Latest Within All Time For Atlas Rises



Showing 1-20 of 82
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    E3 Beacon Zoom out

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    visibility 822 file_download 92 person3Rwan10
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    My first mod, Yeah! This mod will Make the beacon zoom out effect more like E3 (much greater distance) The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m10s The actual effect i replicated: https://youtu.be/uRzryEZ_e4Q This mod may not work on ceratin planets/Beacons! Now you may ask "What does this mod does?": Beacons now spawn 10x more! There's a waypoint on every beacon, because why not Zoom out distance is now 20000 (original 2000) (10x more distance!) (this looks best on moons and small planets) Enjoy!…

    July 11, 2018
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    Different Sentinel Debris Icon (Atlas Rises)

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    visibility 781 file_download 138 personHexfury
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    The sentinel debris drop shows up as Chrysonite on the icon, this mod fixes that by replacing it with an entirely new icon. Hooray!!   Also, this is my first mod!  :D

    July 26, 2018
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    SPACE ADVENTURES : ATLAS RISES ( final version of the mod )

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    visibility 3913 file_download 1383 personcobra021
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    Space Adventures adds new gameplay modifications and extensions, new vehicles,  new BIOMES, NEW Creatures generation, new spaceships models, new buildings, more base objects interaction, new icons & reshade. AND CONTAINS A TOTAL GRAPHIC OVERHAUL BY LO2K ( and more stuff from him ) JJHOOKAH AS ALSO JOINED THE PARTY AND ADD SOME OF HIS AWESOME MODS TO THE PACK. A BIG THANKS TO HIM, I AM A BIG FAN OF HIS MODS.   MIRROR DOWNLOAD LINKS       __________________________________________________________________________________________________________________________________________  V1.7   NEW MODS Third person by…

    July 4, 2018
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    Colorful Shuttles

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    visibility 1197 file_download 272 personIgnacio
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    A simple mod that changes the color palette for shuttles to be more like other ships. Done with text editing of SHUTTLE.TEXTURE.MBIN. Any mods that modify this file won't be compatible (unlikely). No textures edited.

    June 29, 2018
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    BIOTOOLS - HD procedural biomech'd multitools.

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    visibility 1195 file_download 93 personvirakotxa
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    High-definition (x2 vanilla) replacement maps to turn "alien"-multitools into biomechanical versions of themselves. No other change to statistics. Visual mod, only. So far, fully compatible with all mods available. Atlas Rises (1.3) compatible version. Full procedural compatibility with vanilla variation. A special thanks to: RaYRod for guiding me back into post-rise NMS modding, H. R. Giger, for the artwork of the deceased great Swiss surrealist artist my textures were made to emulate, emoose, monkeyman192 and the other Great Ones that…

    June 22, 2018
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    FTL Farming

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    visibility 1547 file_download 436 persondonotheman
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    FTL Farming decreases the farmable plants growth time by 12 times the usual growth time, and also changes the description so it matches the growth time for each plant, see screenshot for further detail of plants growth time. Feel free to request for faster or slower growth time. It's my first attempt at modding No Man's Sky, so if you find anything broken please tell me. (Note: Incompatible with mods that changes the english language file and plant growth time)

    June 10, 2018
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    Ludicrously Fast Gas Harvesters

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    visibility 956 file_download 314 personzombie42399
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    I have found the gas harvester far to slow so I fixed them to go as fast as I felt necessary. The time between empty and full is around 1 second.

    June 9, 2018
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    Ian's Icon Fixes

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    visibility 915 file_download 193 personianm32
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    A very small mod to fix a few minor things which bothered me.   Player's freighter icon is now white (like literally all the other player vehicle icons) instead of yellow (which looks too much like the NPC freighter icon for my tastes). Drone loot canisters no longer show the scan icon for Chrysonite.

    May 13, 2018
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    DARCONIA 2018 AR

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    visibility 3822 file_download 2084 persondarconizer
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    DARCONIA for ATLAS RISES 1.38 This is a complete overhaul mod, that offers: NEW PRODUCTS ! NEW SUBSTANCES ! NEW BUILDABLE PARTS ! NEW RECIPES ! MORE TRADING OPTIONS ! specify on special products - food, illegal stuff, weapons, ship parts, machines... PROCEDURAL GENERATED CITIES ! SILO STORAGES for common substances like iron, copper, plutonium, nickel... PORTABLE MEDIPACK AND SHIELD GENERATOR Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere ! FIND NEW STUFF IN CRATES…

    March 27, 2018
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    DIVERSE PROCEDURAL CAVES

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    visibility 1769 file_download 766 persondarconizer
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    I love exploring caves - but in vanilla NMS it´s quite meaningless, since they are all the same. So I changed that... Compatible versions for RAYROD´s OVERHAUL, SPACE ADVENTURES / ALIEN WORLDS II, PANDORA included.  This version is NOT compatible to my own Darconia Biomes, since Darconia will receive a complete update next !

