Latest Within All Time For Atlas Rises

Showing 1-21 of 89
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    E3 Crystal Models

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    visibility 1387 file_download 304 personIgnacio
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    This mod adds back in the pre-release models for crystals but changes their colors to match the vanilla crystals. There are two versions of this mod: one replaces all crystals while the other adds the models as procedural variants. Every crystal type and size will have a 50/50 chance of being vanilla/E3 models. Adds variety to planets but doesn't necessarily adhere to one style.

    July 15, 2018
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    E3 Beacon Zoom out

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    visibility 602 file_download 85 person3Rwan10
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    My first mod, Yeah! This mod will Make the beacon zoom out effect more like E3 (much greater distance) The effect i'm trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m10s The actual effect i replicated: https://youtu.be/uRzryEZ_e4Q This mod may not work on ceratin planets/Beacons! Now you may ask "What does this mod does?": Beacons now spawn 10x more! There's a waypoint on every beacon, because why not Zoom out distance is now 20000 (original 2000) (10x more distance!) (this looks best on moons and small planets) Enjoy!…

    July 11, 2018
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    Different Sentinel Debris Icon (Atlas Rises)

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    visibility 520 file_download 128 personBladefuryDev
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    The sentinel debris drop shows up as Chrysonite on the icon, this mod fixes that by replacing it with an entirely new icon. Hooray!!   Also, this is my first mod!  :D

    July 26, 2018
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    Expanded Color Palettes

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    visibility 1599 file_download 598 personIgnacio
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    Vanilla No Man's Sky has a predefined color palette for each biome. This mod creates a few crossovers between color palettes and biomes that look pretty great. For example, a Scorched palette on a Lush biome makes it look like an autumn planet (see screenshot). Changes include: Lush planets: can now spawn with Frozen, Scorched, Toxic, Radioactive, Barren and Dead color palettes. Toxic planets: can now spawn with Radioactive and Scorched palettes Scorched planets: can now spawn with Barren and…

    July 16, 2018
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    SPACE ADVENTURES : ATLAS RISES ( final version of the mod )

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    visibility 2661 file_download 987 personcobra021
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    Space Adventures adds new gameplay modifications and extensions, new vehicles,  new BIOMES, NEW Creatures generation, new spaceships models, new buildings, more base objects interaction, new icons & reshade. AND CONTAINS A TOTAL GRAPHIC OVERHAUL BY LO2K ( and more stuff from him ) JJHOOKAH AS ALSO JOINED THE PARTY AND ADD SOME OF HIS AWESOME MODS TO THE PACK. A BIG THANKS TO HIM, I AM A BIG FAN OF HIS MODS.   MIRROR DOWNLOAD LINKS       __________________________________________________________________________________________________________________________________________  V1.7   NEW MODS Third person by…

    July 4, 2018
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    Colorful Shuttles

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    visibility 798 file_download 230 personIgnacio
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    A simple mod that changes the color palette for shuttles to be more like other ships. Done with text editing of SHUTTLE.TEXTURE.MBIN. Any mods that modify this file won't be compatible (unlikely). No textures edited.

    June 29, 2018
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    BIOTOOLS - HD procedural biomech'd multitools.

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    visibility 838 file_download 68 personvirakotxa
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    High-definition (x2 vanilla) replacement maps to turn "alien"-multitools into biomechanical versions of themselves. No other change to statistics. Visual mod, only. So far, fully compatible with all mods available. Atlas Rises (1.3) compatible version. Full procedural compatibility with vanilla variation. A special thanks to: RaYRod for guiding me back into post-rise NMS modding, H. R. Giger, for the artwork of the deceased great Swiss surrealist artist my textures were made to emulate, emoose, monkeyman192 and the other Great Ones that…

    June 22, 2018
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    FTL Farming

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    visibility 1214 file_download 411 persondonotheman
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    FTL Farming decreases the farmable plants growth time by 12 times the usual growth time, and also changes the description so it matches the growth time for each plant, see screenshot for further detail of plants growth time. Feel free to request for faster or slower growth time. It's my first attempt at modding No Man's Sky, so if you find anything broken please tell me. (Note: Incompatible with mods that changes the english language file and plant growth time)

    June 10, 2018
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    Ludicrously Fast Gas Harvesters

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    visibility 659 file_download 260 personzombie42399
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    I have found the gas harvester far to slow so I fixed them to go as fast as I felt necessary. The time between empty and full is around 1 second.

    June 9, 2018
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    Ian's Icon Fixes

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    visibility 613 file_download 174 personianm32
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    A very small mod to fix a few minor things which bothered me.   Player's freighter icon is now white (like literally all the other player vehicle icons) instead of yellow (which looks too much like the NPC freighter icon for my tastes). Drone loot canisters no longer show the scan icon for Chrysonite.

    May 13, 2018
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    DARCONIA 2018 AR

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    visibility 3013 file_download 1935 persondarconizer
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    DARCONIA for ATLAS RISES 1.38 This is a complete overhaul mod, that offers: NEW PRODUCTS ! NEW SUBSTANCES ! NEW BUILDABLE PARTS ! NEW RECIPES ! MORE TRADING OPTIONS ! specify on special products - food, illegal stuff, weapons, ship parts, machines... PROCEDURAL GENERATED CITIES ! SILO STORAGES for common substances like iron, copper, plutonium, nickel... PORTABLE MEDIPACK AND SHIELD GENERATOR Buy yourself a medipack and heal yourself when you got hurt. Anytime, anywhere ! FIND NEW STUFF IN CRATES…

    March 27, 2018
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    No Mans Sky 1.38 Cheat Engine Trainer (Steam and GoG)

