Latest Within All Time For Fixes

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    Better Storms Longer Days

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    visibility 888 file_download 227 persondegraaff
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    This mod makes a number of changes to make storms feel more natural and realistic: Transitions of storm effects (stormy to clear and vice versa), as well as storm-related cloud coverage changes are much slower and more gradual. It no longer seems as if someone just pushed an "INSTANT STORM NOW!" button; The maximum cloud coverage during storms is increased from around 85% to 100%; The duration of storms is doubled but the time in between storms has also been…

    November 16, 2020
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    No Atmosphere No Dust

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    visibility 1127 file_download 374 persondegraaff
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    There can be no wind without an atmosphere! So let's remove all that flying dust from no-atmosphere planets.     Compatibility: This mod is incompatible with other mods that modify CLEARWEATHER.MBIN

    November 16, 2020
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    Don't shake the cam

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    visibility 1341 file_download 904 personQuantus
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    No Man's Sky MOD * Don't shake the cam * Release id 5804641 !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ Description: This mod deactivates the camera shake in a wide variety of situations. Due to the update, I am playing NMS a bit again. I actually only made the mod because the game uses more camera shake due to new effects or objects that cause explosions. On a planet with many volcanoes I suddenly…

    November 10, 2020
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    WHAT THIS MOD DO: Normally, when you try to warp your freighter in a system where another's player freighter is present, the game prevents it with the message "Other players freighter already present". What this mod does is remove that restriction. It does that by modifying the file GCDEBUGOPTIONS.GLOBAL.MBIN (so it will conflict with any mod that already modifies it). The only change that this mod does on that file is changing the flag for MultiplePlayerFreightersInASystem from false to true.…

    January 5, 2021
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    Water Effects Height Offset Fix Only @ Desolation Patch 2.62   This is only a change/fix in height offset of water effects such as reflections, waves, foam, etc. that were set too low height compared to the actual water volume height generated by planet so it looked strange wen you walked close to the water shore edge and transitions were awkwardly offsetted !   ##################################################### _________ZZZ_WATER_EFFECTS_HEIGHT_OFFSET_FIX_ONLY_AAA.pak only changes in codes are from this <Property name="WaveHeight" value="1.5" /> to this <Property…

    September 1, 2020
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    Clean HUD and roomscale VR

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    visibility 821 file_download 143 personhilightnotes
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    Removes all 'on-your-face' HUD. Keeps vision clean, without disabling vital game-world UI. Contains a number of other tweaks, effectively enabling roomscale play in VR. Geared toward VR but non-VR players can also benefit. Significantly improves VR immersion.   See NexusMods for detailed information   This mod is geared toward VR players. It includes a lot of tweaks, mainly to UI, with the end result being that there is ZERO information 'attached to your face' in VR, giving you a beautiful,…

    June 8, 2020
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    Reduced Mission Hints and Assists [EXO MECH UPDATE]

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    visibility 668 file_download 200 personecube
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    OVERVIEW This mod introduces several mission based QoL changes.  It removes several annoying tutorial missions triggered by having certain items in your inventory (e.g. star charts, upgrade modules).  Furthermore, missions no longer force a default inventory window; your inventory should now remember the tab it was on regardless of the mission you have selected. Do not install this mod before you have read all the tutorials. This is my first mod for NMS; please leave any feedback, suggestions, or bug…

    April 23, 2020
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    Fast Shader

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    visibility 3198 file_download 1961 personannyfix
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    This is a mod that reduces the processing of the shader and raises the frame rate per second of the NMS. This is especially effective for low-spec GPUs. Enjoy a comfortable NMS! Fast Shader does not support VR. Enjoy VR with beautiful vanilla graphics. MIN especially disables shadows that are said to be GPU-intensive. Since the shadow function is not deleted, set the shadow setting to MIN. Also does not perform standard Fast Shader optimization. Use this if you experience…

    March 19, 2020
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    Hot Spot Scan Range Extender

