I’ve been looking into adding a permanent “helmet view” type of overlay that would persist while you play the game (go away when in menus, external camera panning, etc.). Something like a permanent version of the overlay that pops up during binocular “zoom” view. Any ideas?
Replacing a DDS that fits the bill would be an option if anyone knows a candidate?
Perhaps it’s something that needs to be called upon inside an MBIN?