Reply To: .MBIN files format (creating HUD)

No Man’s Sky Mods Forums Tutorials .MBIN files format (creating HUD) Reply To: .MBIN files format (creating HUD)


Not a criticism, just a clarification: your comment “…everything is written backwards …” is more accurately stated as “… data is stored big-endian …”. I suspect due to the Playstation’s CPU being opposite ‘endianness’ to x86.

Wonderful work you’re all doing to bring extra enjoyment to this game. Thanks.