Latest Within All Time For Graphics

Showing 1-21 of 231
  • file_download

    Natural Worlds (Visions)

    more_vert
    visibility 129 file_download 38 personnaturalworlds
    close

    The idea behind this mod, is to create slightly diverse and natural looking environments. I aim to create dense forests and open plains. I have not modified the size of any assets, or added any new assets. Currently, this only effects the Lush, Frozen and Scorched biomes, with my main focus being on the Lush up to this point. This was created to run with the Visions update.

    December 11, 2018
  • file_download

    GAMER'S ASSET OVERHAUL FOR VISIONS

    more_vert
    visibility 119 file_download 47 personmodding_account
    close

                                                            ---------------------------------ABOUT-------------------------------- This mod is a environmental asset overhaul for no mans sky which adds several hundreds of new props to increase variety and diversity in the game.                                               --------------------------------- SOME…

    December 11, 2018
  • close

    ----------PROJECT ATLAS GENERATOR:PROCEDURAL WATER COLORS OVERHAUL FOR NO MANS SKY VISIONS------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                        -------------ABOUT:------------ This mod adds several new water color palletes tables to the game , that are generated using carefully controlled procedural generation.it does not include any…

    December 11, 2018
  • file_download

    Multicolored Grass Restored

    more_vert
    visibility 397 file_download 164 personIgnacio
    close

    It's not for everyone, but a lot of people miss the multicolored grass from the pre-NEXT game. This mod modifies the LUSHTILETYPES file to bring it back.

    December 4, 2018
  • file_download

    Galaxy Main Menu Background

    more_vert
    visibility 355 file_download 127 personIgnacio
    close

    A composited image of the Galactic Atlas background and the main menu texture

    November 29, 2018
  • file_download

    Visions Boot Logo

    more_vert
    visibility 439 file_download 144 personIgnacio
    close

    Replaces the NMS logo with an HD recreation of the Visions logo.

    November 22, 2018
  • file_download

    Ignacio's Biomes (VISIONS Update)

    more_vert
    visibility 2465 file_download 1041 personIgnacio
    close

    This is a performance-friendly biome mod focused on being subtle and in-line with something that might be in the game. These biomes are more naturalistic than alien but still have a chance of being strange. Now compatible with Alien Worlds 3! What this mod adds: Beaches - Palm trees will now spawn on the sand of tropical planets Alpine Biome a.k.a. the Defrosted Biome - This is a copy of the Frozen biome but with all the snow removed from…

    December 8, 2018
  • file_download

    The Abyss Boot Logo

    more_vert
    visibility 563 file_download 159 personIgnacio
    close

    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
  • file_download

    Project Atlas Colors Overhaul for visions

    more_vert
    visibility 1735 file_download 776 personmodding_account
    close

    --------------PROJECT ATLAS GENERATOR:PROCEDURAL COLORS OVERHAUL FOR NO MANS SKY VISIONS------------- --------------------------FULLY PROCEDURALLY GENERATED MOD. NOTHING MADE BY HAND--------------------------                                                                                       -------------ABOUT:------------ This mod adds color palletes tables to the game , that are generated using carefully controlled procedural generation.…

    December 11, 2018
  • file_download

    Ian's Portal Warp

    more_vert
    visibility 1140 file_download 141 personianm32
    close

    I don't like the incongruity between the turquoise portal membrane and a magenta tunnel, so this simple mod overhauls the warp tunnel effect when using the large alien portals. To see an animated capture of the effect (and possibly stare into the void for looping eternity), click here. This modifies the following files and will conflict with anything else that alters them. MODELSEFFECTSWARPWARPLARGEPORTALWARPCLOUD.MATERIAL.MBIN TEXTURESEFFECTSWARPWARPLARGEPORTAL.DDS

    October 14, 2018
  • file_download

    Realistic Lighting Overhaul Reshade for NMS Next

    more_vert
    visibility 1598 file_download 446 personSydney666
    close

    Realistic Lighting Overhaul Reshade NMS Next So what does RLOr for NMS Next do? It continues the work done by TheMercsAssassin which tones down the cartoony look of NMS Next and aims to bring realistic lighting and colour to the game.  It adds a number of lighting and colour corrections not only to NMS but also Project V - creating a personal preset which now thanks to TheMercsAssasin has been allowed to be uploaded as it's own standalone mod for…

    September 10, 2018
  • close

    Back again for NEXT! Essentially the same as before but I added a new option: Minimal Vegetation! LowQualityNEXT: Like before, this one will reduce internal resolution and scale, probably it will hurt your eyes but hey, it's a 7-10 FPS Increase! Won't change anything related to UI though. MinimalVegetation: As you might Imagine, Humanity needs to optimize the land by destroying everything for mobility, so most planets WILL look a bit barren (including Lush, sorry). Some special planets are unaffected…

