Latest Within All Time For Textures

Showing 1-20 of 159
  • file_download

    Pathfinder Mod Pack

    more_vert
    visibility 1114 file_download 270 personivXtreme2
    close

    This is a mod pack for people that are still playing the Pathfinder Update and want to use old mods that work with Pathfinder.  This mod pack also includes instructions on how to downgrade to the Pathfinder Update on PC if needed.  Most of the mods on this site only work for NEXT, so I've compiled some legacy mods in this pack that can be used with the Pathfinder Update.  Some of the mods are not mine so credit goes…

    February 20, 2019
  • close

    -----------PROJECT ATLAS GENERATOR:PROCEDURAL SKY COLORS OVERHAUL FOR NO MANS SKY VISIONS----------      --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                           -------------ABOUT:------------    This mod adds 12000 new sky/weather color palletes tables to the game ,…

    December 17, 2018
  • file_download

    GAMER'S ASSET OVERHAUL FOR VISIONS

    more_vert
    visibility 2760 file_download 1306 personmodding_account
    close

                                                            ---------------------------------ABOUT-------------------------------- This mod is a environmental asset overhaul for no mans sky which adds several hundreds of new props to increase variety and diversity in the game.                                               --------------------------------- SOME…

    December 13, 2018
  • close

    ----------PROJECT ATLAS GENERATOR:PROCEDURAL WATER COLORS OVERHAUL FOR NO MANS SKY VISIONS------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                        -------------ABOUT:------------ This mod adds several new water color palletes tables to the game , that are generated using carefully controlled procedural generation.it does not include any…

    December 13, 2018
  • file_download

    Galaxy Main Menu Background

    more_vert
    visibility 963 file_download 363 personIgnacio
    close

    A composited image of the Galactic Atlas background and the main menu texture

    November 29, 2018
  • file_download

    Ignacio's Biomes (VISIONS Update)

    more_vert
    visibility 3794 file_download 1602 personIgnacio
    close

    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
  • file_download

    The Abyss Boot Logo

    more_vert
    visibility 722 file_download 181 personIgnacio
    close

    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
  • file_download

    Project Atlas Colors Overhaul for visions

    more_vert
    visibility 2516 file_download 1039 personmodding_account
    close

    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    December 19, 2018
  • file_download

    Ian's Portal Warp

    more_vert
    visibility 1632 file_download 188 personianm32
    close

    I don't like the incongruity between the turquoise portal membrane and a magenta tunnel, so this simple mod overhauls the warp tunnel effect when using the large alien portals. To see an animated capture of the effect (and possibly stare into the void for looping eternity), click here. This modifies the following files and will conflict with anything else that alters them. MODELSEFFECTSWARPWARPLARGEPORTALWARPCLOUD.MATERIAL.MBIN TEXTURESEFFECTSWARPWARPLARGEPORTAL.DDS

    October 14, 2018
  • close

    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
  • file_download

    Increased Lush World Color Diversity

    more_vert
    visibility 1701 file_download 504 personElComostada
    close

    Mod increases the color palette for LUSH biomes in NEXT. Currently NEXT utilizes 4 color types. This mod has increased this number to 16 while retaining NEXT blue and green RGB. Therefore, the mod incorporates 14 new colors which adhere to the new darker realistic tone of NEXT. In addition to the 16 color types there are now 64 possible alt.grass types (Secondary Grass). This essentially means the player will see the same 16 colors but each color now has…

    September 3, 2018
  • file_download

    Tessellation FIX for 1.58

    more_vert
    visibility 1746 file_download 491 personsauce_isse
    close

    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018
  • file_download

    Ian's Ship HUD

    more_vert
    visibility 2469 file_download 488 personianm32
    close

    A successor to Ian's Blue Ship HUD, this changes the starship panels to one of several colors to choose from, as well as fixing some minor bugs in the vanilla game. Some colors look better in practice than others, due in part to some lighting in the cockpit that is beyond my ability to modify.  I personally still think the blue looks best, but several requests for different colors on the original mod led to the creation of this. Available…

    August 29, 2018
  • file_download

    Planet Color De-nextgenifier

    more_vert
    visibility 1785 file_download 271 persongtdcarthage
    close

    This is the first release of the Planet Color De-nextgenifier AKA Terrain Color Restorer.   WHAT'S A NEXTGEN AND WHY DOES NMS NEED TO BE DE-NEXTGENIFIED? https://www.gamasutra.com/blogs/PhilRA/20090606/84228/Why_quotNextGen_Gamesquot_Went_Gray_Brown_And_Grey.php https://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown 'NEXTGEN' is just a contemptuous term describing some visual art styles abusing drab colors such as brown and grey to look more 'realistic'. As of NEXT, all non-lush and non-frozen biome planets now have a strange combination of nothing but brown or grey terrain colors which does not seem to be intentional.…

    August 24, 2018
  • file_download

    Crystal clear water

    more_vert
    visibility 2551 file_download 991 personDieuDeGlace
    close

    This basically makes the water a bit more clear, I don't currently have a before and after picture but trust me you will notice a difference.

    August 19, 2018
  • file_download

    No Mammalian Gek

    more_vert
    visibility 869 file_download 77 personflashtoo
    close

    Replaces the ugly "Gek dogface" that doesn't look like it belongs on a Gek conceptually (the muzzle texture doesn't fit very well on the beak geometry, either) with a new beaked face. Now dialogue that refers to beaks makes sense for all Gek NPCs, and also they look nicer. The new beak is the same shape as one of the existing ones, but it's a dark beak on light skin instead of a light beak on dark skin and is…

    August 14, 2018
  • file_download

    Default To Vintage, Filter For NEXT

    more_vert
    visibility 895 file_download 205 personDieuDeGlace
    close

    I was a bit disappointed that hello games changed the look of the game by removing the original filter from launch. I personally liked it, and I know other do as well. The vintage filter is as close as we can get to it so I modded the game to make the vintage filter default

    August 16, 2018
  • file_download

    Swiffer - Dust Remover

    more_vert
    visibility 1435 file_download 396 personArchitect
    close

    Ever been on a planet and realized just how damn dusty the place was? Seemingly endless clouds of dust blowing all over the place. This mod takes a Swiffer Duster to the problem and kills the damn dust on most biomes. The only biomes that the dust clouds still billow in are the ones that I thought made sense: Toxic, Scorched, and Radioactive.  This mode modifies various .HEAVYAIR MBIN files in /MODELS/EFFECTS/HEAVYAIR. It won't work with mods that do the…

    August 12, 2018
  • file_download

    Blackhole Warp

    more_vert
    visibility 2554 file_download 899 personArchitect
    close

    This mod changes the warp effect when warping with your ship to the black hole warp effect. If you're like me and dislike that green warp tunnel, this mod is for you. Update: Added a blue warp lines option since the original was a bit too.. colorful for me. Screenshots updated.  This won't work with any mod that modifies GCSIMULATIONGLOBALS or any mod that modifies the TEXTURES/EFFECTS/WARP/LINES texture. 

    August 12, 2018
  • file_download

    Tesselation Fix

    more_vert
    visibility 2467 file_download 653 personbentusi
    close

    This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have activated Tesselation. You may need to have full screen mode for this option to appear. I have effectively doubled all the values in Terrain Quality settings. Medium is…

    August 9, 2018
arrow_drop_up

GO
  • Filters

    Sort by





    Time






    Categories
    RESET













  • search