Identifying No Man's Sky .PAK files
August 22, 2016 at 10:47 am #164277
I decided to make a quick trip into the .pak files of the no man’s sky game and identify a few of the largest files and extremely breifly explain what is in them.
If you know more information about what is in the .paks let me know in the comments.
The table shows .paks in order of file size, not by title.
These are all subject to change with potential future updates.
NMSARC.B9700502.pak “Audio” + “Music” NMSARC.4F9B8F8E.pak Textures 1 – Various NMSARC.7196415F.pak Models Various NMSARC.8A317009.pak Textures 2 – Biomes NMSARC.F69678E1.pak Textures 3 – Atlases NMSARC.2740118B.pak Textures 4 – TriceratopsRig NMSARC.70F7A98C.pak Textures 5 – CatRig NMSARC.2B22EB1B.pak Textures 6 – NPC’s NMSARC.654FBB65.pak Textures 7 – Various AI textures and animations? NMSARC.1A1B4C22.pak Various UI/HUD mbins, e3 2015 demo files, vehicle, weapon and projectile mbins (could be models?) NMSARC.E18CB95F.pak Textures 8 – Frozen Planet textures NMSARC.4FA03C1C.pak Textures 9 – RodentRig NMSARC.F623A57.pak Textures 10 – TrexRig NMSARC.DEEEE8A1.pak Textures 11 – Rainforest Planet textures NMSARC.E1C9922D.pak Textures 12 – AntelopeRig NMSARC.CF65DDB2.pak What looks like an extension of “NMSARC.1A1B4C22.pak”
I can add more if people would like me to but the rest are all quite small sizes and become less and less specific.
I believe the above cover most important aspects of the game.
August 22, 2016 at 9:55 pm #164403
I was looking for this thread :p
Unfortunately I extracted the largest .PAK file before I did find it.
Seeing as I’m extracting various stuff right now, I’ll do some of the smaller ones.
August 22, 2016 at 10:02 pm #164412
NMSARC.2BB4E68C.pak – 27KB – PIPELINES
NMSARC.3F9EF596.pak – 830KB – Various FISH textures
NMSARC.6F021DFD.pak – 287KB – Various SNOW clumps/constructs textures
NMSARC.9A783A84.pak – 997KB – Various GLOWING small plants/large plants textures
NMSARC.9C10B65D.pak – 117KB – SKYSPHERE GEOMETRY
NMSARC.25E773B8.pak – 39KB – GOALS / GLOBALS / OPTIONS
Others to follow, but for now I’m going to dive into that last one ^^
August 22, 2016 at 10:20 pm #164428
August 22, 2016 at 10:36 pm #164437164428 wrote:
Brilliant! Thanks eleiyas, I’ll add those into the table after work. Glad you were looking for this, it shows someone actually needed it like I did
No problem at all!
NMSARC.67B0BAFB.pak – 668KB – Various Ocean MODELS
NMSARC.971CEE2E.pak – 52KB – Various Desert MODELS
NMSARC.6998AA74.pak – 731KB – Various SHARED Creature textures
August 24, 2016 at 1:15 am #164756
August 24, 2016 at 9:52 am #164822164756 wrote:
Thanks again you’re the real MVP I unfortunately don’t see a way to edit this post so I guess it stands as is where is. Is that every .Pak file mentioned?
No where near :3
That’s most of the small ones (still a few more of those), but there are still many between 1MB and 450MB that I haven’t done yet.
August 24, 2016 at 7:16 pm #164902
Making a google doc now.
Funny thing I discovered:
has shader code for PC, PS3 and XBOX360 … lol!
August 28, 2016 at 7:32 am #165827
Give me a half hour and I will post a full list, I had it but accidentally deleted it I guess. I have to re-extract all the pak files in order to get the list so it will be a few.
August 28, 2016 at 8:51 am #165837
Sorry, I guess my issues were more than a deleted text file. I can no longer get Mass Extractor or Listgen to work properly. I will continue working on it and when resolved I will try and get a list up here, no promises.
August 28, 2016 at 11:06 am #165878
Well I have a full file list in text format but I guess I cannot attach txt files here and it is to large (3198KB) to copy/paste. Anyone know of a format I can use?
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