    September 9, 2018
  • file_download

    Chromatic Skies

    more_vert
    visibility 1046 file_download 254 persongtdcarthage
    close

    Chromatic Skies attempts to restore the Atlas Rises era sky color palettes as well as a few other fixes. As of NEXT, only the first 5 colors of the sky color palettes are used. FEATURES and DEPENDENCIES ChromaticSkies.DayPalette - Contains the Atlas Rises sky palettes with updated cloud tintage colors. (clouds don't always need to be pure fluffy white) - Modifies METADATA/SIMULATION/SOLARSYSTEM/WEATHER/SKYSETTINGS/DAYSKYCOLOURS.MBIN ChromasticSkies.DuskPalette - Re-uses the Atlas Rises day sky palettes as dusk sky palettes, allowing for strange multi-color sunsets.…

    September 9, 2018
  • file_download

    Custom FILTERS

    more_vert
    visibility 375 file_download 19 personDieuDeGlace
    close

    I have Completely Redone the LSD like filter starting from the ground up. Filmic Will not be worked on much more as now classes have gotten a bit heavy.

    September 10, 2018
  • file_download

    Increased Lush World Color Diversity

    more_vert
    visibility 1287 file_download 417 personElComostada
    close

    Mod increases the color palette for LUSH biomes in NEXT. Currently NEXT utilizes 4 color types. This mod has increased this number to 16 while retaining NEXT blue and green RGB. Therefore, the mod incorporates 14 new colors which adhere to the new darker realistic tone of NEXT. In addition to the 16 color types there are now 64 possible alt.grass types (Secondary Grass). This essentially means the player will see the same 16 colors but each color now has…

    September 3, 2018
  • file_download

    Tessellation FIX for 1.58

    more_vert
    visibility 1380 file_download 418 personsauce_isse
    close

    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018
  • file_download

    Enhanced Worlds

    more_vert
    visibility 2048 file_download 618 personBOSSKONG
    close

    100% NEXT Compatible. A project to increase the visual appeal and variety in all biome types. Starting with lush worlds and eventually making multiple variants for all biomes. I hope this mod adds a whole new dimension to your exploration experience. I am releasing this mod in its current state to get feedback on its impact on performance. Let me know how your performance was affected, if at all (and your system specs). This mod is currently a work-in-progress. I've…

    August 30, 2018
  • file_download

    Ian's Ship HUD

    more_vert
    visibility 1698 file_download 320 personianm32
    close

    A successor to Ian's Blue Ship HUD, this changes the starship panels to one of several colors to choose from, as well as fixing some minor bugs in the vanilla game. Some colors look better in practice than others, due in part to some lighting in the cockpit that is beyond my ability to modify.  I personally still think the blue looks best, but several requests for different colors on the original mod led to the creation of this. Available…

    August 29, 2018
  • file_download

    Planet Color De-nextgenifier

    more_vert
    visibility 1453 file_download 248 persongtdcarthage
    close

    This is the first release of the Planet Color De-nextgenifier AKA Terrain Color Restorer.   WHAT'S A NEXTGEN AND WHY DOES NMS NEED TO BE DE-NEXTGENIFIED? https://www.gamasutra.com/blogs/PhilRA/20090606/84228/Why_quotNextGen_Gamesquot_Went_Gray_Brown_And_Grey.php https://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown 'NEXTGEN' is just a contemptuous term describing some visual art styles abusing drab colors such as brown and grey to look more 'realistic'. As of NEXT, all non-lush and non-frozen biome planets now have a strange combination of nothing but brown or grey terrain colors which does not seem to be intentional.…

    August 24, 2018
  • file_download

    Exotic Ship Size Reduction

    more_vert
    visibility 1909 file_download 303 personseekker3
    close

    Makes exotic ships a bit smaller to fit in the freighter hangar and just overall look proportionally better. Even squids are a bit smaller. INHERITED ISSUE (will if/fix when I can): The map in first person view is larger than before. For now I suggest flying third person I simply recreated it for NEXT...this was for the benefit of others and nothing more. Credits for the Atlas Rise version of this mod goes to DjaevelOplyse.  Should he return to modding NMS…

    August 20, 2018
  • file_download

    Crystal clear water

    more_vert
    visibility 2249 file_download 894 personDieuDeGlace
    close

    This basically makes the water a bit more clear, I don't currently have a before and after picture but trust me you will notice a difference.

    August 19, 2018
arrow_drop_up

GO
  • Filters

    Sort by





    Time






    Categories
    RESET













  • Twitter

    search