They will either be included or incompatible !

    INSTALL:

    - put the MODs you like into "...No Man's SkyGAMEDATAPCBANKSMODS"
    - if exists, delete "...No Man's SkyGAMEDATAPCBANKSDISABLEMODS.TXT"
    - chose only ONE "ZOOM...pak" and of course only ONE "DARCONIA.....pak", either ENGLISH or GERMAN
    - if you use a DARCONIA.pak you must play in English or German to have it working correctly

    VIEW THE README.TXT FOR A DETAILED PAK DESCRIPTION !

     

  • event_note Changelog

    1.38.2 UPDATE

    • fixed bug with NPCs not buildable
    • adjusted some prices, recipes and rewards
    • language correction
    • bugfixes
    • adjusted ruin pot rewards

    1.38.1 UPDATE

    • Updated for NMS 1.38
    • bugfixes
    • fixed missing cave overhaul
    • language fixes

    1.37.4 UPDATE

    • bugfixes
    • language fixes
    • price adjustments
    • recipe adjustments
    • new biome and new city
    • completely overhauled creatures.pak
    • pots/amphoras in ruins now give a big reward (I always found ruins pretty much useless so this is a greater sense of searching them)
    • added no warning icons pak
    • added diverse terrain

    1.37.3 UPDATE

    • gamebreaking bug fixed that caused almost all new Darc products not to be craftable
    • gamebreaking bug fixed that caused recipes not being able to be found
    • gamebreaking bug fixed that caused players ship to have ultra strong weapons
    • recipe containers can be found in caves with the new CAVES.recipes.pak

    1.37.2 UPDATE

    • new buildable items from EUCLIEA
    • new buildable items from SIMCITY5300
    • new buildable signs for rooms and containers as seen in Darconia for 1.24
    • added no blinding lights mod
    • added better lines on galactic map mod
    • added Darc Warp mod (not working correctly but still better as the yellow org warp)
    • edited the readme.txt

    1.37.1 UPDATE

    • language fixes
    • new buildable items
    • added weather mod
    • added battlespawn mod for bigger space fights
    • new biometypes for certain star systems
    • added hidden treasures
    • added some more interactive items
    • bugfixes
    • added big monoliths without floating wordstones
    • improved scanner zoom and range

    1.37 UPDATE

    • massive fixes
    • new biomes
    • update for 1.37

    1.03 UPDATE

    • reduced filesize
    • massive bugfixes

    1.02 UPDATE

    • fixed recipes

    1.01 UPDATE

    • fixed game crashing when starting new game

    1.0 RELEASE FOR AR

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