Showing 169-192 of 214
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    Spunky Ship

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    visibility7376file_download155personLewdna
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    This changes the sentinel cruiser into a hulking mass of something.   This is also my first mod that Iv bothered to upload.

    August 29, 2016
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    Crashed Freighter

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    visibility23544file_download1072personbluefisch200
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    This will exchange all the portals with the crashed freighter. Both are non-functioning props therefor this is just for the visual experience in your game. The portals spawn rarely, so will the freighter which is why I have used the portal (also because it doesn't have any function).     I don't remember the freighter being so colorfull but it is what it is. (You can't actually walk directly on the freighter because the "hitbox" was very fastly made in a…

    August 28, 2016
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    Equal Biomes

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    visibility5568file_download492personReggn174
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    This mod changes the way biomes are spawned, to instead of spawning barren biomes more so than others, spawns all biomes equally. This mod also spawns biomes that were previously disabled entirely... not too sure if that's a good thing, but that's what you're here for!!!

    August 28, 2016
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    Fewer Buildings and Resources

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    visibility3541file_download344personmighty
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    Fewer Buildings and Resources mod decreases the amount of some stuff generated on every planet. It decreases the amount of buildings. It makes planets natural and wilder. So you have to use scanners and beacons to find buildings, plaques and ruins. It decreases the amount of resources a little bit. It decreases the amount of caves.

    August 28, 2016
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    [MOD].who-am-i?

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    visibility6596file_download52personspid3r
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    hello, this is my 1st mod i will try my best but i need help and feedback. i can change text from aliens... you can add this mod and change 5-10 Gek story, rest npc(text) are same, it is random guy who will give you a riddle i dont know who is he :( i will w8 feedback and sorry i have exams next few weeks details here: https://www.reddit.com/r/NoMansSkyMods/comments/4zqx7a/making_new_story_mod_text_from_npc/   tnx for support

    August 28, 2016
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    Hungarian Translate | In Dev | (Packed)

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    visibility2249file_download196personWhiskey
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    Magyar fordítás a játékhoz. Egyelőre csak a kezelőfelület,menü és néhány játékbeli elem van lefordítva.

    August 27, 2016
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    More Creatures

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    visibility15332file_download4534personpamehabai6
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    This mod increases the number of creatures that can spawn inside 1 square km. This means: Sea Creatures Ground Creatures Air Creatures Cave Creatures FPS drop is evident on the x1.75 and x2 versions (For me its about 3-4 fps on a gtx 660 so if you have a better GPU you will probably not notice much). For questions, problems, requests etc add me on discord: pamehabai6 #5480.

    September 13, 2016
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    HarambeDecals

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    visibility1854file_download68personHazanoid
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    Harambe Decals Harambe Decals is a mod which adds a variety of decals from the common "Original Harmbe" to the ultra rare "Rainbow Harambe Party", even the numbers features a Harambe or two! The decals spawn on ships and generated structures. I would advise you to download this mod as it improves happiness while playing by 16% and it was made as a tribute to the mighty Harambe, may he live in our hearts forever!   Have fun!

    August 26, 2016
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    Bigger Creatures

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    visibility33654file_download11098personpamehabai6
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    This mod changes the various creature sizes in the game. Specifically: Big/Bigger/Huge: Big version has creatures from small to Huge (but less small than Vanilla NMS) so that bigger creatures are more common, Bigger version has creatures from Medium to Huge and Huge version has all huge Creatures. Unlocked Sizes (As requested): The Unlocked Sizes version tampers with maximum sizes so that tiny creatures are still possible (Same as Vanilla) but just gives the possibility for some to be Huge. (E.g. Butterflies, Fish, Rodents etc can…

    September 13, 2016
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    Return of the Rainforest

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    visibility20454file_download1603personbluefisch200
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    This exchanges scenes from the RAINFOREST biome as seen in the E3 presentation with scenes from common and creatures in the game.  Creatures, plants and rocks from the rainforest biome get added to the game. Diplosaurus, two headed triceratops, antilopes, flyinglizard and (possibly, not tested) the blue butterflies are findable. Also this models were used for the presentation so don't expect it to work that well (missing animations? and so on)...this is rather for demonstration purposes (and for making screenshots I guess). Below is…

    August 28, 2016
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    This is a package of tools to enable an in-game functionality to your badass x52 flight system controller.  This is not a direct modification of the game files, a method and some additional tools to assist the immersion.   **THIS SHOULD WORK WITH ANY JOYSTICK OR FLIGHT STICK SYSTEM - You may have to edit some of the profile bindings for this to work for anything other than an x52 Saitek, however the groundwork is already there for you!  …

    August 24, 2016
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    Version 1 Released! Now with auto updates. Please post feedback and issues in this reddit thread --------------------------------------------- First things first, a big thank you to by nomansuniverse who's No Man's Save made this even possible (and so it's bundled as a dependency) What it does: When you are running the application, it will detect when your game is saved. When this happens, the app will read data about where you are located and allow you to save the solar system you…

    August 29, 2016
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    Harambe warp

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    visibility9739file_download134personDamply
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    Changes the warp to Harambe

    August 22, 2016
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    Magic Speed

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    visibility18509file_download3032personDeodus
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    Makes you go unrealistically fast and the jetpack is slightly adjusted so you can still fly easily.  Annoyed by footsteps sounds ? No Footsteps mod OR No footsteps & no jetpack sounds mod *Uses GCPLAYERGLOBALS.GLOBAL, any other mod modifying the same file will conflict. CREDITS GOES TO : Darkm1 for "mapping" the MBIN.

