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    IMPORTANT: This mod is now part of my "AUTO MOD BUILDER - UPDATER - MOD SCRIPT SYSTEM" and can be build on your own with a few clicks. Download the tool and extract it Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder Enter your No Man's Sky game folder path into the NMS_FOLDER.txt Click the BuildMod.bat When asked enter "y" to copy the mod to your mods folder (it also gets created into the…

    December 19, 2018
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    Only Certain Biomes

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    visibility3247file_download251personGummy_Eater
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    With this you can limit planets to certain biomes. I have only done it to two biomes atm but I will add more as time progresses. YOU DONT NEED A NEW SAVE! JUST TESTED IT!!!!!!!!!!!!!!! You can limit the planets to a green planets with lush green grass, or the hexagon(weird) biome with all colors. Both of these remove the chance of abandoned planets.

    August 14, 2017
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    HIGHER BASE DENSITY + BASE ICONs

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    visibility4276file_download587persondarconizer
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    HIGHER BASE DENSITY & BASE ICONs What this MOD does: Increases number of generated bases. Do you know that problem, when you found a nice beautiful planet that you want as your home planet but you cannot find a base ? This mod increses the number of bases, so you can find a base on every planet in about 2 or 3 minutes. It provides a permanent and scanable icon for every base so you can easily find / see…

    August 13, 2017
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    More Weird Biomes

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    visibility7794file_download158persontheFisher86
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    A few versions, one that increases the amount of weird biomes one that makes all biomes weird and one that makes all biomes appear as either lush or weird.

    August 13, 2017
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    Spacestation Portal

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    visibility4475file_download684personMjjstral
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    Adds a portal to each spacestation. Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.

    August 12, 2017
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    DARCONIA - AIO - EDITOR'S CHOICE

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    visibility5792file_download665persondarconizer
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    DARCONIA AIO for NMS 1.24 PATHFINDER !  Update for 1.3 Atlas Rising will come ! Darconizer proudly presents a game changing mod ! FULL ALL-IN-ONE RELEASE 1.43   This is the AIO Editor´s Choice Version of Darconia. Because of the size and amount of pak files, that make the installation a little bit difficult I decided to release a single pak version as well. There is only ONE file now. This is how I play NMS / Darconia. The only…

    August 13, 2017
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    Remove Sentinels

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    Remove Sentinels From Following you Everywhere On Planets

    August 7, 2017
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    Remove Space Pirates

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    Remove All Space Pirates In The Game For A Safe And Chilling Travel

    August 7, 2017
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    Remove All Npc Ships

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    visibility1517file_download73persondeapond
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    Removes All Npc Ships in the game

    August 7, 2017
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    Longer Days For Atlas Rises

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    This mod increases the length of the day-night cycle to 3600(x2) or 7200(x4) seconds (Your choosing), from a default of 1800 seconds.   Incompatible with ThiccFogLongDays.

    August 26, 2017
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    Remove All Creatures

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    visibility1334file_download99persondeapond
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    Removes All Creatures in the game

    August 7, 2017
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    Remove All Structures On Planets

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    visibility2416file_download83persondeapond
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    this mod removes every single structure on every single planet, there is two versions, second version leaves bases only, use one only

    August 7, 2017
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    Diverse Environments for Visions

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    visibility21637file_download6161personmodding_account
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    ============================================================================================================================================================================     CLASSIC DIVERSE ENVIRONMENTS FOR VISIONS ============================================================================================================================================================================ GAME VERSION SUPPORTED: NO MANS SKY VISIONS 1.75 AND ABOVE ============================================================================================================================================================================ ABOUT: This is a mod that is made to address the lack of variety and remove the "samey" feeling in the vanilla no mans sky game. intially this mod was made by hand till atlas rises. Now after ABYSS released, this mod is now completely overhauled and remade to create variety on a scale never before seen . This entire…

    December 23, 2018
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    Remove Ship Scanning On planets

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    visibility3245file_download63persondeapond
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    this removes ship scanning on planets to encourage exploration, scanner still works but it wont reveal points of interests on planets while in the ship, icons in space still get revealed, they have to, other wise you will never find space stations or anomalies

    August 7, 2017
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    Carbon Shield - Making carbon great again.

