bbradt

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: knows someone an alternative to MBINCompiler? #167925
    bbradtbbradt
    Participant

    There is, of course, the option of trying to slog through the MBIN files by hand. Another user posted some notes on how they made their mod this way
    They attached a visual studio file which does some of the basic work they did by hand, but it’s no means a versatile tool. I’d recommend keeping an eye on MBINCompiler’s github page for now, regularly post bug reports and recommendations as necessary, and of course waiting for the future when the tools will likely become more ubiquitous and refined.

    German algebra is difficult because of the umlauts.
    Deutsche Algebra ist schwer, weil sie Umläuter hat.

    in reply to: ..modding models yet?.. obj maybe? #167923
    bbradtbbradt
    Participant

    It’s at least possible to open some of them in blender.

    See my reply to this post: 

    Opening geometry.mbin.pc files? from NoMansSkyTheGame

    I haven’t tried adding modified models to the game yet, but I don’t see why it wouldn’t work provided you can get MBINCompiler’s fledgling tools to all work properly.

    German algebra is difficult because of the umlauts.
    Deutsche Algebra ist schwer, weil sie Umläuter hat.

Viewing 2 posts - 1 through 2 (of 2 total)