My current intent is to sort out what is possible in terms of modding the game.
I’ve been playing since launch and now I’m interested in trying to add some of the things I think will make the game better, some small some big. My background is in CAD primarily and one year short of a computer science degree, hoping to apply some of that to making NMS even better.
Areas of interest for mods would primarily be Economic System and Mysteries to find and solve. perhaps later after I’m more comfortable with everything I might try to figure out how to add things for creature, plant, ship, station generation.
This topic was modified 1 year, 10 months ago by croniusdraks.