    August 22, 2016
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    BIOME COLORMOD (UR3) (PACKED) (MBIN)

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    visibility8218file_download1139personDpalme
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    ORIGINAL MOD (UNPACKED) ALL CREDIT GOES  TO LIT HAXOR UR3, I JUST PACKED

    August 21, 2016
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    Realistic Storms (UR3)(PACKED)

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    visibility15779file_download2591personDpalme
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    Mod made by UR3, packed by Dpalme Weather Realism Mod will modify the temperature settings, storm chances, and hazard tables to offer more realistic weather settings. - Greater chance of heavy storms. - Greater variability of hazards and temperature. - Extreme weather has been modified to allow for extremely hot, cold, toxic and radioactive planets. - Weather settings more closely match there real life counterparts. ORIGINAL UNPACKED MOD ALL CREDIT GOES TO UR3, ALL MY LAZY ASS DID WAS PACK…

    August 23, 2016
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    No Man's SaveGame Manager

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    visibility17977file_download3638personleepfrog
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    Source code available on bitbucket: https://bitbucket.org/leepfrog/nomanssavegamemanager/   No Man's SaveGame Manager is a tool that runs in the background and will create backup copies of every savegame file that No Man's Sky creates.  The motivation is to provide the ability to: Be able to restore an older version in case your recent saves are all corrupted Restore an older version of a savegame in case all recent saves are somehow problematic (e.g. you fell through the ground or are inside…

    June 5, 2017
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    Seed Changer (ship,multitool changer)

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    visibility25708file_download3072personinsanelm
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    My small C# night project. Screenshot can explain everything. It opens save file and you can generate new seed for ship/multitool. This tool will just edit the look of the ship/multitool. It will not touch inventory or how many slots you have. Currently changes ship parts but doesn't change your actual ship class. Totally changes multitool. Leave comments what would you like to see more. BACKUP YOUR SAVE BEFORE USING THIS TOOL!  

    September 1, 2018
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    E3 Conversion Mod

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    visibility28660file_download4816personDecky
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    Changes the Health Icons to match the E3 Demo Changes the HUD Background to match the E3 Demo Changes the Sentinel Icons to match the E3 Demo Changes the Mining Laser Crosshair to match the E3 Demo Changes the Boltcaster Crosshair to match the E3 Demo Changes the Ship Crosshair to match the E3 Demo Changes the Font to match the E3 Demo Changes Ship HUD to match the E3 Demo Removes Health Bar Background Adds transparency to the Health HUD…

    March 13, 2017
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    No Man's Sky Manager

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    visibility32331file_download8732personBl4ckSh33p
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    HOTFIX: v0.2.1 should fix the broken mods with 0KB. Please tell us if it still happens to you or if you have other issues with NMSManager. Just click on the envelope button in the upper right corner (Send Feedback). No Man's Sky Manager allows you to manage your mods easily. You can enable/disable them or completely remove them. Some features are still under construction but all basic functionality is available. Right now only packaged .pak files with "_" in front…

    August 22, 2016
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    ANUBIS: Ship AI (NOW WITH .VAP!!)

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    visibility12881file_download1268personKoots
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    zenuel.com   This mod ONLY WORKS if you have a MICROPHONE Anubis is a ship AI created by Zenuel, and redistributed and repurposed by me. (Yes, I have permission from Zen to do this!) He is a fully functional AI system that responds to your real voice, and will do certain things for you. For instance; you can say "Anubis, activate launch thrusters" and he will do just that. He's also fully voice acted, and he sounds pretty damn badass. Make…

    August 30, 2016
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    Increase Animal Spawn rates : Pack

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    visibility17954file_download6419personDidlid
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    This mod will increase the amount of wildlife on each planet. There are 3 files to choose from: Low, Medium and High. Each will increase the spawn rate from the original setting though high will massively increase the spawn rates and low will moderately increase it.   Original spawn value is: 3 Low spawn value is: 20 Medium spawn value is: 40 High spawn value: 80   These different values haven't been fully tested so feel free to let me…

    August 20, 2016
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    Ultralow config for Low End PC's v3.1

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    visibility42218file_download12325persondaniel.marta2000
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    UPDATE V3.1 IS RELEASED !!!! NOTES : Works fine in NO MAN'S SKY PATHFINDER Fixed crash,graphical bug,and many more bugs Friendly with 4GB RAM Many performance change,now the performance are more improved. BECAUSE NO MAN'S SKY IS NOT A HEAVY GAME. YOU JUST FORGOT TO DOWNLOAD THIS MOD :) Do you have low end PC's, and wondering to play NMS without lagging and stuttering ? Yap. Because No Man's Sky PC Port is actually bad, this mod trying to lower…

    March 13, 2017
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    No random Sentinels on planets

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    visibility9639file_download1654personDidlid
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    This mod removes all randomly spawned Sentinels on planets. This means you will no longer see them when just walking around planets.   This mod does NOT remove scripted events where Sentinels appear. Therefore causing too much damage to a planets ecosystem will still alert Sentinels and cause them to spawn. Same with breaking a door down to enter a building.

    August 20, 2016


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