Latest Within All Time For Graphics

Showing 1-21 of 196
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    ALIEN Worlds II

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    visibility 306 file_download 190 personcobra021
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    This adds  new Biomes Rules.    v2.03  Scorched meteo fix Changed repartition of the biomes Radioactive Giant rocks spawn improved V2.02  STABILITY FIX V2.01 IMPROVED Walking sentinels spawn on some planets (RUINS / SHIPS / WOODLAND / SAND ) (+ fixed a FPS issue on sand planets) V2: Added 6 new biomes type : - Rings - Monster plants - Ruins - Statues - Ships - ICE Added NPCs on the surface of some planets Added Walking Sentinels patroling on…

    January 17, 2018
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    Terrain From Space & Smaller Planets Mod.

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    visibility 2749 file_download 403 persongmod2000
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    This mod is a continuation of my previous work. This mod makes terrain visible from space, so no more drastic pop-in (For example the island that wasn't there before). Due to how the rendering engine works, to achieve this effect, I had to make the planets smaller. To accomodate for smaller planets, solar system scale has also been reduced.   Known Issues: Visible squares of higher resolution terrain. Weird atmosphere effects as you enter a planet. Atmospheres are not as…

    December 11, 2017
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    Giant Creatures

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    visibility 3461 file_download 349 personivXtreme2
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    PURPOSE:  This mod will create giant creatures, mostly land/sea based, that can reach into the clouds! COMPATIBILITY:  This mod is incompatible with any mods that alter animals.  It is based on  "Fantastic Beasts", so that mod is incompatible with this one.  It specifically alters the files under  "METADATA-SIMULATION-ECOSYSTEM".  This mod works with the latest NMS v 1.38 ISSUES:  When using the version of the mod with the biggest creatures, they will often spawn on top of you and kick you…

    November 23, 2017
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    Ian's Rain

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    visibility 3552 file_download 307 personianm32
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    This mod is an attempt to make rain more visually convincing.  It reduces the effect of raindrops falling together in clumps.  (It looks a bit better in motion than in the screenshots.)  I also attempted to reduce the effect of the smoke/fog clouds rolling around without eliminating it entirely.

    October 4, 2017
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    Sicktag's Film Look

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    visibility 3809 file_download 1162 personSickTag
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    This is my film look preset for ReShade for more of a silver screen look and less of a cartoon feel. -Desaturated Colors -Sharpened lines -Slight Vignette -Contrast Required: https://reshade.me/

    September 28, 2017
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    Tornados For Atlas Rises

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    visibility 1841 file_download 93 personmodding_account
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    ---ABOUT--- This is a Mod that adds five categories of tornados to the game , in two color variants. The tornados have similar size categories like the F1 to F5 categorization used for the real world Tornados. All together there are ten types of Tornados that can spawn . Each planet has a chance of spawning two types of tornados . The path of the Tornados are random and hence they can move away and disappear, if you leave a…

    September 23, 2017
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    Dark Space

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    visibility 6995 file_download 1458 personrapta
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    Taking over from Jeveir as it's quicker and easier to keep it updated this way. DARK SPACE aims to lower overall brightness of space and night sky. Now in 3 self-explanatory versions: Normal, Nebulas Only and Black - comparison shot included. Enjoy!

    September 19, 2017
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    DARCONIA - for Atlas Rises - ALL IN ONE

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    visibility 5780 file_download 1145 persondarconizer
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    DARCONIA for ATLAS RISES 1.38.2 AIO - ALL IN ONE VERSION THIS IS HOW NMS SHOULD BE PLAYED !!!   This is a complete overhaul mod, that offers: NEW PRODUCTS ! NEW SUBSTANCES ! NEW BUILDABLE PARTS ! NEW RECIPES ! MORE TRADING OPTIONS ! specify on special products - food, illegal stuff, weapons, ship parts, machines... 4 TYPES OF PROCEDURAL GENERATED CITIES ! SILO STORAGES for common substances like iron, copper, plutonium, nickel... PORTABLE MEDIPACK AND SHIELD GENERATOR Buy yourself…

    October 8, 2017
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    DARCONIA - for Atlas Rises - MODULAR VERSION

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    visibility 4744 file_download 1198 persondarconizer
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    DARCONIA for ATLAS RISES 1.38 This is a complete overhaul mod, that offers: NEW PRODUCTS ! NEW SUBSTANCES ! NEW BUILDABLE PARTS ! NEW RECIPES ! MORE TRADING OPTIONS ! specify on special products - food, illegal stuff, weapons, ship parts, machines... 5 TYPES OF PROCEDURAL GENERATED CITIES ! SILO STORAGES for common substances like iron, copper, plutonium, nickel... PORTABLE MEDIPACK AND SHIELD GENERATOR Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere ! FIND NEW STUFF…

    October 8, 2017
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    Ian's Analysis Visor

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    visibility 4927 file_download 584 personianm32
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    Something about the new analysis visor overly in Atlas Rises bothers my eyes, and I also just found it kinda ugly.  So I made a different one.  Hopefully you'll like it too.

