Reply To: How to edit the mbin files?
Ok I tried the MBINCompiler and I always get a deserialization error.
would be nice if someone has a compiler/decompiler for mbin files that supports command lines.
I’m working on some modding tools that do the most work for you. like unpacking all the stuff, decompiling mbin files(planned), converting models and music etc.
after editing mod it recompiles all the stuff back to a nice compact .pak file. still need tools to consume now. an mbit compiler would be one of them.