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    visibility 2875 file_download 2364 personJefuslivesNMS
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    JefuslivesNMS Hot Spot Scan Range Extender - Plus! Among other improvements, this mod fixes the hot spot scanner (Survey Device) to make up for the larger distance between hotspots when filtering by type. Increases the hot spot scan range from 400 units, to 700 units. Increases speed multipliers for walking while using the analysis visor for a more balanced feel when zoomed in. Increases the range at which structures can be identified with the analysis visor to 1000 units. Modifies…

    October 4, 2020
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    Better Black Hole Icon

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    visibility 1429 file_download 932 personJefuslivesNMS
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    This mod replaces the default icon (black & white star) used to mark black holes in the galactic map with the actual icon (purple swirly thing) intended for the purpose.  Cheers! Modifies: GccGalaxyGlobals

    October 4, 2020
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    Faster Text Display

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    visibility 5829 file_download 4106 personQuantus
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    !NOTE! The "Branches" section shows you the current release build id's under: https://steamdb.info/app/275850/depots/ This mod displays the text faster when interacting with objects or aliens (NPCs). If you leave the left mouse button pressed (player with keyboard/mouse) then the text will be displayed even faster. There are two versions: _MOD.faster.text.display.pak Normal version _MOD.faster.text.display_compatibility.pak - Same function - but adjusted and slightly slower delay values - results in increased and maximum game compatibility

    September 8, 2019
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    Natural Skies

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    visibility 4099 file_download 2406 persondegraaff
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    This mod gives all of your skies a (much) more natural look and feel by softening some neon colours, and darkening upper skies and cloud bottoms. It also fixes the overly white fogs during rainy weather and storms seen in certain sky colours. Now also contains an optional add-on mod to give your sunsets and sunrises a more natural look and feel.   Compatibility: This mod is incompatible with other mods that modify DAYSKYCOLOURS.MBIN for the main file and DUSKSKYCOLOURS.MBIN…

    November 14, 2020
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    No More Speed Lines

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    visibility 4210 file_download 2761 personswemoney
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    This mod will remove the super chaotic speed lines that appear around your ship while using your pulse drive. All the mod does is replace the line textures with blank textures. The main reason this mod exists is for streamers who don't want their stream to look like garbage while speeding between planets and such. The amount of movement these speed lines produce on screen make it incredibly difficult to encode. Removing the speed lines keeps the quality of your…

    September 23, 2020
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    Pickable Autonomous Mining Unit

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    visibility 1371 file_download 134 personinkedsoul
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    So... I've found that there's a really bad bug in the AMU, that if you have 2 or more in the same base, for 2 different things to extract, Like copper and silver, after the first time, one of those will change and extract the same as the other... With the only solution being that you destroy it and make it again. But that's expensive and boring to do all the time, so this mod make you able to simply…

    August 3, 2019
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    No Man's Science for 1.7 (Chemistry Fixes)

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    visibility 1850 file_download 366 personpetrikm
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    Does the plethora of chemical inaccuracies in No Man's Sky bug the hell out of you? If you've taken basic chemistry class and even paid the least bit of attention, it probably bugs you that you can't just lap some hydrogen and nitrogen together to get ammonia, or the fact dioxite is notated as CO2, yet it's a different "element" and you can't react some oxygen with carbon to get some of that sweet blue drank. Well, do I have…

    June 30, 2019
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    IMPORTANT This mod changes GCDEBUGOPTIONS.GLOBAL and anything that modifies that file will be incompatible with this modification. Description This tweak allows you to spawn your freighter in a system with other player freighters in the system. This tweak has been tested with two freighters but I do believe it should work on more than that. FAQ My friend doesn't have this mod, can I still warp multiple freighters in the system? Yes! To do this through your friend must load…

    May 27, 2019
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    Better Landings

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    visibility 4803 file_download 1856 persondegraaff
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    Spaceship landings in No Man's Sky have always looked a bit silly, just dropping to the ground at 10+ feet. This mod aims to make landings look and feel more careful by reducing the "drop height" to about 2 feet. Aside from that, the spaceship will not tilt its nose up so much during the landing descent.

