DARCONIA – AIO – EDITOR’S CHOICE

  • description Description

    DARCONIA AIO

    for NMS 1.24 PATHFINDER !  Update for 1.3 Atlas Rising will come !

    Darconizer proudly presents a game changing mod !

    FULL ALL-IN-ONE RELEASE 1.43

     

    This is the AIO Editor´s Choice Version of Darconia.

    Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia.

    The only compatible mod you can add is MOAR SHIPs. Everything else will interfere, because this one changes almost everything in the game.

    So please delete ALL other paks in your mods folder and put in only this one and moar ships if you like.

     

     

    YOU HAVE TO PLAY IN ENGLISH FOR HAVING THIS MOD WORKING CORRECTLY !!

    ___

    THIS MOD OFFERS:

    (be aware of a big list)

    69 NEW PRODUCTS !

    49 NEW SUBSTANCES !

    177 NEW BUILDABLE PARTS !

    237 NEW RECIPES !

    You can find them in small barrels or buy them at the counter.

    MORE TRADING OPTIONS !

    specify on special products - food, illegal stuff, weapons, ship parts, machines...

    5 TYPES OF PROCEDURAL GENERATED CITIES !

    CRASHED FREIGHTERS AND ORBITING FREIGHTERS ON PLANETS

    Shoot them or leave them to their job.

    SILO STORAGES

    for common substances like iron, copper, plutonium, nickel...

    HUNTING !

    You will get hungry.  Buy or hunt to get 14 different items of food. Animals now drop different things !  Not all animals give edible meat.

    SHIP REMOTE CONTROL

    Call your ship from anywhere on a planet. No need to walk back after a long exploration.

    PORTABLE MEDIPACK AND SHIELD GENERATOR

    Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere !

    FIND NEW STUFF IN CRATES !

    Small red crates now offer food and food recipes.

    Big green crates offer over 50 different products for crafting and trading !

    Yellow and grey crates offer refilling and reloading items.

    BIGGER EXPLORATION REWARDS

    FAST MINING 

    10% LAUNCHCOST

    GROW SPECIAL PLANTS FOR FARMING

    DISMANTLE CORE COMPONENTS

    REALISTIC SUBSTANCES, ITEMS AND CHEMISTRY

    no more murrine, lemmium, grahgrah and geknip - let´s get rid of that childish stuff

    ALL NEW ICONS FOR SUBSTANCES, PRODUCTS AND TECHNOLOGY

    BETTER STAMINA AND JETPACK UPGRADES

    NEW FLIGHT MODEL

    PLANET TO FREIGHTER BEAMER

    CLEAN SPACE SHIPS

    MORE STORAGE SLOTS

    3 more in your ship when you start a new game and 9 instead of 5 in storage containers

    INTERESSTING CAVES WITH HOSTILE CREATURES, STEAM AND ROCKS

    DINOSAURS: DIPLOS, T-REX, STEGO, TRICERATOPS

    BIG DRAGONS

    DARK SPACE + WARP

    SNIPER ZOOM SCOPE

    BLOOD

    FAST WALKING AND RUNNING

    FAST VEHICLES

    LESS WARP CELLS AND IRON NEEDED

    BETTER MILESTONES

    HIGHER BASE, RUIN AND PORTAL FREQUENZY

    BUILD YOUR BASE WHEREEVER YOU LIKE OR MAKE A CASTLE YOUR BASE

    MORE THAN 20 NEW MINEABLE SUBSTANCES !

    STARRY NEBULAS, STATIC NEBULAS, SPIRAL GALAXIES, DOUBLE STAR SYSTEMS, RINGED PLANETS, ECLIPSES

    BETTER PLANETS WITH PALMS, LOTS OF DIFFERENT TREES, LAKES, MOUNTAINS, CAVES...

     

    CREDITS:

    CONTRUCTS: Gtdcarthage

    MOARSHIPS: Kremit

    SPIRAL GALAXIES: Rayrod

    WINDERTP: Buildable Globes, Beam2Freighter Model, Lots of findings of spawnable objects like trees, vehicle parts, crates, etc

    NADALEE / GAMERGIRL89: Pyramids, Fences, Autominer

    GAMER: Arch Models

    LAWNREALITY: Diplos

    THEFISHER86: Buildable Basecache, Base Terminal, Base Teleporter

    JEVEIR + RAPTA: Dark Space

    JAKEBURCHDEV: White Vehicles

    KREMIT: Grow Plants for Farming

    MONKEYMAN: Working Portals

    LO2K: Clear Water, Tides & Waves, Spacedream

     

    Everything else by Darconizer / FFSWC

     

    PLANNED FIXES AND FEATURES:

    • custom ships buyable at space stations
    • short tech names for English version
    • shootable dinosaurs
    • sound effect changes
    • what ever else comes to my mind... :)

    Known bugs:

    • Audio files not working correctly, still says "suit energy low" instead of "hunger increases"
    • Probably some mistakes in the english text version when aliens are talking to you. I did not adjust all new products to that yet.
    • Some buildings can not be deleted once they are built. Need help with that !  Cannot figure out what allows objects to be deleted.
    • Some buildings have no collision clipping and clipping of the wooden houses has some bugs.
    • Some of the buildings are shootable, e.g. the doublecontainer. If you do so, NMS completely freezes for up to 1 or 2 minutes and you think it completely crashed. Then for some unknown reason after a loooong time waiting the explosion debris appear and you can just go on with your game. Strange but true.
    • Diplos, Sandworms, Caveworms and Triceratops are not shootable.
    • When you land on a scorched dead planet game might freeze for a few seconds !
    • Darc Logos only work on the floor, not on walls.
  • speaker_notes Installation

    There is only ONE file in this version !

    The only compatible mod you can add is MOAR SHIPs. Everything else will interfere, because this one changes almost everything in the game.

    So please delete ALL other paks in your mods folder and put in only this one and moar ships if you like.

  • event_note Changelog

    1.43 

    Release of AIO EC Version

  • Report
  • Twitter