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    This is my very first mod for NMS. I created this because of survival mode and not having enough caves to stay in. Instead of just playing on Normal, I decided to add carbon to the list of resources legible to refuel Hazard Protection and Life Suppport. This mod modifies METADATA/REALITY/TABLES/NMS_REALITY_GCTECHNOLOGYTABLE.MBIN

    July 25, 2017
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    Lost Roads - Custom Quest (Proof-of-Concept)

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    visibility4761file_download87personWinderTP
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    Began as an integrated hidden quest in Eucli-ea, this standalone version offers the proof-of-concept questline "Lost Roads" into the game. Begin the quest by talking to NPCs after you have help them once, there is a certain low percentage that you will find the right  dialogue.   Incompatible with all mods that add new buildable objects, products, and interactions.   Notes: There are issues that are related to the mechanics which this mod uses, you are advised to do the…

    July 11, 2017
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    Alien Structures Mod

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    --ABOUT-- This is a custom structures mod that adds  different custom models to the game. --CREDITS-- This was made by using the model importer tool made by monkeyman192 and gregkwaste, without which this would not have been possible. the following people along with others in the discord modding team have also helped me in making this mod (their discord chat names) : 1)monkeyman192 , gregkwaste and eegandj - helped with a lot of stuff 2)nadalee - made the ufo, the…

    July 11, 2017
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    Sell Nanites

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    Has it gotten to the point where you've already bought all the blueprints you want, and now you just have these pesky nanites hogging inventory space? Perhaps you just discard them to free up that space? Well why discard them when you can sell them! This very simple mod keeps vanilla trading in NMS with the exception that you can now sell nanites! The prices are completely unaltered and determined by the vanilla game itself! You are most welcome. :)…

    August 22, 2017
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    Weather God

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    Weather God is a complex mod that allows you to control five different dimensions of weather and sky coloring. Options include: default time, always daytime, always nighttime default weather environments, always clear weather Hint: if you want to avoid hazard weather and weather that drains hazard protection, choose the clear option. default sky coloring, always blue skies default clouds, no clouds default storms, infrequent storms ( every 40-60 minutes ) or no storms at all Every single combination is within…

    June 10, 2017
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    Terrain Shadow Removal Mod

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    Terrain Shadow Removal  This mod is pretty simple. All it does is remove all terrain shadows.  So the game may not look as beautiful as before, but will give a boost in fps. This mod is aimed at the people with not-so-beefy PCs.

    May 28, 2017
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    Tech Shop Rebalance

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    visibility4798file_download574personJakeInDC
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    Please help test, leave feedback. I never see theta level blueprints in the tech shop, 5 blueprints is too few. I wanted to simply add a second tab of blueprints to choose from, but i don't think it is possible. Instead I changed how rare higher level blueprints are. By default there are 5 VeryRare and 53 Rare.  Changes for Blueprint types per version in zip file:     Common  -  VeryRare and Rare -> Common (normal level hardest to find?)…

    May 7, 2017
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    Fighters or Haulers or Science Ships Oh My This tiny mod will make your game spawn only the type of ship that you're looking for.  This mod is based on work that was originally done by Alex Marquis for his 'Only fighter ship' mod with a minor correction so that the freighters would still spawn correctly.  There are three mods included in this zip, one for each type of ship you might desire. (Shuttles are not in this mod, and…

    May 2, 2017
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    Product Cost Rebalance

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    This is meant to balance the buy/sell values of some items to bring a wider market of items that can be sold to  help the player make $$ by trading and farming. In addition, the margin for higher/lower prices is wider. The most I usually see without the mod is 4 to 5 %. This should provide more options than just mining or running around the space station gathering dynamic resonators. The mod also makes a few buildables more player…

    May 8, 2017
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    E3 SHIP HUD (Original E3 Trailer Ship HUD)

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    Welcome to my FIRST MOD EVER! I am new to the NMS Modding section, but a veteran in the NMS community ? I really wanted to contribute, so I decided to start learning the modding ways, and started small with updating a mod that was created by DeckyDooles. Changes the Font to match the E3 Demo Changes Ship HUD to match the E3 Demo None as of yet. Please leave any issues/concerns/suggestions in the comment section below. RaYRoD: Tester and advice…

    July 25, 2018


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