Hi guys! I’m new to disassembling and i working with modifying .MBIN files with https://github.com/emoose/MBINCompiler and i trying to add support for some new .MBIN file to open it and modify. I already finished one file GCTERRAINGLOBALS.GLOBAL.MBIN But i spent too much time while finding properly bytes to read from. Now the question: How to find the right bytes (From NMS.exe disassembled) faster?
Im use IDA Pro 6.8 and x64dbg (this one i use to attach to the game process)