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    visibility 9935 file_download 7357 personloadsec
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    Working table for latest Steam update (Atlas Rises) Features Inf Health Inf Sprint Inf Jetpack Inf Scanner Inf Life Support Inf Ammo Inf Grenades Inf Mining Beam Inf Terrain Mapper Inf Hazard Protection No Overheat No Ship Overheat Inf Hyperdrive Inf Phase Beam Inf Launch Thrusters Inf Pulse Engine Inf Deflector Shield Inf Exocraft Boost Inf Fusion Engine Inf Exocraft Mining Laser Inf Exocraft Cannon Summon Exocraft Anywhere Money Pointer/Multiplier Element Gathering Multiplier Stack Modifiers Bypass Locks Aquire All Glyphs…

    March 27, 2018
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    DIVERSE PROCEDURAL CAVES

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    visibility 1399 file_download 704 persondarconizer
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    I love exploring caves - but in vanilla NMS it´s quite meaningless, since they are all the same. So I changed that... Compatible versions for RAYROD´s OVERHAUL, SPACE ADVENTURES / ALIEN WORLDS II, PANDORA included.  This version is NOT compatible to my own Darconia Biomes, since Darconia will receive a complete update next !

    March 17, 2018
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    CONSTRUCTS IN SPACE

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    visibility 1625 file_download 581 persondarconizer
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    This MOD uses the great objects from the CONSTRUCTS MOD and puts them into space just like big ships or stations. Looks amazing ! Constructs: https://www.nexusmods.com/nomanssky/mods/323 The spawn method is based on Nadalee´s / Gamergirl´s SPACEWHALES.  

    March 31, 2018
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    I brought to you a Low Graphic mod for Atlas Rises v1.38. The difference is that, I don't lower the player UI resolution, so it doesn't look as crap, since Atlas Rises quest uses almost all of it. I haven't seen someone made this so I decided just to create one myself (by messing with numbers). This is optimized for Low-End PC, so I don't know how well it will perform if you have higher in-game settings than mine. Because…

    February 10, 2018
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    Customizable Colorful Cuboid Rooms

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    visibility 588 file_download 139 persondeceptivepastry
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    Latest game version supported: Atlas Rises 1.38 --- Description --- Customizable Colorful Cuboid Rooms is a simple mod that will turn the entire wall and some other parts of a Cuboid Room the primary color of whatever you paint it in the Base Building color menu. I was getting tired of only the seams being colored when painted, leaving you stuck with boring gray walls. There are also alternate versions that will dim the room's lighting, as well as changing…

    February 5, 2018
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    NMS-MCD - a little No Man's Sky Mod Conflict Detector

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    visibility 2986 file_download 788 personron71
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    Das Programm entpackt die Mods in ein temporäres Verzeichnis und vergleicht den Inhalt auf doppelte Dateien. Zum Entpacken der PAK-Dateien wird intern das PSARCTool verwendet. Die MBIN-Dateien werden mit dem MBINCompiler entpackt. Vielen Dank an die Entwickler für die grossartige Leistung. Zum Vergleichen der exml-Dateien wird xmldiff verwendet. Die Dateien werden auf xml-ebene verglichen und gemerged. Es ist mehr ein technischer merger anstatt ein logischer (es berücksichtigt keine Spielspezifischen Strukturen). Ob es funktioniert merkt man am erfolgreichen kompilieren mit dem…

    September 18, 2018
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    Dismantle Core Components [continued]

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    visibility 2613 file_download 699 personNodus Cursorius
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    Dismantle Core Components - Version 1.5 for No Man's Sky 1.38 This project is continued with permission from Koori254 - original: NMS Dismantle Core Components – Atlas Rises Update This modification allows you to dismantle various Core Components, such as Life Support and Launch Thruster, with the exception of the Deflector Shield on the ship due to crash issues. Why is that useful? Reorganize core components in your suit, ship, or multi-tool so that they are not disrupting upgrade adjacencies.…

    December 17, 2017
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    Terrain From Space & Smaller Planets Mod.

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    visibility 4483 file_download 1093 persongmod2000
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    This mod is a continuation of my previous work. This mod makes terrain visible from space, so no more drastic pop-in (For example the island that wasn't there before). Due to how the rendering engine works, to achieve this effect, I had to make the planets smaller. To accomodate for smaller planets, solar system scale has also been reduced.   Known Issues: Visible squares of higher resolution terrain. Weird atmosphere effects as you enter a planet. Atmospheres are not as…

    December 11, 2017
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    Higher Class Probabilities

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    visibility 8095 file_download 3586 personDjaevelOplyse
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    Tweaks probabilities of ship, freighter, and multitool classes making it possible to find an S class in a poor system, a bit more likely to find A's and S's in average systems, and significantly more likely in rich systems. Economy Type Class: Original Probability > New Probability Poor C: 60% > 60% B: 30% > 30% A: 10% > 9% S: 0% > 1% Average C: 49% > 35% B: 35% > 40% A: 15% > 20% S: 1% >…

    December 6, 2017
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    Nyxara's Dialogue Fix! (ENG)

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    visibility 2182 file_download 460 personnyxara
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    Has it ever bugged you that you have all the words in No Man's Sky, yet the Freighter Captains and Nanite Vendors still had missing words? Well not any more with this mod! It adds new words to the races that allows you to learn the words required to finish the dialogues! Shoutout to Ket for finding the missing piece of the puzzle I needed to finish this mod! This file modifies the following .mbin files; NMS_DIALOG_GCALIENSPEECHTABLE.mbin NMS_UPDATE3_ENGLISH.mbin NMS_LOC1_ENGLISH.mbin  

    April 5, 2018
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