    March 17, 2018
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    CONSTRUCTS IN SPACE

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    visibility 2248 file_download 657 persondarconizer
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    This MOD uses the great objects from the CONSTRUCTS MOD and puts them into space just like big ships or stations. Looks amazing ! Constructs: https://www.nexusmods.com/nomanssky/mods/323 The spawn method is based on Nadalee´s / Gamergirl´s SPACEWHALES.  

    March 31, 2018
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    I brought to you a Low Graphic mod for Atlas Rises v1.38. The difference is that, I don't lower the player UI resolution, so it doesn't look as crap, since Atlas Rises quest uses almost all of it. I haven't seen someone made this so I decided just to create one myself (by messing with numbers). This is optimized for Low-End PC, so I don't know how well it will perform if you have higher in-game settings than mine. Because…

    February 10, 2018
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    Customizable Colorful Cuboid Rooms

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    visibility 919 file_download 174 persondeceptivepastry
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    Latest game version supported: Atlas Rises 1.38 --- Description --- Customizable Colorful Cuboid Rooms is a simple mod that will turn the entire wall and some other parts of a Cuboid Room the primary color of whatever you paint it in the Base Building color menu. I was getting tired of only the seams being colored when painted, leaving you stuck with boring gray walls. There are also alternate versions that will dim the room's lighting, as well as changing…

    February 5, 2018
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector

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    visibility 4216 file_download 1165 personron71
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector and ModManager [edit/compare/merge] The program compares the contents of the PAK files and merges them into a single pak-file. MOD's that use the same files are filtered out and can be edited. The program unpacks the mods into a temporary directory and compares the contents if duplicate files are present. The PSARCTool is used internally to unpack the PAK files. The MBIN files are unpacked with the MBINCompiler. Many thanks…

    February 3, 2019
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    Terrain From Space & Smaller Planets Mod.

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    visibility 4958 file_download 1135 persongmod2000
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    This mod is a continuation of my previous work. This mod makes terrain visible from space, so no more drastic pop-in (For example the island that wasn't there before). Due to how the rendering engine works, to achieve this effect, I had to make the planets smaller. To accomodate for smaller planets, solar system scale has also been reduced.   Known Issues: Visible squares of higher resolution terrain. Weird atmosphere effects as you enter a planet. Atmospheres are not as…

    December 11, 2017
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    Higher Class Probabilities

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    visibility 9947 file_download 4142 personDjaevelOplyse
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    Tweaks probabilities of ship, freighter, and multitool classes making it possible to find an S class in a poor system, a bit more likely to find A's and S's in average systems, and significantly more likely in rich systems. Economy Type Class: Original Probability > New Probability Poor C: 60% > 60% B: 30% > 30% A: 10% > 9% S: 0% > 1% Average C: 49% > 35% B: 35% > 40% A: 15% > 20% S: 1% >…

    December 6, 2017
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    Nyxara's Dialogue Fix! (ENG)

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    visibility 2544 file_download 502 personnyxara
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    Has it ever bugged you that you have all the words in No Man's Sky, yet the Freighter Captains and Nanite Vendors still had missing words? Well not any more with this mod! It adds new words to the races that allows you to learn the words required to finish the dialogues! Shoutout to Ket for finding the missing piece of the puzzle I needed to finish this mod! This file modifies the following .mbin files; NMS_DIALOG_GCALIENSPEECHTABLE.mbin NMS_UPDATE3_ENGLISH.mbin NMS_LOC1_ENGLISH.mbin  

    April 5, 2018
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    Cheap Broken Ship Inventory Slots

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    visibility 5140 file_download 1858 personaladouche
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    This mod changes the cost to repair broken ship slots to their minimum amount of units.  All ship inventory slots should be 1000 units each, while technology slots should be 2000 units each. Early on in the game, you're able to discover crashed ships, but it's fairly pointless because you need as much money to repair the broken slots as you would to just buy a new ship.  This mod makes it worthwhile to search for crashed ships right from…

    December 1, 2017
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    Smaller Exotics

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    visibility 3499 file_download 335 personDjaevelOplyse
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    Resized the Exotic ships to be about 2/3rd size overall. They're actually still pretty big, but they're in similar scale to the other ship types. I also increased the engine size*, as those ended up looking very small after the resize, and I dramatically shortened the big rotating wings and the vertical wing so they would not stick through the freighter's ceiling. I recommend using this mod with Steady_Handz Horizontal Wings for Exotic Ships: https://nomansskymods.com/mods/horizontal-wings-for-exotic-ships/ My opinion is the ships…

    December 6, 2017
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    Planet Resource Hints

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    visibility 6677 file_download 2126 personKetil
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    This mod adds resource hints on scanning planets for all rare resources: Radnox Calium Omegon Murrine Vortex Cube Gravitron Ball Albumen Pearl Sac Venom AquaSphere is currently not listed as it tends to show up multiple times in the list whenever there is a water world The Omegon variant of the mod enables omegon spawn on lush and barren planets at the same chance as the non-extreme rare resources(12.5%)   Not compatible with any mods that changes BIOMEFILENAMES.MBIN

    December 5, 2017

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