Latest Within All Time For Graphics

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    Death Star Capital Freighter

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    visibility 136 file_download 28 personKremit
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    Death Star Capital Freighter Mod This mod will replace any and all Capital Freighters (currently owned or future generations) into Star Wars' Death Star. Note: While the collisions are present and functional, it is possible to fly thru the collision with persistence and/or enough speed. If you should find yourself inside of the Death Star, you will not be able to see it's walls our boundaries, you will only see the blue lights surrounding the Death Star and the Vanilla…

    July 15, 2018
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    E3 Crystal Models

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    visibility 186 file_download 52 personIgnacio
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    This mod adds back in the pre-release models for crystals but changes their colors to match the vanilla crystals. There are two versions of this mod: one replaces all crystals while the other adds the models as procedural variants. Every crystal type and size will have a 50/50 chance of being vanilla/E3 models. Adds variety to planets but doesn't necessarily adhere to one style.

    July 15, 2018
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    E3 Beacon Zoom out

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    visibility 151 file_download 29 person3Rwan10
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    My first mod, Yeah! This mod will Make the beacon zoom out effect more like E3 (much greater distance) The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m10s The actual effect i replicated: https://youtu.be/uRzryEZ_e4Q This mod may not work on ceratin planets/Beacons! Now you may ask "What does this mod does?": Beacons now spawn 10x more! There's a waypoint on every beacon, because why not Zoom out distance is now 20000 (original 2000) (10x more distance!) (this looks best on moons and small planets) Enjoy!…

    July 11, 2018
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    Different Sentinel Debris Icon

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    visibility 166 file_download 42 personBladefuryDev
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    The sentinel debris drop shows up as Chrysonite on the icon, this mod fixes that by replacing it with an entirely new icon. Hooray!!   Also, this is my first mod!  :D

    July 6, 2018
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    Expanded Color Palettes

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    visibility 677 file_download 262 personIgnacio
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    Vanilla No Man's Sky has a predefined color palette for each biome. This mod creates a few crossovers between color palettes and biomes that look pretty great. For example, a Scorched palette on a Lush biome makes it look like an autumn planet (see screenshot). Changes include: Lush planets: can now spawn with Frozen, Scorched, Toxic, Radioactive, Barren and Dead color palettes. Toxic planets: can now spawn with Radioactive and Scorched palettes Scorched planets: can now spawn with Barren and…

    July 16, 2018
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    SPACE ADVENTURES : ATLAS RISES ( final version of the mod )

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    visibility 1317 file_download 511 personcobra021
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    Space Adventures adds new gameplay modifications and extensions, new vehicles,  new BIOMES, NEW Creatures generation, new spaceships models, new buildings, more base objects interaction, new icons & reshade. AND CONTAINS A TOTAL GRAPHIC OVERHAUL BY LO2K ( and more stuff from him ) JJHOOKAH AS ALSO JOINED THE PARTY AND ADD SOME OF HIS AWESOME MODS TO THE PACK. A BIG THANKS TO HIM, I AM A BIG FAN OF HIS MODS.   MIRROR DOWNLOAD LINKS       __________________________________________________________________________________________________________________________________________  V1.7   NEW MODS Third person by…

    July 4, 2018
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    Colorful Shuttles

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    visibility 304 file_download 84 personIgnacio
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    A simple mod that changes the color palette for shuttles to be more like other ships. Done with text editing of SHUTTLE.TEXTURE.MBIN. Any mods that modify this file won't be compatible (unlikely). No textures edited.

    June 29, 2018
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    BIOTOOLS - HD procedural biomech'd multitools.

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    visibility 325 file_download 31 personvirakotxa
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    High-definition (x2 vanilla) replacement maps to turn "alien"-multitools into biomechanical versions of themselves. No other change to statistics. Visual mod, only. So far, fully compatible with all mods available. Atlas Rises (1.3) compatible version. Full procedural compatibility with vanilla variation. A special thanks to: RaYRod for guiding me back into post-rise NMS modding, H. R. Giger, for the artwork of the deceased great Swiss surrealist artist my textures were made to emulate, emoose, monkeyman192 and the other Great Ones that…

    June 22, 2018
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    DARCONIA 2018 AR

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    visibility 2202 file_download 1698 persondarconizer
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    DARCONIA for ATLAS RISES 1.38 This is a complete overhaul mod, that offers: NEW PRODUCTS ! NEW SUBSTANCES ! NEW BUILDABLE PARTS ! NEW RECIPES ! MORE TRADING OPTIONS ! specify on special products - food, illegal stuff, weapons, ship parts, machines... PROCEDURAL GENERATED CITIES ! SILO STORAGES for common substances like iron, copper, plutonium, nickel... PORTABLE MEDIPACK AND SHIELD GENERATOR Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere ! FIND NEW STUFF IN CRATES…

    March 27, 2018
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    DIVERSE PROCEDURAL CAVES

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    visibility 1101 file_download 617 persondarconizer
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    I love exploring caves - but in vanilla NMS it´s quite meaningless, since they are all the same. So I changed that... Compatible versions for RAYROD´s OVERHAUL, SPACE ADVENTURES / ALIEN WORLDS II, PANDORA included.  This version is NOT compatible to my own Darconia Biomes, since Darconia will receive a complete update next !

