Latest Within All Time For Fixes

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    SMILE - Ship & Multitool Inventory & Ludicrous Enhancments

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    visibility 1939 file_download 488 personKremit
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    S.M.I.L.E - Ship & Multitool Inventory & Ludicrous Enhancements v1.0 This mod unlocks 48 slot inventory capabilities on all four ship types, as well as Capital Freighters, and changes all guns (including pistols) to 24 max. This mod also changes the probabilities of each class type's encounter; S class now has 51% chance of appearing, A Class has 28%, B class has 18% and C class has a 3% chance of appearing. In addition to increasing slot sizes and changing…

    June 18, 2017
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    Holo Door Base Entrances

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    visibility 1196 file_download 118 personKremit
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    Holo Door Entrance Mod v1.3 Due to the surprising popularity of this mod, having reached 1000 views and 99 downloads, I'll call it 100 and celebrate with an update! Version 1.3 now includes holo doors on the stairways of freighters as well as all the locations in v1.2! Tired of waiting for those freighter airlock doors to open so you can access your base? Accidentally save inside your freighter and now you're stuck inside? Maybe you just want your main…

    June 18, 2017
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    Grow Plants for Farming v2.0

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    visibility 1819 file_download 384 personKremit
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    Grow Plants Mod v2.0 (Created for Pathfinder Update [NMSv1.2]) This mod adds nine items a player can grow in hydroponic trays. This mod also features my "Fix Blueprint Vendor" mod, because both mods edit the same table files. Thanks goes out to WinderTP for showing me I could use the regular models and to Monkeyman192 for hooking me up with the latest version of MBINCompiler, allowing me to create this mod without destroying the Assign Material section of the Building…

    June 11, 2017
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    Fix BluePrint Vendor

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    visibility 1799 file_download 216 personKremit
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    The BluePrint Vendor located inside a habitable base pod is deficient five blueprints. - Cuboid Room Frame - Infrastructure Ladder - Coloured Light (White) - Large Wall (Infrastructure) - Solid Cube - Creature Hologram (added in "Fix BluePrint Vendor" v1.2) This adds to an entire page of blue prints regularly unavailable to players, but featured in the game. Most of these were available to players in creative mode, but not any other mod. In addition, Creature Hologram has never previously…

    May 14, 2017
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    Tech Shop Rebalance

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    visibility 1379 file_download 183 personJakeInDC
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    Please help test, leave feedback. I never see theta level blueprints in the tech shop, 5 blueprints is too few. I wanted to simply add a second tab of blueprints to choose from, but i don't think it is possible. Instead I changed how rare higher level blueprints are. By default there are 5 VeryRare and 53 Rare.  Changes for Blueprint types per version in zip file:     Common  -  VeryRare and Rare -> Common (normal level hardest to find?)…

    May 7, 2017
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    Product Cost Rebalance

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    visibility 2100 file_download 307 personJakeInDC
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    This is meant to balance the buy/sell values of some items to bring a wider market of items that can be sold to  help the player make $$ by trading and farming. In addition, the margin for higher/lower prices is wider. The most I usually see without the mod is 4 to 5 %. This should provide more options than just mining or running around the space station gathering dynamic resonators. The mod also makes a few buildables more player…

    May 8, 2017
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    If you would like to support my future mod creations by donating... Click Here. :) RaYRoD's Community Mod What is this, and why am I posting this? Initially, I started making several mods on the down-low out of personal preference. However, as a community there are many awesome mods by other fellow modders that I also loved to use. Unfortunately, there were compatibility issues. So I figured that I would do my best to fix that.  Instead of merely copying and pasting…

    June 20, 2017
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    DeGrindifier X3000

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    visibility 3428 file_download 482 personmonkeyfritz
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    A simple mod to adjust the three things I feel add the most unnecessary grind to the game. Part one of the X3000 series of balance mods I am working on. Voltaic Cells: Reduced crafting cost from 50 to 10. Copper Wire: Reduced Crafting cost from 20 to 5. Space Station Terminals will now sell from 50 to 250 of any resources, and from 4 to 10 of any components. Regular market terminals will sell from 50 to 100 resources. The…

    April 5, 2017
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    PersistenceDistanceCreatures

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    visibility 4748 file_download 1003 personbentusi
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    This will make creature persistence and spawn further away. Will be Incompatible with any mod that use ROLEDESCRIPTIONTABLES folder. TEMP FIX if you crash on your save just remove the mod load the game and save on a station or on your freighter then put the mod back. Engine limitations: it seems that the engine can't handle too many spawns especially when loading a save, this is something Hello Games need to fix. Choose one of the paks.  1.2.5 high Creature Density…

    April 7, 2017
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    Faster Movement

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    visibility 4860 file_download 2264 personZanMiguel
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    -----Faster Movement---- This mod simply increases your movement speed making hiking and exploring no longer a chore pick ONE of the below levels and add the .pak file to your mod folder  I recommend starting on Level 3 first.     Level 1 - Walk Speed      5.4 - Sprint Speed       9 - Jet Pack Boost  NONE     Level 2 - Walk Speed      6.4 - Sprint Speed       10 - Jet Pack Boost  NONE     Level 3…

    March 30, 2017
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    Slightly More Common Rare Creatures

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    visibility 3876 file_download 980 persongtdcarthage
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    This is a mod that attempts to make rare creature roles of very infrequent distribution more common to make it easier to 100% discover a planet's species without changing the creature selection on a planet overall. Specifically, this mod makes it so that ALL creature roles that spawn less than 10 groups per square kilometer now spawn at 10 groups per square kilometer. Creatures that spawn at greater densities than that don't change. Because looking for a guy the size of a thumb that occurs…

    March 22, 2017
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    DARCONIA - THIS CHANGES THE GAME !

