DARCONIA – for Atlas Rises – ALL IN ONE

  • description Description

    DARCONIA

    for

    ATLAS RISES 1.37

     

    AIO - ALL IN ONE VERSION

    THIS IS HOW NMS SHOULD BE PLAYED !!!

     

    This is a complete overhaul mod, that offers:

    NEW PRODUCTS !

    NEW SUBSTANCES !

    NEW BUILDABLE PARTS !

    NEW RECIPES !

    MORE TRADING OPTIONS !

    specify on special products - food, illegal stuff, weapons, ship parts, machines...

    4 TYPES OF PROCEDURAL GENERATED CITIES !

    SILO STORAGES

    for common substances like iron, copper, plutonium, nickel...

    PORTABLE MEDIPACK AND SHIELD GENERATOR

    Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere !

    FIND NEW STUFF IN CRATES !

    BIGGER EXPLORATION REWARDS

    FAST MINING 

    10% LAUNCHCOST

    GROW SPECIAL PLANTS FOR FARMING

    REALISTIC SUBSTANCES, ITEMS AND CHEMISTRY

    ALL NEW ICONS FOR SUBSTANCES, PRODUCTS AND TECHNOLOGY

    BETTER STAMINA AND JETPACK UPGRADES

    NEW FLIGHT MODEL WITH LOW, REVERSE AND UNDERWATER FLIGHT

    PLANET TO FREIGHTER BEAMER

    INTERESSTING CAVES WITH HOSTILE CREATURES

    BIG DRAGONS

    DARK SPACE, RINGED PLANETS, BINARY SYSTEMS

    SNIPER ZOOM SCOPE

    FAST WALKING AND RUNNING

    HIGHER BASE, RUIN AND PORTAL FREQUENZY

    BUILD YOUR BASE WHEREEVER YOU LIKE

    BETTER PLANETS WITH PALMS, LOTS OF DIFFERENT TREES, LAKES, MOUNTAINS, CAVES...

    MANY SMALL FIXES AND IMPROVEMENTS

     

    ________

     

    Includes and/or features paks from the following modders:

    RaYRoD, WinderTP, LO2K, Fling, JovianStone, TheFisher86, Nadalee/Gamergirl, Redmas, Dud, GrmLeon, KremitDeFrog, BruceCambel, Lentalis, NYOK0, IanM32, JJHookah, ModdingAccount, JakeBurchdev

     

    Everything else by Darconizer / FFSWC

    My biggest respect and many thanks to all modders (especially to the ones who´s mods are in here) and to monkeyman who continously updates the MBINCompiler to make all this possible.

     

    ________

     

    Make sure to read installation notes !!!

     

    ________

     

    PLANNED FEATURES:

    • custom ships buyable at space stations
    • buildable Darconia objects from the Pathfinder 1.24 version.
    • what ever else comes to my mind... :)

    Known bugs:

    • Mistakes and strange sentences in the English and German text versions might appear when aliens are talking to you. I did not adjust all new products to that yet.
    • sandworms not behaving correctly
    •  Some recipes are currently not correct.

     

  • speaker_notes Installation

    REMOVE ALL OTHER MODS !!!

    They will either be included or incompatible !

    INSTALL:

    - put the MOD into "...No Man's SkyGAMEDATAPCBANKSMODS"
    - if exists, delete "...No Man's SkyGAMEDATAPCBANKSDISABLEMODS.TXT"
    - chose only only ONE "DARCONIA.....pak", either ENGLISH or GERMAN
    - you must play in English or German to have it working correctly

  • event_note Changelog

    1.37.3 UPDATE

    • game breaking bugs fixed
    • new buildable items from EUCLIEA and SIMCITY5300
    • buildable signs
    • recipe containers can be found in caves

    1.37 UPDATE

    • massive fixes
    • new biomes
    • update for 1.37

    1.03 UPDATE

    • reduced filesize
    • massive bugfixes

    1.02 UPDATE

    • fixed recipes

    1.01 UPDATE

    • fixed game crashing when starting new game

    1.0 RELEASE FOR AR

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