    November 14, 2020
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    Grass Correction (Vulkan Compatible)

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    visibility 2657 file_download 1032 personExosolar
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    This mod corrects the issue where grass fails to spawn on slight inclines, leaving huge areas as a patchy, craggy, terrible-looking mess. This mod changes no colors on its own. It Helps both lush grass types fill in correctly (both the taller grass types and the newer short type) and carries over the same grass fix to the megaexotics as well. Works with experimental Vulkan update! The mod alters ten files: METADATASIMULATIONSOLARSYSTEMBIOMESLUSH... ...LUSHHQOBJECTSFULL ...LUSHOBJECTSFULL ...LUSHOBJECTSMID ...LUSHOBJECTSLOW METADATASIMULATIONSOLARSYSTEMBIOMESHUGEPROPS... ...HUGELUSHHUGELUSHOBJECTSFULL ...HUGERINGHUGERINGOBJECTSFULL ...HUGEROCKHUGEROCKOBJECTSFULL…

    April 22, 2019
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    More than 3 Gas Harvesters

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    visibility 2172 file_download 673 personEviltwentyseven
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    A small mod that removes the limit of 3 Gas Harvesters per Planet. Because i needed 20 for my project and i dont wanted to fly to 6 different planets to harvest! 25 is the new Limit! I dont have any skills in modding and i did this with a little research in 2 hours work. I editet just 2 lines METADATA/REALITY/TABLES/BASEBUILDINGTABLE.MBIN. Not sure if both lines were needed but it somehow worked and didnt cause any issues so far!…

    January 7, 2019
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    Speedy Growth and Harvest for Small Farms, NEXT 1.77

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    visibility 1963 file_download 498 personpincerfae
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    This is my first mod for No Man's Sky NEXT. In fact, this is my first mod ever.   If you dis like the lengthy growth times for NEXT 1.55+, this will help considerably. For all the plants, your growth and harvest times are no more than 1/2 hour real-time. It's great if you have a small farm, or just starting out. It is completely OP if you have a lot of farms, though. Enjoy.   -bvstarmaiden

    January 4, 2019
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    No Ai Ships on Planets

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    visibility 1481 file_download 280 personKamosabe
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    This Mod removes those random noisy AI ships who hovers around on planets. I found them just too much and too loud. So I researched parts of the outdated mod made by Architect (https://nomansskymods.com/mods/outdated-annoyance-killer/). And made it work for the current version of No Mans Sky: Vision. There are two versions (each one zip-file). Use only one: No AI ships on planets at all Some AI Ships on Planets (only around the Trading ports). This does not affect ships in…

    December 6, 2018
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    The Abyss Boot Logo

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    visibility 1199 file_download 216 personIgnacio
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    A simple texture edit that display's the new update logo when the game boots up, recreated in higher resolution by me.

    October 29, 2018
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    Just Hover

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    visibility 4626 file_download 1416 personBruce-Cambel
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    This is a simple no-frills hover mod. It doesn't add anything extra like pulse speed or steering, just hovering. I was constantly updating my edit after updates and thought someone else may benefit and enjoy it, so here it is.

    September 10, 2018
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    Tessellation FIX for 1.58

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    visibility 2667 file_download 610 personsauce_isse
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    Just an update (for 1.58) of the mod "Tesselation Fix" : https://www.nexusmods.com/nomanssky/mods/741 originally created by "Tias" and modifed by KNIGHTMARE077 (for 1.57) (Description written by Tias) : "This will fix the muddy textures and flickering Terrain when you have Tesselation enabled. You need to enable Tesselation here. No Man's SkyBinariesSETTINGS TKGRAPHICSSETTINGS.MXML Look for <Property name="EnableTessellation" value="False" /> And change this to True <Property name="EnableTessellation" value="True" /> Recommend changing the setting Terrain Quality to whatever you like in the menus after you have…

    August 31, 2018


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