    March 17, 2018
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    REALLY FAR ASTEROID DRAW DISTANCE

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    visibility 868 file_download 423 persondarconizer
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    After lots of similar MODs that tried the same I found a new way to increase the asteroid render distance. This is the best I could get. This is not compatible with other mods that change the asteroid fields (like Lo2K´s asteroid fields) or mods that change the size of the solar system but it is compatible with Lo2K´s asteroid hits.  

    March 18, 2018
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    CONSTRUCTS IN SPACE

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    visibility 1122 file_download 496 persondarconizer
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    This MOD uses the great objects from the CONSTRUCTS MOD and puts them into space just like big ships or stations. Looks amazing ! Constructs: https://www.nexusmods.com/nomanssky/mods/323 The spawn method is based on Nadalee´s / Gamergirl´s SPACEWHALES.  

    March 31, 2018
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    No Blue Info Box

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    visibility 466 file_download 219 persondarconizer
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    This MOD completely disables the blue info box in the lower right corner.  

    March 17, 2018
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    AʀᴍᴀᴅA

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    visibility 2390 file_download 1012 persongtdcarthage
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    AʀᴍᴀᴅA is a mod focused on procedural, original spacecraft designed by yours truly with custom textures and models done from the ground up! AʀᴍᴀᴅA is oriented more towards massive spacecraft, specifically freighters. BE SURE TO READ THE INSTALLATION NOTES BELOW BEFORE INSTALLING! ArmadA's Alpha 2 adds a new capital ship and small freighter to accompany the game's existing types! Overall, ArmadA now features three ship classes!   KNOWN BUGS * AʀᴍᴀᴅA freighters may start billowing smoke at random when summoned…

    March 21, 2018
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    Project Toaster

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    visibility 986 file_download 520 personGmr Leon
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    With the permission of Ahad, original creator of Project Potato, and Yendorion, original creator of Removed Texture Filters FPS Boost Park I have dug through their work and compared it against the Atlas Rises versions of the respective files, restoring both mods to the best of my ability. Some elements of their previous work appear no longer to be as possible with the current version of the game, unfortunately, so they may not match completely, but in my testing, each…

    March 13, 2018
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    I brought to you a Low Graphic mod for Atlas Rises v1.38. The difference is that, I don't lower the player UI resolution, so it doesn't look as crap, since Atlas Rises quest uses almost all of it. I haven't seen someone made this so I decided just to create one myself (by messing with numbers). This is optimized for Low-End PC, so I don't know how well it will perform if you have higher in-game settings than mine. Because…

    February 10, 2018
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    Terrain From Space & Smaller Planets Mod.

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    visibility 4076 file_download 1037 persongmod2000
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    This mod is a continuation of my previous work. This mod makes terrain visible from space, so no more drastic pop-in (For example the island that wasn't there before). Due to how the rendering engine works, to achieve this effect, I had to make the planets smaller. To accomodate for smaller planets, solar system scale has also been reduced.   Known Issues: Visible squares of higher resolution terrain. Weird atmosphere effects as you enter a planet. Atmospheres are not as…

    December 11, 2017
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    Giant Creatures

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    visibility 4792 file_download 883 personivXtreme2
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    PURPOSE:  This mod will create giant creatures, mostly land/sea based, that can reach into the clouds! COMPATIBILITY:  This mod is incompatible with any mods that alter animals.  It is based on  "Fantastic Beasts", so that mod is incompatible with this one.  It specifically alters the files under  "METADATA-SIMULATION-ECOSYSTEM".  This mod works with the latest NMS v 1.38 ISSUES:  When using the version of the mod with the biggest creatures, they will often spawn on top of you and kick you…

    November 23, 2017
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    Ian's Rain

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    visibility 4195 file_download 455 personianm32
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    This mod is an attempt to make rain more visually convincing.  It reduces the effect of raindrops falling together in clumps.  (It looks a bit better in motion than in the screenshots.)  I also attempted to reduce the effect of the smoke/fog clouds rolling around without eliminating it entirely.

    October 4, 2017
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    Sicktag's Film Look

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    visibility 4486 file_download 1368 personSickTag
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    This is my film look preset for ReShade for more of a silver screen look and less of a cartoon feel. -Desaturated Colors -Sharpened lines -Slight Vignette -Contrast Required: https://reshade.me/

    September 28, 2017
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    Tornados For Atlas Rises

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    visibility 2119 file_download 125 personmodding_account
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    ---ABOUT--- This is a Mod that adds five categories of tornados to the game , in two color variants. The tornados have similar size categories like the F1 to F5 categorization used for the real world Tornados. All together there are ten types of Tornados that can spawn . Each planet has a chance of spawning two types of tornados . The path of the Tornados are random and hence they can move away and disappear, if you leave a…

    September 23, 2017
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