    September 1, 2017
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    Planet Atmosphere

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    visibility 7622 file_download 848 personsevendayss7
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    Make far away planets become realistic with the touch of atmosphere. The effect only appear at day, at night still like the original. This is my first mod,  so i'm sorry if anything goes wrong.

    September 1, 2017
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    Populated Freighters and Space Stations

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    visibility 6361 file_download 1650 persontheFisher86
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      This mod makes Freighters and Space Stations a little less lonely by adding some more NPCs to each. Freighters Access the Galactic Trade Network from the Hangar of your freighter. Take on new missions from the NPC on the Freighter Bridge. Purchase new technology from the NPC on the Freighter Bridge. Freighter Bridge is now more populated with NPCs that you can actually interact with! NPC race changes based on Freighter race. NPC placement is proc-gen.  All Freighters won't…

    September 12, 2017
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    Colors for Scanner

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    visibility 1633 file_download 53 personseekker3
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    Another super simple mod from me!  This one is to make people that want other colors happy too. Zip contains various colors.  BUT you can only use one of them at the same time. yellow, blue, red, purple, pink orange, and green There is also a rainbow colored one for anyone that loves rainbows.  

    August 27, 2017
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    Dark Enviroment Scanner

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    visibility 1562 file_download 180 personseekker3
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    Another super simple mod from me!  This one simply make the blue from the scanner go away.  I figured binoculars in real life make things look darker not blue.  So I made this and I hope you enjoy.

    August 27, 2017
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    Half Res Plants (Atlas Rises compatible)

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    visibility 7134 file_download 1868 personOcky
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    Got some performance problems? Give this mod a try.  This mod resizes plants textures. This mod slightly increase your framerate ,help keep your framerate from dropping and help your vram.   Original textures had arround 4.7gb now they have 1.6gb when they unpacked.   Fully compatible with Atlas Rises 1.3+

    September 24, 2017
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    Horizontal Wings for Exotic Ships

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    visibility 5551 file_download 617 personSteady_Handz
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    From the second I saw the new Exotic Ships, I thought of the Swordfish from Cowboy Bebop.  I was sad to see that the wings folded completely under the ship instead of staying extended Horizontaly. This minor tweak makes all Type A wings for Exotic Ships extend out Horizontally instead of collapsing vertically.    NOTE I'm not a pro modder at this game, so if future updates break this mod, I can't guarantee that I can fix it.

    August 21, 2017
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    Updated: Resolution dividers 5%, 10%, 15%, 20%, 25%, 30%, 35%, 40%, 45%, 51%, 55%, 60%, 65%, 70%, 80%, 85%, 90%, 95% and.. 150%,200%, 250% (haven't tested them .. potato...duhhuh).     This will decrease the internal resolution to 25% (0.25 multiplier - but..why?!), 40%, 51% or 75% making it able to run even on my old 750M (2 gb vram)  laptop. It works on Atlas 1.3.2.   Enjoy.

    August 19, 2017
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    Lush Planets Mostly

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    visibility 7697 file_download 1257 personivXtreme2
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    PURPOSE:  This mod will make it so almost all planets will be Lush Planets.  I have lowered the probability of all other biomes as much as possible without being it being zero (the game crashes if I set them to zero). COMPATIBILITY:  This mod is incompatible with any mod that modifies "BIOMELISTPERSTARTYPE.MBIN".  This mod works very well with "Lush Grass Distance", unlike the "Certain Biomes" mod which is incompatible.  This mod is also compatible these awesome additional planet changing mods:…

    August 18, 2017
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    No Docking Beam

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    visibility 2437 file_download 367 personBruce-Cambel
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    Not quite full on immersiveness but graphically better in my eyes.     Since release I really couldn't get on with the big blue beam coming from the space stations and now on the freighter docking bays. This hopes to fix that by removing them from freighters and space stations. There is still some small blue light that is around the opening of the freighters bay doors but I quite like it as it seems like a field preventing the vacuum…

    August 16, 2017
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    Internal Resolution Multiplier

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    visibility 7388 file_download 1117 personmodding_account
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    --ABOUT-- this mod changes the internal resolution of the game so that the scene rendered on screen is more sharper and with less jagged edges. --USAGE-- choose a single pak and place it in the MODS folder the effect of the higher resolutions like 2.0x and 1.75x is much more noticeable when using a 4k monitor or something similar to that. also the higher the multiplier version , the greater the fps drops . so use the higher versions only…

    August 23, 2017
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    Vintage and Default Filter Swap

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    visibility 3824 file_download 442 persongtdcarthage
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    This is a simple mod that replaces the Default Filter with the Vintage Filter and vice versa. I tend to prefer the Vintage Filter because sometimes... the game has instances of some very garish colors. The original pre-release look of the game also had a vintage after-touch to them. Even worse so, the game doesn't save your preferred filter neither in Photo Mode nor in the game settings. The Default Filter is still accessible by selecting "Vintage" in-game. Does this…

    August 15, 2017
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