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    This mod change some decals for some logos from the french community of No Man's Sky, so the description is also in french. Ce mod remplace l'adhésif d'anomalie par l'adhésif du logo de la communauté No Man's Sky Francophone, et remplace l'adhésif du Hub Galactique par celui du Hub Francophone. Ces adhésifs peuvent être obtenus auprès du marchand de vif-argent. Ce mod modifie l'apparence des adhésifs uniquement du côté de l'utilisateur du mod, ceux qui n'ont pas le mod verront…

    November 1, 2020
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    NMS France & Hub Francophone Logos

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    visibility302file_download38personLucas0231
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    This mod change some decals for some symbols of the french community of No Man's Sky, so the description to this mod is also in french. Ce mode remplace l'adhésif du Galactic Hub par celui du Hub Francophone, et remplace celui d'anomalie par celui de la communauté No Man's Sky France. Ces adhésifs peuvent être débloqués auprès du marchand vif-argent. Ce mod affecte uniquement côté client, un autre joueur verra l'adhésif d'origine sauf s'il possède lui-même le mod.

    October 31, 2020
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    LessHUD

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    visibility1347file_download204personmattie078
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    You're on a community planet, very cool! But your HUD is cluttered with all these icons from other players. You can't even see your own base icon anymore. This simple mod helps to reduce the clutter on your screen from the icons so you don't have to disable your HUD when on a planet with a lot of people.    CHANGED FILES: This mod edits:  TEXTURES\UI\HUD\ICONS\MESSAGEBEACON.DDS TEXTURES\UI\HUD\ICONS\PLAYER\BASEOTHER.DDS TEXTURES\UI\HUD\ICONS\PLAYER\BEACON.DDS

    August 21, 2019
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    No More Speed Lines

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    visibility3872file_download2660personswemoney
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    This mod will remove the super chaotic speed lines that appear around your ship while using your pulse drive. All the mod does is replace the line textures with blank textures. The main reason this mod exists is for streamers who don't want their stream to look like garbage while speeding between planets and such. The amount of movement these speed lines produce on screen make it incredibly difficult to encode. Removing the speed lines keeps the quality of your…

    September 23, 2020
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    NoClouds

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    visibility2988file_download1938personLividHaygar
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    Enjoy clear skies and pretty views with NoClouds! This mod can disable the 3D volumetric clouds along with their shadows OR the 2D distant planet clouds OR both! It's my opinion that both kinds of clouds at least in their current state are unfortunately very unattractive. That is no more with the minimal and clean looking NoClouds!     The 3D volumetric clouds are very blurry and even flicker a bit especially during nighttime. Go into low orbit of a planet…

    August 21, 2019
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    C A R   B O Y S Exocraft Replacer Car Boys (Stylized CAR BOYS) was a video series (Aug 8 2016 to March 18 2017) on the Polygon YouTube channel created by Nick Robinson and Griffin McElroy. Nick and Griffin went through the world of BeamNG.drive making new friends, enemies, and automobiles. The friends and enemies were almost invariably in the form of said automobiles. This mod is dedicated to Nick and Griffin (the NG in BeamNG.Drive), and replaces the Exocraft…

    July 24, 2019
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    Reshade Photomantic

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    visibility1088file_download65personmaxall4
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    installation _________________ 1.download Reshade 2.run Reshade on no mans sky(install all shaders and textures when asked) 3.copy all .ini files to Binaries 4.use Reshade to load setting files    a Reshade settings pack for no mans sky in alpha                            

    May 30, 2019
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    UP close ENHANCED CHARACTER NORMALS

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    visibility2101file_download741personvirakotxa
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    Renewed version Vulkan - Visions +1.5/1.77 compatible. Improving all four current races, special characters and Robotic entities. Enhancing close detail at no processing expense. Enhanced, vanilla sized resolution normal-map textures for all NPC humanoids, Players and Sentinels. Their skin and clothing will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the normals. Sometimes I did manual edits, more could be done! Screenshots and feedback appreciated...  The mod overwrites the normal-maps of…

    May 28, 2019
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    No gods, no kings, only... TRAINS Beautiful Sentinels - Thomas and Friends Go on a Rampage does the following: Replace Roaming Sentinel Drones to Bulgy the Bus Replace Attack Sentinel Drones to Harold the Helicopter Replace Sentinel Quadruped to Thomas the Tank Engine Replace Sentinel Walker to Cranky the Crane (but with legs) Replace Sentinel Starships to procedurally generated Trains and Bus including: Thomas the Tank Engine; Gordon the Big Engine; James the Red Engine; Percy the Small Engine; Spencer…

