Note: this is an incidental duplicate of Disable Cockpits. Where it rescales the interior, I remove texture calls. So the end effect is the same, despite different approaches.
Hey there! Last time I lit things up a little, but this time I'm opening our eyes a tad! With this mod (as an indirect request from Kyle Culver [@Kulver], who makes lovely videos), I've hidden the cockpit's interior by removing the calls to its textures*! It's perhaps not the most graceful way it could have been done, but it gets the job done.
*-I have not removed the TEXTURES folder. Each object in the game has to make calls to its specific textures through its scene files. If you locate the attributes where these calls are made, you can remove them and thus prevent the game from calling any textures, producing an invisible mesh, as demonstrated above.
I'm hopeful that this mod will enable our mini-filmmakers in the community to capture even more thrilling videos, as now they can view the 'verse unobstructed.
As before, many thanks goes to Monkeyman192 for MBINCompiler, and a ton of thanks goes to WinderTP, who shared their save with me, enabling me to test and ensure this worked as intended with every ship type.
PStho: if you're diggin' this, come join the moddin' party! We're always down for more folks tweakin' the game and makin' the impossible possible! Click this to pick up our tricks!
p.p.s. keep an eye out, the lights may shine brighter
- Download these jams!
- Unziiiip like ya gettin' down!
- Toss _GmrLeon.CockpitCloak.1.0.pak in your No Man's Sky MODS folder. (Also, remember to vaporize that ENABLEMODS/DISABLEMODS.txt file! You're seein' everything!)
- Enjoy and open ya eyes folks!