Latest Within All Time For Graphics

Showing 1-20 of 235
  • file_download

    Pathfinder Mod Pack

    more_vert
    visibility 194 file_download 60 personivXtreme2
    close

    This is a mod pack for people that are still playing the Pathfinder Update and want to use old mods that work with Pathfinder.  This mod pack also includes instructions on how to downgrade to the Pathfinder Update on PC if needed.  Most of the mods on this site only work for NEXT, so I've compiled some legacy mods in this pack that can be used with the Pathfinder Update.  Some of the mods are not mine so credit goes…

    February 20, 2019
  • file_download

    Chemically Correct

    more_vert
    visibility 658 file_download 182 personpetrikm
    close

    Do the game's chemical inconsistencies ever bother the hell out of you? No? Maybe it's just me. Regardless, this mod fixes that.  This is my first mod, fueled by my pet peeve of scientific inaccuracies. It essentially just replaces the icons and elemental abbreviations with artistically correct renditions of how the molecules should actually look (for the most part). It retains the same atomical artistic style of the game, the icons are just slightly altered to match the actual molecular…

    January 6, 2019
  • close

    -----------PROJECT ATLAS GENERATOR:PROCEDURAL SKY COLORS OVERHAUL FOR NO MANS SKY VISIONS----------      --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                           -------------ABOUT:------------    This mod adds 12000 new sky/weather color palletes tables to the game ,…

    December 17, 2018
  • file_download

    Realistic ReShade - Visions Edition

    more_vert
    visibility 1897 file_download 613 personApexVerus
    close

    Please READ EVERYTHING, INCLUDING FULL INSTALLATION NOTES, before downloading or asking questions.  CLICK HERE to open Flickr Album with 146 high resolution before and after screenshots. It's really hard to see the difference in the tiny thumbnails on this site.  If the screenshots look REALLY dark to you, or if you install the ReShade and it's REALLY dark, it's because your monitor isn't calibrated properly. The look of this ReShade is heavily dependent on your monitor's brightness and contrast being properly…

    December 13, 2018
  • file_download

    Natural Worlds

    more_vert
    visibility 2811 file_download 1071 personnaturalworlds
    close

    Description: The idea behind this mod, is to create slightly diverse and natural looking environments. I want to adhere to the mood and aesthetics of the vanilla No Man's Sky, but tweak it to take advantage of the additional processing power available to my PC.  This mod changes the default density and distribution of the assets in Lush, Frozen, Scorched and Radioactive biomes, to make what I believe are more realistic and interesting worlds. There are dense forests and open…

    December 27, 2018
  • file_download

    GAMER'S ASSET OVERHAUL FOR VISIONS

    more_vert
    visibility 1969 file_download 948 personmodding_account
    close

                                                            ---------------------------------ABOUT-------------------------------- This mod is a environmental asset overhaul for no mans sky which adds several hundreds of new props to increase variety and diversity in the game.                                               --------------------------------- SOME…

    December 13, 2018
  • close

    ----------PROJECT ATLAS GENERATOR:PROCEDURAL WATER COLORS OVERHAUL FOR NO MANS SKY VISIONS------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                        -------------ABOUT:------------ This mod adds several new water color palletes tables to the game , that are generated using carefully controlled procedural generation.it does not include any…

    December 13, 2018
  • file_download

    Multicolored Grass Restored

    more_vert
    visibility 1170 file_download 472 personIgnacio
    close

    It's not for everyone, but a lot of people miss the multicolored grass from the pre-NEXT game. This mod modifies the LUSHTILETYPES file to bring it back.

    December 4, 2018
  • file_download

    Galaxy Main Menu Background

    more_vert
    visibility 759 file_download 282 personIgnacio
    close

    A composited image of the Galactic Atlas background and the main menu texture

    November 29, 2018
  • file_download

    Visions Boot Logo

    more_vert
    visibility 740 file_download 202 personIgnacio
    close

    Replaces the NMS logo with an HD recreation of the Visions logo.

    November 22, 2018
  • file_download

    Ignacio's Biomes (VISIONS Update)

    more_vert
    visibility 3368 file_download 1415 personIgnacio
    close

    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
  • file_download

    The Abyss Boot Logo

    more_vert
    visibility 651 file_download 174 personIgnacio
    close

    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
  • file_download

    Project Atlas Colors Overhaul for visions

    more_vert
    visibility 2252 file_download 941 personmodding_account
    close

    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    December 19, 2018
  • file_download

    Ian's Portal Warp

    more_vert
    visibility 1438 file_download 166 personianm32
    close

    I don't like the incongruity between the turquoise portal membrane and a magenta tunnel, so this simple mod overhauls the warp tunnel effect when using the large alien portals. To see an animated capture of the effect (and possibly stare into the void for looping eternity), click here. This modifies the following files and will conflict with anything else that alters them. MODELSEFFECTSWARPWARPLARGEPORTALWARPCLOUD.MATERIAL.MBIN TEXTURESEFFECTSWARPWARPLARGEPORTAL.DDS

    October 14, 2018
  • file_download

    Realistic Lighting Overhaul Reshade for NMS Next

    more_vert
    visibility 1968 file_download 529 personSydney666
    close

    Realistic Lighting Overhaul Reshade NMS Next So what does RLOr for NMS Next do? It continues the work done by TheMercsAssassin which tones down the cartoony look of NMS Next and aims to bring realistic lighting and colour to the game.  It adds a number of lighting and colour corrections not only to NMS but also Project V - creating a personal preset which now thanks to TheMercsAssasin has been allowed to be uploaded as it's own standalone mod for…

    September 10, 2018
  • close

    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
  • file_download

    Chromatic Skies

    more_vert
    visibility 1248 file_download 270 persongtdcarthage
    close

    Chromatic Skies attempts to restore the Atlas Rises era sky color palettes as well as a few other fixes. As of NEXT, only the first 5 colors of the sky color palettes are used. FEATURES and DEPENDENCIES ChromaticSkies.DayPalette - Contains the Atlas Rises sky palettes with updated cloud tintage colors. (clouds don't always need to be pure fluffy white) - Modifies METADATA/SIMULATION/SOLARSYSTEM/WEATHER/SKYSETTINGS/DAYSKYCOLOURS.MBIN ChromasticSkies.DuskPalette - Re-uses the Atlas Rises day sky palettes as dusk sky palettes, allowing for strange multi-color sunsets.…

    September 9, 2018
  • file_download

    Custom FILTERS

    more_vert
    visibility 461 file_download 20 personDieuDeGlace
    close

    I have Completely Redone the LSD like filter starting from the ground up. Filmic Will not be worked on much more as now classes have gotten a bit heavy.

    September 10, 2018
  • file_download

    Increased Lush World Color Diversity

    more_vert
    visibility 1532 file_download 461 personElComostada
    close

    Mod increases the color palette for LUSH biomes in NEXT. Currently NEXT utilizes 4 color types. This mod has increased this number to 16 while retaining NEXT blue and green RGB. Therefore, the mod incorporates 14 new colors which adhere to the new darker realistic tone of NEXT. In addition to the 16 color types there are now 64 possible alt.grass types (Secondary Grass). This essentially means the player will see the same 16 colors but each color now has…

    September 3, 2018
  • file_download

    Tessellation FIX for 1.58

    more_vert
    visibility 1623 file_download 466 personsauce_isse
    close

    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018
arrow_drop_up

GO
  • Filters

    Sort by





    Time






    Categories
    RESET













  • search