Reply To: How to create you own .pak file that modifies exisiting .pak?
No Man’s Sky Mods › Forums › Modding Help › How to create you own .pak file that modifies exisiting .pak? › Reply To: How to create you own .pak file that modifies exisiting .pak?
I guess I need a lot more hand holding than most of you. I don’t understand the example of how to repack files. What exactly would I type in this situation? I have modified 3 texture files and put them back into their directory:
TEXTURES/COMMON/SPACECRAFT/SHARED/ENGINEGLOW.1.DDS, ENGINEGLOW.2.DDS, and ENGINEGLOW.3.DDS
The example above that says, “psarc.exe create -a -y –zlib –inputfile=NMSARC.CE8DDE7C.txt –output=NMSARC.CE8DDE7C.pak” doesn’t make any sense to me, because I am an idiot. How do I tell it that there are 3 input files, not one, and how does it know the full directory path?
Can I make a simple “_mod” file with just those 3 files, or do I need to repack the entire original .pak file somehow? I really just need somebody to type out exactly what I need to type so that I can figure out other stuff in the future myself. Thanks!