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    Car Boys - Custom Exocraft Models (Vulkan Compatible)

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    visibility 366 file_download 25 personWinderTP
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    C A R   B O Y S Exocraft Replacer Car Boys (Stylized CAR BOYS) was a video series (Aug 8 2016 to March 18 2017) on the Polygon YouTube channel created by Nick Robinson and Griffin McElroy. Nick and Griffin went through the world of BeamNG.drive making new friends, enemies, and automobiles. The friends and enemies were almost invariably in the form of said automobiles. This mod is dedicated to Nick and Griffin (the NG in BeamNG.Drive), and replaces the Exocraft…

    July 24, 2019
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    Reshade Photomantic

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    visibility 521 file_download 23 personmaxall4
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    installation _________________ 1.download Reshade 2.run Reshade on no mans sky(install all shaders and textures when asked) 3.copy all .ini files to Binaries 4.use Reshade to load setting files    a Reshade settings pack for no mans sky in alpha                            

    May 30, 2019
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    UP close ENHANCED CHARACTER NORMALS

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    visibility 1009 file_download 391 personvirakotxa
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    Renewed version Vulkan - Visions +1.5/1.77 compatible. Improving all four current races, special characters and Robotic entities. Enhancing close detail at no processing expense. Enhanced, vanilla sized resolution normal-map textures for all NPC humanoids, Players and Sentinels. Their skin and clothing will also display extra detail that I took from the specular and diffuse vanilla textures and baked inside the normals. Sometimes I did manual edits, more could be done! Screenshots and feedback appreciated...  The mod overwrites the normal-maps of…

    May 28, 2019
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    Beautiful Sentinels - Thomas and Friends Go on a Rampage

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    visibility 447 file_download 44 personWinderTP
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    No gods, no kings, only... TRAINS Beautiful Sentinels - Thomas and Friends Go on a Rampage does the following: Replace Roaming Sentinel Drones to Bulgy the Bus Replace Attack Sentinel Drones to Harold the Helicopter Replace Sentinel Quadruped to Thomas the Tank Engine Replace Sentinel Walker to Cranky the Crane (but with legs) Replace Sentinel Starships to procedurally generated Trains and Bus including: Thomas the Tank Engine; Gordon the Big Engine; James the Red Engine; Percy the Small Engine; Spencer…

    May 28, 2019
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    Mechabiomes

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    visibility 684 file_download 72 personvirakotxa
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    Based on the artwork of the deceased surrealist Hans Ruedi Giger, by Virakotxa.  Retexture of the planetary assets of three (out of eleven) Visions' exotic biomes: Contours, Mstructures and Bonespires, into a gigeresque biomechanical theme. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Fiends

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    visibility 614 file_download 56 personvirakotxa
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    MOAR TEETH!! As ordered...  Special thanks to @Argh! who helped me immensely to figure out the new texture formats! Check my other biomechanical retextures to date:  

    May 7, 2019
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    Biomechanical Atlas Stations

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    visibility 581 file_download 35 personvirakotxa
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    Visual mod, only. A dark, surrealist take on the Atlas stations for added atmosphere and extra cosmic dread... Vanilla sized. No FPS loss. Inspired by H. R. Giger's artwork. Light effects, and the Atlas Iteration itself were left untouched. Compatible with Atlas effect recolors. Check my other biomechanical retextures to date:  

    May 7, 2019
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    Pathfinder Mod Pack

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    visibility 2546 file_download 487 personivXtreme2
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    This is a mod pack for people that are still playing the Pathfinder Update and want to use old mods that work with Pathfinder.  This mod pack also includes instructions on how to downgrade to the Pathfinder Update on PC if needed.  Most of the mods on this site only work for NEXT, so I've compiled some legacy mods in this pack that can be used with the Pathfinder Update.  Some of the mods are not mine so credit goes…

    February 20, 2019
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    -----------PROJECT ATLAS GENERATOR:PROCEDURAL SKY COLORS OVERHAUL FOR NO MANS SKY VISIONS----------      --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                           -------------ABOUT:------------    This mod adds 12000 new sky/weather color palletes tables to the game ,…

    December 17, 2018
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    GAMER'S ASSET OVERHAUL FOR VISIONS

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    visibility 3809 file_download 1662 personmodding_account
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                                                            ---------------------------------ABOUT-------------------------------- This mod is a environmental asset overhaul for no mans sky which adds several hundreds of new props to increase variety and diversity in the game.                                               --------------------------------- SOME…

    December 13, 2018
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    ----------PROJECT ATLAS GENERATOR:PROCEDURAL WATER COLORS OVERHAUL FOR NO MANS SKY VISIONS------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                        -------------ABOUT:------------ This mod adds several new water color palletes tables to the game , that are generated using carefully controlled procedural generation.it does not include any…

    December 13, 2018
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    Galaxy Main Menu Background

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    visibility 1420 file_download 509 personIgnacio
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    A composited image of the Galactic Atlas background and the main menu texture

    November 29, 2018
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    Ignacio's Biomes (VISIONS Update)

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    visibility 4547 file_download 1860 personIgnacio
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    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
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    The Abyss Boot Logo

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    visibility 903 file_download 195 personIgnacio
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    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
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    Project Atlas Colors Overhaul for visions

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    visibility 3121 file_download 1235 personmodding_account
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    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    May 23, 2019
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    Ian's Portal Warp

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    visibility 2047 file_download 208 personianm32
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    I don't like the incongruity between the turquoise portal membrane and a magenta tunnel, so this simple mod overhauls the warp tunnel effect when using the large alien portals. To see an animated capture of the effect (and possibly stare into the void for looping eternity), click here. This modifies the following files and will conflict with anything else that alters them. MODELSEFFECTSWARPWARPLARGEPORTALWARPCLOUD.MATERIAL.MBIN TEXTURESEFFECTSWARPWARPLARGEPORTAL.DDS

    October 14, 2018
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    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
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    Increased Lush World Color Diversity

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    visibility 2082 file_download 575 personElComostada
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    Mod increases the color palette for LUSH biomes in NEXT. Currently NEXT utilizes 4 color types. This mod has increased this number to 16 while retaining NEXT blue and green RGB. Therefore, the mod incorporates 14 new colors which adhere to the new darker realistic tone of NEXT. In addition to the 16 color types there are now 64 possible alt.grass types (Secondary Grass). This essentially means the player will see the same 16 colors but each color now has…

    September 3, 2018
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    Tessellation FIX for 1.58

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    visibility 2068 file_download 535 personsauce_isse
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    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018
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    Ian's Ship HUD

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    visibility 3109 file_download 617 personianm32
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    A successor to Ian's Blue Ship HUD, this changes the starship panels to one of several colors to choose from, as well as fixing some minor bugs in the vanilla game. Some colors look better in practice than others, due in part to some lighting in the cockpit that is beyond my ability to modify.  I personally still think the blue looks best, but several requests for different colors on the original mod led to the creation of this. Available…

    August 29, 2018

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