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    visibility 13205 file_download 2400 persondarconizer
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    DARCONIA Darconizer proudly presents a game changing mod ! FULL MODULAR RELEASE 1.41 YOU HAVE TO PLAY IN GERMAN OR BRITISH ENGLISH FOR HAVING THIS MOD WORKING CORRECTLY !! ___ THIS MOD OFFERS: (be aware of a big list) 69 NEW PRODUCTS ! 49 NEW SUBSTANCES ! 177 NEW BUILDABLE PARTS ! 237 NEW RECIPES ! You can find them in small barrels or buy them at the counter. MORE TRADING OPTIONS ! specify on special products - food, illegal…

    June 19, 2017
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    No Man's Customs - Exocraft Overhaul

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    visibility 5681 file_download 1823 personJakeBurchDev
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    NOTE: There is currently a bug where you can't scan in a vehicle by pressing C. You can still scan by using the X menu. No Man's Customs is an overhaul of the vehicles in No Man's Sky. This mod aims to improve the functionality and enjoyment of all exocraft. Nomad Lowered profile Made suspension rigid Increase max speed forward and reverse Increased acceleration forward and reverse Increased boost time Increased boost speed Increased air control Increased gravity Roamer Lowered…

    March 18, 2017
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    Exocraft Camera Fix

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    visibility 2428 file_download 644 personNightwings
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    Fix the camera for all exocraft.

    March 16, 2017
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    Unlimited Jetpack, Longer Running, Better Enviroment Protection & Less Launch Fuel Mod   Now with Faster Mining   Compatible with Pathfinder

    March 18, 2017
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    NMS Master Mod

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    visibility 7306 file_download 1412 persontheFisher86
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    This is basically a merged mod of some of the most popular No Man's Sky Mods. I will do my best to keep it up to date but if you have a mod included in this or want to help in any way please feel free to submit a pull request. This has been overhauled to only include mods that I feel are essential to the game and need patches for compatibility. I have removed a lot of mods from…

    March 28, 2017
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    Increased Discovery Units & More Trading

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    visibility 4819 file_download 1364 personTatsujin
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    Tatsujin's Increased Discovery Units & More Trading: NEW: I have added a version of this mod where you can have discovery unit increases WITHOUT the changes in terms of trading. (see changelog) **This mod changes DEFAULTREALITY.MBIN  This is my very first No Man's Sky mod! *This mod was inspired by droot1986's "Profession Explorer and Trader." I've decided to expand onto it a little bit and add Pathfinder support as well.* This mod increases the amount of units rewarded to a player for making discoveries…

    March 15, 2017
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    No Attacking Whip Plants

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    visibility 1455 file_download 463 persondarconizer
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    As a forum request Americooke suggested to remove these Tentacle-Whip-Plants. So here it is. I once were on a dead, barren planet and in need of some carbon where these plants were the only source for it. So I did not simply remove them but changed them into a carbon-dropping crystal. Enjoy your exploration without having your butt whipped. ;)  

    March 12, 2017
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    KURZ + KNACKIG - Kurze deutsche Technologie Bezeichnungen

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    visibility 1860 file_download 226 persondarconizer
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    SORRY, GERMAN ONLY ! Schluss mit endlosen, scrollenden Bezeichnungen für Technologie-Komponenten. Schluss mit Sigma, Tau, Theta und Omega. Dieser Mod gibt kurze und klare Bezeichnungen und stoppt das Text-Scrollen.  

    March 18, 2017
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    More Ships Per System

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    visibility 5678 file_download 2134 personjaszhix
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    This is an updated version of the now incompatible More Ships Per Solar System mod. This mod increases the variety of ships found in a solar system.

    March 12, 2017
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    Exocraft Scan Boost

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    visibility 4798 file_download 1559 persontub0crisco
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    Includes 5 options   _Tub0Crisco.ExocraftScanBoost.ALL.pak  Adds Distress Signal scan, Transmission Tower scan, Factory scan, Shop scan and Portal scan to the exocrafts. _Tub0Crisco.ExocraftScanBoost.CrashedShips.pak  Adds Distress Signal scan, Factory scan and Shop scan to the exocrafts. _Tub0Crisco.ExocraftScanBoost.CrashedShips.Portals.pak  Adds Distress Signal scan, Factory scan, Shop scan and Portal scan to the exocrafts. _Tub0Crisco.ExocraftScanBoost.TransmissionTowers.pak Adds Transmission Tower scan, Factory scan and Shop scan to the exocrafts. _Tub0Crisco.ExocraftScanBoost.TransmissionTowers.Portals.pak Adds Transmission Tower scan, Factory scan, Shop scan and Portal scan to the exocrafts.   Known bug: Portal scan has been reported to cause the game to crash if there is…

    March 20, 2017
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