    May 28, 2019
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    Mechabiomes

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    visibility1375file_download146personvirakotxa
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    Based on the artwork of the deceased surrealist Hans Ruedi Giger, by Virakotxa.  Retexture of the planetary assets of three (out of eleven) Visions' exotic biomes: Contours, Mstructures and Bonespires, into a gigeresque biomechanical theme. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Fiends

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    visibility1349file_download131personvirakotxa
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    MOAR TEETH!! As ordered...  Special thanks to @Argh! who helped me immensely to figure out the new texture formats! Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Atlas Stations

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    visibility1118file_download55personvirakotxa
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    Visual mod, only. A dark, surrealist take on the Atlas stations for added atmosphere and extra cosmic dread... Vanilla sized. No FPS loss. Inspired by H. R. Giger's artwork. Light effects, and the Atlas Iteration itself were left untouched. Compatible with Atlas effect recolors. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Pathfinder Mod Pack

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    visibility4276file_download833personivXtreme2
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    This is a mod pack for people that are still playing the Pathfinder Update and want to use old mods that work with Pathfinder.  This mod pack also includes instructions on how to downgrade to the Pathfinder Update on PC if needed.  Most of the mods on this site only work for NEXT, so I've compiled some legacy mods in this pack that can be used with the Pathfinder Update.  Some of the mods are not mine so credit goes…

    February 20, 2019
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    -----------PROJECT ATLAS GENERATOR:PROCEDURAL SKY COLORS OVERHAUL FOR NO MANS SKY VISIONS----------      --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                           -------------ABOUT:------------    This mod adds 12000 new sky/weather color palletes tables to the game ,…

    December 17, 2018
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    GAMER'S ASSET OVERHAUL FOR VISIONS

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    visibility4945file_download2123personmodding_account
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                                                            ---------------------------------ABOUT-------------------------------- This mod is a environmental asset overhaul for no mans sky which adds several hundreds of new props to increase variety and diversity in the game.                                               --------------------------------- SOME…

    December 13, 2018
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    ----------PROJECT ATLAS GENERATOR:PROCEDURAL WATER COLORS OVERHAUL FOR NO MANS SKY VISIONS------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                        -------------ABOUT:------------ This mod adds several new water color palletes tables to the game , that are generated using carefully controlled procedural generation.it does not include any…

    December 13, 2018
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    Galaxy Main Menu Background

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    visibility2015file_download644personIgnacio
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    A composited image of the Galactic Atlas background and the main menu texture

    November 29, 2018
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    Ignacio's Biomes (VISIONS Update)

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    visibility5392file_download2104personIgnacio
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    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
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    The Abyss Boot Logo

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    visibility1156file_download215personIgnacio
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    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
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    Project Atlas Colors Overhaul for visions

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    visibility3653file_download1346personmodding_account
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    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    May 23, 2019
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    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
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    Increased Lush World Color Diversity

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    visibility2582file_download643personElComostada
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    Mod increases the color palette for LUSH biomes in NEXT. Currently NEXT utilizes 4 color types. This mod has increased this number to 16 while retaining NEXT blue and green RGB. Therefore, the mod incorporates 14 new colors which adhere to the new darker realistic tone of NEXT. In addition to the 16 color types there are now 64 possible alt.grass types (Secondary Grass). This essentially means the player will see the same 16 colors but each color now has…

    September 3, 2018
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    Tessellation FIX for 1.58

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    visibility2543file_download604personsauce_isse
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    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018
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    Planet Color De-nextgenifier

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    visibility2434file_download314persongtdcarthage
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    This is the first release of the Planet Color De-nextgenifier AKA Terrain Color Restorer.   WHAT'S A NEXTGEN AND WHY DOES NMS NEED TO BE DE-NEXTGENIFIED? https://www.gamasutra.com/blogs/PhilRA/20090606/84228/Why_quotNextGen_Gamesquot_Went_Gray_Brown_And_Grey.php https://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown 'NEXTGEN' is just a contemptuous term describing some visual art styles abusing drab colors such as brown and grey to look more 'realistic'. As of NEXT, all non-lush and non-frozen biome planets now have a strange combination of nothing but brown or grey terrain colors which does not seem to be intentional.…

    August 24, 2018


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